Cover of Darkness

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught Rare

Combos Browse all

Cover of Darkness

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear.

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Cover of Darkness Discussion

DubiousDanish on B/W warrior (<3 Black)

2 days ago

Good start Mulle. You need to switch it's tag from standard to anything else, if not all of the comments you get will be about that insignificant detail. As for your deck, it looks really fun and I really like the Warrior tribal theme.

Now for some suggestions: Oketra's Monument Cost reduction for white creatures and more warriors.----Brutal Hordechief You're playing aggro and his ability bypasses a board stall.----Devoted Crop-Mate Your opponent will need to stop this guy, reviving fallen warriors is always good.----Glory-Bound Initiate This guy hits hard when exerted, if he is unblocked it equates to an 8 point life swing. If he's blocked, you still gain 4 life on top of his combat damage.----Mardu Strike Leader He is a warrior who creates warriors, need I say more?----Obsidian Battle-Axe Every warrior that you get after this is on the battlefield can have +2/+1 and haste... yeah.----Metallic Mimic This wonder of Kaladeshi ingenuity is great in every tribal deck ever, literally!----Anguished Unmaking Exile anything you can target is worth 3 life more often than not.----Cremate If you are using Mardu Woe-Reaper because someone in your playgroup is playing a graveyard build, this card can replace that mechanic with a better upside. Draw a card > gain 1 life & any card > creature only.----Declaration in Stone Against builds running 4x copies or tokens this card does work. Trust me, it's worth considering.----Long Road Home A great way to protect one of your creatures, cast in respone to your opponent's spell and it comes back stronger.--Path to Exile This is a great way to exile for one mana. Though against certain decks letting your opponent fetch a land is bad. Worth consideration but requires evaluation utilizing information that I don't have.----Suffer the Past Another graveyard-hate card, but the upside to this one is that it can also finish off an opponent.----Swords to Plowshares One mana to exile, one mana. Even if they gain a few life this card is a staple in most white decks.----Utter End Another way to exile anything you can target. It costs one more mana than Anguished Unmaking but does not burn 3 life.----Adaptive Automaton Has been a staple of tribal decks for a long while, but is now competing with Metallic Mimic. The argument about which is the right choice is quite divisive. Mimic comes in earlier and permanently buffs each creature (of the chosen type) after it, whereas Automaton buffs everything (of the chosen type) as soon as it hits the battlefield. Your choice I guess.----Cover of Darkness In the right matchup this card reads "at the next damage step, you win the game", In other matchups it's terrible. I had to mention it since you're running a Black aggro deck.----Stoneforge Masterwork Deserves an honorable mention due to you running a tribal deck.----Mirage Mirror A recent card that I think could start to see play in decks looking for ways to use mana in the late game.

The cards that I would put on the chopping block first: Archfiend of Depravity It's a great card but does not contribute to the tribal theme.----Liliana, Heretical Healer  Flip Sweet after flipped but difficult to flip without a sacrifice option.----Mardu Woe-Reaper Has some utility but there are much better options for those slots.----Scoured Barrens Enters tapped and gains one life could be upgraded with a number of other lands. (Isolated Chapel, Mana Confluence, Marsh Flats, Orzhov Basilica, Scrubland, and Tainted Field (If you decide to lean toward Black more) for instance)

That's all I've got for now, if you would like me to take another look later let me know. Good luck and happy hunting!

ClockworkSwordfish on By the Gods...is that... A MINOTAUR!!!!

4 days ago

If you're planning to empty everyone's hands, then Howltooth Hollow might come in handy!

For more Minotaur tribal, Adaptive Automaton, Cover of Darkness and Door of Destinies all have potential. You could also get some pretty powerful abilities on Cairn Wanderer, especially if you're making your opponent discard his expensive creatures before he can play them.

LeoSushi on Tribal Avatars

1 month ago

To protect yourself from karona, I would suggest putting in a copy of every vow, (Vow of Duty, Vow of Flight, Vow of Malice, Vow of Lightning, Vow of Wildness) and Assault Suit. and to give buffs, you could run Shared Triumph, Cover of Darkness, Adaptive Automaton, Door of Destinies, Belbe's Portal, Brass Herald, and finally Obelisk of Urd, and my personal favorite card in karona strategies, is Sakashima the Impostor, It keeps its name, allowing you to get and keep a second copy of your commander.

MoGoose831 on

1 month ago

Also think about Coat of Arms and Door of Destinies to really start buffing up your creatures.

You can use Urza's Incubator to make your deck a bit quicker.

Cover of Darkness gives a creature type fear.

Steely Resolve gives a creature type shroud.

I love treefolk! Good luck!

geekmp3 on Why Don't All Spirits Fly?

1 month ago

I'd swap out Intimidation for Cover of Darkness (naming Spirit) unless you'll be swinging with non-tokens...

Gleeock on Looking for a a way ...

1 month ago

All the swords of buttkicking & Alpha Authority , Fear , Sleeper's Guile , Cover of Darkness

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