Fanatical Devotion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fanatical Devotion

Enchantment

Sacrifice a creature: Regenerate target creature.

Crow_Umbra on Can't Stump the Trump

5 months ago

(Psst, you might want to put your disclaimer further at the top of your primer, and maybe bold it too. Also check out Fanatical Devotion for many reasons.)

clayperce on The Glory of the Horde (Zurgo Ultra-Budget)

9 months ago

Deck_Building_Dude -
Thank you for all the kind words too ... but honestly, it was your earlier comment that set me on this path, so thank YOU!!!

Yeah, Martial Coup is definitely better for this deck. I think I must have been comparing it to other Mass Disruption options when I cut it, rather than comparing it to other Go Wide options ... derp!

Anim Pakal, Thousandth Moon has been fine so far, but thanks much for the thought; I'll definitely keep an eye on her. FWIW, Mardu Siegebreaker is my current "Hmmmmmm ..." card, mostly becuase it's so inconsistent ... amazing with something like Mirkwood Bats on the board, but super-frustrating with a board full of Legendaries and Tokens!

The token doublers are GREAT, but I'm very consciously avoiding them in this deck, just because I hate accidental infinite combos (in case it's not obvious, Exalted Sunborn or Anointed Procession go infinte with Spawning Pit and Pitiless Plunder on the board). I mean, I'm absolutely happy to run infinite combos, but I just hate it when they happen accidentally in a lower-Bracket deck ... if I'm doing combos, I'm going all-in! :-)
Similarly, I'm not running Luminous Broodmoth (2-card combo with any Free Sac), Restoration Angel (2-card combo with Mardu Siegebreaker), Stridehangar Automaton or Forsaken Miner (3-card combos with Pitiless Plunderer and any Free Sac), or Aggravated Assault (3-card combo with Mardu Siegebreaker and Professional Face-Breaker).
All that said, I've REALLY been enjoying working on this deck though for my friend, so I think I'm almost certainly going to try building this as an all-in combo deck (at a higher Bracket and with a higher budget) for myself.

Fanatical Devotion is a fantastic card and I generally try to run both. But if I can only find room for one, it's almost always Reconnaissance. Partly because it always fits nicely on curve (especially with a 3-mana Commander), but mostly because I find the pseudo-Vigilance to be so useful in multi-player.

Great catch on Ashnod's Altar; I'm not sure why I trimmed it. It maybe combo'd with some card that's no longer there? Or was maybe a purely accidental cut? Either way, you'll see it back in the deck soon(tm)!

Good call on Thunder of Unity ... I'll force it into some test games (I seriously can't recall ever having cast it, lol) and form an opinion.

Thanks again for all the thoughtful and kind comments! And good luck (and good skill!) on your remaining finals!

Cheers!

Deck_Building_Dude on The Glory of the Horde (Zurgo Ultra-Budget)

9 months ago

Just taking a break from my studies (I'm done Friday!) to give initial thoughts...

First, good work getting the Mana Curve down. I prefer a 2-3 average CMC for my decks so this is gorgeous!

I will say I prefer Martial Coup over Forth Eorlingas! simply because Martial wipes the board if X is greater than 5. Forth's only benefit is making you the Monarch, but I don't see much reason in here to become the Monarch, and making 2/2s instead of 1/1s, but in a Zurgo shell your goal should be numbers. In fact Martial Coup is cheaper than Forth Eorlingas!, so if you're looking for budget, maybe give it a look.

I'm normally not huge on Anim Pakal, Thousandth Moon, but in your shell I think it'll work. Just keep an eye on it to be sure it's pulling its weight. Every deck has at least one card to "keep an eye on." In my Zurgo deck, it's Crackling Doom and Indebted Spirit.

If you can make room for it, I'd go for an Exalted Sunborn. Better options are Anointed Procession and Ojer Taq, Deepest Foundation  Flip, but those are $40-$60 a piece if you don't wanna proxy. Exalted Sunborn, though, is $12 and essentially Anointed Procession on a stick with a Warp cost that's the same as Anointed, so I'd look at that for doubling tokens.

I also prefer Fanatical Devotion over Reconnaissance simply because it's another sac outlet. It's also cheaper (.77 vs $3-$5).

I would also personally swap Woe Strider or Phyrexian Plaguelord (honestly probably the Plaguelord due to its mana cost) for Ashnod's Altar. One sac gives you 2 colorless that can be pumped into X spells or larger creatures.

My last cut would be Thunder of Unity. There are a lot of much more impactful enchantments than this one.

Honestly man this looks fairly solid for a budget precon upgrade! You've even introduced me to a few cards I can use (like Mardu Devotee). I'm impressed. This is MUCH better than what you had before. I can see an actual strategy brewing. I'd just add a few more sac outlets more than anything, as well as any way to increase token output. Good stuff!

Crow_Umbra on The Glory of the Horde (Zurgo Ultra-Budget)

9 months ago

All of the suggestions here are pretty spot on. I've had an Isshin tokens deck in my lineup since 2022, and experienced similar deck-building conundrums in its earliest days. I have a few general suggestions, as well as a couple for more specific cut considerations:

  • For decks like these, it's ideal to keep the average Mana value on the lower end. This helps set up quicker starts and makes it a bit easier to rebuild your board after eating some removal. I'd generally recommend looking at your 5-8 MV range as the first place to focus for cuts, as others suggested through more specific cuts.

