Tap: Add (1) to your mana pool.
(1)(Snow), Tap: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ((Snow) can be paid with one mana from a snow permanent.)
Price & Acquistion Set Price Alerts
Scrying Sheets Discussion
2 weeks ago
Another update to the two people who are reading this: I took out Scrying Sheets (there are so few snow permanents that it doesn't seem worth it in this particular deck) and put in Sea Gate Wreckage; filling a colorless land slot with a card that lets you repeatedly pay three mana to draw a card when your hand is empty (which happens fairly frequently with this deck) seems insane in the mid/late game, and could become a huge draw engine with various untap-land effects. Since I took out a few draw spells, it seems worth adding card draw back in a slot that doesn't typically draw cards.
I also took out Awakening (too symmetrical, although it probably still works to this deck's advantage) for Rishkar, Peema Renegade. I like having an extra creature, and Rishkar is a great three drop, because he could provide two extra hasty mana on turn three, depending on which other creatures we've got out, and we've got other ways to add counters to our non-mana elves if he sticks around. He's also just 4/4 of value for 3 mana, which seems good, and has bounce synergy with Wirewood Symbiote, which is nice in a deck that's light on enter-the-battlefield creature effects.
I've still got a couple of creatures possibly on the chopping block. Yeva, Nature's Herald has been underwhelming so far; I haven't yet had a game where I've been able to have the combo of Yeva and Quest for Renewal or similar letting me flash in creatures on all my opponents' turns. By the time that's set up, I'll probably have few cards in hand anyway. Winding Canyons and untap effects might be enough flash for the deck.
It seems like Silhana Starfletcher is a little underwhelming as a flyer blocker and one-mana generator for three, since this deck isn't really configured for defense, and all the other three-drops have much higher value. But without another one- or two-drop mana elf, Silhana seems fine for now, as the most versatile three-drop that generates one mana. Maybe Seedborn Muse goes in one of these two slots; I'm not really sure.
Aside from the creatures, I'm very happy with the mana base (I just went through Mana Base Crafter, and Sea Gate Wreckage was the only card I didn't yet know about that I wanted, and now have). I've whittled the non-creature spells down to the ones that I always want to see in my hand at some point during the game. I'm not sure if there's anything more to add, but I'm sure there will be some spicy cards in future sets that slot in nicely.
1 month ago
@BlackWitch: Well, you made some great points there against the Conscription as well as for it. I'm definitely for just because of the raw power it gives me: +10/+10. Imagine it on the Inkmoth Nexus! Yes, it will be buried in my end step when the Moth becomes a land again, but, well, I don't need it anymore after my opp is dead. :)
I am not interested in blinking by creatures too much. Sure, the Eldrazi Displacer can do that, but it's in the deck for extra protection and to tap opponent's creatures if needed.
Well, mana disappears after each phase so yes, it will last only during the upkeep.
I did playtest New Benalia and it didn't do much for me. Scrying Sheets on the other hand looks great. It is a little more on the pricey side, so it has to wait a while but I definitely want to try it out!
Fountain Watch, Lost Auramancers and Harsh Judgment all look nice! I will probably get myself a copy of each but they will probably be more of a 'sideboard' more than in the main because of their dependence on the situation. I got rid of the Leonin Abunas because of it too. most of the times it was just a 2/5 piece of wood.
Prison Term indeed is nice, but not really suiting the theme nor the requirements.
Thank you for yet another in-depth look at my foxie.
@HideyoshiYaoi: Antler Skulkin is a really interesting card. I really like all the deer, but it is just too expensive! I do get the 'immortality' for 2 instead of 3 with the Fox, but then, I have to pay 5 for this, so it would have to be used at least 5 times to equal the balance with using the Fox instead. Not really worth it, especially not worth the place in the deck.
Mass removals are another story. Here it will definitely help a lot, but then again: I did have Twilight Shepherd in the deck for most of the time but eventually I got rid of it because it wasn't worth to keep him. The Antler would be just a little worse version of him so ultimately -it fails.
Great thanks for the input anyway! I really appreciate the good will, mate. Cheers!
1 month ago
@Dk1997 Thanks for the suggestions- however, I'm not sure any of them work well with the deck.
The whole point is to run 1-drop evasive creatures (Flying Men, Triton Shorestalker, etc.) and lots of countermagic so that actual threats never hit the board. Mindshrieker and Sigil Tracer cost too much mana, and the Tracer doesn't even have any evasion. Pale Moon doesn't actually do anything relevant for the most part- I may consider running Envelop at some point, however.
Snow-Covered lands with the Scrying Sheets is incredibly slow, and doesn't actually guarantee more draw. I'd rather use the slot for a land that taps for a color, or a creature that will draw me more cards. Glen Elendra Archmage is too slow, I actually just took it out. Gaea's Touch is too inconsistent, especially when I already have Exploration and Burgeoning in here.
Earthcraft isn't terrible- it actually works super well since most of my creatures are 1-drops anyway.
