Chain of Acid

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

BrassLord on The Rules... Have Changed??

3 years ago

Always a fan of some multicolored chaos! A fun card to add is Chain of Acid , which, depending on how vengeful everyone is, can clear everyone's lands! Just unleash a green tide fueled by spite!

BrassLord on DND raid boss

3 years ago

Fun commander idea! If you're looking for a "phase two" boss fight, Darksteel Plate and Hammer of Nazahn go ultra instinct with your commander's fight ability.

Also to take advantage of your commander's HUGE attack, Ghalta, Primal Hunger feels like it should have a place! Mini boss!

If you're looking for a fun card, HIGHLY recommend trying out Chain of Acid , see where your friends alliances REALLY lie!

Strangelove on

3 years ago

Hey chriscross25, +1 for the trees!

Here's my Titania build that I've played for a while now (its my favorite). For a while a buddy at my LGS had one too (Gaea's Cradle, Fetch Lands... it was yolked)... and it get's pretty crazy, especially with Greater Good, which lets you dig through the whole deck. Be prepared to storm. I actually tuned away from this so I could play in the 7/10 meta.

I'd also recommend toying with Chain of Acid, Nylea's Intervention, Seasons Past, Field of the Dead and all the "Play an extra land cards" like Wayward Swordtooth (to combo with Crucible of Worlds,etc.).

I think my irl list is still a little different. At one point I ran the 1-drop-ramp-elves package and went super aggro. That also works really well.

Atsuma on EDH Removal Master List

3 years ago

Ratchet Bomb,Engineered Explosives,Nevinyrral's Disk,Elspeth, Sun's Champion,Elspeth Tirel,Necroplasm,Chain of Acid,Coercive Portal,Do or Die

idk what your thoughts on listing prevention are but Crawlspace, Ensnaring Bridge, Solitary Confinement all see pretty heavy play in their niche.

I'll probably update as I come up with more of my favorites.

SideBae on Gas Powered Stick (Complete)

4 years ago

Yo! RG decks are interesting. Here's what I think -- feel free to disregard it:

The main attraction of running green is having access to one-mana mana-dorks. Llanowar Elves , Birds of Paradise , Fyndhorn Elves , Elvish Mystic and Orcish Lumberjack will all speed up your deck tremendously, while giving you bodies for Overwhelming Stampede or similar finishers. Exploration is a good accelerator, though it can be expensive; search for tomorrow is similar. There are some two- or three-mana dorks you might also want to consider, like Priest of Titania , Shaman of Forgotten Ways and Somberwald Sage . Having dorks ramps green faster than any other color is capable of.

Overwhelming Stampede is an excellent card; in that vein, Overrun and Triumph of the Hordes are both good finishers. If you want to put money into the deck, Craterhoof Behemoth is a great card in Legacy Elves that also works here. Grabbing Craterhoof with something like Natural Order can produce a really fast win. Green Sun's Zenith is another good tutor-spell, which can also fetch Dryad Arbor turn one.

I see you're running Nature's Lore . Farseek is a great card to fetch a mountain, especially if you choose to run Stomping Ground , Sheltered Thicket and/or Cinder Glade . Taiga is good, too, but that's pushing $200 these days... effing OG duals.

Growing Rites of Itlimoc  Flip is a good card, and an affordable version of Gaea's Cradle . Similarly, Slate of Ancestry is a very underrated EDH card that would be a powerhouse in this deck. In the line of card-draw, Beast Whisperer and Harmonize are worth considering.

Karplusan Forest , Spire Garden , Command Tower and Grove of the Burnwillows are four excellent non-basic, ETB-untapped lands for your colors. You should run these, if at all possible. I think they're better than Jund Panorama and Naya Panorama , as well as Rogue's Passage . You should consider Kessig Wolf Run , as well as cutting one or two lands from the final list.

Depending on how sadistic you are, you may also want to consider running some stax pieces. Thorn of Amethyst is an excellent card in most green decks, as these decks tend to produce oodles of mana and not cast too many non-creature spells. Pyrostatic Pillar and Eidolon of the Great Revel are excellent ways to keep low-curved decks in check. Harsh Mentor varies with meta calls, though it can be very strong. Stranglehold can ruin some strategies, and Price of Glory can nuke counter-heavy decks. Similarly, Vexing Shusher is useful to avoid getting countered, especially since you don't have to activate it until after an opponent casts a counterspell. Scab-Clan Berserker is worth considering.

I suggest Gamble . It's the best tutor in your colors. Eternal Witness is another pretty good card you may want to consider to get you back in the game after a board-wipe. I suggest running Grim Flowering or Nature's Resurgence for the same reason.

Your spot removal will be dependent on how hard you want to lean into Ruric Thar, the Unbowed . If you want to keep him, Reclamation Sage and similar effects are the way to go. Without him, or while thinking of him as a secondary creature, you should run Nature's Claim and/or Krosan Grip . Chain of Acid is an interesting card I've been wondering about recently, so you may be interested in experimenting with it. Hull Breach is similar to Decimate , and is often a two-for-one. Shattering Spree , By Force , Ancient Grudge , Vandalblast and Fiery Confluence are good as well.

Neheb, Dreadhorde Champion is an efficient, powerful creature that helps cycle away dead cards in your hand, all while generating mana. Huntmaster of the Fells  Flip is another super-efficient creature. Boartusk Liege is valuable for its anthem effect and not-insignificant body. Siege Behemoth is another recommendation, for obvious reasons.

Depending on your meta, Sunder Shaman , Choke , Carpet of Flowers , Flashfires and Boil are options. If you keep your mana-base with only a few non-basics, Blood Moon , Magus of the Moon and Ruination are good cards. If your meta is super aggressive, you should consider Loxodon Warhammer or Basilisk Collar in order to recoup life points. Runic Armasaur is another good consideration if your meta has a lot of fetch lands and the like.

Using Sylvan Tutor can let you stack your deck for Lurking Predators , and you can cast Worldly Tutor in response to it triggering to just fetch whatever creature you want from your deck for .

Strionic Resonator is a way to copy your general's trigger, and may be tremendously helpful. Resolving them in succession on the same creature results in quadrupled power.

From Modern Horizons, Collector Ouphe and Throes of Chaos are worth considering.

Alright, that's all I got for now. I hope you found these suggestions at least a little helpful. Good luck with deck building!

Dr.Crust on Dakmor Salvage Fanclub - A Gitrog Monster Deck

6 years ago

Hey there!I'm constructing a similar deck, I'm using:

Azusa, Lost but Seeking (its expensive i know, but w M25 it goes down).

Chain of Acid its an interesting card I think.

Elvish Pioneer my phylosophy for this deck is "More ramp = more fun".

Key to the City I use it to "cycle lands".

Rampant Growth Because why not.

Land Grant More ramp-stuff.

Lay of the Land and/or Attune with Aether 1 mana ramp.

I hope i can help! Have fun :)

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