Fireball

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
2012 Core Set Uncommon
Masters Edition IV Uncommon
Premium Deck Series: Fire and Lightning Uncommon
2011 Core Set Uncommon
Archenemy Uncommon
2010 Core Set Uncommon
Duel Decks: Jace vs. Chandra Uncommon
Darksteel Uncommon
Beatdown Box Set Common
Anthologies Common
Fifth Edition Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common
Promo set for Gatherer Uncommon
Promo Set Uncommon

Combos Browse all

Fireball

Sorcery

Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs more to cast for each target beyond the first.

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Fireball Discussion

RoarMaster on EDH Achievements

19 hours ago

Cool idea, I like it!

Overkill - Kill a Player by attacking for over 100 damage. Infinite Creatures does not count.

Killtrocity - Deal 1000 points of non-infinite damage in a round.

Fool's Game - Manipulate your top-deck 5 or more times in a turn.

Thorns - Kill a Player who would kill you by the end of the stack or phase. As in kill some one who targeted you with a lethal Fireball, or kill a player who is attacking you with unblocked lethal damage.

Justice for All - Have all starting players lose, win, or tie at the same time.

End Bringer - Kill all starting opponents in the same turn(Or phase for slightly more difficulty). Non-Infinite methods only.

Why We Cant Have Nice Things - Destroy or Perma-Exile 10 permanents using targeted spells or abilities.

Daedalus19876 on The Mad King - EDH Burn them All. Version 6

2 days ago

Gamble over Fireball. The damage being divided equally is just too much of a detriment.

Zimmers_0 on The Deckwatch [Home Base]

5 days ago

Rzepkanut Its a good idea and I thought of doing something like that myself but for a sacrifice deck so you could get more mana and turn that into a Fireball or something. Like Priest of Gix with Heartless Summoning and Ashnod's Altar. Wouldnt mind taking a look at it if its still online.

razelfark on Sprouting Phytohydra swarm (G/R)

6 days ago

Fun deck idea you have going here, but the reason the deck is not able to be standard legal is because the only "standard" format card you are running is Ayli, Eternal Pilgrim. The standard format is the most recent sets in magic which currently includes: Battle for Zendikar block to current set.

What you currently have made is a "Modern" format deck. This format contains cards from Mirrodin forward. For a complete list of Modern sets you can view it on the MTG site here and for Standard you can click here.

A card you may want to consider for your deck is Lightning Bolt. A couple copies of this will give you a great early game answer card that can be used to go to your opponents face when needed. Would suggest taking out Fireball to make room for these as you are already running two copies of Red Sun's Zenith which go back into your deck after use.

Lastly I would suggest putting in 2 copies of a source dedicated to white and black into your deck since the vivid lands can only produce mana a limited number of times.

Sorry to be so long winded, but I hope the comment helps. Best of luck with the deck.

Isaiah13 on Mizzix Land kill

1 week ago

I did actually start with him as commander PlattBonnay but I felt like he took too long to get out before a started cooking up trouble. I may give him a second try though. the cheaper part is what's good about mizzix. Then Fireball and draw cards with x work great. /: Confusing haha

NV_1980 on I Have Become Dragon

1 week ago

Very pretty deck! Some nice dragons you could consider:

I'd appreciate you check one of my decks out as well; I always like to receive advice!

HarrisonHarry on no attacky

2 weeks ago

I think you should drop all colors except for green and red, stuff in all the mana producers you can (Overgrown Battlement/ Axebane Guardian) and all the defenders that draw you cards (Carven Caryatid/Wall of Blossoms). Now that you've got the ramp and card draw to find your win cons, win the game using Vent Sentinel, Colossus of Akros, and most importantly Banefire/Clan Defiance/Fireball

GoodLuckGuy on Neheb, the Overpowered

2 weeks ago

Steel Hellkite is crazy with Neheb, along with any sort of Fireball-style spell, the best (other than Fireball) are: Comet Storm, Bonfire of the Damned, Banefire, Devil's Play, and Red Sun's Zenith.

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