Shadow Alley Denizen
Creature — Vampire Rogue
Whenever another creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
|Have (2)||Zelpoke , goldshot20|
|Want (2)||Tosylic , nawj|
Printings View all
|Duel Decks: Jace vs. Vraska (DDM)||Common|
Combos Browse all
|Commander / EDH||Legal|
Shadow Alley Denizen occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Shadow Alley Denizen Discussion
1 month ago
Hello, your deck has some potential. Just some advices:
I think you should replace Grasp of Darkness for Dismember, that -1/-1 extra could be truly useful for some tanky creatures. Also, you can distribute those mana as you want. That extra mana/life is worth of being paid.
Cordial Vampire is a must since Modern Horizons was released. You must play it. It doesnt only go well with your removal, it goes well with chomp blocks, or even if you consider that Gatekeeper of Malakir that I mentioned before, It could be truly awesome.
There are some planeswalker that could fit truly well in this deck, Sorin, Imperious Bloodlord, you could make some nasty combos like Sorin, Imperious Bloodlord + Bloodlord of Vaasgoth at turn 3; Liliana, the Last Hope can help you to get some of your vampires in safe goal, even if you put that Cordial Vampire mentioned before, you could be buffing your vampires meanwhile removing some tiny things, like mana fixers.
1 month ago
I enjoy the more sac themed vamps too. I find Edgar makes the aggro strategy so easy that if you actually lean into it, your deck starts entering not-fun territory. Moving into a theme like Sacrifice or Life Gain makes for more fun games, and because Edgar is so powerful, you can always fall back on aggro as a Plan B if you need to.
I'm still working on my own build, so it's not finalized but here are some suggestions.
Dusk Legion Zealot - 2 bodies + draw a card for 2 mana is just too good to pass up. Sure he doesn't do much, but it plays right into your sac theme.
Champion of Dusk is one of your best top ends, with the number of vamps you run. Just to refill your hand.
Bloodline Keeper Flip - It's no secret that he's one of the best vampires in the business. Whether as a lord for aggro builds, or a token creator for sac-builds you'll want one if you decide to keep the deck around.
Now for some non-vamp suggestions.
Teysa Karlov - She doubles death triggers and buffs your tokens, basically heavily supporting both of your main strategies.
Teysa, Orzhov Scion - Every black vampire token that edgar makes dies and is replaced by a spirit when this teysa is on the field. It lets your sac chains extend twice the norm. The exile clause is just gravy here.
Requiem Angel - A much higher CMC version of the Orzhov Scion Teysa, but possibly still worth playing because of how powerful the effect is.
Cards to consider removing:
As mentioned before, I don't think Legion Lieutenant is worth keeping around. She's perfectly fine in an aggro build, but since you're trying to shift your primary strategy from aggro, then you want your remaining Lords to do more than just provide a buff.
Shadow Alley Denizen - I'd replace in a heart beat. Like Legion Lieutenant, she's all about connecting with the enemy, when that isn't your primary gameplan anymore.
Bloodlord of Vaasgoth - Now this is one I struggle with, because he's definitely cuttable. You're probably much better off with Champion of Dusk in this 5cmc slot, but Bloodlord is pretty cool, so I could understand holding on just out of fondness.
Falkenrath Aristocrat - The lack of humans really diminishes her strength here. We have much better and cheaper sac outlets and much stronger and cheaper attackers. This Aristocrat is just very medium, and easy to replace since she's not performing at her best.
Anyway, that's my take. Hope you have a blast with the deck.
1 month ago
Hey, nice budget version of Edgar. I like that you included the combo.
An area to look to improve is the manabase. 15x combined Plains and Mountain basic lands is a lot when your deck is primary black. You want black mana more than any other in the early game which Swamps help with, but Plains and Mountains don't. Consider more dual lands that can make white and red mana as well as black? You want most of the dual lands to be able to make black mana because you need black mana the most.
