Siege Behemoth

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2014 (C14) Rare

Combos Browse all

Siege Behemoth

Creature — Beast

Hexproof

As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

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Siege Behemoth Discussion

bushido_man96 on Sneks

4 days ago

Siege Behemoth might be worth a look.

NerdPoncho on U/G elves - Ezuri, Claw of Progress

4 weeks ago

Came here from Reddit, gonna make some cut suggestions so you can fix your lands.

With so few lands that Zendikar's Roil isn't really doing anything for you. So I'd see that as a safe card to remove.Siege Behemoth, while a good card, is ultimately unnecessary in Elfball decks. I might also consider taking out Titania's Chosen as it doesn't really give much to the deck in terms of utility. By itself it's a 1/1 no evasion dude with no ways to really give it evasion. Sylvan Safekeeper isn't doing you any favors, either. Its utility is land-sac, something you don't want to do with only 24 lands. Maybe cut a few of your basic land search cards. You have almost as many ways to get basic lands as you do basic lands. Remember Freyalise makes mana dorks, so you'd be safe cutting a couple. Since you're ramping early I'd say a safe cut could be found in Lifespring Druid

Hedron Archive with so many other mana sources is effectively draw two cards for six mana, horribly inefficient.

Now to suggest some cards to put in the deck after you fix your land situation. All of the creatures suggested here are elves. And apart from Kindred Discovery, they're all fairly cheap.

Momir Vig, Simic Visionary - Turn every single elf creature spell in your deck into a Worldly Tutor effect.

Harmonize - Draw 3 for 4 mana. It's great.

Kindred Discovery - Name elf and draw for days.

Master Biomancer - Starts out by giving your incoming creatures 2 +1/+1 counters, but with Ezuri that number grows exponentially.

Rashmi, Eternities Crafter - Gives your smaller cards a little more value, or your big stuff a lot more value.

Sages of the Anima - In a creature focused deck this card is a bomb.

DaKennyMan22 on Selvala's Big Dudes

1 month ago

@HashMasta

Thank you for the suggestions. I added useful looking ones to the maybe board, some of the ones that stuck out:

Throne of the God-Pharaoh - This card looks fantastic for this deck.

Siege Behemoth - Exactly as you described. Like a universal Burning Anger.

Elvish Piper - This looks like it will combo well with the other untap cards I have in this deck.

HashMasta on Selvala's Big Dudes

1 month ago

Selvala's Stampede Flavor card and still good card for deck

Krosan Grip If you run green in edh you should probably take advantage of enchantment removal

Throne of the God-Pharaoh Beastly late card game that will drain your opponents life.

Burgeoning Dump all your lands out quick and get high ramp early

Pathbreaker Ibex generally if you have a 6/6 and up and you got enough creatures should be a good win con for a deck like this

Beastmaster Ascension swing in with big dudes one turn...next turn make them even bigger

Overwhelming Stampede and Overrun are great cards to beefing up your creatures and swing for the win

Rishkar's Expertise This isnt a really needed card but it can help. Up to you

Siege Behemoth having big creatures that can overcome blocking is one thing. but having that source constant and unable to be targeted...goodnight

Elvish Piper freecasting any big creature for 1 mana is awesome. I know the card is pricy but if you want a really good investment this is one

Wild Pair A great midrange/lategame tutor for creatures

Managorger Hydra May not seem like much at first. But give this guy 5 turns in a 4 player game. He becomes a big threat very quick

Oran-Rief, the Vastwood

If you are thinking about going over $200 later on here are some ideas

Defense of the Heart this is one of my favorite cards to play in mono green decks. If you are going up an aggro deck like goblins and you throw this out, you get your 2 best creatures and play them for free

Worldly Tutor 1 mana creature tutor. Need i say more?

Vorinclex, Voice of Hunger Double your mana, restrict opponent mana

Patron of the Orochi Untapping all your creatures and forests for a 2nd main or defense

Extraplanar Lens Caged Sun both good for ramp

Primeval Titan 6/6 with trample that tutors for 2 forests when it enters/attacks

I really hope that this list will strongly help you. I would suggest that you exchange your forests for other lands that will benefit more but if you do not have the budget, it still works.

Besides what i added, I can not really think of what else you will want off the top of my head. If you wanna ask for more help feel free to contact me.

Other than that good deck for its price +1

Hi_diddly_ho_neighbor on Ixalan Spoilers

2 months ago

Hmmm interesting, so as of right now we have 33 dinosaurs printed. Juuust enough for critical mass in an EDH tribal deck. I will say there are a few omissions that surprised me. I felt pretty confident that Gnathosaur, Grotag Thrasher, and Regal Behemoth would've gotten changed. There were a few others I was hoping for, but knew they were a stretch cough cough Siege Behemoth and Skyshroud War Beast.

That article brings up an interesting point, however. We now know there are dinosaurs on Dominaria, Ixalan, New Phyrexia, Ravnica, and Tarkir (kinda odd with Dragons and all though) meaning we have options to see more in the future.

N_ on N_

2 months ago

Alright I took a look.

I'll give you a list of cards I would remove and a list of cards to be considered.

Remove:

Admonition angel - hell no they get their stuff back immediately

BAneslayer

myth realized

mana bloom

skybind - I might have missed why it is in there?

wildest dreams

elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps

oran reef hydra

selvala - unless it's your general or group hug I would try to refrain giving decks card draw

Yavimaya Elder

I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.

Options!

Avacyn .... It's avacyn

Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.

Emeria Angel is a not bad option for land fall

Rishkar's Expertise

Selvala, Heart of the Wilds

Tooth and Nail

Those were already in your maybe board and good options

Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry

Seasons Past - better than wildest dreams

Hooded Hydra - mana sync with secondary value

Sylvan Reclamation

Krosan Grip

Ezuri's Predation

Gelatinous Genesis - Late game mana sync

Grove of the Guardian

Emeria, The Sky Ruin - getting 7 plains should be easy

Reliquary Tower

Sunpetal Grove

Dauntless Escort

Elesh Norn, Grand Cenobite

Garruk's Packleader - I didn't see how many guys with 3 or over you have

Giant Adephage

Hydra Broodmaster

Hydra Omnivore

Oracle of Mul Daya - expensive but she is good

Asceticism

Aura Shards - better in token decks but you don't have much removal

Elemental Bond

Luminarch Ascension

Martyr's Bond

Primeval Bounty

Privileged Position

Sandwurm Convergence

Glare of Subdual - better in token decks

Beastmaster Ascension

Genesis Wave - late game win con?

Bear Umbra - a form of ramp

Akroma's Memorial

Vigor - expensive but strong

Into the Wilds - since you like your ramp so much haha

Darien, King of Kjeldor - don't touch me!

Return to Dust

Storm Herd

Lifeblood Hydra - beater plus lifegain and card draw on death

Pathbreaker Ibex - it is an Overwhelming Stampede on a stick

Stonehoof Chieftain

Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB

Greater Good - might be ok, works better with power 5+

Greenwarden of Murasa - more recursion

Primordial Hydra - always scary

Aid from the Cowl - It might work with all your perms?

Pollenbright Wings

Scute Mob - Scute Mob. And Scute Mob.

Siege Behemoth

Selfless Spirit

Cathars' Crusade

Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible

Aura Mutation

Gidgetimer on Saskia skill

3 months ago

The damage from the trigger is not commander damage since it is not combat damage. Siege Behemoth and Predatory Focus change how you can assign combat damage, so they will trigger Saskia.

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