Pyrostatic Pillar

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Scourge Uncommon

Combos Browse all

Pyrostatic Pillar

Enchantment

Whenever a player plays a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.

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Pyrostatic Pillar Discussion

Duffzord on Izzet Legacy Delver?

1 month ago

I'd suggest replacing Pyrostatic Pillar with Eidolon of the Great Revel even though the pillar is harder to remove, but the Eidolon can also attack, so I think it would be better to help you win that race when you play it, because your own deck has several cards with CMC 3 or less!

Another good card for sideboard would be Echoing Truth, since it is very versatile and can get rid of tokens from Empty the Warrens, gets rid of Marit Lage as well...

Duffzord on Legacy Budget Burn

1 month ago

I have roughly the same feedback as the other guys, the most important here is to replace Pyrostatic Pillar for Eidolon of the Great Revel as soon as possible and maybe adding the combination of Grim Lavamancer + Soul-Scar Mage might be worth it as well!!

Other than that, Blood Moon for the Sideboard is a nice choice if you can afford it!

ogorek on Legacy Budget Burn

1 month ago

johnkarpuk Well yes Pyrostatic Pillar does hit me a lot, in fact almost always when I play a spell, but since I am playing burn theoretically I should be able to win that race. I'm just starting Legacy, but from what I've seen lots of the format staples are under 3 cmc, such as Brainstorm or Serum Visions; and playing burn makes this a race skewed in my favor.

johnkarpuk on Legacy Budget Burn

1 month ago

I'm no expert on burn decks, but is Pyrostatic Pillar really all that great in a deck that is almost entirely below 3 CMC? Wouldn't you be hitting yourself for a ton of damage?

Marcus_Licinius_Crassus on burn

3 months ago

+1 for keeping up the good fight and keeping burn relevant

Pyrostatic Pillar and Sulfuric Vortex. HMMMMMMMMMMMMMMMMM...... Tell me, how badly did "miracles" hurt you?

deemberdom on Mogis, God of Slaughter EDH

3 months ago

I like what you have going here. I'm currently working on a deck with a similar strategy and just thought I'd share some of the cards that I've come across that you might be interested in:

Repercussion - is brutal against creature-heavy decks, especially since you're running AEther Flash and Blasphemous Act. It won't bother you so much because of your low creature count.

Gray Merchant of Asphodel - works really well with all the black enchantments you are running. He's a good way to get ahead of the symmetric life-loss enchantments you are running.

Fanatic of Mogis - same vein as the Merchant above.

Pyrostatic Pillar - great way to punish many kinds of decks.

Liability - punishes graveyard and creature-heavy decks. You wont be as affected because of your low-creature count and more resilient permanents.

Dictate of the Twin Gods - as another Furnace of Rath effect.

Crystal Chimes - to help recover after a Back to Nature or Nevinyrral's Disk

Beseech the Queen - just another tutor effect to consider.

Forbidden Orchard - fixes your mana and the drawback of giving them a creature is often mitigated by Tainted AEther, AEther Flash, and/or Lethal Vapors.

Spreading Plague - your commander is indestructible, so you don't care. It will wreck non colorless/artifact creature decks.

Pal00ka on Hivis Lord of Dragons

4 months ago

I'd add in more wheels to cycle through your deck and mess with your opponents since dragons are big and you'll need more time to setup (typically). Wheel of Fortune, Burning Inquiry, Winds of Change, etc. fit the bill.

Taurean Mauler is cheating, haha.

Coat of Arms & Eldrazi Monument

You need so much more haste. Fervor, Hammer of Purphoros, Mass Hysteria, Urabrask the Hidden, and/or Anger. I think you could even add a few 1-shot haste & draw spells since I think that's typically how a turn will play out (like Crimson Wisps).

Dragon Roost

War's Toll, Price of Glory, Mudslide, Uphill Battle, Citadel of Pain, Pyrostatic Pillar are fun red enchantments to consider.

Defense Grid & Mana Web to counter counters.

Possibility Storm could snag a bigger dragon.

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