Rite of the Raging Storm
Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player puts a 5/1 red Elemental creature token named Lighnting Rager onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
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Rite of the Raging Storm Discussion
5 days ago
realBorborygmos, thank you for the +1. We are so close to hitting the 100 upvote milestone. Very exciting! Go team Gruul!
Bassmaster, I've always looked at Rite of the Raging Storm as an addition to Omnath, but always overlooked it for something else. I guess all it took was for your recommendation to really push for the addition. Thanks! As for the suggested protection cards, I'll keep them on the back burner for now. Great suggestions, nonetheless.
Vayder84, I had Nissa, Vital Force in a previous version and decided to replace her for Nissa, Worldwaker. I like them both very much for this deck, but I've enjoyed very much so turning my fetchlands into 4/4 elementals and then sacrificing them to bolt an opponent or creature.
Sgtpopnfreash, it's a done deal! Lotus Cobra is back in the mix. I'm still on the fence on including Elemental Mastery again. I'll keep it in mind for the meantime, as well as Spitebellows, Life's Legacy and your shared suggestion with DrValium for Impact Tremors. Thank you both for your suggestions!
benjameenbear7, I am actually in the process of putting together a prototype version of another Omnath build that includes land destruction and will also feature such cards as Blood Moon and Magus of the Moon. As for Wildfire and Destructive Force they could really add some spice to that build. As for this build, I am considering on adding both Mana Crypt and/or Mana Vault at some point in the near future.
Jitsrotu, I was sitting on Life from the Loam in the past. Especially anytime I would have Crucible of Worlds in play. Now I have Ramunap Excavator included, I don't find it too necessary to have as of now. As for Boundless Realms it usually does good work in this deck. Though I'm not going to lie, I have had thoughts on replacing it for Genesis Wave but for now it remains.
6 days ago
Interesting deck concept, no doubt. It wasn't easy for me to discern what's what in the deck without studying your various lists for several minutes, so you might want to consider revising that to help people help you, know what I mean? Anyway, at first glance I'd remove Aku Djinn, Wear / Tear, Rite of the Raging Storm, Luminarch Ascension, Divinity of Pride and Head Games. Some are just the casualties of cuts, some like Aku Djinn I don't understand how it benefits you. Anyway, I might look into Queen Marchesa myself too now, so thanks for the inspiration.
1 week ago
Yo boi, i recommend Rite of the Raging Storm, Life from the Loam, Blade of Selves, and Beast Within. Equipping blade of selves to Omnath for 3 death triggers when you swing (In a four player game), which stacks to 18 damage BOIII.
2 weeks ago
Since Elemental token creation is a part of your strategy, a good card that combos well with your commander is Rite of the Raging Storm. Constant elemental creation with them dying each turn. If you want to protect Omnath, I would recommend cards like Canopy Cover, Alpha Authority, or better yet Whispersilk Cloak. I suffer a similar problem in my Omnath deck Omnath, Locus of Creature Ramp
2 weeks ago
Have you considered Rite of the Raging Storm? It fits in well in my Omnath deck. Might work here, too! Good luck!
3 weeks ago
SteelSentry, thank you so much for the suggestions. I will definitely be putting in some of those cards! Of course Rite of the Raging Storm needs to be in here! And I really like the idea of running Bearer of the Heavens over Bloodfire Colossus.
3 weeks ago
I would definitely add in Rite of the Raging Storm, I don't know how you could have a group slug deck named Electric Storm without it!
Bloodfire Colossus doesn't really do enough for 8 mana, 6/6 with no evasion isn't very good and if you want a big red button I would run something like Bearer of the Heavens or Nevinyrral's Disk. Kazuul, Tyrant of the Cliffs is also helpful to discourage attacking you.
Group Slug is my favorite archetype, I would add in things like Grand Melee, War's Toll, Price of Glory, etc. As fun as Warp World is, I think you may be running a few too many instants/sorceries for it. Consider Whims of the Fates, Thieves' Auction, or Scrambleverse instead