Skyscribing

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
MTG: Commander Uncommon
Dissension Uncommon

Combos Browse all

Related Questions

Skyscribing

Sorcery

Each player draws X cards.

Forecast 2U, Reveal Skyscribing from your hand: Each player draws a card. (Play this ability only during your upkeep and only once each turn.)

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Skyscribing Discussion

jimmynitos on Kami of the Rising Tides II: THE SECOND WAVE

1 month ago

The group draw spells I remember are Font of Mythos, Horn of Greed, Howling Mine, Temple Bell, Fascination, Prosperity, Skyscribing, Windfall and Dictate of Kruphix.

For the graveyard recursion, Cranial Archive and Quest for Ancient Secrets may help.

I have a Kami deck myself that punishes people for having cards in hand, if you want, feel free to look for ideas.

TheVectornaut on Dead eyes don't blink infnite combo (MEGA BUDGET)

1 month ago

Since you have so much redundancy with the ETB triggers, it seems a shame to not have more redundancy with the Navigator and the Altar. I couldn't think of anything that wasn't absurdly clunky for the former, but at least Deadeye Navigator can protect himself. As for win conditions, the faeries and the drake can net infinite mana, so maybe something like Blue Sun's Zenith or Skyscribing could work. Splashing for a card like Impact Tremors is also an option.

RamaLama on Quick...Kill The Hippo!!

2 months ago

Yeah EpicFreddi, I see what you're saying, but I've never had an issue with a stalled game. Usually what happens is, whichever player is knocking out the other players, that player will have a strong enough board state to finish me off too.

I do have to be careful about milling people out with Prosperity or Skyscribing if the game goes on for very long though, because I'm giving everyone so much card draw. The first time I ever played this deck, I had Noble Benefactor in the deck, got massively attacked and had to block with everything I had to stay alive including Noble Benefactor. I tutored up Prosperity with it and used it my nest turn to mill everyone out. I almost didn't do it, but I let everyone know that I could, and to a man they egged me on to make the play, even though I really didn't want to.

After that game, I took Noble Benefactor out of the deck, and made a vow to myself to never use Prosperity or Skyscribing to win a game again, a vow I've kept to this day.

Austin_Smith_of_Cards on Hugs :)

3 months ago

First of all, Sol Ring. Just, Sol Ring.

Temple Bell is a cheap group card draw artifact that can also be used politically by determining when everyone gets to draw.

Orzhov Advokist is a perfect card for the group hug list; everyone else gets to pump their creatures and amplify their game, and you don't get attacked.

Skyscribing can be forecasted every turn for slow advantage, or cast in one go to refill everyone's hands.

Selvala, Explorer Returned ramps you a little and buffers your life total while drawing everyone cards. Neat effect that adds up over time.

Minds Aglow is another card that draws everyone more cards.

Braids, Conjurer Adept lets everyone power out their best cards from their hand every turn, which has the added benefit of getting your pillow fort enchantments online quicker.

Lastly, Kami of the Crescent Moon is another card that stuffs players' hands with cards.

Iron_Cube on MagicalHacker - List of All Draw Cards (Burst)

3 months ago

Even if it also makes your opponent draw, I think Prosperity, Skyscribing and Fascination could be on the list.
They can be played in Nekusar, the Mindrazer, Leovold, Emissary of Trest or used with Spirit of the Labyrinth and Notion Thief.

mmcxii on Draw, Discard, Die

4 months ago

When I played Nekusar I found that bounce effects were a mana efficient way of dealing with permanents. Cyclonic Rift overloaded into any Wheel of Fortune clone deals with any issues your opponents present.

Also for your viewing pleasure: Cerebral Vortex, Molten Psyche, Windfall, Forced Fruition, Hive Mind, Skyscribing the list goes on and on

WargRave on Mindrazer's Gifts

4 months ago

Hi, took a look at the deck and I think I see a few swaps:

Rupture Spire->Vivid Crag

Obelisk of Grixis->Commander's Sphere

Fascination->Skyscribing

Some cards to consider adding:

+Fate Unraveler Another, probably easier to cast, Underworld Dreams effect along with a 3/4.

+Geier Reach Sanitarium Another Mikokoro, Center of the Sea, in fact it's better because you also have discard triggers.

+Bojuka Bog Likely someone in your meta has a graveyard based deck, and this is a very low cost way to greatly damage them. Especially since you will be fueling them with all your discard. For that matter, adding Nihil Spellbomb or Relic of Progenitus could be wise too.

+Liliana's Caress You've got Megrim, might as well use this too.

+Signets

And a few things that might not be pulling their weight here:

-Otherworld Atlas This seems just too slow. Charging it once makes a Temple Bell that etb tapped and costs 4. Charging twice is a really slow Font of Mythos. Charging three times is...three turns of nothing. If there were a heavy proliferation theme, then maybe.

-Laboratory Maniac Are you decking yourself before opponents are dying? If you've gone through 99 cards, or even 80, the opponents should be at -40 life or less. They'll also be damaging each other too. In the unlikely event someone maintains positive life, you'll probably deck them before yourself anyway if they played any of their own card draw. If you still worry about it, Time Reversal and Day's Undoing can replace two of your other wheel effects.

-Omniscience This just isn't the deck for this card. Yes all your Howling Mines can refill you each turn, but pretty much nothing in your deck is card advantage, so you can't drop this and storm through your library or anything like that. At the point you hit 10 mana you can pretty much cast 3 spells + play a land each turn anyway, so Omniscience only has value after you have ten mana, and if you draw more than 1+(mana available/averageCMC) cards per turn. At every other time (so way too often) it's dead.

-Nicol Bolas, Planeswalker Sure he's powerful in a generic way, but he doesn't synergize with the deck, and I think he's next on the chopping block because of his cost.

-Magus of the Jar Having summoning sickness and costing five makes this questionable to me.

-Leyline of Anticipation Another generically powerful card, but you know what else is generically powerful? Signets.

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