Cover of Darkness

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Rare

Combos Browse all

Cover of Darkness

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear.

Cover of Darkness Discussion

Slivortal on Yuriko EDH

1 week ago

agkewlbeanz They serve different purposes. The number of playable ninjas after MH1 still isn't high, and the number of cheap evasive non-ninja "enablers" still outnumber your more expensive ninjutsu "payoffs." The three type-change effects are still pretty important at turning all your "enablers" into "payoffs," so if we were to find room for Cover of Darkness , it would have to likely be in exchange for something other than Conspiracy. I could see an argument for the card in a more creature-heavy meta, but enough tables will have a "soft target" that I wouldn't include the card unless I had a strong suspicion that the ground would get clogged up.

In terms of evasive effects though, I think that Cover of Darkness is among the strongest. Only costing 2 mana is a lot more palatable than similar effects that cost 4-5 mana.

DivineKhaos Thassa is very expensive for this deck; it takes 5 mana for Thassa to do anything (3 to cast, 2 to activate), and then costs an additional 2 each additional activation thereafter. If you were to run unblockable effects, I'd run things like Cover of Darkness first. However, effects like Cover of Darkness are clunky and don't actively do anything unless there are no "soft targets" at a table. While I'm sure there are tables/playgroups/metagames where you can't expect to see a soft target, I don't think that I'd add such effects to the deck "blind," as they will slow you down in games where they're not necessary.

Basically, with Yuriko, you have to pick between speed and assuming 1/3 of your opponents will have an empty field, or guaranteed evasion and slowing yourself down by multiple turns. Even a 2-drop like Cover of darkness represents your whole entire T3 or half your T4, so your T5-T6 kills will become something like T6-T8 kills. Which, while likely fine in playgroups where you don't have a soft target (as your opponents are less likely to be on low-creature combo-heavy strategies) will suffer at faster and less "forgiving" metagames where T5-T6 can be on the slower side. But given that the goal for this list is to go as fast as possible, I don't like including any evasion effects in the "stock" list. Between the guaranteed ninjutsu hits and the fact that you only have to hit your opponent with the "lowest defenses" of the table, I think this is the more reasonable strategy to take.

Last_Laugh on Edgar Markov

2 weeks ago

Run Reconnaissance . This card allows you to attack with everyone safely (yes, even that 0/1, why not), untap each creature at the most opportune time for pseudo vigilance, and still deal combat damage in most situations.

Untaps to avoid bad blockers (obvious face value of the card), it untaps after first strike damage but before normal combat damage is dealt (great for getting +1+1 counters from Drana, Liberator of Malakir to your whole team and busted with Stromkirk Captain), and it even untaps after normal combat damage is dealt due to the creature being an 'attacking' creature until the end of combat step ends (you untap in the middle of this step). I'd replace Door of Destinies, it does nothing for your current board, cost a ton of mana in aggro, and requires gas to get it to do anything.

This combination of full tilt aggro with everyone available to block makes Sorin, Solemn Visitor 's +1 really good here (note: 'until your next turn') and it more than offsets a few of my next suggestions.

As far as the decks inherent card draw weakness goes... get Skullclamp in here then consider Dark Prophecy , Greed , Twilight Prophet , and Necropotence . Protecting your board also prevents topdeck mode get Boros Charm in here.

Austere Command , Cover of Darkness , Oversold Cemetery , and Diabolic Intent are all worth considering also.

Anyways, feel free to check out my list for inspiration, it's one of the top rated Edgar lists on the entire site. There's also over 130 comments worth of feedback and suggestions to sift through for more ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

Last_Laugh on Vampirrhea

2 weeks ago

Sorry if you have any of this in the list... I'm just copying and pasting a post I did elsewhere since I'm on break.

Run Reconnaissance . This card allows you to attack with everyone safely (yes, even that 0/1, why not), untap each creature at the most opportune time for pseudo vigilance, and still deal combat damage in most situations.

Untaps to avoid bad blockers (obvious face value of the card), it untaps after first strike damage but before normal combat damage is dealt (great for getting +1+1 counters from Drana, Liberator of Malakir to your whole team and busted with Stromkirk Captain ), and it even untaps after normal combat damage is dealt due to the creature being an 'attacking' creature until the end of combat step ends (you untap in the middle of this step). I'd replace Cathar's Crusade, it does nothing for your current board, cost a ton of mana in aggro, and requires gas to get it to do anything.

This combination of full tilt aggro with everyone available to block makes Sorin, Solemn Visitor 's +1 really good here (note: 'until your next turn') and it more than offsets a few of my next suggestions.

