Five-Alarm Fire

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to any target (creature, player, planeswalker or battle).

seshiro_of_the_orochi on Building around Hazoret's Favor

10 months ago

FormOverFunction: I've never seen Five-Alarm Fire before. That's awesome!

While we're at great card for aggressive decks, Druids' Repository is a house.

FormOverFunction on Building around Hazoret's Favor

10 months ago

It feels like I mention the same cards in given stretches of time, so I apologize for my repetitive nature here, but if you’re going the combat route in red Five-Alarm Fire is a TON of fun, keeping everyone at the table’s eyes focused on the growing fire lol (note: it’s combat damage, not combat damage to a player, similar to Restore the Peace).

FormOverFunction on Mono-Red Dragon Tribal

10 months ago

One fun option could be Five-Alarm Fire. It’s not an ideal card by -any- means, but it fits the firey dragon-disaster theme, and works with your combat-damage focus. It could be the tipping point at end-game, scraping ten counters off after you’ve fried two opponents to finish off that last third player who’s at 8 health or whatever. It’s also funny that it ties back to that magic “five damage” number lol. It looks like a really fun deck!!

MistaMint on Torbran's Goblin Hose

1 year ago

Local_Hethen I like where your heads at with those cards, they can fit perfectly.

The reasons I went with Five-Alarm Fire are it's innumerable uses in my play group. Having a free burn spell that is essentially 7 damage on hand at all times can take out the big air bodies or tougher creatures that survived Gobo damage. Or after a successful block by an opponent that they manage to scrape by, 14 damage to the face for blocking all my creatures. Or beat someone to death with goblins, and burn another opponent to death. Or in response to someone targeting Torbran, light them on fire first. Great political piece.

Sensation Gorger I don't use because again, playgroup. Lots of graveyard love and recursion happening, and I didn't want to help them. It would definitely fit the crazy feel of the deck though, and would drive people without graveyard interaction crazy.

Local_Hethen on Torbran's Goblin Hose

1 year ago

I'd recommend swapping your Five-Alarm Fire with Shared Animosity. i.e. During combat you could swing with five 1/1 goblins and they all get +4/+0. Big oof.

Also, if you want to keep you hands full of goblins, try Sensation Gorger.

lagotripha on DoubleStalk - $20 Budget Build

2 years ago

Neat list. Why Armed / Dangerous over Raking Claws maindeck? Is the +1/+1 that impactful compared to cycling?

I'd look at Fly + dungeons as a way to get a little more card advantage and ultility, alternatively Fire Giant's Fury in games that are drawing out. Arm with AEther is a cute trick.

If you want sources of direct damage, Five-Alarm Fire is a cheap lava axe though it prefers going wide, while Ongoing Investigation offers a way to stretch into midrange with an enchantment focus. Flamespeaker's Will is neat artifact removal for the sideboard.

Dueling Rapier offers a more efficient power boost than furor, although it doesn't do double duty as removal.

SpookyToe on What Are You Gunna Do, Hit Me?

3 years ago

This is a very creative and cool neck. I'm probably gonna build this now :DD

Here's some ideas to toy around with: Spire Tracer, Treetop Scout, Triumph of the Hordes, Hunted Wumpus, Return of the Wildspeaker, Curse of Stalked Prey, Dragon Mage, Five-Alarm Fire, Hope of Ghirapur, Lust for War, Storm the Citadel

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