Goblin Spymaster

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare

Combos Browse all

Tokens

Goblin Spymaster

Creature — Goblin Rogue

First Strike

At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."

Price & Acquistion Set Price Alerts

C16

Ebay

Recent Decks

Goblin Spymaster Discussion

NuMetal on Copy & Paste

1 month ago

Heyo, hier mal ein paar Ideen. Also ich wrde wie gesagt ja eventuell noch grn (oder rot) dazu nehmen.

Grn: Altered Ego, Cytoshape, Progenitor Mimic, Spitting Image, Villainous Wealth, Boundless Realms, Beast Within, Beastmaster Ascension, Song of the Dryads, Elemental Bond, Arachnogenesis und ganz viel Manafixing

Rot: Chaos Warp, Possibility Storm, Disrupt Decorum , Goblin Spymaster, Fervor, Dragonlord Kolaghan, Homura, Human Ascendant, Mob Rule und diverse Zauber um temporr Kontrolle ber Kreaturen zu erlangen

und noch ein Haufen Karten, die auch ohne extra Farbe passen wrden: Head Games, Mirrorweave, Shared Fate, Fatespinner, Whip of Erebos, Grave Betrayal, Ogre Slumlord, Sudden Spoiling, Painful Quandary, Diabolic Tutor, Bloodgift Demon, Necropolis Regent, Graveborn Muse, Hedonist's Trove, Illusionist's Gambit, Fool's Demise, Dolmen Gate, Crawlspace, Lightning Greaves, Swiftfoot Boots, Sire of Stagnation, Torrent Elemental

Raus wrde ich noch folgende nehmen: Grim Return

keatsblue on Literal Everlasting Torment

4 months ago

Not exactly a goodstuff deck. Most of the deck relies on evoking some sort of punishment whenever opponents use their creatures to attack me. For example, Windborn Muse and Crawlspace do this pretty directly, by physically limiting the amount of creatures who can attack. But, less obvious threats include Vengeful Pharaoh and Elenda, the Dusk Rose.

Another component of the deck is encouraging my opponents to attack each other. Thus, I have several cards that provide my opponents with tokens, such as Hunted Horror, Hunted Lammasu, and Goblin Spymaster. Creatures like Orzhov Advokist allow them to make those creatures stronger, but they can't attack each other with them (so this is definitely a deck I'd run in multiplayer and never 1v1).

Hope this helped! If I misunderstood what you meant, I apologize in advance, too.

ticked-off-squirrel on Krenko, Combo Boss

4 months ago

looks nice but as an expert goblin player (having 3 goblin commander decks) here are some changes:

switch Gauntlet of Power for Caged Sun. same effects but only affects you. not everyone else.

switch Goblin Rabblemaster with Goblin Piledriver. still gets a buff from other attacking goblins but does not force you to attack every turn with everything. plus has protection from blue. which is nice.

you got too many things that give Haste. keep Goblin Chieftain and replace Goblin Warchief with Hazoret's Monument. still reduces the cost of goblins and is one less thing to give Haste. plus lets you cycle cards if need to. also swap Fervor for Goblin Warrens or Quest for the Goblin Lord. either one works.

switch Lightning Greaves for Swiftfoot Boots. that way you can still play spells and abilities on your creature while the opponent cannot.

i can see why you put Skullclamp into the deck but sadly creature tokens don't go to the graveyard so it won't trigger the ability. i know, i tried it with Sylvok Lifestaff. that being said replace it with a Prying Blade. or if you need the card draw Rogue's Gloves.

i don't know why you have Treasonous Ogre in there but unless you can crank your life up each turn he will drain you. i suggest Tyrant's Familiar. a 5/5 flyer with haste and if your commander is in play, which he most likely is, gets another +2/+2 and can shoot a creature when he attacks. if 7 mana is too much then Goblin Sappers to make your creatures unblockable at the cost of their life.

you don't need both Phyrexian Altar and Ashnod's Altar. both cost 3 mana and both let you sack creatures for mana. drop the Phyrexian Altar. replace it with Coat of Arms. or if you really need the extra mana Pyramid of the Pantheon

Ruination. i'll admit i am on the fence about this. on one hand you can destroy all non-basic lands (even yours) but on the other it is useless if Blood Moon is in play. if you drop it, Massive Raid should take it's place.

Skirk Fire Marshal. this guy. while yes he is a great card he will blow everything and everyone up after tapping like 10-15 goblins. and yes Eldrazi Monument gives your creatures indestructible it does not give you indestructible. so if you have less life than the opponent then this is a bad card. so keep him but if he gets out of hand then put in Goblin Spymaster he may seem odd at first but by forcing your opponent to attack you you can block the attacks with several dozen tokens and have enough for a counter attack. just be careful with flyers.

