Dictate of Karametra

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Dictate of Karametra

Enchantment

Flash

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Dictate of Karametra Discussion

Chhris on Hydra Smash Face Melt

1 week ago

Hiya!! Great deck so far! +1

Nikya of the Old Ways or Dictate of Karametra will really help you. But also, with big stompy creatures, you will get killed/bounced exiled a lot, so I recommend including some recursion cards, e.g. Creeping Renaissance , Greenwarden of Murasa . You should be running Grave Sifter due to the tribal. Also, it's simple, but Elixir of Immortality is also great at keeping you in the game.

How do you go with card draw?

austintayshus on

1 month ago

Hi Chromebot, I love phelddagrif but this doesn't look like a group hug deck to me. You've got Dictate of Karametra and Dictate of Kruphix and Temple Bell and Rites of Flourishing , but that's about it for your group-hug package. You've also got a lot of protection like Briar Patch and Illusionist's Gambit , .

I would take out some of those protection cards and add some more group hug effects like Howling Mine and Font of Mythos and Tempt with Discovery and Minds Aglow and Veteran Explorer .

I think you've got a good start to this deck and I'd like to see where it goes. :)

Justmaximum on EDH Land Destruction: No Lands for You!

2 months ago

I love the shenanigans, I would consider Zhur-Taa Ancient , Mana Flare , Heartbeat of Spring , Dictate of Karametra , Mana Reflection because you will always have more lands than your opponents because your commander and this will make it so that bringing back two lands gives you an excessive amount of mana. Traditionally group-hug cards like that will work really assymetrically with you land wiping the board and then putting lands back out, allowing you to get your commander back out quickly (-3) him and now you have a lot more mana to work with. Whenever you have a planeswalker commander it's not a bad idea to have a few proliferate cards in there as well just to keep up the toughness and in your case allow you to use your (-3) two turns in a row.

Paranoid1992 on Green Quick Eldrazi

2 months ago

I think you need to utilize the ability of ramping with green and elves way more.

Add Elvish Archdruid , Rofellos, Llanowar Emissary , Joraga Treespeaker , Farhaven Elf , Wirewood Channeler and there are plenty more if you search for them. I would include more ramp spells as well, not only Cultivate as you have it, but also Rampant Growth , Explosive Vegetation , Kodama's Reach and so on.

Personally I like Growing Rites of Itlimoc  Flip as I find Gaea's Cradle too expensive.

Last but not least you could add mana doublers like Gauntlet of Power , Heartbeat of Spring , Dictate of Karametra , Mana Reflection , Regal Behemoth or Doubling Cube .

To be honest: For a really fast Eldrazi Deck I would probably go with Nikya of the Old Ways as a commander and add Zhur-Taa Ancient , Neheb, the Eternal , Grand Warlord Radha . But I don't know if you would like to change the deck this much.

So have fun either way, I hope it helps!

Ravenrose on

2 months ago

Gaddog Teeg would still be a worthy addition to the deck as one of the 99. I think you should consider Revelation , Dictate of Karametra and Otherworldly Journey . Pollen Lullaby is flavourful and totally on theme. Primal Command may also be of some use. One ramp spell is not enough. Explosive Vegetation , Cultivate and Peregrination are worthy ramp. Wild Pair ia a fun addition but not a mandatory one.

Hope this helps!

Raven Rose

Bateserade on +1/+1 Simic Victory

2 months ago

Big Update: Added in some cards that I already had. Took out some cards I felt didn't contribute enough to the +1/+1 counters, or I had cards which did what the card did, but better. Also adding in both Nissa and Champion of Rhonas may allow me to cheat out some of my more expensive spells, saving mana for adapting those already on the field.

Out

In

DemonDragonJ on Zacama, not just a dinosaur tribal deck anymore

3 months ago

hcmen1, alternatively, you could put Mirari's Wake in place of Dictate of Karametra , since the latter card helps your opponents, unless having flash is important for you.

SeekerofSecrets on Modern Heartbeat Combo

3 months ago

M_Malcom yeah I actually thought about the infinite turns idea but I ended up deciding that a win con that takes one slot vs 2 is just strictly better, thanks for the comment though!

So I gold fished a few hands and learned a few things.

  1. Perfecting this list and my ability to pilot it is going to take ALLOT of practice (I didn't successfully make it through a full loop off gold-fishing, because of my own errors) Piloting this feels much more intensive than piloting storm X)

  2. The combo requires at least 3 green sources for each loop to go infinite in both colors so I switched Explore with Utopia Sprawl . I hope this will be enough fixing if not I might add Sakura-Tribe Elder or Evolving Wilds ...I wish that i could afford Misty Rainforest

  3. flashing in Dictate of Karametra at the end of your opponents turn into Gifts Ungiven feels much better than letting Heartbeat of Spring sit on the board for a turn so I switched to a 4-2 split

  4. I felt like I had a good amount of interaction but felt somewhat light on draw and fixing, this could be because of limited testing though and will keep an eye on it

I still think that the deck is viable in this iteration but I think that it will take some testing and more testing to be competitive. Because of my limited experience of the deck I'm still not sure what set of cards are best for ramp, filter, interaction and in what ratios they need to be in. I could very well be trying to do to much, but I don't think the deck is worth playing (over something else) if we don't include all aspects of the strategy

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Dictate of Karametra occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%