Debt to the Kami

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Debt to the Kami

Instant

Choose one —

  • Target opponent exiles a creature they control.
  • Target opponent exiles an enchantment they control.

luizfpa on Skitter Budget Rats

3 months ago

The deck looks good for casual play, though you should consider removing most or all of the Rat Colonies. Since you do not have most of the high-sinergy cards, such as Thrumming Stone, maybe your deck would benefit from more of the utility rats and rats with deathtouch or other form of evasion. For exemple, if I were you, I'd include Tangled Colony as it turns Crypt Rats (already in your deck) into a really uneven boardwipe.

Also, it is important to remember that any shapeshifter with "changeling" is also a rat and there are some good black ones with deathtouch or unblockable.

If you want to up the discard angle, you may include Locust Miser and Nezumi Bone-Reader. This last one goes great together with cards such as Syr Konrad, the Grim. Keeping the oponent's hands in check is a good way to build your boardstate without disruption.

Finally, the deck could benefit of more anthem effects, such as Bad Moon or Coat of Arms, and enchantment removal, such as Debt to the Kami or Bone Shards. Unfortunatelly, black does not have reliable ways for dealing with artifacts.

Urzas_Driving_Goggles on How to Lose Friends and Alienate People

6 months ago

After looking at the Caw-Gates deck's usual suspects, I've made a couple of swaps.

I've replaced Horror of the Broken Lands with Gloomfang Mauler to further address the chump blocker issue.

In the sideboard- I've replaced Cast Down with Debt to the Kami to better deal with creatures that can survive Pestilence.

Against Mono-Red? Well...that is an attrition type deck that gives everybody heartburn in all formats. Unless I want to graft in another color, the deck will have to depend on land destruction to limit how many spells the opponent can cast and creatures that can otherwise survive single burn spells. Against Mono-Red it frequently comes down to the luck of the draw.

nuperokaso on Ninjas and Rogues

10 months ago

Remember that you are an aggro deck. As such, you want to lower your mana curve. You don't want to give up on card advantage, but you are willing to ignore life gain and pay some life instead.

NineTails2 on All Hail the Railgun

1 year ago

CommanderNeyo

First, thanks for the formatting help, I'm decently new to Magic and don't fully understand the formatting, switched it to casual since that's the format I build/play

I like the deathtouch with Foulmire Knight, deathtouch makes it useful to kill something with if I don't get Culling the Weak while still being a cheap drop. Replaced Banehound.

I'm going to agree with your point about Baleful Mastery, and I'm going to replace it with Debt to the Kami. Planeswalkers enter the battlefield (usually) less often than planeswalkers, and it still serves the purpose of stalling and getting rid of creatures.

Wuzibo on Questioning the Iona Banning

2 years ago

ZendikariWol

5 mana to exile a permanent and give a land back is bad in white but, in the other colors that don't really have access to exile effects, that's one of the most efficient exile effect they have access to - being able to hit any target permanent. It's not just "removing" a permanent. Chaos Warp and Generous Gift remove permanents. Doomblade removes creatures. Even bolt and Whipflare remove creatures. Sometimes, they just don't do it, though, and you need an exile effect, because it's just going to be brought back from the graveyard or regenerated, or the lesser "destroy" and "damage" based removal doesn't affect it.

Let's say I'm playing vs an alesha deck or purphuros or something and i really need them to stop bringing squee back because they're abusing him for an etb. Destroying him just doesn't work. This is mainly about mono black, mono-red, blue, and maybe green. If youre in orzhov or mardu you can use utter end and stuff like that. That is better. If i can run that, I do. No argument there. However, having an exile effect or two in your deck that can just hit anything is very nice. To be fair anyone could just run relic and exile the graveyards when he hits the graveyard, but that's kind of less efficient because they can blow up you relic before squee hits the graveyard. It's an ace in the hole or something like that. I'd be much more apt to agree if it was 5 mana to "destroy". Then it would be bad, no doubt. In like, white and white color combos, yeah, this would be bad. In like, mono blue, red, or black even, this isn't bad. Blue can't just exile a target permanent. Black, like red, also has very few cards to deal with enchantments. I think the main thing they can do is find ways to make the enchantment controller sac it, or like Debt to the Kami, which might not work if they have two enchants.

I get that it is expensive. That expensiveness is worth it just due to the sheer amount of versatility and power it offers. It's exiling any target permanent for 5 mana. It's not just "removing" it. Removing something can be as simple as nuking it with 3 damage from Marath, Will of the Wild. Generous Gift or Beast Within are "removal" of any target permanent for 3, but they only destroy. They don't exile. You are paying the 2 extra for the exile. That's worth. I think most people consider Generous gift and beast within efficient because the cost is 3 mana and giving the opponent a 3/3 to kill anything. This is 5 mana and giving the opponent a land to exile anything. Giving a land can be bad sometimes, but, to deal with a threat it's pretty worth it, and you know it will just be a land. Outside landfall, that's not a problem.

I'm running into Darksteel forge, the little lieutenant dude in white who makes commander creatures you control indestructible, avacyn, Sliver Hivelord, and general big indestructible creatures who I need more than a chump blocker for, Like Ulamog or Blightsteel. I might also want to not give them a graveyard or death trigger, or i might know they have a big reanimator spell on the scale of Scrap Mastery or something that returns all creatures from a or all graveyards to play. I might just want to stop them from getting delve fuel. One opponent might have Tariel out and untapped. I don't want to send Kozilek, Butcher of Truth to my one opponent's graveyard because that will be the only creature in the graveyard, tariel can be tapped in response to it hitting the graveyard, and then he gets it. There's a lot of situations where you just need exile instead.