Angel of Glory's Rise
Creature — Angel
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Printings View all
|Avacyn Restored (AVR)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Angel of Glory's Rise occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Angel of Glory's Rise Discussion
2 weeks ago
2 weeks ago
Personally I feel like you can add a lot more Tax and stax effects to help this list out. like Serra Ascendant, Spirit of the Labyrinth Aven Mindcensor. You almost play enough humans to make Angel of Glory's Rise a good add. I don't understand the need for Oust because there are much better instant speed versions of the card in mono white such as Path to Exile.
3 weeks ago
Just a heads up, banisher priest can only target a creature an opponent controls, so won’t work in regards to the Sun Titan combo like fiend hunter does.
I might also recommend either Grand Abolisher or Silence to enable your combo or big play to go uninterrupted! Decks looking good tho, be sure to get that Angel of Glory's Rise she is an all star here! :)
1 month ago
2 months ago
Vindicate is a good card, but if you noticed that most of my removal is instant speed for single target and sorcery speed for mass removal. That was why Vin didn't make the cut.
Herald's Horn is a nice card (and I have three or four copies somewhere) but the reduction is nice and all, but humans are pretty cheap. The added card draw is nice, but this deck doesn't lack that.
Vanquisher's Banner was considered since it is a nice anthem and card draw, but that 5CMC is what's stopping me.
Thought Vessel is a maybe because it was a cheap mana rock. I was trying to run as many cheap mana rocks that I got back at least half the card's cost back without having to do anything extra.
Angel of Glory's Rise was considered, but since she's an angle, I didn't want to open that can of worms because then people would suggest cards like Herald of War or Angelic Overseer or Requiem Angel.
I'm not going to reject your suggestions, but these were my thoughts against them. Now I was also considering switching the commander for the partners in the deck. If I did that I would most likely run Angel of Glory's Rise AND Requiem Angel.
2 months ago
Another card you might wanna consider is Angel of Glory's Rise for recovery.
2 months ago
I forgot to mention Mentor of the Meek, while you do have the card draw from Skullclamp I feel like the deck can get too fast fo its own good so adding more card draw is always nice to keep adding creatures to the board. Outlaws' Merriment creates human tokens which it's nice but you also have Assemble the Legion which it can be better if it sticks long enough.Ruinous Ultimatum I'm still a bit on the fence with this card because you'll probably tap out for this and waste a turn basically if it gets countered but on the other hand I always like to have 2 or 3 board wipes (maybe 2 since it's a creture heavy deck). Angel of Glory's Rise and Garna, the Bloodflame are good ways to get back after a board wipe and not get stuck behind. Lightning Greaves and Swiftfoot Boots I feel like there are auto inclusions even if one of the commanders can become indestructible because there's always that one player that has a path to exile or something to return to hand XD
2 months ago
So I really like this decklist so far and I can see you have put a lot of time into it. Have you tried putting in more humans that make non human tokens? Cards like, Evangel of Heliod, Knight-Captain of Eos, Silverwing Squadron and, Hero of Bladehold could be really strong editions in this catagory.
This deck seems like it is ultra agressive, which I feel Boros and espically Winota want to be but, have you looked at putting a few more devensive cards in the deck? Cards like Frontline Medic, Odric, Master Tactician, Legion's Initiative, and Unbreakable Formation could help to ward off boardwipes and help your creatures get combat damage through. I also think, Angel of Glory's Rise could be a really strong late game finisher after a large chuck of your humans have been killed.
Lastly, you said you are not running a lot of boardwipes but, why specifically did you chose to run Fumigate over cards like Cleansing Nova or Austere Command? I feel like one of the later two sweepers are stronger than Fumigate because of their ability to hit artifacts and enchantments also. Have you considered Martial Coup? 7 mana is a lot for a sweeper but, being left with 5 soldiers that you could use to get 5 Winota triggers the next turn could win you the game on the spot depending on what you draw.
Overall I think you have done a fantastic job so far and I am excited we finally get a true Boros commander!