  • I think you can cut Crowded Crypt as something on the cheaper end. To build off my last bullet, cards at the 3 MV slot should be impactful enough to warrant them competing to be cast on curve instead of your commander. This will come from getting more reps with a deck. I make this suggestion for a few reasons: Crowded Crypt is a bit slow at 3 MV, it taps for 1 color of mana in a tri-color deck, & its activated ability is okay. I'd recommend swapping in another 2 MV rock like Talisman of Hierarchy or one of the others in Mardu Colors, or Rakdos Signet and others in Mardu colors.

  • Since Zurgo cares about your token creatures dying, here are a few sacrifice enablers that help your game plan & are within budget: Plumb the Forbidden is an awesome instant to draw from, and Fanatical Devotion is a pretty cheap free sac outlet that also helps protect your more important creatures. Scapegoat is also solid as budget board protection and sac enabling.

  • Neyali, Suns' Vanguard could be a potential swap with Mentor of the Meek. For an additional , she gives your token creatures a decent key word and also provides some card advantage from the impulse draw effect.

  • Starry-Eyed Skyrider could also be a solid swap for a suggested cut.

Flarhoon13 on Victor's Enchanting Resurrections

1 year ago

Dec 20, updated 12 cards but lost again. Thomas took me out first, after dominating with Tevesh Szat, Doom of Fools and Lagomos, Hand of Hatred. He had a huge Mob Rule, borrowing a Korvold, Fae-Cursed King. Thomas reminded me that it was my suggestion to add Mob Rule to the deck. He tutored in each of about four turn cycles with Lagomos, Hand of Hatred before sacrificing Juri, Master of the Revue to kill me--28 damage was just a point or two over my life total.

Victor, Valgavoth's Seneschal finally won in its fourth game, its second game with 12 cards updated. We all removed Kalamax, the Stormsire's permanents in a two-hour game. I had Extinguish All Hope and several turns later, Life's Finale targeting Will, on Sovereign Okinec Ahau, was enough for him to concede. Starfield of Nyx returned a ton of enchantments. I stocked my graveyard by drawing 17 with an early Necropotence in response to Ben targeting it with removal. Elspeth Conquers Death made multiple appearances and got an Auramancer to recur the Starfield of Nyx very late game. Legion Loyalty and moreso, Dictate of Erebos, made a huge contribution, thanks also to the Fanatical Devotion. I attacked with my enchantments for the Starfield of Nyx win at 5 life.

RiotRunner789 on Goblinnia, warrens voice

1 year ago

In blue, Tetsuko Umezawa, Fugitive for unblockable goblins. Not very useful when combined with buffs/lords.

More White,

Probably already considered, but Mondrak or Anointed Procession. Also a bunch of token/weeny specific white and artifact cards dedicated to you drawing (such as Idol of Oblivion or Mentor of the Meek).

Rise of the Hobgoblins for tokens and some utility.

Abiding Grace if your running at least 10-15 cheap goblins and/or support.

Fanatical Devotion: Lose your tokens to save your threats.

Abaques on Share your hidden gems

1 year ago

Argivian Find: This card is surprisingly good in decks that depend on particular artifacts or enchantments being on the field.

Fanatical Devotion: A free sacrifice outlet that lets you regenerate a more critical creature. This has been really good in token based decks for me.

Leadership Vacuum: I feel this card is underplayed. It gets around all sorts of protection and it just wrecks partners/backgrounds.

Last_Laugh on Alela's Artifacts Makes Tokens Do Stuff

2 years ago

Nice to see another Alela list and good job keeping your avg mana cost low. I have some suggestions for you and I'll try to break it down by category and keep things budget friendly. If you're picking up what I'm putting down and need help with suggested cuts, just holler.

CARD DRAW:

Breena, the Demagogue is amazing here. It incentivizes opponents to attack one another for card draw while your creatures get the +1+1 counters and you get the draw/counters twice for attacking the 2 opponents with higher life.

Starscream, Power Hungry  Flip brings the Monarch mechanic into the game which will draw you an extra card at your end step but you'll also smack an opponent for 2 for every card you draw while you're the Monarch.

Plumb the Forbidden in response to a boardwipe ensures you have a grip full of cards to redeploy. Instant speed and pseudo dodging counterspells makes this card.

Reconnaissance Mission/Bident of Thassa/The Indomitable/Coastal Piracy - I personally run 3 of these effects... they will draw you a ton of cards.

CREATURE BUFFS:

Skyhunter Strike Force will buff all your attackers +3+3 just for attacking all 3 opponents. Bonus points for not needing to attack itself.

Nykthos Paragon because your commander is an evasive lifelinker and this guy is an enchantment. The low bar here is you hit for 2 with Alela and everyone gets 2x +1+1 counters, then 4 the next turn, then 8, and that's assuming Alela only had 2 power to start.

Felidar Retreat is another go-wide counters effect that works wonders here.

MISC.:

Fanatical Devotion let's you sac tokens to save your actual creatures.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course

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