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Do or Die
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
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Do or Die Discussion
3 weeks ago
3 months ago
Bloodghast, Braids, Cabal Minion, Hell's Caretaker, Kokusho, the Evening Star, Nether Traitor, Sadistic Hypnotist, Mind Slash, Blasting Station, Corpse Dance, Curse of the Cabal, Smokestack, Mimic Vat, Massacre Wurm, Sepulchral Primordial, Black Sun's Zenith, Insidious Dreams, Necromancy, Dance of the Dead, Attrition, Do or Die, Dread Return, Blood Artist, Words of Waste, Hypnotic Specter, Ill-Gotten Gains, Megrim, Mindslicer, Memory Jar are all options you could consider.
Memory Jar with Waste Not on the field is particularly dirty if you have your many doublers out and can drop your new hand onto the field. Bloodghast gives you a creature you don't even have to pay for to get back. Ill-Gotten Gains lets you run a second Dark Deal essentially. Megrim makes all the discarding you're doing kill them.
3 months ago
It won't let me suggest Bontu's or Do or Die saying it's illegal but I don't see it in any ban lists, so it's probably an error.
5 months ago
Take out Teferi's Protection Counterspell Meishin, the Mind Cage Imprisoned in the Moon Steel of the Godhead Go for the Throat Thassa, God of the Sea Sphere of Safety Do or Die Aegis of the Gods Arcane Adaptation Drake Haven Spell Swindle Chill to the Bone Shielded by Faith Bruna, Light of Alabaster Faith of the Devoted Vanishing Ghostly Prison The Scarab God Rend Flesh AEther Barrier Eyeblight's Ending,
put in Mystic Remora Preordain Blind Obedience Arcane Laboratory Rest in Peace Planar Void Oblivion Ring Sol Ring Mana Vault Consulate Crackdown Energy Flux Tunnel Vision (combo with open the vaults) Serum Visions Thought Scour Negate Lightning Greaves
I don't know what kind of theme or way of winning you are trying to go for. you don't really have a way to win with this deck. You need to get some kind of combo. Zur is very powerful because he can tutor an enchantment out of your deck so use that to your advantage and try to put in cards that are 3 or less so that your commander can have a greater effect. Try to go find an infinite combo or you can also build stax. You won't win consistently if you don't have an infinite combo. You might find other versions of zur on this site that are good (probably not). CEDH Reddit can probably help you out... though some of the things might be expensive. The things I suggested are just a couple relatively cheap cards that make a big impact. Try to have a theme in your deck whether it is control/combo or voltron or pillowfort.
9 months ago
Traumatize does look interesting, I was drawn to Archive Trap since I would potentially be able to play it for free in some cases. Do or Die looks really fun and is totally on flavor for this deck but Crux of Fate is a little too spendy, mana wise, I think. What do you think about adding something like Damnation?
9 months ago
Hey great looking deck! Got s few suggestions for ya... Strionic Resonator can double his counter distribution trigger or even a "bounty collection" trigger. I agree Queen Marchesa would be great in the 99 of this deck. If you need more control and pillow fort cards maybe try War's Toll, Archangel of Tithes, Lightmine Field, Do or Die and Parting Thoughts. Then there's Diaochan, Artful Beauty, who is basically a wild card. It could survive a while and be insane if you can make allies, or it will die right away but you should collect at least one bounty no matter what. Maybe you want to be in charge of combat to control the board and force bad blocks with Fumiko the Lowblood, Goblin Spymaster, Boros Battleshaper, Master Warcraft, Odric, Master Tactician, and Brutal Hordechief. I love the idea of using curses too especially Curse of Disturbance and Curse of Shallow Graves since you don't mind extra creatures floating around. Happy gathering!!