|Commander / EDH||Legal|
Printings View all
|Ninth Edition (9ED)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Destroy all Plains.
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1 month ago
2 months ago
5 months ago
Unless Flashfires is something that sees play in your playgroup Plains is just as good as Command Tower. Better if you add Emeria, The Sky Ruin. Unless you're running costs (which I'm not seeing), Plains is also better than Unknown Shores or Survivors' Encampment.
7 months ago
I'm looking to compile a list or something of every card that specifically hates a color out. Things like Northern Paladin / Southern Paladin / Eastern Paladin / Western Paladin , Choke, Virtue's Ruin , Flashfires, Boil, Stench of Evil etc. Thanks in advance!
7 months ago
Capricious Efreet didn't do too well when I tested it in our group, even with it targeting Darksteel Plate for the one permanent that I have to target of mine. So I guess I'll use good old trusty Steel Hellkite. I also added in Treasonous Ogre and Eternity Vessel, those two work really well together for ramp in mono red. Also put in a Soul of New Phyrexia to help me survive a board wipe. Added in some more removal and color hate cards, Omen of Fire, Flashfires, Shattering Spree.
7 months ago
Creeping Renaissance or Praetor's Counsel may be better options than Mizzix's Mastery because by the time Mizzix becomes relevant, you'll really want to cast X cost spells, which you can't. With Counsel, you have those X costs in your hand to cast the following turn or combo with that Early Harvest, untap your lands then recast the relevant spells; otherwise you'll be recasting ramp and by turn 8 or 9 you will probably have 15 - 20 land already! Creeping is a cheaper version to get your your sorcery spells and repeat.
Life from the Loam is a card I throw in every green deck because with all the X cost stuff, having mana is important. You never know if someone is going to wipe land off the board crippling your deck. Life at least lets you get some of that back in your hand and if you ramped a ton of land from the deck you won't have any in there to cast anything you need.
Another possible suggestion are a touch of land hate for the purpose of letting you get set up - Flashfires and Boil are fantastic options of potentially shutting down opponents that can counter everything you do or board wipe constantly - which also sucks because you need tokens to copy stuff.
7 months ago
OH MY GOD YOU'RE RIGHT HIDETSUGU IS GROSS IN THIS.
8 months ago
@theindigoeffect: Land destruction with blue involved is tricky for me because I prefer my land destruction to hit my opponents and not me. If it was straight red, Gruul, Rakdos, or Jund, I would auto-include Omen of Fire. Rakdos or Grixis I might go with Stench of Evil.
I also think Mizzix is not the right commander for land destruction. I get what xxedwardteachxx is trying to do: Get Mizzix counters, blow up all lands, then rely on the counters to be able to do more than his opponents can. That seems like a really dicey proposal when the only protection for Mizzix in the deck is counterspells. For me, land destruction is less about the commander (except for maybe Titania, Protector of Argoth), and more about color choices. Do I use white &/or red, for global land wipes like Armageddon or Jokulhaups? Do I use with black for something like Minion of Leshrac or Herald of Leshrac? Green for targeted removal like Creeping Mold, Acidic Slime, or Mwonvuli Acid-Moss? Do I choose color hate like Boil, Tsunami, Omen of Fire, Flashfires, or Stench of Evil?
Short version: Apart from Ruination, I can't offer up better ways to make this a better land destruction deck. Just ways to make it a better deck overall without removing it's LD parts.