Shadow Alley Denizen

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Jace vs. Vraska (DDM) Common
Gatecrash (GTC) Common

Combos Browse all

Related Questions

Shadow Alley Denizen

Creature — Vampire Rogue

Whenever another creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Shadow Alley Denizen Discussion

multimedia on Vampire Aristocrats

1 month ago

Hey, nice midrange version, but consider some more one/two drop Vamps who can fit in with a midrange strategy? Two of them are in the maybeboard.

Cards to consider cutting for these:

  • Voldaren Pariah
  • Deathbringer Liege
  • Drana, Kalastria Bloodchief
  • Kalitas, Bloodchief of Ghet
  • Tithe Drinker

Midrange benefits from a good three drop consider more three drops? Drana, Liberator of Malakir is a good three drop Vamp, flying and pumps your attacking team of Vamps. Forerunner of the Legion is a three drop Vamp tutor and it's other ability is also good with eminence. Shared Animosity has a powerful repeatable effect for attacking Vamps. Painful Truths is a draw spell upgrade. Read the Bones is another draw spell upgrade.

Cards to consider cutting for these:

  • Damnable Pact
  • Ambition's Cost
  • Teysa Karlov
  • Elenda, the Dusk Rose
  • Requiem Angel

Swords to Plowshares is handy efficient exile creature removal, a staple card of Commander. Boros Charm can at instant speed save your Vamp army from most board wipes and it's other modes are also relevant. The Talismans: Talisman of Conviction , Talisman of Hierarchy and Talisman of Indulgence are upgrades for the Signets because Talismans can be used the turn you play them to make mana (colorless or colored) without needing another mana source.

Cards to consider cutting for these:

  • Sangromancer
  • Kheru Bloodsucker
  • Rakdos Signet
  • Boros Signet
  • Orzhov Signet

Lands to consider adding:

Lands to cut for these:

  • Stone Quarry
  • Evolving Wilds
  • Terramorphic Expanse
  • 3x Plains
  • 1x Mountain

multimedia on EDH - Budget Vampire Tribal

2 months ago

Hey, keeping your overall deck heavy black is good, the right direction, because of the low budget white and red are better as splashes mostly just for Edgar. You have about $50 to spend before you reach $100. All my card suggestions will cost half that. For the manabase consider a few more budget dual lands?

Can cut basic Mountains and Plains for these dual lands.

Most of my Vampire suggestions are one and two drop Vamps because I think you need more of them since they give you board presence faster because of eminence. The 10 budget Vampires to consider including:

Adding all these additional cards will cost about $24. This leaves another $20+ for a few higher end cards with Edgar such as Bloodline Keeper  Flip, Drana, Liberator of Malakir and Shared Animosity . Good luck with your deck.

SinBlade on BW Vampires Tribal/ Tokens

2 months ago

Sorin, Lord of Innistrad or Sorin, Solemn Visitor depending if you want an easy token generator, or easier lifelink. An alternative that is cheaper is Whip of Erebos , if you just want lifelink, and a way to revive a creature for one turn ( Legion Lieutenant coming back for one turn can be a big push).

You have enough creatures to consider Shadow Alley Denizen .

multimedia on The Family of Blood

3 months ago

Hey, nice upgrade of the precon, but you need more Vamps, less of all the other stuff :) Good job cutting Powerstone for Lantern, that was the right choice since your deck is three colors.

Edgar's eminence is a major reason to play him as a Commander and to take more advantage of eminence consider more low CMC Vamps? One drops, two drops and a couple of three drops? The idea is to have more opportunities to play Vamps in the early game which then in return gives you more Vamps on the battlefield because each Vamp you cast gives you a 1/1 Vamp token.

Budget Vamps ($5 or less each) consider adding:

You already have your high CMC Vamp to play, six drop Edgar from the Command Zone therefore you don't need a lot of other high CMC creatures. Instead cut back on the high CMC Vamps five CMC or higher for lower CMC Vamps make it easier to have more Vamps on the battlefield which in return makes Edgar's ability better, to have more Vamps to add counters too. If you like some of these suggestions I offer help to make cuts.

Shared Animosity and Bloodline Keeper  Flip are two expensive price, but powerful cards with Vamps and Edgar.


Some budget lands ($5 or less each) to consider adding:

These can replace lands here that ETB (enter the battlefield) tapped such as Orzhov Guildgate, Boros Guildgate, Akoum Refuge, etc.

Good luck with your deck.


jakethewhale007 on EDGAR MARKOV AGGRO

3 months ago

Nice Edgar list! Here are a few suggestions that I have in my list that you might want to consider; however, my list is slightly more midrange than yours. Shadow Alley Denizen : Cheap 1 cmc vampire that can give your vamps some evasion Mavren Fein, Dusk Apostle : Can provide a ton of value if left unchecked Anguished Unmaking : 3 cmc is fairly high for removal, but the versatility can make up for it. Smothering Tithe : Pretty much any deck with white can make good use of this card. Works especially well with reforge the soul and wheel of fortune, but also fuels your olivia voldaren and mirror entity mana costs. Guul Draz Assassin : 1 drop vamp that serves as a nice mana sink for a bit more removal.

multimedia on Vaaaaamps

3 months ago

Hey, nice deck, tons of great cards here :)

There's a lot of one drops here which is good, but it's deceiving because there's only five one drop Vamps. Two drops are the same, there's only six two drop Vamps. A total of 11 one and two drop Vamps is not enough for aggro. Consider more early game Vamps?

