Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
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Enter the Infinite Discussion
23 hours ago
Academy Rector + Sidisi, Undead Vizier = GG if you have Omniscience and Enter the Infinite in your deck. I personally don't use enter the infinite. I like to be extra af, but it also let's me use the card slot for better synergy while still enabilng instawin. Alternatively, there are many more ways to win immediately off of this combo. Academy Rector + Diabolic Intent = free omniscience, tutor for wincon.Defense of the Heart / Tooth and Nail / Spelltwine I don't use these three either but they enable it too.
What I do use is a deck full of black tutors including Demonic Collusion. I also run Regrowth and Eternal Witness. Cryptic Command already seemed like an auto include. Return Eternal Witness to hand and draw. Play Eternal Witness, get Cryptic Command back. Play Cryptic Command..... over and over until you have like 9 or 10 cards. Finally, instead of using Eternal Witness to get Cryptic Command, use it to get Demonic Collusion back. Eternal Witness Paradoxical Outcome + Omniscience = infinite etb/ltb, planeswalker activations, draw, storm. The rest is up to your imagination.
2 days ago
If you're going to play Enter the Infinite, you should probably add Omniscience and finish the combo. Other than that, I would just try to slip in more tutors and a little more control, like Demonic Tutor and Vampiric Tutor, and Force of Will and Pact of Negation and Counterspell. Also you can play the lab man combo in this deck if you want. It requires a Laboratory Maniac on the field and you to successfully cast Demonic Consultation, naming some random card you don't have in your deck.
5 days ago
Hey thanks for the awesome feedback guys!I'll go back and test some of the those ideas.
Geralf_Cecani Thanks for your suggestions! Yea I was on the fence about training grounds, that is an easy cut. I had taken out Stroke of Genius and Treasure Cruise so could float them back in and test, I was concerned about their casting cost, was trying to keep the cost down across the board. But those 2 X card draw might be just the ticket.Those 3 cards ( the vents, the pact and Teferri ) a friend gave me so they haven't added to the cost, though I could cut Teferri. I like the sounds of adding the Niv Mizzets as well actually.
mathimus55 Thanks for paging the Pirate! :)
rooroothepirate Thanks for the comments :) I will need to look at the creatures, definitely starting to look at cutting the guild mages and training grounds. I have Melek here so that might be a good addition actually over Future sight. the Inner fire combo does look awesome, Ill definitely add Enter the Infinite . Fuel for the cause could easily go in. I was also looking at Inexorable Tide for that sweet proliferate.
Ill do some more building and post an updated list soon taking all these suggestions into account.
5 days ago
Sweet deck. I personally would take out the guildmages, young pyro and the docent of perfection. I messed around with those in my own mizzix deck and found them to be lacking, but that may just be my own personal preference. I also agree with Geralf that Training Grounds is something that I would cut.
Future Sight is a decent card, but I'd almost rather pay the extra mana for Melek, Izzet Paragon and get insane value with him. One of my favorite combos is Inner Fire and Enter the Infinite. Gush is also a cheap card I'd look at adding.
Fuel for the Cause is great here too!
5 days ago
And i would also cut Blightsteel Colossus, he won't gain you any value if you just cast him and if he resolves.But if you're gonna play it, atleast put a Tinker into the deck, cut a Enter the Infinite for it
1 week ago
3 weeks ago
Enter the Infinite is basically an instant-kill for two opponents if are able to cast it. It seems like you have a decent amount of ramp and you might be able to pull it off... kinda a fun way to win! :)