Orzhov Advokist

Orzhov Advokist

Creature — Human Advisor

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack your or a planeswalker you control until your next turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Uncommon
Commander 2016 (C16) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Orzhov Advokist occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Orzhov Advokist Discussion

Gleeock on First EDH deck tips

16 hours ago

Not sure how many staples Pramikon, Sky Rampart truly runs with. It is a little "off-the-beaten path"... Which makes it a great choice. Orzhov Advokist may keep your opponents fighting & has a pillow aspect. Duelist's Heritage makes you buff even for opponent's creature. Bloodthirsty Blade rules - it garners less hate than true removal & sticks around after most boardwipes. Fractured Identity is amazing for Prami, whatever player is attacking you with some bomb-creature will lose that creature & all your opponents now have ammunition to bash each other. I don't know a ton about pillowforting though, not usually my playstyle.

Muglacious_NiceFaceToad on Cards that buff opponents creatures

4 months ago

I keep going back and forth on Orzhov Advokist & Pain Magnification , for opposite things, Advokist I feel doesn't pump enough (although the not being attacked is nice) & Pain mag I think would draw the hate. Although I think I am going to try it.

BS-T on Cards that buff opponents creatures

4 months ago

With Mardu (thumbs up for WoT reference), you might like Orzhov Advokist .

multimedia on

5 months ago

Hey, interesting budget version of Atraxa.

Atraxa is your best source of life gain with her lifelink because the damage she does to a player is also Commander damage. She already has evasion (flying) meaning you're most likely going to be gaining life when she attacks. Gaining life while at the same time potentially killing your opponents. I would focus more on Atraxa and beefing her up which then in return makes cards that benefit from gaining life better. Counters are a fine way to beef up Atraxa because they also interact with her proliferate. Consider including more ways to get counters on Atraxa?

Cards within the budget to consider adding:

Counter Engines

Ancient, Escalation and Advokist are repeatable sources of counters to put on Atraxa. Even though Escalation and Advokist put counters on an opponent's creature Atraxa is still going to be bigger and more powerful. These cards and Ancient can beef up Atraxa quickly. A big reason to add Climb is Winged Temple of Orazca . It's a win condition land with Atraxa.

Draw and Tutors

Ramp

Ramp that can make any color of mana is very helpful when playing four colors with a budget manabase. Adding more of it lets you ramp into Atraxa faster.

Value from Gaining Life

Sunmare and Resplendent are repeatable sources to make big tokens when you gain life. Resplendent is very good with Lyra Dawnbringer . Well is good when you're consistently gaining life, turning that life gain into drawing cards.

Lands Upgrades

The Pain lands (Llanowar, Coast), Battle lands (Vista, Sunken, Stream) and Check lands (Woodland, Sunpetal) are upgrades for the Bounce lands. The Battle lands are good with Basic lands and Farseek to be able to search for a dual land. The Check lands are good with the Basic lands and the Battle lands. If you cast Atraxa with Opal then she ETB with a counter on her ready to proliferate.


Cards to consider cutting:

  • Azorius Chancery
  • Dimir Aqueduct
  • Dromar's Cavern
  • Golgari Rot Farm
  • Orzhov Basilica
  • Selesnya Sanctuary
  • Simic Growth Chamber
  • Thespian's Stage
  • Myriad Landscape
  • Ill-Gotten Inheritance
  • Lawmage's Binding
  • Spirit Loop
  • Witching Well
  • Ageless Entity
  • Arvad the Cursed
  • Basilica Bell-Haunt
  • Bloodbond Vampire
  • Elderwood Scion
  • Vampire of the Dire Moon
  • Horizon Chimera
  • Evra, Halcyon Witness
  • Elite Guardmage
  • Deathsprout
  • Scour All Possibilities

Good luck with your deck.

Patdypat on Serra's Playground

7 months ago

Hey Zerraphoon! Nice you want to play an Angel Tribal deck. The main problems with Angels is that they are really hard to cast and that they need indeed serious protection from being removed or worse stolen.

I think if you want to build a Selesnya Angel Deck you want either something that protects or ramps in the Command Zone. So for the first one i would recommend going for Shalai, Voice of Plenty or second category i would recommend Karametra, God of Harvests . Both are decent choices but in your place i would decide on Shalai, cause her protection is really good and on top of that she can be a mana sink with her ability and can buff up your whole squad.

To the other question:

Nissa, Voice of Zendikar is a decent choice if you want to go the route of casting your Angels and using their already high Power and Toughness to make the even bigger. Most of the time you just need to have 2-3 counter on a 5/5 flying with lifelink and people get seriously scared of you and will try to either politic with you or remove what you have. The benefit of Nissa is that she comes down turn 3 and can hold herself against early aggression with her plant token she can make. Another added benefit is that her ult is not a game winning ult, which means you do get to ult her more than other planeswalkers and it is a decent payoff if you can protect her with your Angels. (Still don't count her into the Draw-category)

Ajani, the Greathearted is also something you want to have in your deck and yes i would cut Heliod any day for it. He gives you not only vigilance for all your beaters but also can regenerate health at a decent pace and ofc does the same thing Nissa does with his minus. He even buffs up your Nissa or Serra and gets them more activations.

