InstantTarget creature you control gains protection from creatures your opponents control until end of turn. Untap it.
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1 day ago
+ work well together. I can remove cards from my graveyard so I can cast him out of it for cheaper, plus he (Risen Executioner) buffs up the zombie tokens put out with Corpseweft, Siren of the Silent Song, and Black Cat as they are both zombies.
Now I may be wrong on this, but, if I sacrifice Black Cat to Qarsi Sadist, I gain 2 life. You lose 2 life and get to discard a card because Black Cat died. If I do this with Ruthless Deathfang out, you now also get to sacrifice a creature on top of that. Granted that is later game, and I need more sac outlets than just Qarsi Sadist to make Ruthless Deathfang work consistently(hence I ask for help/suggestions), but either of those happening is awesome for me.
And yes, Siren of the Silent Song is an aggro card. I intend to swing with it. That way it untaps and triggers it's inspired mechanic. Same with Triton Shorestalker, I want to swing with him. Eternal Thirst on either of these creatures, preferably Triton Shorestalker, is very nice.
Triton Tactics and Crypsis both let me untap creatures I have swung, possibly triggering Inpired and now giving me blockers that are harder to kill on the opponents turn. They are instants and used as combat tricks.
So picture that you've swung. I previously had no blockers. Now I have 2 creatures to block with that I untapped and gave +0/+3 and I untapped a Siren of the Silent Song. You now discard and mill 1 card. I block and unless you got some big butt creatures, or somehow throw additional damage into the mix, mine don't die.
Once someone can help me find a suitable sac outlet in addition to Qarsi Sadist, Bloodsoaked Champion is my bitch. I sac, swing with say Triton Shorestalker, cast Bloodsoaked Champion back out of the graveyard. Repeat. This will help me feed Ruthless Deathfang consistently, making sure you keep sacrificing creatures, feeding Eternal Thirst, making enchanted creature bigger!
Whereas I want to be taking options out of your hand and options off the field, I need to take your life points down, so naturally I will be swinging creatures in the forefront and making it harder for you to play in the back.
Does it make sense now?
1 day ago
Heres the thing, I dont see any synergies in the deck.
I dont get the Black Cat here, I used to play it, but only part of a mono black control deck.
Gravepurge seems essential for an exploit deck, as you get to choose which order the cards go back to your library and yhen you get to draw a card. So basically that Sidisi, Undead Vizier you exploited or blocked with suddenly gets that much sweeter.
Triton Tactics I dont understand, it does save creatures from burn or to win a damage step, but you arent playing anything that benefits being targeted.
Triton Shorestalker seems more suited to be pumped up quickly to just wreck life points quick. Dont understand him here either.
Crypsis I only see it being ok if you are maybe blocking another flyer or something big with your dragon, as your other creatures are small and trample still goes through.
Bloodsoaked Champion Another aggro card.
The deck seems like two decks fighting for space. Bloodsoaked Champion Triton Shorestalker Siren of the Silent Song all are aggro beaters, use cards like Boon of Erebos Ordeal of Thassa etc with them.
So thats my take. Good luck.
1 week ago
Let's see, I'd recommend cutting:
Mana Leak: I'd rather hard counters over soft in a format where you can get a ton of mana so easily.
Pressure Point: Doesn't do enough.
Radiant Fountain: I don't think this does enough in EDH.
Rupture Spire: Too slow in providing mana.
You may like to also add Wargate.
1 week ago
remove the following cards
savage ventmaw - not coming up on tapped out but its a dragons of tarkir card. its pretty damn good.
2 weeks ago
I assume you mean to activate Humble Defector's ability, then respond by triggering Daring Thief's ability and exchanging control of Humble Defector and a creature an opponent controls so that Humble Defector's control-changing effect will bring Humble Defector back under your control.
If this is indeed what you mean, then the answer is no.
First, Humble Defector's ability requires a target opponent. You choose the target as one of the first steps in activating the ability. Once chosen, that target cannot be changed.
Second, you control Humble Defector's ability even if you don't control Humble Defector any longer. As such, you'll still control the ability even if an opponent is given control of Humble Defector via some other effect (such as Daring Thief's inspired triggered ability). You'll draw the cards, and the target opponent remains whichever of your opponents you declared as the target when you activated Humble Defector's ability.
1 month ago
Ah I gotchya. I did a search and I'd say Ranger's Guile is probably your best bet. Others would include Crypsis Disdainful Stroke Icy Blast Reality Shift Turn to Frog Void Snare and Winds of Qal Sisma and there's more i left out some but those I just looked up <=2 cmc no creatures if you wanted to on gatherer. Also maybe Wild Slash I'm just throwin ideas out you probably don't like hard counters but they are nice.
Sb try Kiora's Dismissal
Also I'm going to bed so I'll check on this tomorrow later, and I now realize I suggested a bunch of blue stuff haha oh well my b. The mana base can always be tweaked
1 month ago
I was looking through the magic card search and in the results Felhide Spiritbinder and Flamerush Rider were next to each other. I looked at their abilities and holy something, i saw an infinite combo. Here is how it could work.
1- Attack with +
4- Pay 1R (from Felhides ability) to make a token of Flamerush that attacks and makes a token of the other Flamerush Rider for infinite Flamerush. Each token copies another which attacks and sets the chain reaction off.
Question: Does anyone think this can built into an at least okay deck? It sounds fun.
1 month ago
So far I've only built a couple aggro pumper decks but was considering trying to make a control deck that chopped at the other persons deck. Was thinking about using Mindreaver and Evanescent Intellect for that while using the Vortex Elemental to throw the creatures they manage to get out back to the decks or use Daring Thief to gain control of the bigger stuff they control I let stay in play to use against them. Obviously sticking lots of counter stuff in there but I figure I can save them later in the game for the bigger stuff once I get the mindreavers spring loaded to counter some stuff too.
Planned on using instants like Refocus and Crypsis to set off the midreaver ability or reload the evanescent intellect for another swipe. Maybe throwing a couple Whisk Away in there to target the ugly creatures.
Any advice or comments?