1 month ago
Mindshrieker , Sigil Tracer, Negate idk i'm bored, Hurkyl's Recall is good, side board mostly, as well as Pale Moon, Envelop , also using all snow covered lands plus a Scrying Sheets helps u use that extra mana to help draw your lands, Riptide Laboratory + Glen Elendra Archmage is meh, Gaea's Touch, Lignify, Song of the Dryads, Beast Within,only card i can really suggest would be Earthcraft which allows you to basically play your entire hand by tapping your summoning sickness creatures to play more creatures, ash barrens, blasted landscape , Sword of Feast and Famine, and Sword of Body and Mind
1 month ago
Hi darleen, I'm a fan of Memnarch and have listed it some tima ago but dismantled. I see you dont run + and Sensei's Divining Top to combo out with Mycosynth Lattice. But Scrying Sheets would be great. For all other things the deck seem realy solid so a +1 is a must for me.
1 month ago
The fact which makes me unable to think about Eldrazi Conscription as an equipment is that, IF Eldrazi Conscription won't be countered, it still will be the primary target for your opponent. It's almost impossible to keep something that terrifying safe on board. Believe me. I play Kaalia of the Vast. Of course it is also different situation since my opponent knows that I will finally try to cast her, so he keeps all his counter spells and damn removals especially for this occasion, while your opponent doesn't even know you have something like THAT in your deck. YET it is also extremely easy to get rid of an aura card.
If You won't leave that extra mana for protection while casting Eldrazi Conscription, either way someone will destroy this aura itself with enchantment removal, or worse, will just simply get rid of the creature, before or after Eldrazi Conscription hits the board. Either way your aura gets buried too. That is why, for me this is spell for 10-11 CMC, which is just too much, even for what it does. But if You can afford it and You love it that much, this is still OP card.
When it comes for Oblation. Recently I've been playing with my quite good friend. During our games, he used oblation 3 times I guess. One time I got my winning card with this additional draw Oblation gave me, and the other time I re-draw the removed card (plus an extra one thanks to Oblation). So I will say it again. This card is useless to me. There are better option for removal Path to Exile, Council's Judgment, and for draw Survival Cache, Truce or Acrobatic Maneuver. Especially the last one if you want to blink your creatures.
Creatures with flying like Dust Elemental, Eiganjo Free-Riders, Stormfront Riders, Galepowder Mage are also good cards if you want to re use some ETB effects from Stoneforge Mystic, Armory Automaton, Knight of the White Orchid, Relic Seeker or Sun Titan. Although if You want to go this way, I would add some more creatures with ETB.
Does mana from Thran Turbine disappear after the upkeep ? If yes, than this card is not as good as I thought, but still might be useful.
I like scry lands. If I would play mono coloured deck, I would miss them. I really underestimated them before, therefore I recommend them now.
Scrying Sheets is a nice land for Your snow covered collection.
1 month ago
Hey there, I think you have to lower, even if a little, your CMC. So we have look at cards above 4 mana like Storm Herd, a 10 mana sorcery, that can be replaced by White Sun's Zenith that we can reshuffle and cast at instant speed. Ugin, the Spirit Dragon is excelent BUT in a mono white he needs Grand Abolisher that I dont know if you have never played against it bau is an ingredible pain.... Open the Vaults is great but except for Martyr's Bond the enchantment and majority of artifact can be recovered by Sun Titan, and the other part with Buried Ruin and/or Treasure Hunter (but he is a little bleh). Anyone will pay 2 life in EDH for Norn's Annex and attack with some large fattas so, if you want this card, it can be replaced by Ghostly Prison that we can recover with Sun Titan. The lands: 35 is ok but not all-basic, so you need some cheap land like Buried Ruin from before, Emeria, The Sky Ruin and Terrain Generator is of great help, High Market for False Prophet, Kjeldoran Outpost for tokens, Mirrorpool expecialy to evade counters on your mass removal, Mistveil Plains is never bad reshuffle come cards, Scrying Sheets and Snow-Covered Plains in a mono with are very very good but the snowplains cost some money, Westvale Abbey Flip I think in a token theme is fitting realy good, Winding Canyons to save mana in your turn for other spell, Blighted Steppe for the token theme. That's what came to mind for changes for cars more or less alike, to improve the equipment part Brass Squire can be of use with Argentum Armor and Batterskull for the most. A little combo I will add is + , these two or nim alone for recall some creature that died on the moment, and Wurmcoil Engine or Knight-Captain of Eos for infinite colorless mana and token. Tell me what you think.
1 month ago
Commander / EDH
SCORE: 2 | 5 COMMENTS | 375 VIEWS | IN 1 FOLDER
I'd love some assistance with my Zirilan of the Claw deck. The deck's current strategy is based around smashing people in the face with lots of big Dragons. I use cards like Tel-Jilad Stylus, Safe Haven, Greater Gargadon, and Sundial of the Infinite to keep the Dragons I summon with Zirilan from being exiled permanently.
Lots of artifacts are used to give me ramp, card draw, along with some more utility. Not to mention that many of the dragons that I run love artifacts, such as Hellkite Tyrant, Hoarding Dragon, and Hellkite Igniter.
I use Snow-Covered Mountains instead of regular Mountains so that I can use both Rimescale Dragon and Scrying Sheets, along with the bonus of preventing my opponents from taking advantage of Extraplanar Lens most of the time.