Five-Alarm Fire

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Gatecrash (GTC) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Five-Alarm Fire Discussion

Kogarashi on Obsidian Fireheart vs Five-Alarm Fire

1 month ago

For lack of a more definitive answer, I will say that since rules text referring to the card's name means "this object this rules text is on," then the triggered ability's "this land deals damage" refers to "this object the ability is on deals damage," and thus would work even when the Five-Alarm Fire ceases to be a land.

Beyond that, it doesn't matter how the Five-Alarm Fire gets blaze counters. As long as it has one after the Obsidian Fireheart 's ability resolves, it will have that triggered ability. It will only be able to add blaze counters through its own ability if Song of the Dryads is not on it (since Song removes all the card's own rules text and replaces it with the ability to tap for green mana, per the ruling below).

From Gatherer rulings for Song of the Dryads :

  • The enchanted permanent loses any card types, subtypes, and colors it previously had. It keeps any supertypes it had and its name remains unchanged. It gains “{T}: Add {G}” and loses all other abilities from its rules text. It will still have any abilities it gained from other effects. (2014-11-07)

Coward_Token on Obsidian Fireheart vs Five-Alarm Fire

1 month ago

A Five-Alarm Fire without a blaze counter on it is enchanted by a Song of the Dryads , making it a land. An Obsidian Fireheart is used to put a blaze counter on the Five-Alarm Fire.

If the Song of Dryads is removed and the Five-Alarm stops being a land, will the ability still trigger? What if a Hex Parasite removes the blaze counter from the Fireheart, but the Five-Alarm then has one put on itself by its own ability?

7xprototype on Najeela's Boros Alliance - [EDH]

7 months ago

This deck is themed to represent the Boros legion coming together with the other guilds to defend Ravnica. That's why I decided to include a permanent of each color to represent this unity: ( Vexing Shusher for green, Saheeli, Sublime Artificer for blue, & Ormendahl, Profane Prince for black.) So while it is primarily focused on red and white cards, it brings assistance from permanents of other colors as well.

Btw I decided to replace Wind-Scarred Crag with Inspiring Vantage rather than Sunbaked Canyon . I'm considering Five-Alarm Fire too.

7xprototype on Najeela's Boros Alliance - [EDH]

7 months ago

This deck is themed to represent the Boros legion coming together with the other guilds to defend Ravnica. That's why I included one creature of each color to represent this unity: ( Vexing Shusher for green, Phyrexian Metamorph for blue, & Ormendahl, Profane Prince for black.) So while it is primarily focused on red and white cards, it brings assistance from permanents of other colors as well.

Btw I decided to replace Wind-Scarred Crag with Inspiring Vantage rather than Sunbaked Canyon . I'm considering Five-Alarm Fire too.

7xprototype on Najeela's Boros Alliance - [EDH]

7 months ago

This deck is themed to represent the Boros legion coming together with the other guilds to defend Ravnica. That's why I included one card to represent each of the other colors ( Vexing Shusher for green, Saheeli, Sublime Artificer for blue, & Ormendahl, Profane Prince for black.) So while it is primarily focused on red and white cards, it brings assistance from the other colors.

Btw I decided to replace Wind-Scarred Crag with Inspiring Vantage rather than Sunbaked Canyon because I don't like to control permanents that deal damage to me, aside from Sacred Foundry . That Five-Alarm Fire seems pretty cool too.

Dark_Paladin on Najeela's Boros Alliance - [EDH]

8 months ago

I exclusively play a Boros deck with Iroas at the helm, and through personal experience, if your making loads of creatures, i have found that Five-Alarm Fire is an absurd amount of value for the requirements to get it rolling.

lagotripha on $30 for 30 minutes - Mono Red Devotion

1 year ago

This is a surprisingly decent list- but the big thing for budget lists at FNM- SIDEBOARD.

You don't have to grab staple sideboard tools- the more budget your list, the more powerful a transformative sideboard becomes. Changing from red devotion where you want Leyline of Sanctity asap to a Raid Bombardment/Mogg War Marshal tokens list is very powerful, and the flexibility of just saying 'oh, I'll run these 15 cards instead of (all my spells, all my creatures, half of each) is strong.

It also lets you plan out sideboard tools so that some can sit mainboard- Ash Zealot and Harsh Mentor provide seven slots mainboard that can be smoothly swapped for more spells, more creatures, different hate depending on what you need, and planning that out can have immense benifits.

There are lots of options- and finding cards that can flex into a second list with 15 swaps is suprisingly a lot simpler than it seems- just look for cards that are hit hard by spells your opponent will sideboard out so you can swap them in. eg; they ditch their high CMC answers/enchantment removal for more road blocks while you swap to a Goblin Assault/Curse of Stalked Prey list.

Cards to look at - Satyr Hoplite Firebrand Archer, Five-Alarm Fire, Foundry Street Denizen, Fractured Loyalty, Markov Blademaster etc.

Good luck, and happy brewing.

GeeksterPlays on Help With Protection Card Rules

2 years ago

cdkime He had said earlier in a post that he was having trouble with Five-Alarm Fire hence the suggestion of Demystify :)

I agree with the dual lands, but again the OP had said he didn't want to spend out even for the Leyline of Sanctity's let alone shocks and fetches, I was mostly just trying to convey the idea of how a deck "should" look more than anything rather than a ton of 1-off's.

Totally agree with your extra suggestions though, and given time that list could easily evolve into a nice Jeskai control list if he finds he likes playing non-creatures (like I do :D )

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