|Commander / EDH||Legal|
Printings View all
|Duel Decks: Mind vs Might (DDS)||Common|
|Commander 2016 (C16)||Common|
|Eternal Masters (EMA)||Common|
|Fate Reforged (FRF)||Basic land|
|Khans of Tarkir (KTK)||Common|
Combos Browse all
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or to your mana pool.
Price & Acquistion Set Price Alerts
|Have (12)||ZombieFood , Malachy_ , ironax , bakeraj4 , acbooster , gildan_bladeborn , bakunet , Va1mar , , dbp512 , PTsmitty , orzhov_is_relatively_okay819|
Rugged Highlands Discussion
3 weeks ago
Hey! Love the deck idea; having reliable defense while you just chill and burn out your opponent is a great way to make red and green work together in Pauper, which is something I'm currently struggling to do.
I ran a few playtests with it, and there are a couple of minor, fixable problems.
First, consider replacing Gruul Guildgate with Rugged Highlands, which is a direct upgrade with no downsides. This assumes you want to stick with taplands; personally I prefer something with more speed like Crumbling Vestige, but admittedly it is less reliable for mana fixing. Speaking of which, Abundant Growth is alright, but given that this is a two-color deck and one of the colors is green, there's a much stronger mana fixer/accelerant in the form of one of my all-time favorite cards, Utopia Sprawl. It raises the asking price of the deck considerably for a Pauper-legal card, but it's just so great since it makes the enchanted Forest produce 2 mana instead of one, and the second mana can be either color.
Next, the most common problem in playtests was one of two things: either the burn cards were there but without enough mana to get the job done quick, or the mana was plentiful but the burn cards were absent. At times even the problem was the mana production of Battle Hymn couldn't be used to play more defenders because there weren't yet enough defenders in play, which was very frustrating. Battle Hymn seems like it would favor a deck of more small creatures; other red accelerants like Rite of Flame might fare better. Either way, the aforementioned Utopia Sprawl helps, but an additional burn card would help as well.
1 month ago
Jungle Shrine, Opal Palace, Command Beacon, Rugged Highlands, Wind-Scarred Crag, Clifftop Retreat, Game Trail, Fortified Village, Canopy Vista, Cinder Glade, Timber Gorge, Tranquil Expanse, Kessig Wolf Run, Reliquary Tower, Temple of the False God, Temple of Abandon, Temple of Triumph, Temple of Plenty
1 month ago
I always love seeing these ultra-budget decks, since I try to keep mine under $30 or so. But all your cards should go for every advantage you can get.
1 month ago
Out: Forbidden Orchard, Rugged Highlands, Simic Guildgate, Swiftwater Cliffs, Thornwood Falls, Counterflux, Pulse of Murasa, Gilded Lotus, Sylvan Caryatid, Combustible Gearhulk, Inferno Titan, Hour of Eternity
In: Alchemist's Refuge, Exotic Orchard, Temple of Abandon, Temple of Epiphany, Temple of Mystery, Explosive Vegetation, Dig Through Time, Fierce Empath, Parallel Lives, Voidslime, Tooth and Nail, Blue Sun's Zenith
1 month ago
1 month ago
2 months ago
Breeding Pool, Steam Vents, Stomping grounds, Cinder Glade, Game Trail, Evolving Wilds, Terramorphic Expanse, Frontier Bivouac, Temple of Abandon, Temple of Epiphany, Temple of Mystery, Gruul Turf, Izzet Boilerworks, Simic Growth Chamber, Hinterland Harbor, Rootbound Crag, Kazandu Refuge, Rugged Highlands, Swiftwater Cliffs, Thornwood Falls, Shivan Reef, Yavimaya Coast, Gruul Guildgate, Highland Lake, Izzet Guildgate, Shivan Oasis, Simic Guildgate, Timber Gorge, Woodland Stream, Highland Weald, Arcane Lighthouse, Homeward Path, Kessig Wolf Run, Rogue's Passage, Skarrg, the Rage Pits, Command Tower, Forbidden Orchard, Path of Ancestry, Lumbering Falls, Wandering Fumarole, Savage Ventmaw, Shaman of Forgotten Ways, Somberwald Sage, Xenagos, the Reveler
3 months ago
Rugged Highlands is probably the best common tapland for your colors.
Goblin Bushwhacker is insane with tokens, and most decks that run Reckless Bushwhacker should run both.
Your creatures are generally terrible. There's no other way I can put it. You're playing a bunch of 2/2's and 2/1's for 2 mana with slight upside, and 3/2's for 3 mana with the same. Kashi-Tribe Warriors stands out because it's a 5-mana 2/4. There are so many 5-drops that are better (ex. Stampeding Elk Herd). Alternatively, you could skip the 5-drops and just play more 1-drops and 2-drops (Wild Nacatl, Kird Ape, Burning-Tree Emissary stand out).
Life Goes On is a sideboard-only card that you bring in against burn decks. Never mainboard it because it's generally bad.
You describe Massive Raid as a generally solid burn spell. Outnumber does the same thing for , except it can't go to your opponent's face. And if you want to talk about burn spells that actually deserve to be called "solid", Lightning Bolt is where you should be starting.
You're a green aggro deck in Noble, therefore Rancor is probably good in your deck.
I wonder if Stampede Driver would be good in this deck.