Cover of Darkness

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Onslaught Rare

Combos Browse all

Cover of Darkness

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear.

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Cover of Darkness Discussion

MrKrabs on Hapatra Poisons Everyone

4 days ago

Melira, Sylvok Outcast might be in order to keep your snakes alive under Midnight Banshee or Black Sun's Zenith. Harbinger of Night makes a solid Banshee number 2.

This color combination lends itself to a lot of choice card selection and removal options, so I'm surprised that this list is fairly light on both. I know some people prefer not to run tutors and I can understand that from a style perspective, but cards like Maelstrom Pulse and Abrupt Decay can be excellent in terms of removal. Chord of Calling seems like it would love to be in the deck, as well.

In terms of getting in with Hapatra, your options look a little light as well - Cover of Darkness and Dauthi Embrace can keep your commander sneaking past your opponent's defenses. Whispersilk Cloak can do the same while also protecting Hapatra.

All in all I love Hapatra as a commander. I'm excited to fiddle around with the deck.

MoGoose831 on Make Zendikar Great Again

4 days ago

You have an awesome list so far. I feel that there are a few great options you aren't including.

Hagra Diabolist is just evil! It can destroy an opponent or two in the same turn.

Ondu Cleric is just the opposite. It can raise your life quickly!

Highland Berserker is a savage!

Joraga Bard gives all of your allies vigilance!

Coat of Arms is a tribal deck staple.

Cover of Darkness gives all of your allies fear.

If you are having trouble with your cmc Belbe's Portal makes all your creatures a 3 drop. There is also Cryptic Gateway.

sonnet666 on Which has more support in ...

5 days ago

Friendly reminder that you don't need to pick one over the other.

The best anthems in the format either aren't creature specific: Crescendo of War, Cathars' Crusade, Archangel of Strife, Archangel of Thune, Eldrazi Monument, Jazal Goldmane, and Elesh Norn, Grand Cenobite, or don't mention one type over another: Coat of Arms, so there's no reason all your tokens need to be of the same type. (Before anyone says it, it does not matter that some of those buff your opponents' creatures. The fact that you are going to have so many more creatures than them will negate any advantage they might stand to receive.)

If you're planning on going wide, Jor Kadeen, the Prevailer is without a doubt the best choice as commander, although Adriana, Captain of the Guard can be solid if you don't want to build into artfacts and usually play with 4 or more people.

As far as Soldiers or Warriors as a tribe, building tribal decks is much less an issue of how many good creatures there are of that tribe, and more about how many cards give you bonuses for sticking to that tribe and including a lot of creatures of that type. In this respect it's much more useful to search though all the cards that mention that type in their text box, rather than looking though all the creatures that are that type.

Soldiers: Gather Search (106 cards, 96 in Boros colors)

Warriors: Gather Search (90 cards, 39 in Boros colors)

Just looking at those numbers, it's easy to see that Soldiers are more supported than Warriors, and especially so in red and white. To break it down further, lets check how many of those cards have effects that are relevant is commander (i.e. generate card advantage, scale well in multiplayer, are cost efficient, and/or allow you to cast spells more efficiently.) Specifically, I'm looking for effects that reward you for playing Soldiers or Warriors, rather than cards that just make them like Assemble the Legion, which can go in any deck.

Soldiers:

Here we have, 2 cost reducers, 4 anthem effects, 1 cheater, 2 removal spells, and a sword. Kind of mediocre actually, the anthem effects are outclassed by what I listed above, and only Catapult Master, Preeminent Captain, and Unified Strike really require you to build heavily into their tribe.

Warriors:

(Non-Boros)

Here we have, 1 sac outlet / life drainer, 2 evasion effects (probably better options for this, Cover of Darkness for example), 1 cost reducer, 1 (meh) haste granter, and 3 anthem effects. Clearly, Warriors are the less supported tribe here.

To sum up: Soldiers have more support than Warriors, especially in Boros; there's no reason to stick to one over the other; don't go nuts trying to force a theme if there's no reward for it.

MrRedPants on Xira's Swarm

1 week ago

I haven't seen an insect tribal before, this is neat.

I have a couple suggestions for you:

MrRedPants on Vampire Lord

1 week ago

You might want to run Cover of Darkness in this deck. I run it in my vampires deck and it's a lot of fun.

vibrabones on Treefolk Tribal

1 week ago

Ikra Shidiqi, the Usurper is not a Treefolk, but she can definitely help you out; your high-toughness creatures will give you lots of life when they swing. Tower Defense gives you protection from flyers, and if you have Assault Formation on the field, it essentially gives all of your guys +5/+5 until the end of the turn for 2 at instant speed, which is insane. Behind the Scenes is basically a cheaper (and sometimes better) version of Cover of Darkness for this deck. Orchard Warden is essentially doubling your lifegain here, which is always good. Black Poplar Shaman is one of the better black Treefolk, up there with Fendeep Summoner. I'd recommend Harmonize, Sign in Blood, and Read the Bones for card draw and Brave the Sands to make your Treefolk wall even more impenetrable. Also, if you want more tribal boosts, consider cards like Metallic Mimic.

Now for cards that you can afford to take out! Maelstrom Pulse is not really great here for two reasons: 1, it's expensive, and 2, it's not ideal for Commander since every deck can only run one of each card. The removal that you already have should be plenty. Argothian Treefolk is really not that great unless you have a friend or person in your playgroup who always runs artifacts, and even then, it's a little too specific to be worth a spot in your deck. Black Oak of Odunos is okay, but it can probably be removed to make room for stronger cards. Tilling Treefolk is like Argothian Treefolk; too specific to be useful in these circumstances.

Good luck in your deckbuilding endeavors!

SimicEDHbro on Hammer Smashed Face • Saskia Dragons

1 week ago

An overwhelming majority of your creature cards has a high mana cost, you may want to look at ways to cheat them out. I can think of Quicksilver Amulet, Selvala's Stampede, Lurking Predators, Elvish Piper, Kaalia of the Vast, Summoning Trap, Descendants' Path.

Also, since your running tribal you may want to look at cards like Cover of Darkness, Steely Resolve, and Coat of Arms.

I would also throw in some draw power as well, a Harmonize, Staff of Nin, and Mind's Eye would do quite nicely. Those are draw engines that have always worked really well for in my decks.

I don't see the point of running Primal Surge if your entire deck isn't going to be permanents, but you do you. If you want to keep the deck budget than Zendikar Resurgent is a cheap mana doubler and draw engine. As a Saskia player myself, I like any Saskia deck that I see that isn't the meta aggro or token spam, so I hope you have good luck getting this deck to where it needs to be. Peace brother!

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