As far as the decks inherent card draw weakness goes consider Dark Prophecy , Greed , Twilight Prophet , and Necropotence . Protecting your board also prevents topdeck mode, assuming you got the precon, get Teferi's Protection in here, otherwise Boros Charm .

Austere Command , Cover of Darkness , Oversold Cemetery , and Diabolic Intent are all worth considering also.

Anyways, feel free to check out my list for inspiration, it's one of the top rated Edgar lists on the entire site. There's also over 130 comments worth of feedback and suggestions to sift through for more ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

bitterblossom125 on

2 weeks ago

To elaborate on why I’m not running the evasion enablers that are in my maybeboard:

My problem with evasion enablers is not just that they are situational. It’s that the evasion options I have either don’t help very much, or they ask so much mana that they’re terrible outside of that situation.

For me, Cover of Darkness is the only one up to par. Fear is so powerful that it’s a 10/10 on Mark Rosewater’s storm scale, and this does it for just . Even when it isn’t useful, the cmc is low enough that it won’t slow me down to cast, so I can still gain value from it.

I think Goblin War Drums and Raging River come close, but and is a little too much to ask when they aren’t helpful.

It is also often a nonissue in my deck when I need evasion and don’t have it, because I run a high number of tutors.

I play in a very versatile meta, but if I knew I would get enough value out of evasion enablers every game, all of the cards in my maybeboard would be fine options.

sleeper_agent007 on Ninja Shenanigans

2 weeks ago

This looks a bit like my first draft. Here are few comments.

I would run more 0-1 drops because you really want to be dropping Infiltrator or Deep Hours on turn 2. You want to get the card advantage going early otherwise you risk falling behind as the game progresses. After all, Ninja have smaller bodies, no natural evasion and are costly if not supported by cheap enablers. You can consider Tormented Soul or maxing out thopter.

I would also try to maximise your mana by adding cheaper support spells. With the in mind, I would run Duress over Thought Erasure and Vapor Snag over Doom Blade .

I REALLY like your idea of pushing Naga and Tetsuko. I would probably run the full set of Mist-Syndicate Naga and replace Cunning Evasion with a full set of either Distortion Strike or Shadow Rift so you can keep connecting with Naga and making clones. Cover of Darkness would be even better if this is just for casual kitchen table magic.

The Naga/Tetsuko synergy would be my prinary focus in this build and I might be dropping Fallen and Moonblade for Skullsnatcher and an extra Mistblade Shinobi since they are both cheap and ca potentially wreck opposing strategies by exiling cards from the yard and clearing the way your clone army. Both also benefit greatly from Tetsuko.

Overall it is very inspiring!

bitterblossom125 on

2 weeks ago

Thanks for the suggestions! The reason I don't run Teferi's Protection is the high mana cost. Not only is Boros Charm more mana efficient, it can almost always be held up the same turn that I fill up my board to the point that somebody will cast a wrath if they can, whereas teferi's protection often has to wait until the next turn, plus it can interfere with being able to play an anthem or a lord. Honestly I am not a huge fan of boros charm either. We lose to wraths but we also lose if we play too slow. The cost of these cards can be mitigated a lot since I can usually predict when a wrath will come down, so the mana I invest would be about 4-6 for boros charm but 6-9 for teferi's protection, which is a lot.

I used to run Reconnaissance and Dolmen Gate but I realized that dolmen gate is a rarely played card since its just not very good and reconnaissance is basically the same in this deck. Its generally better to limit your noncreature effects to anthems. Evasion may not be relevant and even if it is, what if I've got something in play that pumps my guys toughness, or have Cover of Darkness or Fire Covenant ? Bear in mind I can probably tutor for these effects if need be and worst-case scenario I can always cast my general. Evasion like this is definitely strong if you expect to get a lot of mileage out of them every game, but I personally find it too situational for a blind meta.

Poly_raptor on Sultai petitioners

2 weeks ago

An interesting route might be something that allows you to take peoples creatures from the graveyard once you’ve killed them?

Sheoldred, Whispering One

Animate Dead

Rise from the Grave

Also, you could run Cover of Darkness as an alternate win con, if someone shuts down your mil somehow, by shutting off activated abilities or something.

Also Steely Resolve protects all those pesky petitioners!

agkewlbeanz on Yuriko EDH

3 weeks ago

What are your thoughts on having Cover of Darkness instead of Conspiracy ?

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Cover of Darkness occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%