Enter the Infinite

Enter the Infinite


Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Browse Alters View at Gatherer


Have (3) Forkbeard , sonnet666 , Mortiferus_Rosa
Want (6) Suicune , metljoe , KetamineMedic , UnitedWeStand , Astrocomical , thorne324

Printings View all

Set Rarity
Gatecrash (GTC) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Enter the Infinite occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.14%

Enter the Infinite Discussion

smilodex on List of all infinite combos 2.0

3 days ago

Infinite Turns:

Beacon of Tomorrows/Nexus of Fate+ Isochron Scepter + Mystical Tutor

Isochron Scepter + Narset's Reversal + any extra turn spell like Time Warp/Temporal Manipulation

Omniscience + Enter the Infinite + Beacon of Tomorrows/Nexus of Fate

Infinite Damage/Life:

Walking Ballista + Heliod, Sun-Crowned

Dramatic Reversal + Isochron Scepter + Aetherflux Reservoir + Artifact mana rocks which produce atleast 2 mana

(if your rocks produce more than 2 mana, you'll also get infinite mana)

Chipichowa on 5C Jodah EDH

1 month ago

Demonic Consultation naming a card not in your deck is a far easier way to win with Laboratory Maniac or Jace, Wielder of Mysteries over using Omniscience and Enter the Infinite

Austinhoov1998 on I'm out of ideas

1 month ago

This kinda falls into the prison/land destruction deck type but its really better described as a chaos deck, Wait, What? is a really fun deck, sometimes I'll use the website and playtest against my buddy and this deck is silly, random, and is the epitome of a nuisance. It really is hilarious and unique, I'm sure this specific deck could be tuned up and maybe made more competitive in a Smoke Stacks build. Just a thought! Also (not to toot my own horn) but I have an interesting Narset, Enlightened Master + Enter the Infinite combo deck, it's a consistent fast voltron deck that only has one creature other than the commander.

Last_Laugh on So you want to be ...

1 month ago

My playgroup typically allows 1 small rewind per game (per player). If I'm playing in a competitive group, we don't even allow that. I.e. in a competitive game I countered an opponent's Enter the Infinite by morphing Stratus Dancer (Animar deck). Before thinking he slammed down Pact of Negation to counter my counter. He wasted Pact because Stratus Dancer isn't a spell and then lost to his mistake (his best friend/roommate destroyed his 2nd blue source).

Just_A_Friend on kess nostorm

2 months ago

Hey man. I like you list. I also play Kess and I love it to death. You've got a solid list down so far, but it can get better. I'd recommend cutting Enter the Infinite . 12 mana is a bit pricey. If you get your mana curve down, you can cut a land or two for some extra counterspells or what have you.

Azeworai on Big Jodah (need help-read description)

2 months ago

Alright. As to what I would cut:

Utter End : It's a bit too little mana to be cheated out, yet too costly to be worth it.

Villainous Wealth : 'X' costs can't be abused with Jodah, so I'd remove it.

Genesis Wave : Same deal.

Enlightened Tutor : There are no artifacts outside of a couple of gearhulks and Magister Sphinx , and the only enchantments that seem worth finding are Rhystic Study and Omniscience . It doesn't seem too potent in here.

Casualties of War : I think In Garruk's Wake is just better. So much mana when you could just cast a huge threat.

Enter the Infinite : You can't actually win immediately when this resolves (unless I'm missing something). When this is the case, it's not quite worth it.

Nissa's Revelation : Given how many ways this deck can refill its hand, consider that this doesn't add to the board state, reveals a card in your hand, and is a turn off of doing something else.

Terastodon : I've never really liked this card. Just personal preference. It's a vanilla 9/9 that doesn't do much outside of removal.

Gamble : Not sure why this is here. With Demonic Tutor , Vampiric Tutor , Mystical Tutor , and other superior options, this seems lacking.

AEtherspouts : With Cyclonic Rift , Merciless Eviction , In Garruk's Wake , Plague Wind , and Flood of Tears , this wrath seems excessive.

Vindicate : I prefer Beast Within or Swords to Plowshares when given the option. You have Anguished Unmaking , Cruel Ultimatum , Despark , Assassin's Trophy , and tutors to find them, sorcery speed is without use. More interaction in a deck like this seems as if it's a juxtaposition to the gameplan.

That's all I have for what may be banished, however, I have one recommendation:

Treachery seems as if it would be awesome in here. Steal a creature then cast something huge. A lot of value here.


3 months ago

One good draw combo is Omniscience and Enter the Infinite to get you nearly every card in your deck. Don't know if it would really help, just throwing out suggestions

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