Boil

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Eighth Edition Uncommon
Seventh Edition Uncommon
Classic Sixth Edition Uncommon
Tempest Uncommon

Combos Browse all

Boil

Instant

Destroy all Islands.

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Cardhoarder (MTGO) 25%

0.05 TIX $0.39 Foil

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Boil Discussion

Xingact on Aurelia Wants Your Lunch Money (NEEDS HELP!)

2 days ago

I think trying to lower your average converted mana would help out a ton. Cheaper cards to consider: Mother of Runes and Eight-and-a-Half-Tails for protection, Knight of the White Orchid, Solemn Simulacrum, and Burnished Hart, and Treasonous Ogre can help ramp out threats while applying pressure. Sunforger is an absurdly good card when including enough good instants. Some good targets: Dawn Charm, Boros Charm, Price of Progress, Return to Dust, Lapse of Certainty, Orim's Thunder, Tithe, Silence, Swords to Plowshares, Wear / Tear, and if you don't like blue, Boil.

MrKrabs on Ring of Fire

5 days ago

OH MY GOD YOU'RE RIGHT HIDETSUGU IS GROSS IN THIS.

NEEDS MORE Ruination, Boil, AND Flashfires.

albino_ninja on Rippler

5 days ago

If you have Merfolk in your Meta or any control type deck with counters, I suggest Boil (or something equivalent) in your sideboard. Since your deck relies on combat tricks, counters can be disruptive to the point of losing.

Perpetual on Do you Miz me?

1 week ago

@theindigoeffect: Land destruction with blue involved is tricky for me because I prefer my land destruction to hit my opponents and not me. If it was straight red, Gruul, Rakdos, or Jund, I would auto-include Omen of Fire. Rakdos or Grixis I might go with Stench of Evil.

I also think Mizzix is not the right commander for land destruction. I get what xxedwardteachxx is trying to do: Get Mizzix counters, blow up all lands, then rely on the counters to be able to do more than his opponents can. That seems like a really dicey proposal when the only protection for Mizzix in the deck is counterspells. For me, land destruction is less about the commander (except for maybe Titania, Protector of Argoth), and more about color choices. Do I use white &/or red, for global land wipes like Armageddon or Jokulhaups? Do I use with black for something like Minion of Leshrac or Herald of Leshrac? Green for targeted removal like Creeping Mold, Acidic Slime, or Mwonvuli Acid-Moss? Do I choose color hate like Boil, Tsunami, Omen of Fire, Flashfires, or Stench of Evil?

Short version: Apart from Ruination, I can't offer up better ways to make this a better land destruction deck. Just ways to make it a better deck overall without removing it's LD parts.

APPLE01DOJ on Modern Black Devotion

3 weeks ago

I'd cut 2x Nykthos, Shrine to Nyx for 2x Polluted Delta. The Shrine was great in standard but it'll constantly interfere with your double, triple, quadruple casting costs.

-1-2 Thoughtseize/Inquisition of Kozilek. 6 Discard spells feels right currently. I would rather have Fatal Push #4 than Thoughtseize #8

Relentless Dead is too slow on too small of a body in modern. I could see keeping 1, but personally I would rather run 2x Bile Blight and 1 Tasigur, the Golden Fang/Gurmag Angler/Bontu the Glorified/Erebos, God of the Dead/Kolaghan's Command instead.

Profane Command is a waste of sideboard space. I really don't think Tragic Slip warrants additional space either. If it's within your budget I would suggest 1x Sword of Fire and Ice or 1x Sword of Light and Shadow.

Crumble to Dust, Blood Moon, Fulminator Mage, Deathmark, Demon's Horn, Lifebane Zombie, Damnation, Phyrexian Crusader, Phyrexian Arena, Pithing Needle, Boil, Flashfires, Terminate/Dreadbore (in place of Go for the Throat) are all viable options as well.

ellie-is on Ellie's Illusions

1 month ago

I've considered Serum Visions, but decided against it due to liking the instant speed draw of Peek, but I might go back on that, it's a really good card.
Minamo, School at Water's Edge + Oboro, Palace in the Clouds wouldn't really make this that much of a difference and are definitely not worth spending all that money on. I don't find Boil or Choke to be that much of a threat here. Mutavault is simply out of my budget, but I'd consider adding it eventually.
Illusory Angel can only enter turn 4 at earliest, at which point is just a slightly weaker phantasmal dragon. I decided against Adaptive Automaton for a similar reason. At three mana on a deck that otherwise has such a low mana curve, it was a bit clunky, though if I was to remove Gossamer Phantasm for something, it'd be the automaton.
As stated in the description, Clout of the Dominus is there only for protecting Lord of the Unreal and I would have to be an idiot to try to enchant a phantasmal card with it. Keeping him alive is important, since he keeps everything else alive as well. And in situations where he's already enchanted or not in play, the non-phantasmal creatures can still make use of the +1.
And finally, for Aether Vial, I'm just not willing to spend $40 dollars on any one card, no matter how good it is - same as Cavern of Souls.

VexxValentine on Ellie's Illusions

1 month ago

i recommend looking at themanasource's illusions video. for the most part id say you need the fish lands Oboro, Palace in the Clouds Minamo, School at Water's Edge they are just great if you run into Boil or Choke Mutavault also is a must since its a creature land and in most cases its a 3/3. rather than running Peek i highly recommend Serum Visions also rather than Gossamer Phantasm id say Illusory Angel would be better. Clout of the Dominus is more or less a dead card in more situations than you think because it will kill half of your creatures if you attempt to enchant a phantasmal card. some other things i recommend would be Aether Vial and Adaptive Automaton because it just increases the power level of the deck to a tier 2. the sideboard is really tough in modern metas but i recommend looking at the merfolk sideboards for inspiration.

clayperce on Serious Ponza

1 month ago

Moonbar,
Thanks much for the comments, and also for the suggestion of Choke. I've liked it in testing for sure (though as I mention in the latest tournament report, WAY too many of my Lands had Spreading Seas attached to make it any good last night).

I'm going to see if Vexing Shusher works; I'll let you know how it goes!

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