|Commander / EDH||Legal|
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Magister of Worth
Creature — Angel
Will of the Council When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
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Magister of Worth Discussion
3 weeks ago
Athreos, God of Passage is my favorite commander. In multiplayer games, it's fun sacrificing something like, say a Vampire Hexmage to kill a Superfriends player's planeswalker, then turn to one of his opponents and ask if they would like to pay to keep me from having it back. That example is specific, however things like Fleshbag Marauder and Solemn Simulacrum look even better when they might as well read "target opponent loses 3 life" in addition to the rest of their text. When working with Orzhov colors there is nothing your deck needs to be weak to. B/W has the best exile, mass removal, and reanimation effects. Some other highlights that make Athreos fun are getting to also run: Living Death, Wake the Dead, Cataclysmic Gearhulk, and Magister of Worth. As if all this troll-y fun wasn't enough, remember you are getting the entire table involved, your opponents will have choices to make, making the experience more immersive. Will they pay the 3 life or not, which creature will they sacrifice to one of your Grave Pact effects, can they stop this seemingly endless chain of value. For my example, I present this: Athreos on the River Styx
1 month ago
Angels and Demons are always cool tribes, however I feel your deck needs more ways to accelerate getting these big fatties into play.
First, with the high CMC of most of your creatures, I would recommend mana rocks to help ramp: Orzhov Signet, Commander's Sphere, Darksteel Ingot, Expedition Map, and Mind Stone and Hedron Archive (which double as card draw) are all great options and relatively cheap money wise.
Gaining a ton of life is great, but in EDH there are still many ways to lose even with 100 life. However, if you use your life total as a resource/win-con, your deck can be so much more powerful. The aforementioned Exsanguinate and Debt to the Deathless are great, but there is also Test of Endurance, Bond of Agony, and Hatred to outright win the game. I second the inclusion of Phyrexian Arena, but Greed and Phyrexian Reclamation are additional ways to gain advantage with your life total.
Lastly (sorry for the long post), Magister of Worth and Archangel of Tithes could also be great additions. Blood Speaker, though not a demon, can tutor for demons and Ob Nixilis of the Black Oath can add to the life gain plan while making more demons. Norn's Annex can provide another Ghostly Prison effect, or you could run the less budget friendly No Mercy.
1 month ago
Is the goal of the deck to be competitive in legacy or casual fun?
Then you will need specific angels for match ups
Iona, Shield of Emeria - shuts down any mono colored deck
Angel of Finality - shuts down graveyard decks
Linvala, Keeper of Silence - shuts down lots of creature decks
Maybe try New card Exquisite Archangel - could be good against burn or tendril/storm decks
This card doesn't see play but I like Angel of Jubilation - shuts down fetch lands, causes shocklands to come into play tapped, and makes phyrexian mana need to be paid.
If this is just casual, here are some other budget angels to consider:
Angel of Despair - ETB destroy permanent
1 month ago
TearsInRain23: I'm glad you've thought out this deck so well! My quick responses to your answers:
1) nods Makes sense. If you ever decide to adjust it, I've gotten great value out of Ashes to Ashes before. It loses the instant-speed, but it always 2-for-1s and the 5 life is rarely relevant since you gain a lot of life here. Or Unmake - unconditional instant-speed removal is one hell of a drug :)
2) Cool, we're agreed. If you want another X-spell to dump mana into (how much mana do you usually generate by the end of a game?) Exsanguinate is the go-to option, hehe.
3) Depending on how slow your deck is, Marshal's Anthem could do work for you. But if Always Watching does work, then it's great. Never really tried the card myself, just thought those anthem effects are usually better with tokens.
4) I played Magister of Worth in a few of my decks, but the table always conspired against me to flip the vote against me. Still, though, if it works in your deck! I have a foil of that card, and it's super pretty, so maybe I should stick it back in a deck and try it again.
5) Yeah, I think my decks are just cursed. I usually play ~37 land and still get screwed almost every game. No idea what that's about...
I'd love your perspective on a few of my decks if you have any time :)
1 month ago
@Daedalus19876: Thank you for the rich comment my friend. I'll address your points:
- Malicious Affliction is indeed the better card in most situations, however in my playing environment, I see a lot of black. Among my friends especially we have Golgari, Sultai, rainbow, and rakdos, so I am almost guaranteed not to see artifact creatures unless one of the guys at my lgs brings his Breya deck.
