Epicure of Blood

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Common

Combos Browse all

Epicure of Blood

Creature — Vampire

Whenever you gain life, each opponent loses 1 life.

Epicure of Blood Discussion

wept_cash1985 on Orzhov Lifeweaver

1 week ago

the basic identity of the deck is ping for 1 life and i gain 1 life. i like the Luminous Bonds because it stops amass decks also it really works in arena. i build this deck in arena and so far pretty good. i built around Epicure of Blood Sanctum Seeker and Cruel Celebrant they tend to stack really nice. i only threw in the Legion Lieutenant to boost Call to the Feast with the others. i rarely ever win by hitting and opponent with creatures but by the act of chump attacking while the Cruel Celebrant is out. if i get lucky and have all 3 out they combo really nice. I have added Sorin, Vengeful Bloodlord and Conclave Tribunal great suggestions btw! really bring shit up a notch. i have been going to the dragons refuge in Kankakee, but only on Sunday(for fnm) lol. they have a lot of players play commander on Friday and so i have drove over there multiple times only to get "not enough players tonight" from the dude there. He said that they do standard on Sundays at 2pm so i was going to try that. really good crowd there. Kristi and I went last Saturday to the pre-release and had a blast. not too serious players just a lot of "older" people having fun. Not sure if i can sneak out this Sunday but i was going to try. need to get some more modern horizons packs to pull a damn Urza! i did get a Yagamoth and a Sierra so i am not too mad but i need that Urza dammit!

MizzMizz on Ghost Council: Vein-Drain Pain-Train

2 weeks ago

lifemtg I figured Epicure of Blood was good because it goes infinite with Exquisite Blood .

Do you figure it isnt consistent enough?

beakedbard on Vampire oathbreaker

3 weeks ago

I've got something similar in the works myself LOI is defo the best Sorin for vamp tribal. I used Anguished Unmaking for my signature spell myself mainly for flavor reason but also because having instant speed cheap removal for almost anything is nice. If you are sticking with 21 lands i would honestly remove all the 5cmc+ things that don't do much when they hit the battlefield. Personally i don't even have Sorin, Grim Nemesis mainly because the game should already be over or mostly over by the time you play him especially with 21 lands. Personally i would remove him as well as Defiant Bloodlord , Epicure of Blood and Necropolis Regent . You defo need to make room for Bloodghast , Bloodthrone Vampire , Blood Artist , Vampire Nighthawk and New Blood . I'm probably forgetting some others myself. Orzhov Signet as well if you face mana issues.

RAIL17 on Life Leech

1 month ago

Oh, no, it's quite alright, I honestly I'm glad that I can get detailed feedback on a deck that felt was pretty gimmicky; and something I can actually work with. Open the Graves , much like most of the cards I picked, is there mainly for token summoning-- It's not much about building a defense, but getting three spawns for life points: exactly so I can play Thoughtseize and Dark Confidant , which are two great additions I am definitively going to try and squeeze into the deck, now that I know they are a thing.

I figured there were two ways I could play this deck: - Vampiric healing: Which would depend on having one or more Ajani's Welcome set up from the beginning and then start dropping 1/2 mana creatures w/Token spawning until I can run Epicure of Blood and turn my healing into the offensive. Having two 'Ajani's Welcome' setup with 'Epicure of Blood; and then having Ajani's Pridemate attack with it's 2 cat tokens, and three vampire tokens from Call to the Feast , that's a minimum of 10 healing if everything was blocked, which translates into 10 damage to the opponent's Life (Which has the problem of being a more 'endgame' strategy, with a weak start that can mess me up) - Token overwhelming: Which is basically dumping as many creatures/tokens from the very start, which mixed with the fact most of them have life-link, allows me to save my beefy cards for attacking, rather than blocking. (Which, considering most of them are 1/1, would mean a simple splash damage card would leave me wide open. So basically dead on arrival against a Red deck)

Now I'm the one that's rambled, but to get to the end of my thoughts: Ixalan's Binding is good, but Seal Away is cheaper, and unless I'm preventing Token piling, like clerics from Rite of Belzenlok and the like, I don't think the cost justifies it's use.

So, since you're offering advice-- I could remove : 1x Harmless Assault , 2x Ajani's Pridemate . And in their stead, add: 2x Mortify , 2x Cast Down , 1x Thoughtseize , and 2x Dark Confidant for a good 60 card roundup, while keeping the core gimmick of 'stealing life' intact?

KeaNxx on Oloro - commander

1 month ago

I have these as maybe Cards i forgot to add Blood Baron of Vizkopa <- already adding this Epicure of Blood <- also adding i think Revival / Revenge - Chainer's Torment - Axis of Mortality these im unsure of....

lorenzo712 on Extreme Gain Drain

2 months ago

Panda Thanks for the feedback. I've found that the Vampire Neonate is actually a really useful blocker early on and pairs really well with Ajani's Pridemate and Epicure of Blood . I was thinking about putting in some more removal for control but it slows down the deck a bit much and I wasn't very successful in Arena. I'm also trying to keep the cost of the deck down a bit as well. I did however remove one Elenda, the Dusk Rose , one Danitha Capashen, Paragon and one Twilight Prophet in favor of Nightmare's Thirst and Bishop of Rebirth

Cloudius on My Gain is your Pain!

3 months ago

eyes2sky These are very good points you made. Admittedly, I haven't been upgrading this deck in awhile since my current focus is on tweaking my new PDH deck.

I have to admit the over-reliance on the Commander is a down side, both in EDH and PDH but at the pauper level, there aren't that many redundancies, Epicure of Blood is probably the closest but it triggers off each life gain instance, and not each life point gained. Am also trying to find a way to fit this card in.

My removal spells help fill up opponents' graveyard so it is not difficult for Incursion to find a fat graveyard filled with creatures. Combat tricks like sending my lifelinkers to die in combat (blocked by stronger creatures) and then targeting my own graveyard with Incursion won me several games too.

Currently, am only running 4 protection package for my Commander. Let me do a bit more research to see if there're versatile cards that can both protect my Commander while providing other utilities too.

Admittedly, the alternate routes of victory for this deck ain't robust for its over-reliance on the Commander. Certainly can explore other paths like:

A) Creature Beatdown

B) Direct Life Drain - Extort, Sovereign's Bite or the classic Drain Life type effects, though the latter is restrictive since we need for it.

Decisions... Decisions... Decisions...

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Epicure of Blood occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%