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So set a time limit. Maybe after the first two and a half minutes of turn you can concede.

April 23, 2019 12:46 a.m.

Said on War of the ......

#2

I want to CRY those all look gorgeous!!!

April 22, 2019 9:17 p.m.

Alexev there’s actually a name for what you just did; the Strawman Fallacy. In short, you answered a question that Rzepkanut never asked. No, Rzep didn’t say anything that might even imply or indicate that winning was all they cared about.

The reason I think it’d be a waste of time is because unless they’re killing you NEXT TURN, turns consist of one of you doing nothing and the other one dicking around. Can’t speak for Rzep tho.

April 22, 2019 8:57 p.m.

1) valid, but applies exclusively to rage-quitters.

2) I take issue with the first clause of this paragraph as a mill player, but also not everyone is so deliberate and introspective about their deck.

3) some people get a LOT more annoyed by losing than you. Is that a pleasant or desirable quality? Not really. But you have to be patient with those players, as you and they probably both want them to be less annoyed by losing than they are.

4) yeah that is garbage sportsmanship. That’s why nobody does it outside of cutthroat competitive metas.

5) I would call bad sportsmanship “anything that makes the gaming experience less enjoyable for another player.” Conceding, especially against slow and obnoxious decks, isn’t necessarily that. If you have another definition to present, go ahead, but I think sometimes it’s a LOT faster and more painless to just scoop.

April 22, 2019 7:37 p.m.

Said on Meren...

#5

Alternate names for the deck:

I'm Sorry, Little One

My Life for the State

Death is Not a One-Time Occurrence

Another Meren Aristocrat Deck

Variety is the Spice of Death

Digging Graves Exclusively to Rob Them

Murder, Murder, and a Whole Lot of Suicide

Everything Dies at Some Point

Dig Yourself Up, Dust Yourself Off

Ghoulcaller Meren?

April 22, 2019 3:56 p.m.

Well anyway, moving on from that whole shit, if you want a fun, wacky control commander that doesn't break the bank, Aminatou, the Fateshifter is an honest-to-God BLAST to play. She's incredibly interactive and she can do a ton of different things! Super friends, general value, miracles, exchanging control of permanents only to get them back through cute shenanigans. This little gal has it all, and with a price tag of just over three dollars! She's a steal, in gameplay as well as in the store.

April 22, 2019 1:14 p.m.

SynergyBuild, I mean that it's essentially infinite as it relates to your deck- that is to say, whether your deck was one million cards or two, it would always mill the entirety of your deck. So no, technically, unless you find a way to have infinite cards in your deck, it is not infinite, but it's also always exactly as infinite as it has to be.

We have discussed at length my disdain for combo, but let's just lay it down to rest here. End the bickering. Totally my fault for the crack at your style, my bad. Let's let the fight stop here.

April 22, 2019 11:52 a.m.

Said on Breya - Token ......

#8

Have some name suggestions to spice up your deck!

A Token Artifact Deck

Non-Green Tokens

Non-Green Aristocrats

Non-Green Tokens and Aristocrats

Breya? I Barely Know Ya!

A Thousand Artifacts Walk Into a Bar...

More Like BAEya, Am I Right?

An Oddly Colorful Artifact Deck

Budget Breya- Only 1000$!

Breya, Etherium Sac Outlet

Token Night at Breya's Tavern

Breya's Bar: The Broken Token!

April 22, 2019 11:35 a.m.

That's essentially infinite, SynergyBuild. Not to mention disgusting.

April 22, 2019 10:56 a.m.

Name ideas to spice this boi up:

Pa-runs Pretty Well

Niv-Mizzet, Storm Conduit

How Many Counterspells Does Magic Have!?

Niv-Mizzet Me You're Lookin For?

Noncreature Night at Big Niv's Bar & Grill

The Niv with No Flavor Text

Mono-Blue Control... also red ig

Spellcaster? More Like Spell Master!

Big Niv's Disgusting Bag of Instants

6700$ of Niv-Mizzet

April 22, 2019 10:54 a.m.

How bout changing the body to a 3-mana 3/2?

April 21, 2019 9:58 p.m.

Changes made. Opinions on the others?

April 21, 2019 8:47 p.m.

Hoo shit. Yeah you’re not wrong. Rakdos and Azorius def need some tweaking. Honestly I forgot about all those tier decks that use stuff like... well, all the cards you listed. Idk about the Selesnya one- it’s 6 mana, that seems like balance enough? How many creatures are you going to be casting in a turn?

And I agree, the Gruul is kinda uninspired but I tried a few designs and believe it or not this was the best I could do. If you have any ideas, PLEASE, Gruul needs to have some creativity.

Here are my tweaks, whaddaya think?

azorius commander

Flying

Whenever you cast a spell with flying, you get an experience counter.

At the beginning of combat on your turn, up to two target creatures you control with flying get +X/+X, where X is the number of experience counters you have.

3/3

dimir commander

Whenever you cast a spell an opponent owns, you get an experience counter.

At the beginning of each opponent’s end step, exile the top card of that player’s library. You may cast it without paying its mana cost if that cost is less than or equal to 1+ the number of experience counters you have.

1/4

rakdos commander

Haste

Whenever a source you control causes you to lose 2 or more life, you get an experience counter.

At the beginning of your end step, deal X damage to each opponent, where X is the number of experience counters you have.

2/2

gruul commander

Trample

At the beginning of each postcombat main phase, if a creature attacked you this turn, you get an experience counter.

Creatures attacking your opponents get +X/+0 and trample until the end of the turn, where X is the number of experience counters you have.

