Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Rare
Time Spiral "Timeshifted" (TSB) Rare
Exodus (EXO) Rare

Combos Browse all



Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.

Pandemonium Discussion

Caerwyn on Cards Changing zones

1 month ago

You will get infinite death and rebirth, but you will not get infinite "damage wherever" - Pandemonium only has one target, and you'll be using the Crypt Rats ' Pandemonium trigger to target Crypt Rats itself.

So, if you want to abuse this, you'll need a card like Panharmonicon to double the Pandemonium triggers, a second copy of Pandemonium , or a different card to abuse the infinite resurrection loop.

Lenax on Cards Changing zones

1 month ago

Thought so =/

A Fix: Introduce Pandemonium . The Crypt Rats hit play, trigger both Lethal Vapors and Pandemonium , Crypt Rats ping themselves 1, then Lethal Vapors goes off. With just one additional creature of power > 0, infinite death and rebirth + damage wherever?

multimedia on Marath Enchantment Tribal

1 month ago

Hey, saw your forum topic asking for help.

The main thing to consider for improvements is to add some win conditions that use Marath with other enchantments. Can be achieved by adding only one card. Currently there's not a clear way to win the game. You're drawing cards with enchantresses playing enchantments, but what is this accomplishing? In the end you want to win the game.

Consider adding Mana Echoes ? Yes, it's an expensive price card. Echoes is an enchantment and it's a combo piece with Marath and one other enchantment or card to win the game by putting infinite mana into Marath doing infinite damage to your opponents.

You already have most of the other cards you need for these combos just have to add Echoes to complete the combos.

Impact Tremors , Purphoros, God of the Forge and Pandemonium are enchantments that are good with Marah's ability to make Elemental tokens. These cards can be win conditions in combos with Earthcraft + Marath + the same other cards as Echoes. Echoes is however the better combos because it's one less card and the win is coming from damage done by Marath. Ashnod's Altar is like Echoes one less card and is another enabler for win condition combos with Marath. Just replace Echoes with Altar in the same combos.

Other cards to consider adding:

Cards to consider cutting:

  • Farseek
  • Explosive Vegetation
  • Mana Geyser
  • Rishkar, Peema Renegade
  • Ranging Raptors
  • Helm of the Gods
  • Prison Term
  • Primal Vigor
  • Return to Dust or Crush Contraband

Gattison on Carpe Diem

2 months ago

I would personally start by cutting Regrowth (too situational), Assault Strobe (too redundant), Pandemonium & Bedlam (too easy for them to hurt you more) and maybe Rampant Growth (you have other, similar cards that are simply better, so I doubt you'll miss it).

Then I would throw whatever multicolored lands in there that I could, even it's just stuff like Gruul Guildgate and Rugged Highlands .

Chandra585 on Burning Hot Forge

5 months ago

I see your running Impact Tremors , but no Pandemonium or Warstorm Surge ? Because if your purphuros dies, you seem pretty screwed as is.

lpl930 on Rakdos, Lord of Riots

5 months ago

I really like your suggestions. I took out Kothophed, Soul Hoarder , Harvester of Souls , and The Immortal Sun for Pandemonium , Impact Tremors , and Ancestral Statue . I'm really struggling to decide what to cut for Purphoros, God of the Forge , any suggestions?

Necron_Maverick on Rakdos, Lord of Riots

5 months ago

Great deck! but you run TOO MANY fatties and not a lot of enablers to cast Rakdos =(

I'm brewing one myself, but mine plays A LOT like Animar, it' less resilient than your list but it's much more dangerous... Then again my playgroup has a lot of strong decks and long /grindy games are pretty rare. Anyway, I recommend Impact Tremors , Purphoros, God of the Forge , Pandemonium and Ancestral Statue , the last one has an infinite combo with Phurphoros, Impact tremors and Nettle drone, closing the game on the spot and you don't even have to swing with rakdos to do that XD. Kotophed is bad in this deck and so is Harvester of Souls , so cutting them out is a great start!

Have fun bashing face! Rakdos is a lot of fun!

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Pandemonium occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%