Undermine

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Ajani vs. Nicol Bolas (DDH) Rare
Invasion (INV) Rare

Combos Browse all

Undermine

Instant

Counter target spell. Its controller loses 3 life.

Price & Acquistion Set Price Alerts

DDH

INV

Ebay

Recent Decks

Undermine Discussion

DemonDragonJ on Guilds of Ravnica: Spoilers and ...

4 days ago

saj0219, the game has been around for twenty-five years, so why now are WotC messing with something that is not broken? I have no problem with black dealing damage to creatures (such as through Tendrils of Corruption), because creatures cannot lose life, but, if it is affecting only a player, it should always be life loss.

Also, after Dominaria, WotC printed black cards in Battlebond and Core Set 2019 that caused life loss, so I am hoping that black cards that deal damage shall be only an occasional thing.

I also must say that I am slightly disappointed with the new Aurelia; I understand that she needs to feel like the same character who was seen in the Return to Ravnica block, but the Boros guild (and red/white in general) really needs to have an identity beyond combat.

On a more positive note, another reprint of Skyknight Legionnaire, again with new artwork, is nice, because I now can have four copies of it in my red/white deck with three different images. Even better is Swiftblade Vindicator, which shall definitely be a replacement for Boros Swiftblade; it may have lower toughness, but, in exchange for that, and at the exact same mana cost, it has vigilance and trample, which shall make it a deadly force when enchanted with Scourge of the Nobilis or with a Balefire Liege on the battlefield. Being a rare means that it will likely be expensive to purchase as a single, but I doubt that it will be prohibitively expensive.

Also, why does the text on book devourer say "you may discard all the cards in your hand" rather than "you may discard your hand?" Has not WotC been making certain phrases shorter (i.e., "die" or "exile")?

Even further, I just noticed that, thus far, the Dimir guild has only a single counterspell, and it is mono-blue, so they currently have no black/blue counterpsell, which seems to be ridiculous, to me, considering that the Izzet has a red/blue counterspell in Ionize, and this would have been a great opportunity for the Dimir to have a similar card, such as a reprint of Undermine or Countersquall (also, it may not be a counterspell, but a reprint of Recoil would have been very nice, as well).

DemonDragonJ on Guilds of Ravnica: Spoilers and ...

1 week ago

Judging from recent previews, it seems that WotC is again printing black cards that deal damage, rather than causing life loss, as they did in Dominaria, which really displeases me, as I had hoped that that would be a one-time thing. Mark Rosewater is continually emphasizing the importance of the color pie, but this trend shows a lack of attention to that; it may not be an outright break of the color pie, but it is a very severe bend.

How is nullhide ferox at all balanced? It should be either a 4/4 for 4 mana or a 6/6 for 6 mana, in my mind; even with its restrictive ability, I believe that a 6/6 for 4 mana is too powerful.

On a more positive note, ionize is very awesome, and I shall definitely purchase four copies of it for my red/blue deck, and I also now have high hopes for the Azorius and Simic guilds having great counterspells in the next set. Ionize may not be quite as powerful as Undermine, but it has a more lenient and flexible casting cost, which is very nice.

DemonDragonJ on Lets speculate on the confirmed ...

1 month ago

As usual, I shall hope for reprints of expensive yet essential cards, such as Akroma's Memorial, Chromatic Lantern, Rhystic Study, or Privileged Position; since Doubling Season was recently reprinted, it is not likely to be reprinted, again, so soon.

Although they are not essential cards, I would very much like to see Absorb, Undermine, Recoil, Countersquall, and Voidslime reprinted, because they are all excellent cards, but are either expensive or limited in quantity. Also, AEther Mutation is the only card of the mutation cycle that has not yet been reprinted, so I would like to see it reprinted, as well.

Sigarda, Host of Herons has never yet been reprinted, and, thus, is expensive, so she definitely deserves a reprint.

Pieguy396 on Sygg River Cutthroat (MTGO 1 v 1 Dimir Aggro)

4 months ago

Not sure how expensive these cards are in tix, but all 5 of the Swords would fit great here, as well as Fireshrieker, Undermine (triggers Sygg), Latch Seeker, Runechanter's Pike, etc. I'm a big fan of Equipment in a Sygg deck.

PookandPie on

5 months ago

I think Imperial Seal would be a reasonable change to Grim Tutor's slot as it costs two mana less. It comes in a lovely new foil, as well.

Anguished Unmaking seems superior in comparison to Undermine; I'm not big on 3 mana counter spells in my own Zur deck, and with 40 point life totals, losing 3 life isn't really any big deal at all. I would honestly think even Negate would be a better option than Undermine as well (as most of the things that hurt your game plan aren't stapled to a creature anyway).

JoosetheMuice on Scarab God Zombie Party

5 months ago

I'd remove some of the vulnerable mana rocks Sky Diamond, Charcoal Diamond, and MindStone all come to mind. Id replace them with Read the Bones, Frantic Search, and Burnished Hart all of which can help you hit those much needed lands. More spot removal is key, and maybe a better counter than Undermine. Noxious Gearhulk and Diluvian Primordial are both great adds, and removing the zombie tribal subtheme will open up a lot of options, and allow you to remove things like Door of Destinies, Maalfeld Twins, Undead Warchief etc

Adamaro on Inalla Grixis ETB Control Fun

6 months ago

Hey Kamahl010!

For Rogue's Passage I might give up a Mountain. According to your pie chart on the right, you don't need as many mountains to make your deck work.

As for the counter spells, I would see if you're already comfortable with the number you're playing. You could swap out Spell Crumple amd Undermine if you feel that you play enough counterspells already and just want to play ones that cost less mana. Otherwise if you feel like you need more counterspells, you could swap out Blue Sun's Zenith (It's a lot of mana!), and/or maybe Elixir of Immortality.

I'm not sure if these are the best swaps to make, but just glancing at your list, I feel like those spots maybe are the weakest. Hope this helps!

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