|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Battle for Zendikar (BFZ)||Uncommon|
Combos Browse all
Retreat to Hagra
Landfall — Whenever a land enters the battlefield under your control, choose one —
- Target creature gets +1/+0 and gains deathtouch until the end of turn.
- Each opponent loses 1 life and you gain 1 life.
Retreat to Hagra Discussion
14 hours ago
Hey, some good suggestions so far, here's some more:
1 month ago
It's called playing against a player who doesn't want to lose, doesn't understand gameplay, and doesn't care about empathy and trying to make a format fun for opponents. But sure, I will make you a deck that will immediately get banned, if you want.
Remembering that players can't be targetted, immediately the first idea was to use Naru Meha, Master Wizard , Ghostly Flicker , Retreat to Hagra , and Teferi, Time Raveler to flicker Naru Meha and a land infinitely, draining your opponent instantly.
The way you play it is simple. Freecast Teferi, Time Raveler and if it sticks, your opponent can't interact. Then cast Retreat to Hagra , so you can win. Then cast Ghostly Flicker on any of the lands you control, because the other cards of your deck could easily just be lands.
Respond to Ghostly Flicker with Naru Meha, copy Ghostly Flicker , targetting Naru Meha and a land with the copy, end the game by allowing this to resolve, flicking the land and Naru Meha, Naru Meha copies the original Ghostly Flicker that has yet to resolve, then the land drains the opponent with Retreat to Hagra .
1 month ago
Thanks for the comments, everyone!
Hi_diddly_ho_neighbor, that's some great input. Unfortunately, I won't be adding Scapeshift or Crucible of Worlds to the deck, as they are out of my budget. Adding Gitrog and Angry Omnath is going to be costly enough right now. Need for Speed is interesting, though. Would you run that over Concordant Crossroads if you have one? Having another land sac outlet is nice.
Poly_raptor, thanks for all the ideas. Ramunap Excavator will get added, but not Crucible of Worlds , for budgetary reasons. I don't mind that Rites of Flourishing benefits others at the table; I run it in several decks. I guess the question is, do you think I'll need to run it once I get The Gitrog Monster and Mina and Denn, Wildborn added into the deck? I'm just trying to make sure I've got enough extra land drop outlets to run faster, and it's budget friendly; I'm not going in on Azuza, Lost but Seeking (your wallet) or Oracle of Mul Daya because the prices on those cards are ludicrous. I might have a copy of Burgeoning to add in, though.
As for the lands: Darigaaz's Caldera is already in, and I think I'll add in Undiscovered Paradise , and perhaps Ghost Town later on (it doe work in my Tatyova deck). Thawing Glaciers is great, but too pricey once again. Also, thank you guys for the land count considerations, too. I'll have to experiment with it. I've noticed with the current count, I've always got plenty.
The land droppers are under consideration; I just don't know where I'll have room for them once I get everything else I want crammed into this.
Is Groundskeeper worth keeping around?
1 month ago
Hello there! As a longtime Jund lands player (even before our Lord and Savior Windgrace arrived) I know exactly how you feel when you say that the deck needs a bit more "punch". Lord Windgrace is a great value engine, but he often lacks that explosive play that just outright finishes games. Here are a few cards that I run in my deck that help make it more explosive for your consideration:
Scapeshift would be an excellent win-con to add to the deck because it is so versatile (plus it is relatively 'cheap' right now since it is in Standard). Pair it with either Retreat to Hagra or Ob Nixilis, the Fallen to remove players from the game. It makes a massive army with Titania, Protector of Argoth or Omnath, Locus of Rage . Basically if you are running landfall or land sac-recursion it does everything you want in one big explosive play.
I am also a huge fan of Need for Speed . Pair it with Titania and you now have a hasty army-in-a-can.
Nissa, Vital Force . It took me a while to come around to her but oh my does she do work in a lands matter deck.
I agree that Crucible of Worlds is a solid inclusion.
As a comment on your land number question, I found that 41 is the perfect number. I am hesitant to agree with earlier comment to cut lands below 40 (40 lands is fine though). Lord Windgrace and Tatyova, Benthic Druid are very different decks. Tatyova can get away with fewer lands because she draws cards off each land drop. She gets the best of both worlds where Lord Windgrace has to choose between drawing cards or advancing the board state. Besides, you can treat utility lands like Field of the Dead or Nurturing Peatland as actual cards with Lord Windgrace since they have great synergy with his abilities. That's just my opinion though.
If you need anymore ideas, feel free to check out my list: This deck has HUGE tracks of land. It should be up to date.
Good luck and happy deck building!
1 month ago
Some cards I like that are budget are Landfall cards like Retreat to Hagra OR SOME other type of landfall, that i cannot think off my head. Anyways thats all I got, nice deck, +1
1 month ago
3 months ago
Reclamation Sage , Wood Elves , Springbloom Druid , God-Eternal Rhonas , Retreat to Hagra , Tatyova, Benthic Druid , Coiling Oracle , and Eternal Witness (It's Gavin BTW) Maybe Baleful Strix and Mulldrifter
3 months ago
Another good interaction is the cards that say when they enter choose one but give you 2 or more options. So for instance Retreat to Coralhelm , Retreat to Hagra , Retreat to Kazandu , Palace Siege , Frontier Siege , and Monastery Siege
You get to choose both. Another idea is Stuffy Doll choose 2 players for stuffy doll. And another thing to think about is yarok doesn't care if it's your things entering that triggers your stuff so cards like Polluted Bonds , Soul Warden , and Faerie Artisans are good here too
Retreat to Hagra occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%