Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Arena [BETA] Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Eighth Edition (8ED) Uncommon
Tempest (TMP) Uncommon

Combos Browse all



Islands don't untap during their controllers' untap steps.

Choke Discussion


1 week ago

Id personally cut the Delirium enabler cards (Wraith & Buable) in favor of Scavenging Ooze MB, more copies of existing removal and 1-2 more Blooming Marsh .

I've never seen the value of Engineered Explosives in Rock decks, perhaps that could be Choke or Raking Canopy or Flaying Tendrils .

Not sure what you have as a place holder for Verdant Catacombs or if you've picked them up since. ...but I highly recommend Field of Ruin as their place holders and eventually few permanently in your mana base.

1-2 Phyrexian Arena might be worth playing temporarily.

Funkydiscogod on Vedalken Plotter

2 weeks ago

Run Choke .

Take all the non-islands, and give them tapped islands.



Kiyomei on A Song of Turns and Dongers (cEDH)

2 weeks ago

Thanks for your reply Allergymedsandcats! I've known about that link since it was published and is better-accessed trough this Link btw as yours doesn't work for the tabs on top :).

Just going around for some personal Replies as almost everyone can conclude that a Rule of Law effect is a pain for a storm deck that wants to play many spells a turn, or that Choke is a really annoying card for Blue heavy pods... Personally, My primer Values the honest responses of players more and makes it more accessible to understand or relate to if you get what I mean :). Of course, I could say "Factor-X is played approx 70% of the time thus one should run Factor-Y to try and hinder a certain strategy" But eh I'd rather have it like this :).

So again Thank you a bunch and I'll keep an eye on this wonderful Edric list for many years to come!!

APPLE01DOJ on Best deck to counter control ...

4 weeks ago

Discard, Manlands, Reoccurant, Uncounterable and Resilent creatures. Lastly Land Destruction.

Choke can be effective depending on the build.

Vman on Anyone sideboard choke?

4 weeks ago

so only recently did i discover Choke was modern legal and i thought. why dont people play this in sideboards when they dont play Island ? shocks are still Island s for the most part and theres alot of decks running heavy blue.

personally i was thinking as a 1 of in infect versus controll heavy blue decks. thoughts?

APPLE01DOJ on Golgari Graveyard (Modern)

1 month ago

So after a day of testing, 1st the deck is fun and 2nd it puts up good results. I didn't run into too much grave hate though.

There are a few changes I would make. I would cut the 2x Woodland Cemetery for 2x Twilight Mire. Casting stuff like Nemesis of Mortals proved difficult at times due to double green demands.

I would also cut the 2x Witchbane Orb and 2x Jarad, Golgari Lich Lord for better stuff. Perhaps 2x Assassin's Trophy, 1x Choke, and 1x Raking Canopy.

APPLE01DOJ on Silver Bullets

2 months ago

I'm not sure if you're arguing just to try to be right at this point?

I'm going to use your own evidence for argument against you.

Of the 20 cards you listed as most commonly played forms of removal (why is Hive Mind here?) 19 hit creatures, where only 7 hit enchantments and 8 artifacts.

Do you see what I mean?

No one is arguing that Iona, Shield of Emeria isn't a game winning card. Removal may not be as effective against your fattie but it doesn't matter if you can never get to the actual point of cheating your creature into play. Which is the bulk of the game play. Some thing like Choke or Stony Silence is going to slow down the decks you have trouble with enough to get to your "I Win" card.

Xica on Silver Bullets

2 months ago

RedmundR2 & APPLE01DOJ
I don't have issue fighting artifact decks.
Knight of Autumn, Reclamation Sage, Glissa Sunseeker (for recursive targeted removal), Cataclysmic Gearhulk (for boardwipe - effectively 3 mana) is plenty to fight artifacts, not to mention some additional stuff that can come in like Gaddock Teeg & Acidic Slime in specific circumstances.

What i have trouble is beating t3 pop Oblivion Stone, into t4 Karn Liberated, into t5 Karn Liberated - yeah the second karn got me :P - the thing is that against the WAST MAJORITY of deck if they don't interact with my combo they are DEAD.
As they have literal nothing that could save them.

Same about UWx control.
I am not "so to speak" dead in the matchup - i just miss a way to win via the combo.

And i still not see why its a wise idea to completely ditch my well functioning sideboard, to improve on a ~50/50% and a ~45-55% matchup.

Yes, i could have 4x Stony Silence & 4x Choke in the sideboard to combat tron and UWx control, however that obviously eats up sidebaord space pretty fast.

Load more

Choke occurrence in decks from the last year


All decks: 0.01%


All decks: 0.0%

Green: 0.0%

Golgari: 0.0%

Commander / EDH:

All decks: 0.0%