Creature — Rat
Pestilence Rats's power is equal to the total number of other Rats in play. (For example, as long as there are two other Rats in play, Pestilence Rats's power and toughness are 2/3.)
Printings View all
|Ice Age (ICE)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Pestilence Rats Discussion
3 weeks ago
Something I recently added to mine is Defile. I find it to be extremely usesful as it's really effective against regenerate and indestructible creatures. I like it better than tragic slip in my deck since I don't have a consistent way to sac creatures.
I also use Vampiric Link. It is one of my favorite cards as you can throw it on your favorite pack rat and pad your life total agaisnt those aggro decks or (and more often than not) you can put it on an opponent's creature and effectively pacify it for 1 Mana.
5 months ago
"Other" means "Among permanents that aren't this permanent". Unless it specifically says otherwise, any one effect doesn't care about the names of other permanents. Each Pestilence Rats in your example would be a 3/3.
5 months ago
I get confused by the word "other".
So, if I have for example four Pestilence Rats on the battlefield, will each Pestilence Rats have 3/3? Or because all rats are Pestilence Rats, there are no "other" rats and therefore, the power of each Pestilence Rats will be 0?
6 months ago
1 year ago
No trouble! I'm sure Original Gangsta will get an unset card someday. Although, I guess Pestilence Rats is original OG from before the 4x per deck rule was a thing.
The other thing I would do is check out the EDHREC page for Rat Colony, the page for Relentless Rats, the Thrumming Stone page, and the rat tribal page. Those will give you the cards most commonly played alongside your theme. Granted, a lot of the recommendations are premised upon your commander being Marrow-Gnawer , so checking out the Rakdos page for staples is probably also a good idea.
1 year ago
Hungry Lynx/Plague of Vermin/Pestilence Rats are cool rat spells. there's also Heirloom Blade/Wild Pair/Evolutionary Leap/Heroic Intervention/Kindred Summons/Grave Sifter naming rats/Creeping Renaissance naming creatures. Hope this helps
2 years ago
Needs more Rat Colony
With only 6 Relentless Rats you need half of your total number on the battlefield to even make them 4/4s. Most of the time they will be 3 mana 2/2s. You need a critical mass of Relentless Rats--at least 20. If you want to dedicate only a small portion of your deck to the Relentless effect, then Rat Colony is much better; unlike Relentless Rats it benefits from any rat you control, including Marrow-Gnawer's tokens. Pack Rat is also superior if you have many non-Relentless Rats.
Rat Colony is strictly better than Swarm of Rats. It's also generally better than Bog Rats, Carrion Rats, Muck Rats, Nezumi Cutthroat (fear isn't worth a large power loss and "can't block", especially when Marrow-Gnawer provides fear), Pestilence Rats (Rat Colony gets +2/-2 under most conditions and costs 1 less), and Earsplitting Rats (not enough graveyard/discard synergies).
I'm not sure how Shriveling Rot serves the deck.
There are two Cabal Strongholds, so one needs to come out. Cycling lands--Barren Moor, Polluted Mire, and Desert of the Glorified--hedge against land-heavy draws. Some cheap utility/value lands like Zhalfirin Void, Encroaching Wastes, Mystifying Maze, or Temple of the False God might be good over some number of Swamps too.
Phyrexian Tribute -> Scour from Existence, Unstable Obelisk. I know black is bad with artifacts, but there is a reason Phyrexian Tribute is in 55 edh decks, and the other two are in over 5000 each, and it isn't just color restriction. They cover all five permanent types instead of just one, including the equally hard-for-black enchantments. Requiring two creatures to sacrifice, Phyrexian Tribute isn't even always easier to cast, and it's effect is far less flexible.
Speaking of Unstable Obelisk, more mana ramp would be prudent, like Wayfarer's Bauble, Mind Stone, and Commander's Sphere. Bontu's Monument isn't Jet Medallion, but is still worthwhile with 27 creatures.
I don't think there are enough graveyard synergies to make Living Death appropriate.
Night Dealings is slow, does nothing if the battlefield isn't somewhat favorable, can potentially get removed, makes you reveal, and can't get lands. Razaketh's Rite and Mastermind's Acquisition tutor with no fuss. If you want slow, multi-card tutoring, Diabolic Revelation, Demonic Collusion, and Increasing Ambition are reliable options. Although none feature Nezumi in their art.