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Said on All Jodahs Go ......


Really neat, weird concept. Would hightly recommend Farseek, Cultivate, and Kodama's Reach. They act as both ramp and fixing.

Also, grammar. Yeah, I'm that guy. Jodah's (as in your title) would be either a contraction or a possessive. It would either denote something which belongs to Jodah, or it would stand for "Jodah is". If you want it to be plural (as in more than one Jodah), you want want to remove the apostraphe and make it Jodahs. Sorry, you don't have to listen to that part, just... yeah, I'm a nerd.

December 13, 2018 2:24 p.m.

Said on How to Stifle ......


The only thing this deck is stifling is creativity.

Jk, jk. Actually, I love this torpornaught brew, and especially the idea of Lazav being both the torpor and the naught. +1 for a spicy brew.

December 13, 2018 12:03 p.m.

Said on For the Vicious ......


You're missing a few big heckin cards.

Cephalid Constable is miraculously underrated, Drumhunter is a personal howling mine AND a mana dork, Elvish Visionary draws a card, Experiment One and Pelt Collector are excellent one-drops, Fertilid is awesome repeatable ramp, Forgotten Ancient is bat-shit insane with four players, Gilder Bairn is both adorable and quite functional, Glen Elendra Archmage is a repeatable negate, Kalonian Hydra is hilarious (and it's a 0/0 so I think you can trigger Ezuri's ability before his ETB), Kaseto, Orochi Archmage is a powerhouse, Managorger Hydra get too big too quickly for most opponents to handle, Novijen Sages is a nice draw engine, Permeating Mass is fantastic in this deck, Pir, Imaginative Rascal and Toothy, Imaginary Friend are such a good combo, Plaxcaster Frogling is great protection, Scavenging Ooze is awesome (Meren is in my meta, idk about you), Seedborn Muse is good anywhere, Simic Manipulator leads to fun shenanigans, Sporeback Troll, also good protection, Tuskguard Captain is perfect evasion, Ulvenwald Tracker is about as good as green removal gets, and Wild Beastmaster is another Cultivator of Blades, but a little less for a little less mana. Rishkar's Expertise and Soul's Majesty are a couple gems, Bred for the Hunt, Doubling Season, and Hadana's Climb  Flip are great for countered up dudes, Rhystic Study, which should honestly go in every blue EDH deck, Cloudstone Curio it's better than Panharmonicon in this, Strionic Resonator is also probably better than Panharmonicon here. Also a Thran Dynamo might do ya good in the mana department.

December 13, 2018 9:12 a.m.

1) Huh. Disagreements again, Boza! First, that not all of the blocks hadnthe same structure. In BFZ, we plunged right in and focused on the assembly and formation of the watch. In SOI, the whole first set (half of the block) was a fun murder mystery. In KLD, the plot was very standard, but in AKH we had the trials, not a particularly interesting detour, but something.

However, I will agree that Wizards' real strength lies in world building and that the walkers should always be secondary.

2) That may hold some water, but somehow I doubt it. I do not think WotC would try replicating the avengers. I think that they would understand the stark differences between the worlds they and marvel were building and think 'I'd love to, but the environments are just too different'.

3) I disagreed initially, but upon further review, I love the sort of easter egg hunt that the story spotlight sought to end. I've been looking at the incorporation of story into the cards of old, and that is perfect to me. It's subtle, it's clever, and it's MOSTLY just flavor text and art, with enough mechanics for one to think 'oh, that's clever'.

So I guess we agree on more than I thought.

December 13, 2018 9:05 a.m.

Said on Spirits of Meren...


I would recommend nearly any other commander for spirits, but you do you man!

December 12, 2018 3:04 p.m.

Said on An Answer to ......


Could use more Gray Merchant of Asphodel. And, since your things care about dying a lot less than most opponents', Fleshbag Marauder.

December 12, 2018 3:02 p.m.

Update: I don't know how to edit comments and the WotC site is up and running once more. Read away!

December 12, 2018 2:28 p.m.

Anyway, felt I should link you folks to the text so... here y'all go.

I am having problems loading WotC's website atm, maybe that's just me, but yeah this link does work but the WotC website is being weird rn.

December 12, 2018 1:56 p.m.

I have some holes to poke in that, Boza.

1) We can't have one-shots forever. They're nice and all, but I much prefer how they were handled in SOI. Make the first chapter a series of one-shots to properly set the atmosphere of the world, then embark on a journey with our lead. sidenote- this could also be a good way of working in other authors!

2) I disagree on your labelling the gatewatch a marketing choice. I think it had more to do with them writing themselves into a corner with the Eldrazi. They were so huge a threat that three pre-mending walkers just sorta trapped them and called it good (one could argue that at the time Ugin simply didn't know how to kill them and the oldwalkers could easily have done the job, but I digress). The power level of the Eldrazi called for a group of walkers, and Wizards thought 'huh, maybe we could use this group as a way to tie up some of the larger, tougher loose ends in the story', and THAT is why they made the gatewatch. Not a marketing choice, but a story choice.

3) I also disagree with the story interfering less with the cards printed. I think that letting the story determine a good portion of the art and flavor text of the set, along with all of the legendary creatures and planeswalkers is the right call. Even basing nonlegendary cards on people we saw in the story (specifically the one-shots) is totally fine. But creative design needs to be about 30% of the set and the other 70 is RnD/gameplay design. I love art illustrating events in the set or legendary creatures that make a cameo, just make like 25 of those cards, tops, and let the other peeps do the rest.

December 12, 2018 1:28 p.m.

Okay so, what are some potential solutions for the problems we've presented? I have a couple but I'm fascinated to hear yours (all of you, not just cdkime).