Serra the Benevolent is obviously a perfect fit for Angel Tribal decks, flavor and synergy wise. She comes down early enough compared to how she can protect herself. A 4/4 flying vigilance most of the time is enough to protect her at this stage of the game even if she is on 1 loyalty. She should be used to make Angels but her ult is a game changing and can save you a lot of times. Normally you want to make at least one Angel do protect her, considering an empty board on your side and then +2 her till she ults. Her +2 seems kinda meh in the beginning but is decent value and makes quite the difference in a lot of games.

Chancellor of the Annex is an ok card and can be included if you like it. I would not play it cause of the high cmc to cast it later on if it sits in your opening hand. At this cmc you want Angel that remove something or bring something back out of your graveyard: Bruna, the Fading Light , Angel of Serenity , Angel of the Dire Hour , Emeria Shepherd would be examples that are better includes at this cmc spot. The problem is you dont want to much 7 and 8 cmc Angels cause it is not really easy to get to them and a 4 cmc Angel has most of the time more impact on the game bc it protects you and can also beat ppl up or interrupt their strategy like Linvala, Keeper of Silence so try to keep the average CMC down to have more fun with your deck.

Excise seems not that great and should not be included. There are better removal spells or flicker effects in white.

Some more tips:

If you want to got the route of putting counters on your Angels, go for the cards that put one counter on everything and cards that proliferate:

Mikaeus, the Lunarch --> is another Nissa, Ajani Effect on a creature

Cathars' Crusade --> could be something to include in Selesnya

Orzhov Advokist --> can protect you and give you counters

Karn's Bastion --> is always a good include in counter decks like these

Well thats all for now. Make sure to include a lot of Ramp and your typical Instant protection spells, if you want to play a deck like this.

multimedia on Breed Lethality with some upgrades

7 months ago

Hey, nice upgrade of the precon, but consider cutting a lot of the fat for more low mana cost support?

There's 16 four drops here includes Atraxa and there's 12 five drops. This is too many four/five drops especially four drops because the main one you want to play is Atraxa since she's in the Command Zone. My advice is consider cutting a lot of these four and five drops for lower CMC cards that are within the budget here?

Higher mana cost cards to consider cutting:

  • Enduring Scalelord
  • Ajani, Valiant Protector
  • Armorcraft Judge
  • Citadel Siege
  • Fuel for the Cause
  • Herald of Secret Streams
  • Ishai, Ojutai Dragonspeaker
  • Angel of Invention
  • Cauldron of Souls
  • Elite Scaleguard
  • Inexorable Tide
  • Verdurous Gearhulk
  • Vulturous Zombie
  • Ajani Goldmane
  • Bloodspore Thrinax

Other cards to consider adding:

Other cards to consider cutting:

  • Vivid Grove
  • Vivid Meadow
  • Vivid Marsh
  • 1x Plains
  • 1x Forest
  • Servant of the Scale
  • Tuskguard Captain
  • Hungering Hydra
  • Darksteel Ingot
  • Mortify
  • Putrefy

I offer more advice if you have questions about any of these suggestions. Good luck with your deck.

multimedia on

7 months ago

Hey, good concept and deck given the restrictions of the league you play in.

Mother of Runes can be a repeatable source to protect Marisi or make a creature unblockable by giving it protection from the color of the creature blocking it. Spirit en-Dal can give other creatures Shadow with forecast this includes an opponent's creature making it unable to block another opponent's creature since can use forecast once each turn. Healer's Hawk is an upgrade for a one drop flier. Herald of the Host 's myriad seems powerful with Marisi.

Lands to consider adding:

The little fliers can benefit from more repeatable sources of +1/+1 counters and or other ways to pump them:

Swords to Plowshares and Boros Charm are staple cards in Commander. Ghostly Prison makes it more difficult for your opponents to attack you. Bloodthirsty Blade can be a repeatable source of goad. I think the Talismans can do more here than the Signets because you can use a Talisman to make mana the turn you play it without needing another mana source. With some many one drop creatures here then especially Talisman of Conviction and Talisman of Unity since they can make white mana are upgrades for the Signets. Hunter's Insight and Harmonize are uncommon draw.


Cards to consider cutting:

  • 2x Mountain
  • 2x Forest
  • Boros Signet
  • Selesnya Signet
  • Legion's Judgment
  • Tears of Valakut
  • Fry
  • Ranger's Guile
  • Skywhaler's Shot
  • Dust Corona
  • Cloak and Dagger
  • Territorial Roc
  • Colorful Feiyi Sparrow
  • Explosive Vegetation
  • Skyshroud Claim

schulle on Breed Lethality with some upgrades

10 months ago

Hey there, You might be interested to add The new Evolution Sage . I would also look for some additional protection like Lightning Greaves Swiftfoot Boots and maybe Heroic Intervention as atraxa is a removalmagnet. Cards to cut:

Sylvan Reclamation it is too expensive and there a many better option for artifact/enchantment removal

Ichor Rats would be ok if you were more dedicated into infect but like this it's too slow with proliferate alone

Orzhov Advokist The protection sounds better then it is, people just pump their creatures till they are confident enough to attack and most casual decks are midrange either way so they take the Bonus 1-2 turns gladly

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