Tuktuk Scrapper. without other allies he is just another 2/2 goblin. and 4 mana is a bit much for a plain 2/2 goblin (no offense Goblin Berserker). switch him with Goblin Mountaineer. a good scout goblin and is unblockable if Blood Moon is active and opponent has any non-basic lands.

land wise you need to drop the following and replace them with either Mountain or Snow-Covered Mountain:

Ancient Tomb. again, unless your life cranks up drastically each turn it will drain you.

Hall of the Bandit Lord. same reason.

Haunted Fengraf. the creature you get back is random and only a one time thing. not worth it.

Tectonic Edge. if you have Blood Moon in play then there will be no non-basic lands making this useless.

BlackjackHD on

6 months ago

Add: Bident of Thassa, Goblin Spymaster, Kindred Boon, Kindred Discovery, Blinking Spirit, Ashnod's Altar, Drift of Phantasms, Patriarch's Bidding, Karmic Guide, Birthing Pod, Oyobi, Who Split the Heavens, Distant Melody, Decree of Pain, Blasphemous Act, Wrath of God, Final Judgment, Descendants' Path

Drop: Drogskol Reaver, Fumiko the Lowblood, He Who Hungers, Kagemaro, First to Suffer, Petalmane Baku, Promised Kannushi, Glacial Ray, Baku Altar, Long-Forgotten Gohei

Honestly the whole arcane interplay plan may need to go, unfortunately. Compare Ribbons of the Reikai to Distant Melody or even Shamanic Revelation. Splice is such an awkward and unreliable mechanic that unless the card is excellent even without it (like Through the Breach) it's not worth trying to make it work.

Coward_Token on Gahiji: Forever War

6 months ago

Hey again, I've been collecting some more cards for you to look over, but before I post them I'd like to know a bit more about the deck in its present condition:

Academy Rector: Enlightened Tutor has been hovering on the maybeboard for a while now, are you making the switch? I feel that the ability to search for artifacts in addition to enchantments would do the deck well since that category both contains card advantage and ramp. Because the deck does not contain very expensive enchantments relative to its ramp, I assume the main purpose of the Rector is to more readily bring out answers and/or rattlesnake? (I can also see it being less of a clumsy link in a future tutor chain with e.g. the Recruiters since it's a creature.)

Michiko Konda, Truth Seeker: Seems anti-synergetic with token gifting, Goblin Spymaster most of all. I'll admit though that plenty of your cards let you alleviate this by being more selective and that it makes weenie-only board wipes backfire a bit.

Aside from the two abovementioned, are there any cards in particular that you're thinking of switching out?

TTT60 on The Curse of Mathas

6 months ago

I recommend Goblin Spymaster over Magister of Worth.

cuelix on Sidar Kondo: give them toys ...

6 months ago

Hey gang, first thread here so please feel free to provide any constructive criticism! Haven't been active in a forum for quite some time..

Anyways, I'm contemplating sort of an odd strategy to utilize Sidar Kondo of Jamuraa as a general. I'm considering Vial Smasher the Fierce or Ludevic, Necro-Alchemist as his partner. Right now it seems like black brings more to the table for this particular strategy and I love b/w removal options but it's possible there are things I've overlooked in blue, and Ludevic insentivizes the kind of thing I'm going for and gives me access to Edric, Spymaster of Trest for total craziness!

The main strategy of this deck would be to give my opponents little 1/1 and 2/2 tokens to hit each other with providing evasion with Kondo, maybe turn up the heat with goad and goad-like effects while trying to deter combat damage directed to myself with cards like Ghostly Prison, Sphere of Safety, Crawlspace, Dictate of Erebos, Kazuul, Tyrant of the Cliffs, Mystic Barrier. You get the picture!

Mob Rule, Insurrection, Army of the Damned and Massacre Wurm are possible win conditions and Overseer of the Damned, Blood Artist, Soul Warden, Vicious Shadows, and Revel in Riches benefit from a carnage of etb and death triggers. I can also benefit from the Commander 2017 curses so that's something to consider as well!

What I feel I need the most help with is cards that put tokens into the battlefield under an opponent(s) control. They're definitely a corner case and it's not entirely easy to do a search for them either seeing how the wording varies quite a bit for cards that do this!

Some I've found are:

I'd also love to hear some interesting synergies if someone comes up with any! This will definitely be a casual deck so no suggestion is too outside of the box, please feel free!

Thank you!

P.S. ooooooh! I just discovered Mogg Infestation!!

Load more