|Commander / EDH||Legal|
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Replicate (Red) (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.
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|Have (6)||fireborne1986 , LiveForChaos , ZombieFood , Enivid , TehDelta , Famicomania|
|Want (6)||Zimu , Wiggins , VampireArm , Ariumlegion , acbooster , mafmatician|
Shattering Spree Discussion
1 week ago
You're kinda banking on someone not being able to block Godo in those two combat steps, aren't you?
I like the deck but I feel like there's probably a less convoluted combo you could play after getting Blade and Hammer on Godo. I'll hit up equipments on gatherer and see what I can think of.
Off the top of my head:
Goblin Marshal, Skirk Prospector, and Nim Deathmantle is already infinite mana and tokens. Do you really need the rest of the combo, or would it be easier to recast Godo and find an infinite mana outlet? (You could also get another creature that's a Goblin, Zombie, Minotaur, or Warrior.)
Cut Argentum Armor, Dowsing Dagger, Winds of Change, Possibility Storm, Pyrokinesis, and Widespread Panic. Do you see these cards in cEDH decks ever? No? That's cause they're bad.
Cut Thorn of Amethyst. It's not great without other stax effects.
Cut Swiftfoot Boots for Lightning Greaves. It's better.
Consider swapping the 1 mana rituals (Desperate Ritual, Pyretic Ritual, Rite of Flame, Simian-Spirit Guide, and Lotus Petal) for more 2CMC rocks (Fellwar Stone, Mind Stone, Star Compass, Coldsteel Heart, Fire Diamond). This isn't a storm deck, and you're more likely to get value off of things that stick the turn. Maybe keep Simian and Petal since they're free.
Consider Sword of Feast and Famine. It's has infinite combat combos associated with it, and it's just a great way for Red to generate extra mana to work with.
Strionic Resonator or Panharmonicon on Godo's ETB could let you grab Blade and Lightning Greaves to go off same turn, or something to attach Blade if Godo already had haste. Finding a way to go off the turn you cast Godo would help this deck enormously.
Add Magus of the Moon.
Also, there's no way this gets to T2. Godo has to stick the turn for this to work, and red has terrible interaction. Turn 3 goldfishes in a vaccum aren't everything. This will probably bump him up to T3 though. Good find.
1 week ago
Im liking this build, but since Ive been playing Etali for a few weeks, I have some suggestions for what has helped me. I would recommend using some more utility lands to help protect Etali like Shinka, the Bloodsoaked Keep or Rogue's Passage, and possibly some Lightning Greaves or Whispersilk Cloak or Dolmen Gate. I dont know if thats what youre going for, but my Etali deck Etali, Primal Beatstick tries to capitalize as much as I can on his ability, so he is usually a big target whenever I put him out. In regards to working with etalis ability... Mizzix's Mastery is definitely a good card, but if you flip it with Etali, you wont be able to pay its overload cost, so it may not always be as effective as youd like it, so Id suggest something that allows for additional costs that you are allowed to pay, like Shattering Spree, or another card with the same cmc but works better with Etali, like Relentless Assault. You get another combat, which means that cause of Etali youll still be casting free spells, just your opponents haha.
As a final suggestion, I think you should consider running Guttersnipe since you could be potentially casting a lot of free spells. Feel free to check mine out and see what you think!
1 week ago
For Affinity, maybe a sweeper? I like Shatterstorm because it nerfs the occasional Welding Jar, but some folks prefer the versatility of Shattering Spree or Vandalblast. Or even Fracturing Gust, if Bogles or Enchantress are part of your meta.
1 week ago
Lol it will be my pleasure, friend.
So Kess says only during your turns, and also an instant/sorcery. Automatically, that means I wanna move away from tons counterspells and more towards a value-based shell. Instants are still fine, since sometimes you'll need to respond, but you won't be able to flash back a counterspell very often, probably. Looks like you've already anticipated that, though, with some solid top-end value.
I'd prioritize focusing on a) your low-curve, and b) your threats.
For goal a) look at Ponder, Preordain, Anticipate, Minds Aglow, Diabolic Tutor, etc. Maybe some limited non-basic LD like Molten Rain (but not too much bc ppl will h8 u). Mass discard like Delirium Skeins will hurt your opponent more than you, probably. Artifact hate like Shatterstorm or Shattering Spree or Vandalblast will kill opponents' mana rocks. Graveyard hate like Learn from the Past and Commit / Memory. In general, you wanna pick spells that will help you survive into the late game, when Kess will shine. Card draw, cycling, and scry will help smooth your mana, too, and keep your hand/graveyard full of value. Oh, and stuff like Goblin Electromancer, Jace's Sanctum, Arcane Melee, and Curious Homunculus Flip will be good.
Goal b) is up to you. Wanna cast Leviathans like Shipbreaker Kraken or Stormtide Leviathan? Wanna put in tons of cycling-themed finishers like Archfiend of Ifnir, Shadowstorm Vizier, and Drake Haven? Or just go straight value with Melek, Izzet Paragon and Talrand, Sky Summoner? Personally, I'd try to pick a neat theme, since Kess is fairly value-oriented by herself. I would be afraid of making it a "goodstuff" build, because those get boring to me after a couple of rounds.
Great start! Best of luck.
3 weeks ago
I think in general those cards are pretty poor in EDH, especially the more casual side, plus this deck has a bunch of ways to get under those cards and counter them. Also Shattering Spree can kill chalice :D
1 month ago
You are a little light on win conditions. If you don't find one of your six planeswalkers, you are giving your opponent a lot of time to draw out of your lock. I think 4 Blood Moon, 4 Blood Sun and 3 Magus might be too much, 2-3 of them could be Goblin Rabblemaster or Stormbreath Dragon. Magus seems worst, since you are running Anger of the Gods.
The Madcap Experiment plan doesn't really work unless you board out all the 8 mainboard artifacts, which will rarely be correct. Dragon's Claw can be your anti Burn technology.
Vandalblast gets countered by your own Chalice, try By Force, Shattering Spree or Shatterstorm instead.
1 month ago
First, welcome to Modern!
I'm normally on Ponza or Infect, so please take my inputs with healthy skepticism. But here are some thoughts from the other side of the table:
- Artifact hate (for Affinity and opp sideboard cards like Trinisphere): Shattering Spree or Smash to Smithereens
- Grave hate: Tormod's Crypt, Relic of Progenitus, or Grafdigger's Cage
- Lifegain hate (for opp sideboard cards): Leyline of Punishment or Skullcrack (as already mentioned).
- Mana hate: Blood Moon (since it hurts LOTS of decks, but not yours) or Stone Rain/Molten Rain
- Random stuff: Pyrite Spellbomb (for opp sideboard cards like Kor Firewalker and Burrenton Forge-Tender), Magma Spray (when you need to exile opp Creatures), Ratchet Bomb (general removal), Forked Bolt (mostly for opp mana dorks), Sudden Shock (for Infect and some combo decks), Kari Zev's Expertise (maybe too cute, but certainly powerful), Dragon's Claw (as already mentioned)
You might want to check with GoblinsMTG on Reddit too.