In multiplayer Commander aggro is difficult to play because you don't have to just kill one opponent you have to kill three with 40 life each. Because of this playing more cards that can damage all opponents at once gives you more reach. Cards like Impact Tremors , Throne of the God-Pharaoh , Zulaport Cutthroat and Price of Progress are low CMC cards that can add a lot of reach. Cutthroat is not a Vamp, but he punishes each opponent when a board wipe or removal happens. Mass Hysteria with haste and Blind Obedience making opponents creatures ETB tapped are low CMC cards that can increase your aggression. Obedience's extort is also reach.

For the manabase Pain lands and Rainbow lands are better than Filter lands and Scry lands because of one drops. Command Tower , Mana Confluence , Caves of Koilos , Battlefield Forge , Sulfurous Springs are helpful with one drops. The Scry lands ETB tapped which is not what you want with aggro. There's not enough basic lands to support Smoldering Marsh; it's consistently going to ETB tapped. It looks like you can afford just about any land so no reason to play any lands that ETB tapped.

There's only 34 black cards here compared to 65 nonblack cards this makes Vampire Nocturnus unreliable and your four drop needs to do a lot and be reliable. Top and Rack do help with Nocturnus, but this is too slow especially when you already have Bloodline Keeper who you don't have to jump through hoops to use. Exquisite Blood , Merciless Eviction and Kindred Dominance are good cards, but not with aggro. Mavren Fein, Dusk Apostle , Heirloom Blade and Mortify are also good cards, but lackluster here compared to the all the other cards.

I have more advice, but I'll stop now. Good luck with your deck.


multimedia on You got two coconuts and you're bangin'em together

5 months ago

Hey, saw that you're looking for help.

In my opinion the Vampiric Bloodlust precon doesn't showcase Edgar's best ability which is eminence from the Command Zone. You want to take advantage of this with low mana cost Vampires, mostly one/two/three drops. With eminence you want to swarm the board fast with Vampires because each low mana cost Vamp you cast gives you 1/1 Vamp token. Eminence lets you establish an army of Vamps much faster if you're casting one and two drop Vamps.

I'm suggesting for you to consider completely changing the strategy of your deck? Reduce the avg. CMC which is currently high at 3.7, make it so you can play a lot more Vamps faster. Use Sanctum Seeker , Malakir Bloodwitch and Edgar as the top end Vampires and cut most of the rest. These three benefit a lot, can do a ton of damage with big armies of Vamps. For upgrades to the precon consider starting by add all the good one drop and two drop budget Vamps?

Budget Vamps ($2 or less each) to consider adding:

Can add all these cards for about $11.


In all Commander deck builds lands that can ETB (enter the battlefield) untapped should be priority. Don't be afraid of including more basic lands instead of lands that ETB tapped. Budget lands to consider:

Can add all these lands for about $17.


Other budget upgrades to consider:

Can add the rest of these cards for about $12. Total price of suggested upgrades is about $40.


I'm suggesting to make a lot of changes by cutting a large number of high mana cost cards replacing them with low mana cost cards especially Vampires. Except the lands most of the cards I'm suggesting to cut are good cards, but most have high mana costs. Cards to consider cutting:

  • Rakdos Guildgate
  • Orzhov Guildgate
  • Boros Guildgate
  • Akoum Refuge
  • Bloodfell Caves
  • Wind-Scarred Crag
  • Stone Quarry
  • Scoured Barrens
  • Kabira Crossroads
  • Forsaken Sanctuary
  • Cinder Barrens
  • Anowon, the Ruin Sage
  • Blood Baron of Vizkopa
  • Bloodline Necromancer
  • Bloodsworn Steward
  • Butcher of Malakir
  • Crimson Honor Guard
  • Drana, Kalastria Bloodchief
  • Heir of Falkenrath
  • Licia, Sanguine Tribune
  • Mathas, Fiend Seeker
  • Olivia Voldaren
  • Patron of the Vein
  • Sangromancer
  • Skeletal Vampire
  • Skymarch Bloodletter
  • Vein Drinker
  • Black Market
  • Kindred Boon
  • Alms of the Vein
  • Ambition's Cost
  • Blood Divination
  • Consuming Vapors
  • Kindred Charge
  • Syphon Mind
  • Fell the Mighty
  • Well of Lost Dreams
  • Worn Powerstone

If you like these suggestions, or have any questions I offer more advice.

Good luck with your deck.


Mattman384 on Vampires On Top

5 months ago

I have won the game because of Vicious Conquistador . He is easier to block with and doesn't need other creatures to get the automatic hit like Shadow Alley Denizen . Viscera Seer doesn't work well with Feast of Blood .

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Shadow Alley Denizen occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%