Fanatical Devotion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fanatical Devotion

Enchantment

Sacrifice a creature: Regenerate target creature.

Coward_Token on [Yoshi and Roger] Legndawy Good Boi

2 weeks ago

Also, if you want a cooler (and much worse!) combo than Godo + Helm, there's Demonmail Hauberk/Fanatical Devotion + Yomiji, Who Bars the Way + both your commanders. Gives Yoshi infinitive counters.

Crow_Umbra on Alesha, Who Blinks at Death EDH

1 month ago

Hi there, I saw your comment on the front page feed that you were looking for some help with your deck. Alesha was one of my first favorites, but I recycled her a couple of years ago to build Isshin.

In looking at your deck and some of the stuff in your Maybe Board, I have a few suggestions:

  • Generally speaking, I think you can trim down your creature base a bit more to give you a bit more room for lands, another mana rock or two, and other spells that can help your overall strategy.

  • Some of the creatures I think you can safely cut are: Ponyback Brigade (you have other token creators that aren't 3 color intensive, also kinda underwhelming), Vulturous Aven (there are other similar effects on cheaper spells, at cost of not being repeatable), and Mirkwood Bats (mostly because you currently have ~10 or fewer token creating effects in deck, so not a lot of support).

  • As mentioned for the Vulturous Aven swap, but Deadly Dispute, Costly Plunder, & Plumb the Forbidden are all excellent options. Plumb the Forbidden is one I've enjoyed in my aggro decks as a response to board wipes.

  • Fanatical Devotion is a budget option that pulls some weight in Alesha as a protection effect & repeatable "free" sac outlet.

  • Scapegoat can also be a cheap board protection effect, & means for you to return ETB creatures to hand for reuse.

  • Reconnaissance - I first started playing this card in Alesha before using it in some of my current aggro decks. Helps with pulling Alesha or other creatures out of combat after they've dealt damage, since creatures are considered attacking until combat ends. This EDHREc article goes in more detail.

  • Snarling Gorehound - Is a newer card & can help Alesha get some repeated Surveil to sculpt her graveyard.

  • I'd recommend replacing Coldsteel Heart with something like Talisman of Conviction or Fellwar Stone. I see you recently swapped out Fellwar Stone for Coldsteel Heart, but you're losing a bit of mana velocity with that ETB tapped on Coldsteel.

  • In looking at your mana, I think you can probably swap Castle Embereth with another Mountain, mostly because 6 of your 33 lands have the Mountain type. On that note, I think you could safely replace some of your lands that enter tapped with more Basics until you can your hands on something like Luxury Suite or Spectator Seating. Exotic Orchard can also be helpful.

  • You can also maybe swap out Junkyard Genius for something like Goblin War Drums, if you're looking for a more reliable Menace anthem.

  • I know she's in your Maybe Board, but I think Loran of the Third Path can be a potential swap with Boneshredder. The political draw she has can be really helpful.

Hope these suggestions were helpful. I'd be down to chat about additional swaps if you're up for it. Best of luck, Alesha is a lot of fun

-

Crow_Umbra on Isshin Semi-budget

1 month ago

Solid list for a budget take on Isshin, I'm digging what you have going on. I have a few quick suggestions, but I think you have a solid core here if you ever choose to make some pricier upgrades:

  • Warleader's Call could be worth a look as a potential swap with Impact Tremors. Just an additional +1/+1 static buff for 1 more White mana.

  • Signal Pest could be a potential 1 drop anthem, if you feel like you need another Battle Cry enabler.

  • Devilish Valet has the potential to 1-shot other players when combined with enough token production.

  • Anim Pakal, Thousandth Moon is one of the better token producers for Isshin to drop as of late. She pairs nicely with Breena, as another means of getting counters on her. One of the upsides for Anim Pakal is that she doesn't even need to attack, as she triggers off when you attack. She's like a more budget Adeline, Resplendent Cathar.

  • Professional Face-Breaker - I think she's still under $10, mostly recommending since I saw you have Aurelia in your deck. Face-Breaker rewards you for going wide, & could be a potential swap with either Audacious Thief or Hoarding Ogre.

  • If you feel like you need some more board protection, I'd recommend checking out Scapegoat and/or Fanatical Devotion as budget options that can squeeze a bit more value out of some of your tokens.

Glad to see you already have Soul Partition! It's become one of my favorite White cards of the past year. Best of luck with your deck, and hope you enjoy playing it irl

Crow_Umbra on Isshin in the Red Zone

1 month ago

That's totally understandable regarding the price tag on Reconnaissance. The Brave the Sands you have is a pretty solid alternative. Would you say your general budget per card is like $10 max?

I think Goblin Bombardment definitely could work for turning some of your token production into spot removal like you mentioned. From my experience, the group slug ETB really makes the aggro strategy a bit smoother, since you're softening up the entire table. Generally makes it a bit easier to deal that 120 damage needed to take out 3 other players lol. Group slug and combat damage compliment each other by taking some pressure off of each other.

If you're looking for cuts, a few I'd suggest:

  • I don't really run more than two cards that are 6cmc or more in my Isshin deck. Most of my curve is in the 2-4 cmc range. Keeping things in that range makes for smoother aggro deployment, or quicker board rebuilds after board wipes. I've found that by the time I can play 6-8+ mana, I generally want to be able to play multiple spells as opposed to 1 big bomb.

