|Commander / EDH||Legal|
Printings View all
Combos Browse all
At the beginning of each player's precombat main phase, add (Green)(Green) to that player's mana pool.
Price & Acquistion Set Price Alerts
Eladamri's Vineyard Discussion
2 weeks ago
I have yet to update the description of this deck more clear so for no this is how I win turn one. I play an Island or a card like City of Brass then play either Chrome Mox, Lotus Petal, or Mox Diamond and anthor card etheir Sol Ring, Mana Crypt and Mana Vault then useing your two mana of any color from your first set of cards choose for both, then play Power Artifact and then play Grim Monolith, or Mana Vault useing your mana from Sol Ring or Mana Crypt then set your infinte combo in motion and if you have one of the kill cards like Exsanguinate in hand play it and win. Or I can use the other combo which is much les likely to happen. Play Eladamri's Vineyard or one of your other mana tapers Mana Crypt, etc... then play Arbor Elf and Utopia Sprawl then ramp even higher by exlieing Elvish Spirit Guide from your hand. then play Sol Ring and/or useing your mana from Mana Crypt play Freed from the Real on Arbor Elf then play Lightning Greaves or Concordant Crossroads then start your combo and play one of your kill cards like Exsanguinate and win. these are a few of the winning combos and most have more interchangeable parts to them. If you have any questions, suggestions, Criticisms, and/or commplements feel free to comment:)
2 months ago
There be dragons! :D So... you need quick mana for him?
Then you need Power Artifact or if you have Ancient Tomb play that and Chrome Mox, Lotus Petal, or Mox Diamond instead of one of the above lands to play Rings of Brighthearth, with combo Gemstone Array to convert your mana into one mana of any color and go infinite
or Argothian Elder, a land to tap for green and Elvish Spirit Guide, Mana Vault, Sol Ring, or Mana Crypt, and Exploration Azusa, Lost but Seeking if you didnt have Elvish Spirit Guide in hand. and Concordant Crossroads in hand go infinte with it
play a Forest and with the mana play Eladamri's Vineyard /Exploration for one more green mana at the begining of your next main phase play Arbor Elf, and Utopia Sprawl on your Forest, then play Chrome Mox, Lotus Petal, or Mox Diamond of another mana using that mana play Mana Vault then play Chrome Mox, Lotus Petal, or Mox Diamond one of them you didnt play then play Freed from the Real/Pemmin's Aura
Above isn't from originally me, I just happened to be looking at it when I saw your deck :D
2 months ago
Zidantur Thanks for the +1! I'm not quite sure how to build quad-colour decks since there are so many cards to consider, but green has some great political/underrated cards; Fecundity is a great equalizer most of the time (although it benefits an aristocrats deck way more). Dubious Challenge is a card that I never heard of until recently that is surprisingly good, One with Nature is an underrated favourite of mine especially since you can enchant an opponent's creature and reap the benefits. Pattern of Rebirth is another card that I consider underrated, especially if you are planning on playing any creatures like Sakura-Tribe Elder. Permeating Mass is hilarious IMO and it actually really makes your opponents afraid of attacking you (especially with their commander). Marchesa's Smuggler isn't green but it can definitely help get your commander in for damage. You could also run a lot of copy spells like Progenitor Mimic to make the game a bit more interesting. Brooding Saurian is a great political card if you aren't planning on running any steal spells, since most people like keeping their stuff. Dawnstrider is surprisingly underrated, especially since most of the time it simply prevents people from attacking you when they have a lot of power that could go your way. Finally, Hunted Troll is also a surprisingly good card and is on-theme.
If you want to go full-on group hug (which I wouldn't recommend, but is an option), you could go for stuff like Edric, Spymaster of Trest, Hunted Wumpus, Magus of the Vineyard, Shizuko, Caller of Autumn, Tempting Wurm, Veteran Explorer, Dictate of Karametra, Eladamri's Vineyard, Rites of Flourishing, Collective Voyage, New Frontiers or Weird Harvest. I wouldn't recommend these cards since the whole point of this deck was to move away from group hug while still being political, but you can consider them.
If you wanted to go for a non-group hug politics that still involves being nice, you could buff opponents' creatures with the vows (Vow of Flight for example) and double down with Evolutionary Escalation.
Anyways, I could get a lot of other things that you could do but I don't really want to overload you (especially when I'm kind of just wildly suggesting), but the ideas of these cards are good starting points. You honestly could just ignore all of them and go for green ramp and that would be fine as well, since green doesn't really have many "deal" cards. It's probably good to pick a number representing the amount of "silly" cards you want in the deck and stick with that though, since you don't want to go overboard just because you have another colour to work with.
Hope this helps! Sorry for the wall of text lol, but it could be useful
3 months ago
Some of the precon generals offer rather unique abilities and might not see reprints until later on. They will likely gain value over time although not considerably.
Similarly, there are lots of good hate cards that aren't modern legal that bring lots to EDH but aren't noteworthy elsewhere. Think Cursed Totem type cards. As time passes, those types of cards will naturally gain value as their effects are hard to replicate and it's difficult to find spots to reprint non-modern relevant hosers. You can even extend that to non-hate cards. As long as they offer a unique ability that isn't noteworthy, they'll climb. A good example would be something like Hall of Gemstone or Eladamri's Vineyard.
3 months ago
I would do Elemental Bond instead of Lifecrafter's Bestiary. Unless the scry is important, the other one should give you a draw every time an elf enters the battlefield, due to the buffs they should receive. Also, Birthing Pod might be worth looking into, as well as Green Sun's Zenith. I'd remove Eladamri's Vineyard and Whisperwood Elemental. The first card helps your opponents too much imo, and the Elemental can trap some of your important enchantments as 2/2 creatures. Also, From Beyond is far too slow, and you can't even benefit from the last effect. I'd put Arcane Adaptation over it so all your creatures can be elves.
4 months ago
I have a large amount of new additions for wants, so I have updated again after some trades. Looking to work on/finish 3 EDH Projects. Here is what I need most.
I would also like to say I may be willing to work out a trade for Karn if anyone wants to work out a deal for ~$55 worth of cards off Star City, Card Kingdom, or TCG Player, but that's another story, Otherwise I can look at binders.
For Edgar EDH:
Plenty of other Vamps, just ask/I will look through binders
6 months ago