4/4

selesnya commander

Vigilance

Whenever you cast a creature spell, you get an experience counter. At the beginning of your upkeep, you gain half X life and draw half X cards, where X is the number of experience counters you have. Round down each time.

4/6

Questions: should Rakdos be 3 or more? Also PLEASE do you have any other Gruul ideas?

April 21, 2019 8 p.m.

Okay. Well with control and aristocrats I can do some work.

Okay so for aristocrats, Meren of Clan Nel Toth is obviously the “tierest” of them all. But for more casual folks like me there are good options too. Queen Marchesa , Sedris, the Traitor King , Prossh, Skyraider of Kher , Sek'Kuar, Deathkeeper , Karador, Ghost Chieftain , Ghave, Guru of Spores , some other guy + Ravos, Soultender (my pick goes to Reyhan, Last of the Abzan ), and as was pointed out prior, Teysa Karlov (along with the many other good aristocrat legends in those colors- my Teysa deck runs 7 potential commanders), but if you want something a lil more out there, Judith, the Scourge Diva , Shirei, Shizo's Caretaker , or a few listed up there (especially the grixis picks) will do ya well.

Now for control? I play this deck with Karlov of the Ghost Council that SLAPS- it basically just puts “drops in the bucket”, casting a bunch of permanents that gain consistent, small bundles of life, and basically exiles anything of consequence that an opponent plays.

Sedris, the Traitor King could actually be a really fun sort of “2-for-1.deck”, focusing on getting a lot of value out of the cards in your grave? Good blockers with death triggers that you can recur, flashback spells, self-mill? Though I suppose that could be said for a few of the above aristocrat generals...

Maybe an aristocrat deck that focuses on wasting enemies’ resources until they peter out? Seems kinda fun in Abzan, Grixis, ... maybe a four-color combo?

April 21, 2019 7:17 p.m.

Sorry to awaken a dead forum, but I’ve been building a lot of legends lately and... how do these look for ally commanders?

Azorius Commander

Flying

Whenever you cast a spell with flying, you get an experience counter.

At the beginning of combat on your turn, creatures you control with flying get +X/+X, where X is the number of experience counters you have.

3/3

Dimir Commander

Whenever you cast a spell an opponent owns, you get an experience counter.

At the beginning of each opponent’s end step, exile the top card of that player’s library. You may cast it without paying its mana cost if that cost is less than or equal to the number of experience counters you have.

1/4

Rakdos Commander

Haste

Whenever a source you control causes you to lose life, you get an experience counter.

At the beginning of your end step, deal X damage to each opponent, where X is the number of experience counters you have.

2/2

Gruul Commander

Trample

At the beginning of each postcombat main phase, if a creature attacked you this turn, you get an experience counter.

Creatures attacking your opponents get +X/+0 and trample until the end of the turn, where X is the number of experience counters you have.

4/4

Selesnya Commander

Vigilance

Whenever you cast a creature spell, you get an experience counter.

At the beginning of your upkeep, you gain half X life and draw half X cards, where X is the number of experience counters you have. Round down each time.

4/6

Also I didn’t notice this until after writing it all out but the primary colors are WUBRG from the top down, and the secondary colors are WUBRG from bottom to top going down.

April 21, 2019 6:28 p.m.

What kinds of deck archetypes do you like to play? For example, I prefer +1 counters, aristocrats, politics, or build-around. I have several decks under several generals for each of these strategies. So what kinds of archetypes do you enjoy?

April 21, 2019 6:09 p.m.

Said on Endgame...

#17

Hey, we’re all commander players here, we share the love of bling and booty. If I got my hands on the mythic edition Ajani, Mentor of Heroes I would literally cry. No, I am not joking.

Next suggestion: Djeru, With Eyes Open and Venser, the Sojourner . The combo speaks for itself- it is totally insane. Tutoring up a walker on all of your end steps? And if you don’t have Djeru, Venser can untap mana rocks or lands. Also his ultimate basically reads “win the game”. I use this synergy in a Raff flash deck and it’s just insane. Also, Djeru is super budget and Venser... well, he’s basically the price of a nice dinner. I’d rather eat in anyway.

April 21, 2019 12:22 p.m.

Said on Judith's Sacrifice...

#18

Need a more flashy/unique/interesting name for your deck?

Judith’s Dance of Death

Aristocrats but FABULOUS

Life or Death, Live it Fabulously

Everything Dies, Just Some Things More... Consistently?

Spectacle Demands Stakes

Not to be Confused With Judas

Commander Damage + Aristocrats?

Living Life to the Fullest and Briefest

The Greatest Showman feat.Judith

Chump-Blocks for Days!

Judith’s Crazy, Cadaverous Carnival

note: I actually play a lot of aristocrats, so I would love to help you with suggestions for cuts/adds/edits, just not right now- maybe later!

April 21, 2019 10:52 a.m.

Said on Endgame...

#19

Yeah I certainly see that. Well, now my only gripe is... no Teferi, Temporal Archmage ?

Its + is pretty good ( Sleight of Hand is lightly played- and more than lightly if you could repeat it every turn) and its ult is full-on bonkers.

April 21, 2019 8:53 a.m.

Said on Endgame...

#20

That is fair, and I see why you’re rollin with what you are.

Nature's Lore , Farseek , and Rampant Growth are all solid includes in the ramp category.

Oath of Kaya is bonkers in a creature meta, idk where your meta is though so...?

Oath of Jace ’s ETB is pretty good and the scrying on your upkeep essentially becomes stacking your deck, at a certain point.

Flux Channeler and Evolution Sage are both some pretty prolific proliferators. Which is now, incidentally, what I want to name an Atraxa deck.

April 21, 2019 12:32 a.m.

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