Storm Herd

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
MTG: Commander (CMD) Rare
Guildpact (GPT) Rare

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Tokens

Storm Herd

Sorcery

Put X 1/1 white Pegasus creature tokens with flying into play, where X is your life total.

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Storm Herd Discussion

NV_1980 on Hosing with Kambal

5 days ago

Hi,

Kambal is a great commander. I like how you are aiming for drawn out games in which players will cast themselves to death :) There are however, some changes I would like to propose:

  • change three or four of your lands for additional mana rocks or land tutoring; that will increase the speed of your deck somewhat. Good mana rocks would be Fellwar Stone, Worn Powerstone and Thran Dynamo. Pearl Medallion and Jet Medallion could also prove useful. In terms of land tutoring, I find Oreskos Explorer and Weathered Wayfarer to be exceptionally good, although the latter is not a cheap card.

  • you have several cards that force your opponents' creatures to enter the battlefield tapped. Royal Assassin would combine very well with that.

  • If you have Illness in the Ranks on the battlefield, Storm Herd becomes useless to you. I always try to prevent these kind of things in my own decks. I would recommend replacing one of these with something else.

  • I presume the main reason for adding Angel of Jubilation, is her secondary power. Her primary one seems a bit weird in this deck, considering almost 50% of your creatures are black.

  • I think your deck could become even more of a nuisance for your opponents if you would add some more extort effects. Ideas on this front: Treasury Thrull, Tithe Drinker, Syndic of Tithes and Pontiff of Blight.

coversation on Gains, Drains, and Plantains: The Story of Oloro

1 month ago

It's just really good to have a way to trade cards in hand for instant mana. I've found with this deck (haven't played it in literally years so take this with a grain of salt) you often end up with a surplus of cards in hand. Skirge Familiar lets you trade those cards for instant mana for extorts (Pontiff of Blight), cards (Well of Lost Dreams), big kill spells (Debt to the Deathless, Exsanguinate, Storm Herd). And there is a nice synergy with Well of Lost Dreams + Words of Worship that lets you go pretty nuts.

So it's not that Skirge Familiar enables a one-hit kill combo, it's just really really strong with a lot of the other pieces of the deck. And the deck is generally very mana-hungry and card advantage-heavy. At the time I made this list I had never seen the card played or placed in any lists. It has gotten somewhat less "secret" now.

Zauk on Balance of power

1 month ago

Rise from the Tides would be the best token generator. The others work well enough without needing to rebound. I think Storm Herd would be just a bit much for the deck. Currently Enter the Infinite gets stuck in my hand a lot.

Seems like everyone assumes people are trying to rebound Approach of the Second Sun Take notice of all of the digging this deck can do. 7 cards will not be hard.

Jestrix on Balance of power

1 month ago

About Entreat the Angels and Decree of Justice, are they the best token generators in this deck? Just thinking that X-spells won't do anything on the rebound? Wouldn't Storm Herd be better?

Oh and Approach of the Second Sun won't work as a win-con (at least not as a combo with rebound). But I guess you can just draw into it and cast it again without it being countered :)

I missed Laboratory Maniac when loking through the first time, guess it's nice with Enter the Infinite :D

At the moment I'm thinking I'll just go boring token strategy with my Taigam, we'll see. A control-y version with tons of bounce could be fun too perhaps :P

Thanks for explaining your deck :)

Temur_Frontier on Ojutai's Mystification

2 months ago

redace10 and true, Ojutai isn't that much slower if you build him right, but mine was slow because it wasn't optimized mostly because I just didn't want to go straight voltron. Going full on spell-slinger and control, which is the style I want, Taigam is much faster and better at it than Ojutai is. And as much as I love Dragonlord Ojutai, Taigam, Ojutai Master has much more explosive potential, namely with cards like Docent of Perfection  Flip or Storm Herd. Also, you mentioned protection. I already have shroud and totem armor, would you recommend hexproof via Swiftfoot Boots or maybe indestructible via Darksteel Plate?

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