Dauthi Embrace

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest (TMP) Uncommon

Combos Browse all

Dauthi Embrace

Enchantment

(Black)(Black): Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

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Dauthi Embrace Discussion

B4BY3ATER on Village Hidden in the Mist

1 week ago

Keeper of Keys might be the only semi-permanent way of getting global unblockable without paying mana per creature. Otherwise Dauthi Embrace is similar to Thassa, but requires double black.

luther on Sharingan

2 months ago

Dauthi Embrace and Thassa, God of the Sea could be nice for unblockability.

rastapal on Symphony of the Night

2 months ago

Herald's Horn is definitely a very good card for the deck, I'm not sure about Dauthi Embrace as it targets one creature at a time.

kamelyan on Symphony of the Night

2 months ago

The best shadow card is Dauthi Embrace; and with all those knights, Herald's Horn would make an excellent addition.

Guviwex on Xantcha wish your girlfriend was hot like me

3 months ago

Great list so far. Here are you my suggestions:

I'd swap out the infect cards for an evasion suite. Infect is great on paper, but you don't get to direct where it's going. Thus, it comes with #1 negative (painting a large target on yourself that says: 'kill me now') without the #1 benefit (eliminating your greatest threat in a turn or two). I think you'll do better flying lower on the radar. Stick the five commander damage and be happy. Some combination of Corrupting Licid, Sleeper's Guile, Dauthi Embrace, Shizo, Death's Storehouse, and Shinka, the Bloodsoaked Keep should do the trick. Add in a Nim Deathmantle to keep Xantcha on the field indefinitely.

Total War seems particularly punishing. As does Errantry. I wouldn't run many Creature Auras, but Errantry locks down a board state and shortens the commander damage clock to 3 hits.

War's Toll should incentivize others to use Xantcha as a mana sink on their own turn. Which is exactly what you want.

Unnerve is both a 10/10 flavor win, and another incentive for others to activate Xantcha's draw ability. Also Arterial Flow and Words of Waste come to mind.

Glacial Chasm is good protection. Sit back and watch the world burn.

Alhammarret's Archive seems great w/Xantcha's ability, although it is quite slow. Maybe get a feel for how your opponents are dealing with Xantcha first. If you get to sit around a lot, slot this in.

I'd switch out some of your Xantcha-killing board wipes for Languish and Wildfire. Xantcha on turn three, ramp into Wildfire on turn 4-5? Yikes.

If you find that Xantcha is eating removal often, Fury Storm seems like a good add. Playing Xantcha three times, and quintupling an x=6 Exsanguinate to drain the table for 30 sounds like a positively delightful way to spend 10 mana. Works with that Profane Command in your Maybeboard as well.

Speaking of mana, you probably want Cabal Stronghold and Neheb, the Eternal in here.

Maybe Mana Geyser for a game ending drain from Xantcha or Exsanguinate-- although that might be too cute. Works great with War's Toll.

Howl from Beyond and Torment of Hailfire are also good ways to finish people off.

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As far as what to swap out:

Spiteful Visions isn't asymmetrical enough. You're probably going to be using Xantcha's ability often enough to make this hurt.

Exquisite Blood isn't really working within your game plan. You're using it as a defensive option here. I think there are better options (Chasm, for example).

Blood Sun works against you too much.

Polluted Bonds could probably be swapped out for something. I get that your opponents will be drawing more, but if feels like 5 mana good stuff.

I think War Cadence could be swappped out for any of the evasion enchantments suggested above. Dauthi Embrace probably.

Vow of Lightning and Vow of Malice should probably also be swapped out for more solid evasion.

Rite of the Raging Storm might also be too cute, but it's hard to judge.

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Overall, this is a really good list. Xantcha is a cool card and it's fun to see how many niche interactions she enables. Good luck with it!

scotchtapedsleeves on 8x8 Xantcha

3 months ago

shaftdiggity, I think that Xantcha, Sleeper Agent would love those additions! Dauthi Embrace seems perfect for her since it would also be able to be used with other copies of her I can give away!

shaftdiggity on 8x8 Xantcha

3 months ago

Shizo, Death's Storehouse & Dauthi Embrace to give him pseudo evasion, Captive Flame & Ghitu War Cry to pump opponents, Marchesa's Decree & Hissing Miasma for pillowfort.

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