  • Etali can likely be a cut. I played it in an earlier iteration of my deck, & it felt very boom or bust. Plenty of fun the times it boomed, but it felt like it whiffed enough that it wasn't worth it. If I didn't have some kind of haste enabler on board, Etali often ate removal in the turn rotation after it hit the field.

  • Drakuseth can probably be a cut. Very heavy single color investment with 3 red pips in a tri color deck, & it lacks any built in Haste to help.

  • Argentum Armor can definitely be a cut. It's 12 total mana to cast and equip it to something. If you're looking for more removal, I'd recommend stuff like Generous Gift, Stroke of Midnight, Swords to Plowshares, Grasp of Fate, & Anguished Unmaking (if it's in your budget).

  • Your other more expensive equipment like Nazgul Battle-Mace & Hexplate Wallbreaker could potentially be cuts at 8 & 9 total mana respectively to cast & equip.

I'd also recommend getting in some cheap board protection to help maintain aggro momentum. Scapegoat, Unbreakable Formation, & Fanatical Devotion are all fairly budget options. The more you can keep your board intact & attacking, the tougher you become for the table to deal with.

Last_Laugh on Isshin Attack Triggers 2023

1 month ago

Anim Pakal, Thousandth Moon will produce massive amounts of tokens.

Devilish Valet will 1 shot someone out of the game. Just 6 tokens entering makes him 64 power and it can snowball to ungodly amounts here (I've hit for 8 million).

Feel free to check out my list for ideas. Overall it's not budget friendly but there's plenty of budget friendly tech to be found (like Fanatical Devotion). Upvotes on any of my decks are appreciated. EngrIsshin - All Your Base Are Belong to Us!

Tsukimi on Communism Was a Red Herring

1 month ago

Crow_Umbra Excellent suggestions across the board, always love amd treasure your feedback. The reason Cavalier of Dawn is here because bringing enchantments back from the graveyard has proven to be super useful, especially since I don't have much recursion and the enchantment suite is pretty strong, but I need more ramp to justify the white pips. And Bronzebeak Foragers is an excellent fit for this deck, I'll have to mull that.

Hour of Reckoning is probably a pet card at this point tbh, but the white cost is easy to mitigate with convoke- might swap ot out.

Volatile Fault is an auto include thank you.

Detective of the Month is top of my list for potential cuts but I want to see how it plays, being able to copy it might make it worthwhile but it's conditional upon that so I'll have to see how it plays.

Both protection suggestions are great, if I have enough cuts Fanatical Devotion will be great. Also don't know how i missed that for Brenard?! Excellent suggestions all around as always, I'll post an update after I play it this weekend (:

Crow_Umbra on Communism Was a Red Herring

1 month ago

Thank you for reaching out Tsukimi, I deeply appreciate it. I like your custom commander, she seems like a fun twist on this clue/token archetype. In your play-testing, I'd say def be cognizant of how prohibitive (or not) the 3 clue sac requirement is. I don't play with Clues much, so I forgot they don't have to tap like Treasures lol. I almost recommended that the Clues she creates ETB tapped, like Ognis, the Dragon's Lash.

Anyways lol, in looking at what you have so far, here are a few thoughts I have:

  • Your 7ish sources of ramp that I'm seeing might be a bit low. Could be worth it to maybe get in 2-3 mana dorks for a little more acceleration on turns 1-3 (if that feels lacking).

  • Generally speaking, I always feel a bit iffy on cards like Hour of Reckoning, which have a very heavy single color investment, for 3 color decks. On that note, I think Cavalier of Dawn & Hour of Reckoning could be potential swap outs.

  • Bronzebeak Foragers could be a potential swap for Cavalier of Dawn, & gives you another Druid of Purification-esque effect that you could copy.

  • Detective of the Month could be a potential swap, mostly because you only have 2 other Detectives in deck, not counting the Detective tokens she could make.

  • Volatile Fault could be a cool addition to your mana base, especially since it makes a Treasure token.

  • Scapegoat and Fanatical Devotion are both fairly budget protection effects that can make use of the creature tokens your deck will make.

  • Fractured Identity seems kinda risky. I recognize that you could break parity with some of your token doubling/copying effects, but I feel like it could be troublesome to remove a big threat, and now there's suddenly 2 copies opposing you. I'd recommend checking out Soul Partition as a removal and protection option.

All in all, the rest looks pretty solid. I was surprised at how strong the reprints are in this precon. I'll take another look at your deck once I'm off work. These were just some quick thoughts I had on first look.

Last_Laugh on Faeries wears boots and you gotta believe me

1 month ago

Court of Vantress deserves a spot. Copying something like Cathar's Crusade gets nuts and the monarchy is pretty easy to hold here so they're usually permanent token copies.

Zur the Enchanter has a massive toolbox of cards to look up here.

Fanatical Devotion let's you sac tokens to save actual creatures.

Vault of the Archangel is expensive to activate but you don't always need to. Just the unspoken threat of a potential activation effects combat in your favor and when you do activate it, it gains massive amounts of life. Hold up the mana into combat, be prepared to use it if needed, and if not play stuff on your post combat main phase.

Last, but definitely not least is Nykthos Paragon. It's an enchantment so it triggers Alela and Alela conveniently has lifelink built in. The low bar here is Alela at only 2 power puts 2x +1+1 counters on everyone, then 4 the next turn, then 8. It snowballs fast and turns even your 1/1's into game ending threats in no time.

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