- Death Grasp is one of the few on the list of "need to improve" cards for this deck and I am looking to get a hold of Vampiric Tutor soon enough, so you called that out correctly.
- Always Watching has done work in making my creatures have a presence but it is up on the scrap board. Looking to get a Debtors' Knell to replace it.
- Magister of Worth is actually one of my favorite cards and one of the first rares I ever owned playing Magic. I actually have never not benefited from playing her in this deck. Magus of the Will is still up for testing but Yawgmoth's Will has served me well, and in the case of the cards use, I am not using it to recur creatures 90% of the time but actually my instants and sorceries.
- Aside from the occasional single mulligan I have never had a single issue with my land. I tend to get a lot of use out of Tymna's draw even in 1v1 matches to ensure I have a good hand size and land count.
- Mana balance is the full disclosed answer. If I threw in Wrath of God over Damnation it would offset my calculated mana balance.
1 month ago
Hello! I like the deck and both of the commanders, but here are a few quick suggestions to improve it :) Fair warning that it's hard to analyze a deck without any description but I'll do my best.
Always Watching has always seemed somewhat...subpar to me. How does it work in this deck?
I don't like Magister of Worth or Magus of the Will much in this deck. The former gives your opponents too much control over your board state, and the latter is more helpful in combo-based decks. If you plan to use him for recursion, I'd just prefer something like Hell's Caretaker.
Your land count is pretty low for a deck with this CMC. Is that ever a problem for you?
Happy deckbuilding! :)
3 months ago
I am unfortunately not too familiar with your inventory, I am just suggesting what comes to mind here.
I will assume that this is a deck that you play with friends, and that you don't want to lose too many of them, so I will not suggest the + combo. However, since this is a lifedrain deck, you can just run Exquisite Blood.
Rhox Faithmender, Alhammarret's Archive, and Beacon of Immortality are nice life doublers. Purity, Debt to the Deathless, Kokusho, the Evening Star (why is he so pricey) and maybe, just maybe Vigil for the Lost and True Conviction (if this is an attacky deck) also increase the lifegain factor.
Some cards that reward you for gaining life are Test of Endurance, Felidar Sovereign, Ayli, Eternal Pilgrim, Karlov of the Ghost Council, Serra Ascendant (too f*cking pricey), Blood Baron of Vizkopa, Serra Avatar, Divinity of Pride, Rune-Tail, Kitsune Ascendant, Defiant Bloodlord, Ajani's Pridemate, Cliffhaven Vampire, Archangel of Thune (also too pricey), etc.
This last section I feel should be included, but if you don't want to, you don't have to. I feel that there should be some extent of active control in this deck, since lifegain decks tend to be slow. I would suggest Malicious Affliction, Tragic Slip, Victim of Night, Go for the Throat, Path to Exile, Swords to Plowshares, Thoughtseize, Inquisition of Kozilek, Transgress the Mind, etc. You can also throw in Blind Obedience, Painful Quandary, and Lightmine Field for more asshole control, or you can throw in a few boardwipes such as Languish, Wrath of God (will have to do for a Damnation substitute), and Magister of Worth.
Well, I hope this wall of text I just typed helped. Good luck with the deck, and may topdeck be ever in your favor.
3 months ago
Sigh, if only Yawgmoth's Bargain was EDH legal... Oh well...
I was also somewhat surprised to not see the + combo in here, but I suppose you are just playing this deck with your friends, and don't want to lose too many of them, so I understand that.
Anyway, you can try out some Soul Sisters cards like Soul's Attendant, Soul Warden, Suture Priest, and Auriok Champion (so pricey...). You can also run Obzedat, Ghost Council for more annoying lifedrain.
Some other cards that reward you for gaining life are Blood Baron of Vizkopa, Felidar Sovereign, Test of Endurance, Serra Ascendant, Lone Rider Flip, Rune-Tail, Kitsune Ascendant, Defiant Bloodlord, Ajani's Pridemate, and Archangel of Thune (also very pricey).
Some more removal you can run are Malicious Affliction, Path to Exile, Swords to Plowshares, Dismember, the ever-popular Tragic Slip, Slaughter Pact, Murderous Cut, etc. If you want, you can also run some boardwipes. Damnation is way too pricey (dammit Planar Chaos), so Languish and Wrath of God will have to do. Magister of Worth is also funny in two way games.
For the moment, that's all I really have to say. Hope this wall of text I typed helped, and good luck with the deck.