Fated Retribution

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Rare

Combos Browse all

Fated Retribution

Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fated Retribution Discussion

Ravenrose on Fate Macabre

2 months ago

I really like this deck a lot! You might want to consider running Athreos, God of Passage and if you have the funds for it, run Vedalken Orrery . Otherworldly Journey fits your theme, as does Pyxis of Pandemonium . To fit a fate theme, run Fatespinner , Fated Return , Fated Infatuation and Fated Retribution . If you like, have a look at my Moirai deck.

I hope these suggestions have been of use to you!

Raven Rose

Ravenrose on Angels On High

3 months ago

I think this deck could use a Peregrination and a Cultivate , to stay in the theme of religious nature. Perhaps you may also want to consider Elixir of Immortality , which ensures that you shuffle your graveyard back into your library. Hymn of Rebirth might also be worthy of consideration. Elemental Bond is good card draw; Harmonize and Divination might also be worthy to consider for this reason. Favorable Winds boosts your angels. Crusade keeps to the angelic/Christian theme. Kindred Boon makes your angels truly divine. Always Watching is also a fun card. Fated Retribution is on theme as well.

MasterTaco on Flanking&Bushido Knights

4 months ago

So, you need more lands since you aren't playing green and don't have any mana ramp to help you with what is currently in your deck. These are just my suggestions for adding and removing, don't take them to heart.

Remove:

Remembrance: This card actually doesn't do anything in your deck because you don't have Mistveil Plains and don't/can't have any copies of any creatures in your deck.

Fated Retribution: If you're aiming for just a boardwipe, Day of Judgment I believe is currently the cheapest 4 drop on the market. If you want instant speed, Terminus gets around indestructible.

Caltrops + Light of Sanction & Lightmine Field: I understand the theory/idea for this little synergy you have going here, but all your opponent has to do is get rid of your lightmine field and you won't really be able to attack with any of your creatures since most of them have low toughness.

Well of Lost Dreams: You only have four cards in your deck that gain you life so this may see barely any usage. Inheritance, Alms Collector, and Tower of Fortunes can provide possibly more stable draw usage.

Contagion Clasp + Contagion Engine : Awesome proliferate cards, sadly these appear to only be the two cards that actually give any permanents any counters and even then the payoff isn't that great when you're looking at the very amount of mana that has to be spent on them.

Spy Kit: This gives a creature the same name and not type, so it won't change whatever you equip to a knight. Oh dear lord, just realized this allows you to tutor your whole deck for each non-legendary creature with Remembrance, I mean, if that is the whole reason why you have both of these cards in there, interesting and fun combo for tutoring for any non-legendary creature in your deck, go for it, but I still think there are better cards that will perform more efficiently by themselves.

Add

Reliquary Tower: If you possibly put more draw power into the deck based off what I mentioned in Well of Lost Dreams, you want to make sure you are able to keep your hand and not have to discard.

Emeria, The Sky Ruin: A land that basically lets you use Resurrection at your upkeep by turn 7-8. Kinda slow

Emeria Shepherd: Creature version of the land, but allows you to return it to your hand if you want, and doesn't restrict to creature only.

Dolmen Gate: Prevents the combat damage dealt to your creatures.

Illusionist's Bracers: Allows you to place two training counters for your commander

Norn's Annex: Another tax card with your Ghostly Prison and Windborn Muse

Odric, Lunarch Marshal: Just an all around decent card that shares a few keyword abilities that your creatures have.

Boreas Charger: Ramp, it never hurts. Since you also have Blade of Selves and Helm of the Host you can grab yourself more land more often if you go against any sort of deck that ramps/accelerates faster then you.

skittles541 on Red White

5 months ago

You might want to add Champion of the Parish. I would also take out Heavy Mattock. Just because it synergises with humans doesn't mean there isn't something better out there. Your manabase could also be edited if you don't care about budget. You could add Clifftop Retreat, Rugged Prairie, Needle Spires, Temple of Triumph, Battlefield Forge, and Sacred Foundry.

You have no card draw, which can't be helped very much as boros, but try adding things like Mind Stone, Hedron Archive, and Commander's Sphere.

I didn't see any boardwipes, which are crucial, so definitely add those. Fated Retribution, Cleansing Nova, and Citywide Bust are a few.

Ravenrose on Esper Mastery of Fate

8 months ago

I do not play Standard but I have to say, for the format, you have done Fate justice because your opponents are not going to like this deck! I would have put more of Fated Retribution and Fated Infatuation in. Fate Forgotten, Weave Fate ,assuming they're still Standard legal, are also good to consider. Flavour is there and it is a nasty looking deck. I hope my suggestions have helped!

If you want to see how I made Fate in Commander, you are welcome to assess my Morai deck.

Ravenrose on Oloro EDH

9 months ago

I have had a look at this Oloro deck and I have found somethings which may boost the consistency of your deck. Get rid of Triskedaphobia to begin with - why play it without Tree of Perdition? Insidious Will and Tainted Remedy are worthy of consideration. Furthermore if you wish to be meaner, Worst Fears could be worthy of consideration. Fated Return, Fated Retribution, Shadowmage Infiltrator are three more worthy contestants. You might want to consider a few counter spells. Do any of these help?

Ravenrose on Sen Triplets - The Sisters of Esper

9 months ago

You wish to have dominance over your opponents right? Why not put in a Telepathy to gauge their every move? Brago, King Eternal needs to be in your main board. But that is just my personal opinion. He is a pain in the patella to get rid of and that is, I believe, what you wish to achieve. Fated Retribution is also a boardwipe to consider. I hope these suggestions help a little!

xram666 on Lin Sivvi's Rebels

9 months ago

@ForTheOldFrame: Thanks for your upvote and your detailed comment and sorry for posting so late. I was busy the last days and didn't find the time to reply.

I will try to answer to all your suggestion but I myself aren't an expert in EDH too. So maybe I am wrong with some choices and many cards depend on teh playgroup you are playing:

So thanks again for your comment and now I have the problem to find cards to take out for your suggestions ;-)

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Fated Retribution occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%