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|MTG: Commander (CMD)||Rare|
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Put X 1/1 white Pegasus creature tokens with flying into play, where X is your life total.
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|Have (10)||clayperce , Ashy , Dr.Jackel , Tiddilywinkus , HR19 , miracle , mlouden03 , brokendwarf , jhTheMan99 , Justinaut|
Storm Herd Discussion
2 weeks ago
redace10 and true, Ojutai isn't that much slower if you build him right, but mine was slow because it wasn't optimized mostly because I just didn't want to go straight voltron. Going full on spell-slinger and control, which is the style I want, Taigam is much faster and better at it than Ojutai is. And as much as I love Dragonlord Ojutai, Taigam, Ojutai Master has much more explosive potential, namely with cards like Docent of Perfection Flip or Storm Herd. Also, you mentioned protection. I already have shroud and totem armor, would you recommend hexproof via Swiftfoot Boots or maybe indestructible via Darksteel Plate?
2 weeks ago
3 weeks ago
Since you run both Avenger of Zendikar and Craterhoof Behemoth, Tooth and Nail is basically another win-condition. You could either pull one of the less broken/higher costed tutors out for T+N or maybe Congregate? I get that Congregate is a decent card and you're probably going to gain a fair bit of life since you're looking to make a lot of tokens, but how does it really help you win the game? You've got Felidar Sovereign and Test of Endurance (and I guess you could count Storm Herd) as life based win-cons but you have Debt to the Deathless, Exsanguinate and Fumigate to gain you life and all of those cards do more stuff than just gain you life. Instant speed is nice on Congregate too but I feel like there would be a good number of situations when you draw it and there are no creatures on board and it becomes a dead draw. Just some food for thought.
4 weeks ago
Alright I took a look.
I'll give you a list of cards I would remove and a list of cards to be considered.
Admonition angel - hell no they get their stuff back immediately
skybind - I might have missed why it is in there?
elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps
oran reef hydra
selvala - unless it's your general or group hug I would try to refrain giving decks card draw
I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.
Avacyn .... It's avacyn
Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.
Emeria Angel is a not bad option for land fall
Those were already in your maybe board and good options
Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry
Seasons Past - better than wildest dreams
Hooded Hydra - mana sync with secondary value
Gelatinous Genesis - Late game mana sync
Emeria, The Sky Ruin - getting 7 plains should be easy
Garruk's Packleader - I didn't see how many guys with 3 or over you have
Oracle of Mul Daya - expensive but she is good
Aura Shards - better in token decks but you don't have much removal
Glare of Subdual - better in token decks
Genesis Wave - late game win con?
Bear Umbra - a form of ramp
Vigor - expensive but strong
Into the Wilds - since you like your ramp so much haha
Darien, King of Kjeldor - don't touch me!
Lifeblood Hydra - beater plus lifegain and card draw on death
Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB
Greater Good - might be ok, works better with power 5+
Greenwarden of Murasa - more recursion
Primordial Hydra - always scary
Aid from the Cowl - It might work with all your perms?
Scute Mob - Scute Mob. And Scute Mob.
Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible
1 month ago
so here we go with the others
first off seriously how come Platinum Angel isn't here? its a safety net
i notice Hive Mind is a card so this cycle should helphttp://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&name=+%5Bpact%5D&set=%7C%5B%22Future%20Sight%22%5D
- Sprouting Phytohydra + Pestilence/Pyrohemia
- Saproling Symbiosis
- Storm Herd
- oh and all the token doublers Parallel Lives/Anointed Procession are the cheapest
- Infinite Reflection
- Progenitor Mimic
- Rite of Replication this is the most important one
- Spitting Image
- Thought Lash
- Divining Witch/Demonic Consultation (also works with Approach of the Second Sun)
- Enter the Infinite
- Inverter of Truth
- Angel's Grace
- Soulgorger Orgg
- Sustaining Spirit
- Fortune Thief
- anything spell/permanent that involves paying any amount of life my favorite isMinion of the Wastes because this works with Mayael's Aria as well
- Serra Avatar
- Progenitus (promo versions are only $5)
- Dark Depths + Thespian's Stage/Vampire Hexmage
- Primordial Hydra
just one thing Krark's Thumb
Darksteel Reactor/Azor's Elocutors/Helix Pinnacle
note: only proliferate
- Deepglow Skate (all other counter related stuff works too.)
- anything with proliferate Contagion Engine and Inexorable Tide are the best ones
- Kalonian Hydra (the ariel will work as well)
- Gilder Bairn
- Winding Constrictor
- if your are willing to spend this much money. Doubling Season but you can go without it
Felidar Sovereign/Test of Endurance
the celestial convergence win con takes this as well
- Kambal, Consul of Allocation
- Wall of Reverence (with that avatar i mentioned eariler you double your life every end step)
- Debt to the Deathless
- Any of the whenever one of your creatures ETB Soul Warden is the best one
- you have Banishing Light so the family members of this
- Kaervek's Spite trigger just before your turn
- Decree of Annihilation
Demonic Pactjust Bazaar Trader and Zedruu the Greatheartedand theres a few more enchantments you can do the exact same thing with Fractured Identity but you need platinum angel for a few of them though
Triskaidekaphobianothing everything you need for this one is here
Approach of the Second sunjust a couple more tutors thats itlast but not least
Mechanized Production/Hellkite tyrantthe biovisonary and epic struggle stuff works if the target is a creatureFractured Identity it works with leveler just as well as phage
1 month ago
Great start, what I love about Oloro is because of his command zone ability there are so many angels you can go about making a deck with him for example your deck is completely different than the one I am working on Immortal Mastermind. Mine is a pillowfort strategy with lifegain components. Three cards I would suggest for your deck are Storm Herd, Test of Endurance, and Felidar Sovereign
1 month ago
Ah, okay! That makes a lot more sense, I was kinda confused. I like the token generation subtheme here! Your manabase looks good, artifact list looks good. If you find you don't have enough tokens (or just want more), there are a bunch of sorcerys that can help you out (Storm Herd comes to mind, but there are certainly others with lower cmc). Elspeth, Sun's Champion is also pretty much always a helpful/good card. Also, you might want to consider some more targeted removal (you have board wipes, but only ~2 targeted removal cards. Maybe Swords to Plowshares? Ultimately, just playtest/proxy it, and find where its weaknesses are! Let me know if I can do anything else to help, or if there are specific areas you want suggestions for.
1 month ago
Who needs sleep, I'll do it now....Felidar Sovereign, Soul's Attendant, Alhammarret's Archive, Kokusho, the Evening Star, Righteous Aura, Mind's Eye, Angelic Accord, Cliffhaven Vampire, Rhox Faithmender, Storm Herd, Solemn Simulacrum, Elspeth, Sun's Champion, Wurmcoil Engine.... haha yeah stuff like that.