Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs more to cast for each target beyond the first.
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4 days ago
5 days ago
1 week ago
Thanks Comicaz, but I want the theme to stay colorless, so no on the Fireball. However I have been itching to get Sands of Delirium or Grindclock. BTW the forest are just representations, the mana base is actually a mixture of various colorless producers like Darksteel Citadel.
1 week ago
hey :) how about adding X mana cost spells to do awesome things with your combo ? like Fireball for example, for instant kill of all opponents regardless of their life totals
1 week ago
If you make Dragonlord Atarka your commander and slap in some more lands and creatures this would be a decent start to a commander deck. lol
Greenweaver Druid is pretty slow to get out, Llanowar Elves or Birds of Paradise are much better. The more of each, the merrier too.Cultivate and Khalni Heart Expedition are nice, the latter works really well with the former and Harrow.
More burn cards would be good, like: Shock, Red Sun's Zenith, Fireball, or Devil's PlayBurn cards with X are seriously great in a ramp deck. They'll give you more flexibility to destroy creatures you can't in battle and let you win with direct damage.
I'd pull out Fire-Belly Changeling, Chandra's Outrage, Giant Growth, Reverberate, Claws of Valakut, Savage Punch, and Spitting Earth just because they don't seem to mesh well with what you're going for. They just kind of seem jammed in there.
Dragon Fodder and Mudbutton Torchrunner won't be a huge help because you only actually have two, maybe three, cards that take advantage of them. One of which, Skirk Prospector, doesn't have a lot to do because your other goblins do useful things that you want them on the field for doing.
2 weeks ago
Also, if you are going to splash black, search cards are amazing. Not all search cards cost big $$$ like Imperial Seal, there is a slou of more recent black search cards (M14 on) that are rather inexpensive. Lastly, I notice that your potential deck is packed full of mana gen instants and artifacts which is good. However, you do not have any real pump sorceries like Drain Life which is fine, but some of the "charge cards" like Fireball have the potential to change your end-game significantly (especially those that do damage AND return life). In EDH I play mono-black and mono-white primarily, so I may have some spare black cards that I could send ya' LB. The next time that you think about it, shoot me a text or email with yer' address and I will take a look through my inventory.
2 weeks ago
@Ej1997 I still think it's up to you. After seeing your deck for me it's tough to say. With 22 lands and being aggressive, something went wrong if your hard casting Lightning Axe. Without playing the deck some I can't say how often you really have something to pitch when you cast it. You could possibly pitch some creatures that won't be effective on the current board state, but it seems like having a critical mass of creatures would be more important since everything kind of has synergy with everything else. Tears of Valakut is definitely a solid option, but the restriction of only flyers is relevant. Like I said, locally I know I have a couple of dragon control decks I have to be prepared for. So It's extremely relevant in those matches and also relevant in other matchups featuring Avacyn or Archangel of Tithes. If avacyn is the only thing your worried about, other options may be better. Rending Volley like he mentioned is a solid option. It cost 1, can hit fliers and on the ground, and still has the can't be countered clause is that's relevant. It is limited to only white or blue creatures, but in most places that's a large part of the meta and when dealing with Avacyn you just have to be prepared and know about timing, like UpperDeckerTaco said. It does have the downside of not hitting Archangel of Tithes or Dragonlord Silumgar, but that just makes it a meta call (if you don't see those cards then it's a non-issue). Ultimate Price is also another really good option. Extremely relevant against pretty much any deck so it provides more utility to your sideboard, but there are a few relevant multicolor creatures around as well. This could be a mainboard option, adding it to the combination of Roast and Grasp of Darkness that you already run will answer pretty much anything you'll see. The trick would be finding the right numbers of each to run. I don't know if that really helps you decide, but at least your aware most of the options available to you and with actual knowledge of playing the deck can make a better informed decision.
@FalkenbergRath Still though, with Tears of Valakut or Lightning Axe you can respond to the trigger and kill her before she can block any of your creatures. Why let her enter the battlefield and stay providing maximum value. If you have the mana in your second main to play Burn from Within (even for 2 or 3) then it was obviously available during combat when you could have easily cast either Tears or Axe.
The only thing I'd say Burn from Within has over the other 2 is that it can go to a players face. But a Fireball isn't really what RDW wants to bring in. That's designed for the late game in a grindy match-up. If anything RDW is looking to bring in things that improve consistency and helps them win their race in that match-up when they do bring anything out of the sideboard.
|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Uncommon|
|Masters Edition IV||Uncommon|
|Premium Deck Series: Fire and Lightning||Uncommon|
|2011 Core Set||Uncommon|
|2010 Core Set||Uncommon|
|Duel Decks: Jace vs. Chandra||Uncommon|
|Beatdown Box Set||Common|
|International Collector's Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo set for Gatherer||Uncommon|