Angel of the Dire Hour

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all

Angel of the Dire Hour

Creature — Angel

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast if from your hand, exile all attacking creatures.

Price & Acquistion Set Price Alerts

C14

Ebay

Angel of the Dire Hour Discussion

pesmerga87 on List of holy day / Fog effects

2 months ago

A few you missed - Angel of the Dire Hour, Choking Vines and Fog Patch

Plus, Should probably include Blue cards that Bounce or Block things to prevent all combat damage. Such as - AEtherize, AEtherspouts, Cyclonic Rift, Evacuation, Mirror Match, and Illusionist's Gambit

Also, while these probably don't belong on the list, cards that do damage to all attacking creatures seem like a potential add. Such as - Wind Shear and Sandstorm I'm sure there are lots others, but I won't continue since they don't really fit.

Bxbx on The Cold War

3 months ago

Hi, I'm also a big fan of incorporating politics in EDH!

Here are some cards with a political element you might consider:

Windborn Muse, Sphere of Safety, Stalking Leonin and Righteous Aura all disincentivize the opponent in some way or another from attacking you.

Nova Pentacle can disincentivize opponents from attacking you if you're controlling no creatures, because then the opponents have to target some of their own creatures.

Duelist's Heritage is a nice political card. It can incentivize your opponents to attack another opponent instead of you.

When your opponents know that you're playing cards like Angel of the Dire Hour or Comeuppance, they are less likely to attack you.

You might also like Seht's Tiger.

That's all.

DespairFaction on Aurelia RW Angel Reanimator

3 months ago

I have 2 Aurelia decks also. This one and I switch between equipments voltron, and the all creature build ...so really i just need to build a 3rd one but some people may think thats excessive. This one is great for games that go a little longer, would avoid it for faster metas though.

Gisela, the Broken Blade was in here for a while, but im still tweaking the list a bit. Id like to get the angel count back up a little bit, it seems to have dropped off for more removal and ramp. The truth is theres just so many angels that I want to run its tough to get them all in. In a perfect world there would be room to add Gisela, the Broken Blade, Firemane Avenger, Seraph of the Sword, Linvala, Keeper of Silence, Angel of Finality, and Angel of the Dire Hour. I have been giving some thought to Brisela though, would love to get that going. Ive got 3 or 4 cards I want to cut, so we'll see what kinds of things I can get into those slots. Another thing to think about also, is focusing on life gain with things like Dawn of Hope, Angelic Accord etc. That would definitely be a reason to use Gisela.

LandG0 on Karametra, Goddess of Ramp

4 months ago

Angel of the Dire Hour, Emeria Shepherd, Nissa, Vastwood Seer  Flip are currently on the chopping block as under performers.

Trostani, Selesnya's Voice was until I started playing against Yuriko, the Tiger's Shadow and realized how important it is to have a form of life gain in the deck, may also add in Mirrorpool or Bramble Sovereign so I can utilize the populate part too

seiseises on Casual White Angels

7 months ago

Ahhh great to see a big army of angels, so +1 just for that!

That said, I think you should lower your average CMC a bit, since twelve 7+ drops can be problematic even in casual games (and almost half of your deck costs 5 or more to play anyway). As much as I love all those huge-ass angels, maybe you could replace some of them with cheap but powerful 4-5 drops like Battlegrace Angel (lifelink), Angel of Jubilation (lord + anti-black) or Seraph of the Sword, or if you have some more money available, then you have many more to choose from like Archangel of Tithes (combat control), Shalai, Voice of Plenty (hexproof for everyone), Restoration Angel (for re-triggering enter the battlefield effects, including Seraph Sanctuary), or the golden trio of lifelink angels: Baneslayer Angel, Archangel of Thune and Gisela, the Broken Blade.

As more concrete suggestions, I think Seraph of the Sword is better than both Serra Avenger (since you can't play her until turn 4 anyway) and Guardian of the Gateless. Also I would swap Angelic Arbiter for Archangel of Tithes or Battlegrace Angel, and take out Reya Dawnbringer and Angel of the Dire Hour for some of the others I mentioned.

Regarding other spells, you might like Journey to Nowhere instead of Pacifism, or maybe Oblivion Ring/Banishing Light so it's not only for creatures.

Also, your angels won't die that often, so I would cut a couple of Defy Death for something with more utility like Survival Cache, that gives you lifegain + card drawing.

And lastly, if you take out most of your 6+ angels, you won't need Quicksilver Amulet so you could use faster ramp like Pearl Medallion or Oketra's Monument.

And that's all I can think of right now. I'll leave you the links to my angel decks in case you want to check them :) Mono-white Angels, Angels are coming, Angels and the townsfolk

epajula on Green-ramped Angels

8 months ago

Luminarch Ascension, Heirloom Blade, Herald's Horn, Vanquisher's Banner, Zendikar Resurgent, Profound Journey, Angel of Serenity, Karmic Guide, Sunblast Angel, Angel of the Dire Hour, and Marshal's Anthem. I have found great value with every card listed. Let me know if you need me to go more in depth.

Skamakka1 on Aurelia the Warleader

8 months ago

Psssst: Angel of the Dire Hour < Lyra Dawnbringer. Because Angel doesn't do anything 90% of the time and requires you to leave up 7 mana! And then if no one attacks you just time walked yourself. Also Lyra is just rediculous.

HiddenPlanetX on Legacy's Toll Outline

8 months ago

Sunblast Angel Angel of the Dire Hour Archangel of Tithes are good card that slow down creature aggression

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