Boil

Boil

Instant

Destroy all Islands.

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Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Eighth Edition (8ED) Uncommon
Seventh Edition (7ED) Uncommon
Classic Sixth Edition (6ED) Uncommon
Tempest (TMP) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Boil Discussion

Poly_raptor on Klothys' crusaders

1 month ago

Gross deck! Love land destruction.

Maybe you could add Cryptolith Rite to turn all your creatures into dorks? If you’re short on your own lands.

Terravore would be kinda cool. As would Dingus Egg and Boil could do big things depending on the table, also Kudzu would be really funny.

I’d run these as all quite cheap, (if you can pick a championship deck copy of dust bowl)

Since you’re running Zuzo it might be worth having more rocks too,

Happy brewing, this deck looks a lot of fun :)

Jacksansyboy on Torbran commander deck

2 months ago

So, since this is Casual play, I should say what my friends are running. One has a Blue deck for Talrand, Sky Summoner and a WUBRG with The First Sliver . The other has a RBG elemental deck using Omnath, Locus of the Roil . Don't know if that helps, but it's the reason Boil is on the side board.

dingusdingo on Looking To Build 5 Color ...

5 months ago

You're going to have to run a lot of symmetrical effects (hit all players) and then run cards to get around them yourself. In a 4 player pod, if you 1 for 1 trade cards from hand for opponents lands, you're going to be really far behind. You start with 7 cards, while your opponents collectively have 21 cards. 1 for 1 trades are not the way to go about building this deck.

First, some cards that hate on lands. Winter Orb Static Orb Hokori, Dust Drinker

Now, some ways to negate the drawback

  • Boros Garrison and other bouncelands -> lets you get more from untapping just 1 land, and the bounce resets a land to enter untapped again
  • Lands that tap for 2+ mana -> Ancient Tomb City of Traitors Gaea's Cradle most of these are expensive-ish. Also check out depletion lands Remote Farm its a full cycle and they cheap.
  • Permanent untap effects -> Seedborn Muse and similar
  • Lots of artifact or creature based mana. Signets and Talismans are great in five color budget.

Next, some cards that destroy lands or hate on lands. Armageddon Boil Choke Flashfires Acid Rain Ravages of War Destructive Force Contamination Blood Moon Magus of the Moon Tsabo's Web Omen of Fire Strip Mine Wasteland Impending Disaster Tectonic Break Ruination Wildfire

Then we run some cards that let us recur lands, or like when lands break Ramunap Excavator Crucible of Worlds Life from the Loam Terravore The Gitrog Monster Titania, Protector of Argoth Splendid Reclamation

Add some lands matter cards, some ramp, and some good beaters, and you have a deck.

multimedia on Akiri and Bruse *EDH Testing*

6 months ago

Hey, saw your forum topic asking for help. This is a good start, you have the right idea if you want to make this a cEDH deck then stax is a direction to consider, but there's only three stax cards here.

Consider more stax and hatebears?

Priest, Ferocidon and Mentor depend on the meta you play in, but each can stop combos. Priest prevents reanimation combos, Ferocidon prevents infinite creature combos and Mentor prevents infinite nonmana activated abilities combos.

Red does a good job of hating on blue.

All these can be cast with Sunforger.

Extra turn spells can let you hit another player with Akiri potentially killing two players or more with Commander damage.

Grace can prevent you from losing the game after casting these extra turn spells and Grace can be cast with Sunforger.

Other cards to consider adding:


Out of all these suggestions consider this expanded stax package and additional cards to consider adding:

Good luck with your deck.

Massacar on Gone With the Windgrace

6 months ago

DrkNinja Thanks for the reply, I've only ever done LD as a sub-theme in my Muldrotha so this was my first take on the meta.

Thanks for calling out Seismic Assault as that was a card I vaguely remembered playing against but couldn't seem to find for this list.

Doesn't Prismatic Omen only target myself though and not opponents? Because that makes Carpet of Flowers and Boil less effective.

I honestly only included Chainer, Nightmare Adept as a stable form of creature recursion, so I will play around with having it in or not.

