|Commander / EDH||Legal|
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|Shards of Alara||Common|
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Tap: Add (1) to your mana pool.
(1), Tap, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.
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Jund Panorama Discussion
2 weeks ago
Cut primal vigor for Hardened Scales? Cheaper and does basically the same amount of pump without helping your opponents
How has eliminate the competition worked for you? Seems like you need a board presence before it's any good
Cut temple of the false gods for Jund Panorama? Another sac land that can't mana screw you early game
I really like mazireck as a commander, hope some of this helped!
2 weeks ago
I highly recommend snow-covered forests and Mouth of Ronom, having a tutorable removal spell in green from Crop Rotation and Sylvan Scrying is great and is even better with crucible and Ramunap Excavator. I really and truly think that the trample enablers are 100% unnecessary. This is especially true given that you are trying to go super wide. This deck needs some lifegain cards for the Zurgo match-up, Thragtusk and Obstinate Baloth are great for that and are acceptable outside of gaining life. I understand where you are coming from with the draw a lot of cards mentality, but I think it is just too inefficient. They seem tough to resolve in the face of counter magic and way to slow in the face of creature decks, if you play against green mirror all day, they are probably great however. In your mana base, I think the recently unbanned Ancient Tomb is amazing, and the "Panorama" cycle of cards is likely better than some of the lands you are playing and evolving wilds and terramorphic expanse. I personally would cut Lotus Vale, Mosswort Bridge, Opal Palace, Oran-rief, Reliquary tower, Scorched Ruins, and Temple of the false god (why would you want to ramp once you hit 5 lands?). In their place, I'd add Jund Panorama, Bant Panorama, Naya Panorama, Evolving Wilds, Terramorphic Expanse, Command Beacon (which is great with Titania in the face of removal) and Mouth of Ronom. There are a bunch of other cards I would personally change, but it is mostly having to do with your theme, so unless you want to change that, I will refrain from giving that info.
enpc on *Sigh* D.C.
1 month ago
You should also be running at a minimum Command Tower and Sol Ring (these have been printed into the ground thanks to all the commander product out there), however you also have cards like Drowned Catacomb, Hinterland Harbor and Woodland Cemetery which aren't expensive. Terramorphic Expanse, Evolving Wilds, Jund Panorama, Esper Panorama and Bant Panorama all act as budget fetches and work well with Splendid Reclamation. That will help your mana base.
1 month ago
Sword of Kaldra is a way to ping and exile with your commander
Is Defiant Bloodlord good enough? Maybe cut it for curve reasons
Braid of Fire is VIP with olivia. just use her ping ability in your upkeep for no downside! Yeah no mana burn!!!
Metallic Mimic seems good
Worn Powerstone could be good, power out your expensive threats
Pawn of Ulamog gives you a little extra value, might be better than some common vampire
another possible cut could be Hall of Triumph, your other anthemn effects are stronger
1 month ago
Yeah, that makes sense, the cheap fixing lands like Evolving Wilds and Jund Panorama would probably slow the deck down to the point it negates any green ramp spells you put in. A shame as there are some good dragons in Jund and Gruul. Impressed you made Tribal Dragons work in modern though, so upvoted for that.
1 month ago
For cheap mana fixing (<$1):
Gift of Paradise
Pyramid of the Pantheon
Cuts I'd suggest:
Gideon's Lawkeeper for Journey to Nowhere
Manaplasm for Managorger Hydra or Forgotten Ancient
Ondu Giant for Wood Elves
Rhox War MonkSengir Vampire for Archfiend of Depravity or Desecration Demon
Serra Angel for Serra Avenger
Stormblood Berserker for Sulfuric Vortex
Circle of Flame for Mizzium Mortars
Glory of Warfare for Chromatic Lantern
Honor of the Pure for Spear of Heliod, if you really want an anthem effect.
Frost Breath for Mana Leak
Guardians' Pledge for Sakura-Tribe Elder (you really dont have enough white creatures for this effect)
Incinerate & Lightning Bolt for Terminate and Murder
Plummet for Oblivion Ring
Titanic Growth for Harmonize
War Report for Day of Judgment
Exploding Borders for Burnished Hart
Traveler's Amulet for Wayfarer's Bauble
I suggest choosing a theme for your deck. Right now it seems to be pulling in too many directions.
Want to cast and swing with Progenitus? Include cards that grant haste like Temur Ascendancy.
Want to play fun multicolored shenanigans? Include whatever value you like.
Want to use overcosted enchantment cycles? Include the Shrines.
Focusing will allow you to better determine what your deck wants. Regardless, I recommend playing heavy green to maximize your ability to mana ramp.
3 months ago
An Omrath deck needs tand fall triggers. And lots of them. And there are quite a few cheap ways to get those triggers. Sure cards that could double your tokens would be great, but they are well over the $.75 per card budget. To start you need as close to 40 lands as possible. I currently run 41 in my build. Lands that are needed... Blighted Woodland, Evolving Wilds, Ghost Town, Jund Panorama, Naya Panorama, Terramorphic Expanse, Warped Landscape. These will get the multiple land drops on a budget. Another great card is Where Ancients Tread. Need some game enders and some board cleaners... Blasphemous Act can end the game if you have enough elementals out. Remember they deal 3 damage when they die based on the Commanders ability. Some light removal in Hull Breach and Decimate could also help. These are some additions, but the lad additions are probably a necessity. Hope this helps
3 months ago
I like your list. I've written down a few cards to try for my Mina and Denn build that I've missed so far. Hope I can return the favor by mentioning things I kind of missed in your list.
- Undiscovered Paradise can give you an additional landfall trigger per turn when you have no more lands in hand
- I am running the panorama lands (like Jund Panorama) over evolving wilds because they offer more flexibility: they help get you that colerless requirement for world breaker, and you can wait to sac them when it is most useful.
- You are running Scapeshift but not Valakut, the Molten Pinnacle, Vesuva and Thespian's Stage? So much additional damage potential is waiting for you (you can get valakut and X mountains with scapeshift even if you do not yet have 5 mountains in play, they will all trigger with valakut. If valakut was already in play, you can get Vesuva with scapeshift for double damage. And no, valakut is not legendary, so you can copy it).
- Sheltered Thicket would be a nice fit here as well.
- Quirion Ranger is a similar hero with burgeoning as ghost town
Hope there was something there that matches your vision for the deck.
GL & GF,