Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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Shapers' Sanctuary Discussion
4 days ago
Dang it, I just typed out a long response, but then I hit upvote before posting, and my response is lost to the interwebs . . .
I will try to recreate a bit.
At first glance this looks like a budget deck, because of the large number of commons. But then you have three chandras in the sideboard, so I don't know what to think....
That said, there are a couple cards I'd suggest.
I'm not sure how much value you are getting from Khenra Charioteer, as it seems like your heaviest hitters will already have trample.
I would be worried about 21 lands with this kind of mana cost stuff, but that's for you to playtest and see if Druid of the Cowl makes it work.
I'd also suggest considering Shapers' Sanctuary.
4 days ago
Looks good. I think the gear hulk needs more than a 1 of in the deck.
I built a similar deck Sneek Attack Merfolk I like the idea of unblockable creatures turning sideways.
How do you run your sideboard? its the hardest part for me and I need some ideas.
4 days ago
I put Growing Rites of Itlimoc Flip into my deck and I have to say, it works well. Both sides have merit in a green deck that cares about creatures in its board state and I highly recommend it, especially if you have good mana sinks. Shapers' Sanctuary seems really fun but I have yet to try it. I often find myself in games where single target removal is scarce so it wouldn't come up often for me.
5 days ago
I'm curious to know if anyone has incorporated Growing Rites of Itlimoc Flip or Shapers' Sanctuary into their werewolf decks? The former seems solid in any green deck and the latter seems like a suitable form of deterrence for that werewolves could benefit from since Gruul is not the ideal card drawing color combination (plus the Sanctuary with Silverfur Partisan seems like a real solid deterrence package once it's up an running).
6 days ago
I've updated the deck for Ixalan and am planning to take it to a Showdown tonight to see how it runs. The biggest additions are lands: Sunpetal Grove and Unclaimed Territory. I'm experimenting with Shapers' Sanctuary, I really want to bring it up to 4x, but I'm unsure, we'll see how it plays out! On the Sideboard, I really think Sentinel Totem is a sleeper counter to the Sultai Energy and The Scarab God type decks running around, but the bigger threat in those situations is Hostage Taker so Blossoming Defense gets to stay in.
Moved Prowling Serpopard to the mainboard because it's a big beefy player regardless of its relevancy to an Aggro matchup versus a Control matchup.
1 week ago
My pleasure. I like your changes. A few more thoughts:
1) With 14 creatures, I'd get rid of Shapers' Sanctuary. If you're looking for a 1 drop, I'd go with Siren Stormtamer. It also gives you the ability to protect your fish. Alternatively, I'd recommend Blossoming Defense to protect against removal.
2) Also, I would drop Desert of the Mindful and Desert of the Indomitable in favor of the corresponding basic lands. You already have 8 desserts without them, and they slow do your turn since they come into play tapped.
4) I don't think Storm Fleet Aerialist fits well here. Channeler Initiate is your preferred 2 drop, and based on your creature based, you probably won't attack until Champion of Rhonas lands on the field; so raid won't trigger for Storm Fleet Aerialist. I would recommend Vizier of Tumbling Sands (untap Champion of Rhonas after exert); Watertrap Weaver (control/utility); or Siren Lookout (explore trigger to get through your deck).
1 week ago
The only thing I'm a little iffy on is the card advantage potential. Ripjaw Raptor is good, but vulnerable to revolted Fatal Push and outright Exile. Maybe Shapers' Sanctuary sideboard in case you encounter heavy removal.
Also, if you're up against Ramunap Red, I think Soul-Scar Mage will beat out the enrage effect by converting opposing damage into -1/-1 counters. Not sure what your local meta looks like, but it's ~25% of what's being played right about now.
1 week ago
Argy Goodness thats a mean lookin' deck. With this list i would probably side in +2 Heroic Intervention and +2 Deathgorge Scavenger and i think removing -4 Kinjalli's Sunwing in that match up. I have a feeling this list would lose to your deck due to the fact that there isnt any burn style removal which my enrage can benefit from, just solid and flat removal/exile. If this kind of deck became more prominent in my LGS, i would be adding Prowling Serpopard or Sorcerous Spyglass to name Tezzeret? Hm, but those hostage takers.. Maybe Shapers' Sanctuary would be a good board in against this kind of deck..?
And thank you! I finally figured out how to compile them into little neat boxes and feel like the deck is easier to read, im glad you like my descriptions :)