DrkNinja on Gone With the Windgrace

6 months ago

Ok... So lets start with the obvious... You are a lands matters deck and you only have 36 lands... That's a problem. 39 at the bare minimum.

Next you have a lot of creatures and creatures aren't the best way to do land destruction or win in a lands matters deck.

Lastly I don't feel like you have a clear win con. I mean sure you can beat face with Terravore and Multani but against anyone with a decent deck that'll never connect. Might I suggest something like this? The Gitrog Monster + Seismic Assault + Dakmor Salvage and one eldrazi titan or Gaea's Blessing in the deck. You infinitely discard to SA and machine gun all players to death.

Anyways here are some cards I'd suggest cutting

  • Centaur Vinecrasher
  • Chainer, Nightmare Adept
  • Charnelhoard Wurm
  • Ob Nixilis, the fallen
  • Multani, Yavimaya's Avatar/Terravore
  • Turntimber Sower
  • Victimize
  • Wake Of Destruction
  • Rhythym of the Wild
  • Scute Mob

And not nessecarily a cut but an alternative, instead of Chromatic Lantern I'd suggest Prismatic Omen as you can do a lot of fun things with that like Valakut, the Molten Pinnacle , Carpet of Flowers , and lastly the 3 different types of Boil .

Any who let me know if you have any questions for why I suggested the cuts!

smackjack on Help beating the s**t out ...

7 months ago

Choke and Boil could be good sideboard options?

SideBae on Chainer - Necrotic Ooze and Worldgorger Dragon

7 months ago

This list looks really good. I have a few thoughts:

With regard to combo packages, you generally want to use pieces that can be valuable on their own, while taking as few card-slots as possible. I highly suggest only leaving in the Kiki-Jiki, Mirror Breaker and the Worldgorger Dragon combos. I say this because the other combos require more cards that are dead on their own and/or cost too much mana. Leaving in just two combos, which have some interchangeable parts, means you have more slots for disruption, the deck is more consistent, and the average power of each top-deck you get increases.

You may want to consider haste-enabling reanimation magic, since you can use it to combo off without needing your general on the table. In general, the more you can combo off independent of your commander, the more frequently you'll win; people know 'kill on sight' generals, and can generally keep them off the table. Some spells to consider are: Corpse Dance (stacking the creatures you Buried Alive so Necrotic Ooze is on top of your 'yard), Shallow Grave (same stack) and Torrent of Souls . Obviously, this is a secondary method, but it's worth considering running one of these spells.

Your opponents are going to hate on you pretty hard (as people hate on all combo decks), so counter-disruption is going to be necessary. By Force is a powerful way to knock out Grafdigger's Cage , Nihil Spellbomb and similar stuff. Enchantment-based hate is a lot more difficult to deal with in Rakdos; I suggest using Engineered Explosives and/or Blast Zone to deal with cards like Leyline of the Void or Rest in Peace .

Your manabase is good, but I see some room for improvement. I think High Market is probably better than Miren, the Moaning Well as a sac-outlet, simply because it costs a bunch of mana to activate Miren, the Moaning Well . I may be missing something, but I don't think Piranha Marsh and Sunscorched Desert are very good here. I suggest running basic Mountain s and Swamp s instead.

If you craft your manabase carefully, you can run some pretty disruptive nonbasic land hate. Magus of the Moon and Blood Moon are both big hosers in EDH, and Ruination ain't bad either.

I think you're also running two to three too many lands. You're running the best two-mana rocks, but running some of the slightly-less-awesome ones instead of a few lands can let you ramp to cast your general turn three. Mind Stone , Fellwar Stone and Coldsteel Heart are all good in addition to your Sol Ring , Talisman of Indulgence , etc.

Finally, red has some pretty great hate cards. Pretty much every deck searches at some point, so Stranglehold is a great card (that also occasionally hoses Narset, Enlightened Master decks). Price of Glory is good as a deterrent to countermagic. Depending on your meta, Flashfires , Boil and Omen of Fire can all end games -- I'm not sure what dork at R and D make Boil and Omen of Fire instants, but he deserves a high five.

Right. That's all I got. Good luck man! Hope this helps.

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