In the Web of War


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Rare

Combos Browse all

In the Web of War


Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

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In the Web of War Discussion

luin on Yet another Elf Deck (G/R ...

1 month ago

Are you sick of all these tribal elf decks? I am, but there's this old Lorwyn deck of mine that's asking to be completed. I replaced black with red and put Radha, Heir to Keld + some red instants (notably, Savage Beating) + In the Web of War in order to make a sort of elf "berserked-warrior" deck [continues in the deck description]:

Yet another Ælf Deck

Thanks for your feedback!

DM_Cross on Rhythm of the War Drums

1 month ago

Some suggestions:

I would replace the red Archetype with Anger. It's already not an Orc, but the Archetype can be removed and you lose the effect. Anger gets removed and you keep the effect until someone brings graveyard hate.

Chromatic Lantern for Mardu Banner? Gives you any color but fixes your lands, too? I always run Lantern when I have more than 2 colors and in some 2 color decks, too.

You have a lower Mana curve, so you may be able to replace two lands with more cards.

I think Hatred and Ride Down are somewhat weak cards. Maybe War Cadence and In the Web of War? WC gives you a repeatable "can't be blocked" effect and ITWOW is a non-creature version of Ogre Battledriver.

With so many dash effects, maybe take out one of the weaker Orcs for Purphoros, God of the Forge? I could see Orcs worshipping the Red God and that 2 damage per creature entering the battlefield will really add up.

Some overall "good stuff" cards for combat strikes in these colors:

Neheb, the Eternal with Aggravated Assault can potentially go infinite with combat steps.Conqueror's Flail gives Zurgo a huge boost AND helps you against enemy spells during your turn.

Funkydiscogod on Blinking Medallion

2 months ago

That card + Vulshok Battlemaster = infinite ETB triggers

That card + Thousand-Year Elixir Mass Hysteria In the Web of War Lightning Greaves + Burning-Tree Emissary Priest of Urabrask Priest of Gix Kazuul's Toll Collector Kor Outfitter Puresteel Paladin(with metalcraft) Auriok Survivors(if you have a sacrifice outlet) = infinite ETB triggers, too

Basically, it's be a EDH combo machine.

Shimtalia on Wild Ride

2 months ago

Since I can't figure out how else to display them, here is my "acquire" list that will replace other cards in the deck:

Chromatic Lantern - Craterhoof Behemoth - In the Web of War - Mycoloth - Ob Nixilis, the Fallen - Purphoros, God of the Forge - Woodland Cemetery

Pheardemons on The Locust God

4 months ago

Have you considered In the Web of War? Redundancy for Ogre Battledriver effects, it'll stack, and enchantments are harder to destroy.

rynonator on We Didn't Start the Fire!

4 months ago

Sweet deck! Maybe In the Web of War? I have a feeling Neheb will be dying a good amount and you can never have enough haste.

Pal00ka on Hydras

4 months ago

Magewright's Stone, Thousand-Year Elixir, Burst of Strength, Emerald Charm, Seeker of Skybreak, and Vitalize can untap Rosheen to make a hydra 2x as big or be used as combat tricks.

Hammer of Purphoros, Fervor, Fires of Yavimaya Ogre Battledriver, In the Web of War, and Mass Hysteria allow your hydras to attack the turn they drop so they can have immediate impact.

And so chump blocking isn't an issue, trample enablers like Nylea, God of the Hunt, Primal Rage, Temur Runemark, Rancor, Fists of Ironwood, Dragon Fangs, Cartouche of Strength, etc. are helpful.

For removal the fight mechanic like Prey Upon, Savage Punch, Ulvenwald Tracker, Unnatural Aggression, Mutant's Prey, Epic Confrontation, etc. could be fun and flavorful for hydras (at least in my head).

Hope something here helps!

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