|Commander / EDH||Legal|
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|Betrayers of Kamigawa (BOK)||Rare|
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In the Web of War
Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
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In the Web of War Discussion
1 day ago
Cards I'd cut:
Caged Sun - It's over the curve of the deck
Helm of the Host - Not really needed
Slate of Ancestry - No reliquary tower
Stoneforge Masterwork - Not needed
Sword of the Paruns - Not needed / doesn't help the deck
Goblin Warrens - Not worth it
In the Web of War - Shared animosity is in your build, good.
Mass Hysteria - Fevor and Hammer are fine
Rise of the Hobgoblins - Nope
Kyren Negotiations - Not worth it
Burn at the Stake - Not worth it, need to lower your curve
Descent of the Dragons - Lower your curve
Chancellor of the Forge - Depends on how much you like this.. otherwise, lower your curve
As for what I'd add...
Chaos Warp - Red has little enchantment removal, this gets around that. Can also target one of your goblins for free stuff
Beetleback Chief - Value
Blood Moon - Shuts down strip mine and other annoying lands
Goblin Piledriver - THIS is goblins
Imperial Recruiter - Value
Legion Loyalist - Trample
Ogre Battledriver - Value, haste +2/+0
Reckless One - Value when you have board state
Nykthos, Shrine to Nyx - Value
Ancient Tomb - T2 Krenko
There's a ton of new goblins in M19, keep an eye out. I've got a Krenko build too if you want to check it out. Hope this helped you out.
3 weeks ago
Heroic can be an ability that's hard to abuse, but there are options to do so if desired. One such method would be Cloudstone Curio for instance. If you have the artifact on the field and your commander you could rapidly cast and recast two different auras on your commander such as Dragon Mantle and Cartouche of Solidarity though any two combination of auras/enchantments would also work. This can also be further abused with Sigil of the Empty Throne.
Another mechanic you can abuse with your commander is the deathtouch keyword. Since your commander has Vigilance, First Strike, and Trample throwing in deathtouch would be an easy way to pile over damage with trample. Furthermore vigilance and first strike with deathtouch also makes your commander a lethal blocker as well as incentivizing big creature decks to swing more at their opponents rather than lose their best creature when attacking you. I would suggest possibly adding Basilisk Collar.
Another strong card to consider would be In the Web of War which not only gives your creatures haste but can work as a repeated Rally the Peasants whenever you have a bunch of tokens enter the battlefield. Speaking of Rally cards you might want to consider Rally the Righteous which can actually target your commander. In essence that spell reads your creatures gain +3/+1 trample and vigilance at instant speed which is pretty good when you're going wide.
1 month ago
Fervor & Hammer of Purphoros are great, but I'm already running 5 mass haste cards (Goblin Chieftain, Goblin Warchief, Akroma's Memorial, In the Web of War, Ogre Battledriver) + 4 more single target haste enablers for Krenko (Flamekin Village, Lightning Greaves, Swiftfoot Boots, Thousand-Year Elixir). Haste is important for this deck, however I like the additional utility all of my current haste effect choices have and I'm not sure what I'd swap out to make room for those 2 cards.
1 month ago
elgosu1337 Whoah, thanks for the feedback!
Now that I think about it, Rite of the Raging Storm is like a 5 mana equipment/aura that just gives 1 elemental +2/+0, which is totally abysmal! :DD Anywho, I'd totally replace it, and Pandemonium seems like a strong contender, but i'm not sure how sold I am on cards that could benefit my opponents against me, since I don't have much experience with commander.
That being said, Nim Deathmantle seems a bit steep of a cost. I'm also not keen on Inquisitor's Flail and Golem-Skin Gauntlets, because beating my opponents down with my commander is not my best win condition, and I'd rather protect him anyway. My criteria for equipment like those is that they should at least help his survivability or provide some utility - hard line offence is not enough. When you do the math Bludgeon Brawl turns out like a really expensive equipment that has a chance to "draw" me another one (which doesn't seem worth it).
Homura and In the Web of War should be treated like the same +2/+0 effect by large in this deck, but I'm not sure if I'd cut the token generator X spells in favor of those - it'd take some thinking. Finally - Panharmonicon is really intriguing (although I don't know if I have enough support for it yet), Masterwork of Ingenuity seems quite ok, but Sculpting Steel is the bomb! Sadly, Semblance Anvil is virtual card disadvantage, so I'm not too sure how worth it is to play it in a mono red.
I'm really grateful for the feedback, and if you have any more suggestions, I'm open!
1 month ago
I really like what you're trying to do with the Elementals, especially the Indomitable Creativity and Dragon Throne. You could try In the Web of War as another Ogre Battledriver and Pandemonium as another Warstorm Surge. Panharmonicon helps all of that. Homura, Human Ascendant can make your Elementals fly if you can find a way to sac him.
Cheaper equipment would be helpful. Golem-Skin Gauntlets and Masterwork of Ingenuity are cheap and strong. Inquisitor's Flail should double your damage. Nim Deathmantle can revive Valduk if he dies. Semblance Anvil can make all your artifacts cheaper.Bludgeon Brawl allows you to equip your mana rocks as well. Sculpting Steel can become whatever you need.
I would probably skip Firecat Blitz and Tempt with Vengeance since they are more mana-intensive. Rite of the Raging Storm doesn't synergize with your other stuff and can help opponents with sac outlets.
1 month ago
Writing one up for you skyburial.
Commander / EDH*
SCORE: 9 | 94 VIEWS | IN 2 FOLDERS
Inalla, Archmage Ritualist makes more Wizards and Naban, Dean of Iteration pumps them with Ambuscade Shaman, Boltwing Marauder, Ogre Battledriver, and In the Web of War, and then deals damage with Warstorm Surge.
1 month ago
Yes it is, I have a version with Inalla, Archmage Ritualist that uses Naban, Dean of Iteration and Panharmonicon to trigger Inalla, Archmage Ritualist and Flameshadow Conjuring to make more tokens, and Ambuscade Shaman, Boltwing Marauder, Ogre Battledriver, and In the Web of War extra times to make the wizards bigger.
Commander / EDH*
40 VIEWS | IN 2 FOLDERS
1 month ago
If you really want to do aggro, Door of Destinies and Coat of Arms are obvious anthems, maybe Obelisk of Urd as well. Since Inalla gives extra ETBs, Naban and Panharmonicon can enhance Ambuscade Shaman, Boltwing Marauder, Ogre Battledriver, and In the Web of War. Kindred Charge can help end games. Flameshadow Conjuring can make even more copies. Replace Heat Shimmer with Twinflame.
Drop the monuments, the fixing cards, and some of the weaker creatures and play more lands, Command Tower, and signets. Drop Psychic Trance for Voidmage Prodigy or Glen Elendra Archmage or something. Drop the Arcane Adaptation stuff. Drop Gray Merchant since you don't have that much black costs.