Creature — Goblin Rogue
At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
Printings View all
|Commander 2016 (C16)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Goblin Spymaster occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Goblin Spymaster Discussion
2 days ago
Hey hey dawg!
There are just so many ways you could go about this! I have no idea if I'm doing the right thing here but here are a few ideas
Return of the Wildspeaker --> out -- I just dont think this card is very good in general. You dont have a ton of big creatures and +3/+3 isn't that exciting. Would rather play Harmonize which is unconditional.
Austere Command --> maybeboard -- This could be wrong, but I was looking for cards to cut and felt like an expensive wrath wasn't exactly where your deck wanted to be.
Keeper of Fables --> maybeboard -- I mean I get it that you can potentially draw up to 3 cards a turn, but its just so meh.
Greater Auramancy --> Maybeboard -- I was considering this cuz I think there's potential for a strong enchantments theme. Opted for Sterling Grove instead because it also tutors but this is here just as a consideration.
Archon of Absolution --> maybeboard -- Its on theme but I don't think its taxing enough right? maybe I'm crazy and this is exactly what you want cuz you can trigger goad with your commander?? but its 4 mana as well idk I just took it out cuz its floor is very low.
Kinjalli's Sunwing --> out -- Not sure why this card was in here to begin with, I mean you aren't granting mass haste or anything and the whole idea is you're goading people so few people are gonna have blockers, plus plenty of your is evasive. I think Thalia, Heretic Cathar feels this role very well already.
Urabrask the Hidden --> maybeboard -- This card is sweet but its 5 mana.
Elspeth, Sun's Champion --> maybeboard -- Elspeth feels a little out of place.
Beast Whisperer --> maybeboard -- Not into this as a reliable form of card draw.
Soltari Champion --> out -- I get the idea, you're trying to trigger goad, but isn't this card just bad? a 3 mana unblockable with battlecry doesn't seem particularly playable.
Gruul War Chant --> out -- This card is just way too low impact for 4 mana.
Sunblast Angel --> Maybeboard -- I get the idea cuz everyone is attacking and tapped but meh.
Dryad Sophisticate --> out -- I don't think unblockable 2/1 are good enough even if they do trigger marisi. I like the idea of playing evasive hatebears or something. Maybe I'm just way off base with this deck haha
The Great Henge --> maybeboard -- this card is sweet and super pwoerful but you got a bunch of dorky 2/2s and stuff this thing is gonna routinely cost you like 7 mana and at that point wouldn't you just play Zendikar Resurgent? (I didn't put zendikar resurgent in though but if you want an effect like henge, I think I'd go with resurgent)
Druids' Repository --> main -- Idk! this seems cool and fun!! All your creatures become mana dorks cuz they'll be attacking anyway! Seems p good! Also if you make a bunch of 1/1 tokens with Tempt with Vengeance and Sylvan Offering you make a bunch of mana when they attack!
Skullclamp --> main -- I think because stuff like Varchild, Betrayer of Kjeldor plus having a bunch of stuff that might end up dying this'll draw you a lot of cards. Plus if you play Tempt with Vengeance and Sylvan Offering its bonkers!!
Insurrection --> main -- Its a sweet win condition!!
Varchild, Betrayer of Kjeldor --> main -- in my view this exactly what you want to be doing!
ok wow this comment is getting long so I'm just gonna list the rest of the cards that I think should go in/out:
War's Toll -- in
Sterling Grove -- in
Sphere of Safety - in
Sylvan Offering - in
Enlightened Tutor - in
Harmonize - in
Goblin Spymaster - in
Tahngarth, First Mate - in (this one just seems fun :D totally get it if you decide not to)
Tempt with Vengeance - in
Teferi's Protection - in
Rishkar's Expertise - out
Grand Melee - maybe, for now I decided to just play war's toll but maybe neither are good enough
Whew!! Can't wait to play against this in any shape or form! Hope at least some of these suggestions help!
2 months ago
Nice. A few suggestions, given your new theme:
Hazoret's Favor is built for this deck.
Mogg Cannon is less powerful, but a backup sac outlet and cheap.
Mark of Mutiny is a good threaten for Greven.
Traitorous Instinct is basically Malevolent Whispers v0.9.
Treacherous Urge gets any creatures your opponents think they can keep in-hand until Greven leaves the field.
Auger Spree doubles as removal and card draw. Bedeck / Bedazzle does the same and also hits problematic lands. Nameless Inversion is probably the worst of the three, but it can be grabbed by creature tutors, so there's that.
Goatnap . That is all.
8 months ago
You may play around Kynaios and Tiro of Meletis 's ability. Tatyova, Benthic Druid will give you extra card draw whenever you get a land on the field. Reliquary Tower is cheap now, and works wonders. You surely will have 5 lands on turn 4, so Temple of the False God is really good.