My suggestion to wizards would be to make a detailed plot skeleton before actual writing of where, emotionally and physically, the plot and characters are, episode by episode.

December 12, 2018 11:34 a.m.

Said on Please help me ......


Well you could start with adding lands, but I second I_TappedWrong's comment. For now Imma just link my deck below and call it good.

Muldrotha but Everything Sacrifices Itself

Commander / EDH ZendikariWol


December 12, 2018 9:56 a.m.

Said on Dig 'Ems...


So... this looks like a brawl deck. Needs some work.

I'm gonna just drop my link here. If you want me to go into more detail, just say the word.

Muldrotha but Everything Sacrifices Itself

Commander / EDH ZendikariWol


December 12, 2018 9:53 a.m.

Haha. Funny you should mention writing, TypicalTimmy. I'm an aspiring author myself, and, coincidentally a GM (the Pathfinder equivalent of a DM), though I'm just a young'un- a high school senior. But the one thing I do write well is characters, and I can see when characters are done poorly. It just sticks out to me.

So, speaking of fan fiction... I kinda wanna rewrite this all from BFZ forward, make it my own little headcanon. My writing is incomparable, I'm sure, to the pros at wizards, but honestly I think that without the character muddling it might be worth a shot!

December 12, 2018 9:25 a.m.

Oh man what if Bolas was just a pawn of the Phrexians or Emrakul?

December 11, 2018 9:17 p.m.

I don't think I've ever not understood so many proper nouns in such a short period of time.

December 11, 2018 8:07 p.m.


I just really wish they had taken the time to develop Nissa's loss of racism. Watching the allies on Zendikar work would have done the job and added complexity to her character, but I can see why they removed it.

Jace's memory wiping feels so wrong to me. I have to assume he'd be able to feel it or something. I do, on the other hand, believe that this instance of memory wiping was executed perfectly. It was used to give the character some much-needed introspection, which he acted on. It's been the highlight of the whole story for me.

I agree with you on Lili's potential semantics being fun, but like I said above, it's probably not going to focus on that.

This may seem a hot take, but I would like to move away from all recognizable characters as leads. I want a new story on an old plane, preferably Alara, with a totally original character.

December 11, 2018 4:50 p.m.

Actually, TypicalTimmy, that was something I wanted to bring up.

You said that (and I agree) one of the big reasons for this lack of consistency and character development. Do you think switching to one author would fix this issue? Do you think there are other ways of solving this problem?

December 11, 2018 4:27 p.m.

I am. So. Excited.

I have not read Mistborn or the Wheel of Time, but I know quite a bit about them because my father LOVES Sanderson's (and Jordan's) work. He and I talk frequently (dad and I, not Sanderson and I), and he's been a great help to me (writing a fantasy series myself), and that is at least partially due to us talking a LOT about what Sanderson and Jordan do and what I ought to learn from them. I might just read the two series (okay, maybe just Mistborn, the Wheel of Time is SOOO LONG) to get a feel for what I'm dealing with here, and I will absolutely point Dad to this upcoming release.

Thanks for the heads-up, cdkime!

December 11, 2018 2:05 p.m.

Said on Ral, Niv-Mizzet...


I hate to be this guy and I promise I have an actual comment but let's get this out of the way... In your description, you list Instants and Sorceries as Instant's and Sorcery's. This implies one of two things; that Instant's and Sorcery's is either being used as a contraction or a possessive. If it were a contraction, then Instant's would be short for "Instant is". If it were a possessive, then Sorcery's would describe something belonging to a sorcery. If you're using the words as plurals, it becomes Instants and Sorceries. I'm so sorry. Time for my actual comment.

This deck needs more consistency. The only cards you have four of are lands, and that's a bad sign. I would recommend the following changes.

Replace Perilous Voyage with Unexplained Disappearance. Surveil is better than scry. It can get instants and sorceries with jump-start into your graveyard. Not only that, but it surveils no matter the target.

Replace Wizard's Lightning with Lightning Strike (or Lava Coil, depending on what you usually hit) or get more wizards. Right now you have seven wizards in the deck, and three of them are Goblin Electromancer, which makes the price the same anyway. So you have 5 cards in your deck that would make Wizard's Lightning better than a plain ol' Lightning Strike.

I would recommend switching your Crackling Drakes out for two more Wee Dragonauts.

Fight with Fire is usually going to be either a worse Banefire or a worse Lava Coil. If you get to nine mana, it's better than Banefire, but until you get there, it's a worse Lava Coil. Since a little over a third of your deck is lands, you'd have to draw approximately 22.5 cards to get to nine, unless luck is on your side. So unless you draw maybe 23 cards, and discard 0 lands to jump-start costs, Fight with Fire is worse than either Lava Coil or Banefire.

Ral, Izzet Viceroy's + is bad. His - is only okay. Why are you running him? If it's for the ult, then stop because planeswalkers never get to ult until you've already basically won the game.

December 11, 2018 1:56 p.m.

Okay so I did just post another, similar thread in the lore section stating my frustration with how things -specifically characters- are handled by WotC. Take a look here and see.

December 11, 2018 1:12 p.m.


Easily the Coolest Ixalan Legend

Commander / EDH* ZendikariWol


A Deck I Take Great... PRIDE In!

Commander / EDH ZendikariWol


Okay, the Whole Death Thing? Minor Setback.

Commander / EDH ZendikariWol


Muldrotha but Everything Sacrifices Itself

Commander / EDH ZendikariWol


I _ S E E _ Y O U

Modern ZendikariWol


My Commander May Surprise You! ((NOT CLICKBAIT))

Commander / EDH ZendikariWol


Swiss Army Graveyard

Commander / EDH ZendikariWol


Attacks = Tokens

Casual ZendikariWol


Finished Decks 66
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Avg. deck rating 4.12
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