The manabase is budget, Tower and Check lands are good, but even on a budget there's lands to consider adding:
- Unclaimed Territory
- Exotic Orchard
- Caves of Koilos
- Battlefield Forge
- Tainted Field
- Tainted Peak
- Smoldering Marsh
Some upgrades to consider:
Knight of the Ebon Legion > Bloodsworn Steward
One drop > four drop. Less mana cost cards that are should be considered to be cut because is difficult to make with this manabase for a four drop. Edgar already has haste.
Shadow Alley Denizen > Stromkirk Noble
Noble is not worth it because consistently you will not have red mana turn one, but you will have black. Denizen is same price and can give other Vamps or itself evasion when Vamps ETB or Vamp tokens are created.
Dolmen Gate > Ferocity of the Wilds
Gate is excellent with Drana and other attacking Vamps since your attacking Vamps don't receive combat damage thus they can't die from combat damage, but if blocked they do combat damage to blocking creatures.
Living Death > Bloodline Necromancer
Bloodline can reanimate one Vamp; Living could reanimate a lot more. Living is mass sac of creatures for all players and then mass reanimation of the creatures that were in graveyards before the ones that were saced. It can help to recover and for five mana it can recover a lot.
Good luck with your deck.
1 month ago
MISC to consider adding
Creatures Cordial Vampire Bloodline Keeper Flip Indulgent Aristocrat Blood Artist Mavren Fein, Dusk Apostle Drana, Liberator of Malakir Viscera Seer Vampire Hexmage Bloodcrazed Paladin Metallic Mimic Shadow Alley Denizen Blood Seeker Guul Draz Assassin Gatekeeper of Malakir Bloodghast Vindictive Vampire
2 months ago
Drag to the Underworld is good in anything exclusively black. With the number of one drops you are playing, you might consider including Shadow Alley Denizen for more evasion. For good two drops, Kitesail Freebooter helps deal with opposition boardwipes that this deck can be susceptible to. Otherwise some card advantage may be needed. A couple Pain Seer, Glint-Sleeve Siphoner, or Blood Scrivener may be good for that. You could also replace one of your various one drops for Foulmire Knight. They are all certainly better than Scrapheap Scrounger because that card doesn't play well with the other cards that recur themselves and it removes from your devotion count if you choose to play any cards with it like Gray Merchant of Asphodel. Drana, Liberator of Malakir is a great way to buff your whole team considering you go pretty wide. Murderous Rider is removal on a stick to add to the copies of Fatal Push. Also, you have no way to recur Deathless Knight, so maybe look at other undercosted beaters like Pitiless Horde, Rotting Regisaur, or Master of the Feast. If you want to stick to the haste theme though, Yahenni, Undying Partisan is excellent.
2 months ago
Hey, nice version of Edgar.
With the high budget here some upgrades to consider:
- Necropotence > Vanquisher's Banner
- Demonic Tutor > Vona, Butcher of Magan
- Diabolic Intent > The Haunt of Hightower
- Cover of Darkness > Door of Destinies
- Shadow Alley Denizen > Vampiric Rites
- Ruinous Ultimatum > Merciless Eviction
- Living Death > New Blood
- Fire Covenant > Utter End
- Wear > Mortify
- Graven Cairns > Tainted Peak
- Fetid Heath > Tainted Field
- Rugged Prairie > Fabled Passage
Good luck with your deck.
2 months ago
Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger Flip
Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!
You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen
Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass Flip Dread Elbrus, the Binding Blade Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror
Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant
Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim
3 months ago
I have to test Underworld Breach more. After a boardwipe it could server better than Oversold Cemetery. Often the Cemetery dont do anything with that much graveyard hate people bring these days... getting them all back in one turn sounds better. Dark Prophecy is nice when clamp is out, otherwise its unreliable.
i put New Blood back in just for the flavor and fun. Its not the best card but its extremely unique and can only be played in a Vamp tribal. So why not.