You should also consider Azorius Chancery , Boros Garrison , Gruul Turf , Selesnya Sanctuary , Simic Growth Chamber , Izzet Boilerworks . You play your untapped land for the turn normally, then play one of those with K&T's ability. You get ahead of mana since these lands tap for 2 mana.
I suggest removing Azorius Guildgate , Blossoming Sands , Boros Guildgate , Gruul Guildgate , Izzet Guildgate , Simic Guildgate , Tranquil Cove , Vivid Grove , Haunted Fengraf and Unstable Frontier for the lands above.
Do you want to see chaos happen? Hive Mind , Knowledge Pool , Thousand-Year Storm , Eye of the Storm , Shared Fate , Gate to the AEther , Possibility Storm , Ruhan of the Fomori , Perplexing Chimera , Dictate of the Twin Gods , Furnace of Rath , Gratuitous Violence , Mind's Dilation , Sunbird's Invocation .
Do you want to give more resources to them? Eladamri's Vineyard , Dictate of Karametra , Zhur-Taa Ancient , Heartbeat of Spring , Heartwood Storyteller , Intellectual Offering , Keeper of Progenitus , Well of Ideas , Rites of Flourishing , Ghirapur Orrery . Zendikar Resurgent and Mirari's Wake .
1 year ago
I really like what you've done here, and I vote you build this deck. I can tell that, despite not having played very long, you've done your research. Haven't even seen Balduvian Warlord in a list yet, and it's some great tech. Plus you're running my favorite black card in EDH, Syphon Mind! Such value.
As for what to add, I think you could use another sac outlet or two for when Xantcha comes back to you after a player dies. Phyrexian Tower is a good investment. It only recently went from like $60 to $10 from the reprint, and I don't see it being reprinted any time soon.
Some other good cards to encourage combat and keep yourself protected are Koskun Falls , since it's the only Ghostly Prison in BR. No Mercy is a great deterrent, as well. Also, Maddening Imp is fun tech, but you can force combat more broadly with Angel's Trumpet , Fumiko the Lowblood , Goblin Spymaster , and Warmonger Hellkite .
As for helping Xantcha hit the mark, Cover of Darkness is excellent. Gotta love the old tribal cards that affect other player's creatures, and you're unlikely to get much splash effect from naming "Minion." Although, if you want to capitalize on it, Chainer, Dementia Master , Sleeper Agent (the OG Xantcha), and Phage the Untouchable could all play well into what you're doing. Chainer for the abundance of dying creatures. Agent, since no one will want to block it and for that sweet, sweet flavor. Phage, since no blockers should be a goal in your deck. Either way, Cover of Darkness should replace Whispersilk Cloak , since you can't equip creatures you don't control. Shizo, Death's Storehouse could also be good.
I think you could use a little more mana fixing, as well. Blood Crypt is unlikely to ever get cheaper than it is now. Temple of Malice is nice, and if you find yourself leaning black, Tainted Peak could be a good include, as well. Also, Rakdos Signet seems like a given.
As for cuts, I don't think Hissing Miasma is that great. Koskun Falls and No Mercy are much better deterrents. Shizo, Death's Storehouse is more mana-efficient than Rogue's Passage , and makes black mana, to boot. The Haunt of Hightower just seems too slow to be worth the cost if you're not building around it. Words of Waste seems like a loosing battle, since you'll need to be paying 3 mana to draw with Xantcha and activate the ability, so for every two times you combo, you're paying 6 mana and putting your opponents down 2 cards each and drawing 0 cards. For that 6 mana, you could just draw three cards, instead.
1 year ago
Oh, also, I think you could use a little more card draw. Syphon Mind is a personal favorite of mine. Sign in Blood , Night's Whisper , and Promise of Power are pretty popular, as well. As for more ramp, you might like Victory Chimes as a political tool, and the Goad mechanic might also suit your needs. Get Disrupt Decorum and Grenzo, Havoc Raiser in there! Same for Goblin Spymaster .
1 year ago
4doublexx- Yes, your analysis is helpful. Both were cards that I wanted to use in A deck but in thinking back to when I built the deck I believe I mostly put them in this one as curve filler. Both are only modest value to the deck and not really a part of the overall theme [force everyone to attack and not keeping passing turn after turn].
I think I'm going to try to lower my avg CMC though and go with Goblin Spymaster in the Scorp slot. Despite a reasonable curve, I always feel like I never have an early play so I'll try to find room for Rakdos in a slot that is already 6+ CMC.
Thank you for the insight.
1 year ago
I'm with Nexys here, I'm loving this deck. I might suggest some curses! It'll lead to a really fun dynamic, and attacks will be much more frequent. Cards like Ludevic, Necro-Alchemist, (Kraum, Ludevic's Opus is also good), Curse of the Nightly Hunt is devastating, Goblin Spymaster serves much the same purpose as the above, Curse of Opulence gets the chaos going early, Curse of Verbosity is mutually beneficial, and Minds Aglow, Tempt with Vengeance, and Tempt with Reflections can all help you feed off of the group's efforts.