Creature — Beast
As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.
|Have (3)||Mortiferus_Rosa , , pskinn01|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2014 (C14)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Siege Behemoth occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Siege Behemoth Discussion
1 month ago
Door of Destinies , Metallic Mimic , Mirror Entity , Shared Animosity , Steely Resolve , Urza's Incubator , Cavern of Souls (only if you're willing to shell out the money), and Coat of Arms are some pretty nice tribal staples to put in here.
The worst thing that could happen to any creature-heavy deck if someone decides to pop a Supreme Verdict or a Merciless Eviction and wipe out your entire dino legion (trust me, I've played a game with my Trostani tokens deck where one of my opponents cast a Damnation, followed by a Mutilate on his next turn, and it was not too healthy for me). Heroic Intervention is a decent budget option to avoid this. If you're willing to dump some more money into this deck, Teferi's Protection is much more versatile creature evasion.
Asceticism is another decent card to have in a deck like this, along with Sylvan Library (again, only if you're willing to shell out the money for it, it's practically a staple in any EDH deck with green). If you can ramp up to it, Tooth and Nail is an AMAZING creature tutor that also lets you crap them out same turn.
Domri Rade 's ultimate is pretty decent for any face-smashing deck. Arlinn Kord Flip's ultimate, along with Mage Slayer , and I suppose maybe even Siege Behemoth (though he kinda breaks the Dino tribal vibe a bit), allow you to skip that potential wall of chump blockers and/or pillowfort enchantments like Propaganda or Ghostly Prison. You also can run Triumph of the Hordes , Finale of Devastation , Savage Beating , World at War , or Relentless Assault if you really, really want to beat someone's face into a pulp.
Xenagos, God of Revels is nice for doubling Gishath's damage output, along with Gratuitous Violence and Berserkers' Onslaught , and hence, revealing more cards with Gishath, which means more dinos on the field. Strionic Resonator can double that triggered ability for even more cards revealed.
1 month ago
Profet93 Thanks for the suggestions! I ended up swapping Carnage Tyrant for Siege Behemoth , Mostly for the added reach/evasion (Not sure what to call it) that it provides while also still having hexproof. I still agree that tyrant is an awesome card and is basically never a bad choice to tutor for, but I figured I could sell or trade it and use the money to buy a couple more cards I've been looking at.
In terms of my meta, it seems kind of all over the place. There seems to be a healthy (Well, UNhealthy to me...) amount of blue among my friends, but in the few games I've played with the deck so far there's only really been one or two games where I haven't made a big impact or threatened to win. I haven't played enough with them (Since I just started playing with them for a couple weeks) to know for sure though, so I'm interested to find out!
3 months ago
Where is your card draw?! With such few lands, and only 4 rocks, I find it impractical for your to get Xenagos out earlier than Turn 4. Yes, there are G-d hands with Sol ring and what not, but this deck looks like it will crumble if opponents run interaction. Idk what your meta consists of, but Garruk, Primal Hunter , Soul's Majesty , Lifeblood Hydra , Lifecrafter's Bestiary , Momentous Fall , Return of the Wildspeaker , Sylvan Library would all be good additions.
Your creature count seems low for a Xenagos deck. I would recomend...
Helm of the host is Winmore 100%. Asceticism is cool, but paying for Xenagos T4, Asceticism T5 gets destroyed only for you to play a beater on T6 and have it removed sucks because you just lost a turn (tempo) to a piece of removal that usually costs less than 3. If anything, I would cut it for beaters with built in protection (like seige and carnage). The easiest way to kill a Xenagos deck is by murdering it creatures, thereby cutting all your sources of drawing and winning by beating them to death. If you want to still include protection spells in this slot, I would recommend Blossoming Defense or Heroic Intervention . While they are 1 time use, they are cheap to play so you can play a beater and hold up protection.
Questing Beast seems like a meta pick, if you have lots of walkers to deal with keep it, otherwise, seems weak.
Hydra Omnivore paints a target on your back. You can use politics to save your creature from the opponent who has removal by attacking a different opponent, but omnivore doesn't make that possible.
Worldspire wurm is 11 mana for a big beater than makes some dudes, should replace with something that comes down earlier or more impactful (Kozilek, terrastadon, etc...). I know you can cheat him in with amulet and piper but that always inst availble and even then that is weak.
I would cut every single Planeswalker you have, they are not impactful enough to justify their slots. Arlin and Samut might be good enough to keep, but the remaining definitely not. Domri is weak removal and weak card draw. Viven's flash is useless in Xenagos, and her other 2 abilities are weak as well. Xenagos reveler doesn't help much since you aren't going wide in this deck.
If you want more cuts or ideas, let me know. If your meta doesn't run interaction, then I am jealous.
3 months ago
DivineKhaos Hi, the cards you mentioned were definitely in the deck once but were ultimately cut as I made more refinements. Scourge is definitely great but the problem I've always encountered was that there is a 50% chance I won't get his extra combat trigger because I have the highest life total (which isn't uncommon since I'm usually the once that smash face). The rest of the creatures you mentioned were in contention for other creatures in my deck and was cut as they didn't make as much of an impact as I want to. I'm actually reconsidering Siege Behemoth . For sorceries like See the Unwritten , I try not to run anything above 4cmc as my curve is already high and those 6cmc spells are reserved for creatures only since there are multiple ways to cheat them into play. Tooth and nail was an exception as it is a game ender or can cheat up to 20cmc worth of creatures from my hand into play.
3 months ago
I feel obligated to point out Malignus for Xenagos, seeing as it will kill anyone with their shields down. a great way to lower those shields is Disrupt Decorum . Siege Behemoth can also do the trick.
5 months ago
Ravenrose: Thanks for the comment and the upvote. Siege Behemoth already is in there. I own a Wild Pair . That would indeed be great in here. I have no adephage, but I'll try to get one. The hydra isn't that great here. I didn't know Waiting in the Weeds , but now I love it. It isn't useful here unfortunately..
5 months ago
You probably think me strange when I say I think Managorger Hydra should be included on cuteness alone. Wild Pair is also a fun enchantment. Siege Behemoth and Giant Adephage could also be included. Waiting in the Weeds is a fun card. I don't know about you but I think the new spoilers Keeper of Fables is a good addition.
I hope this helps!
7 months ago
Artifact: Swiftfoot Boots