Creature — Vampire
FlyingWhenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
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Necropolis Regent Discussion
1 week ago
I think you could add the following: Bloodline Keeper Flip, Necropolis Regent, Rakish Heir and Stensia Masquerade? There are other options that require a bit more budget like Anowon, the Ruin Sage, Captivating Vampire and Kalitas, Bloodchief of Ghet.
1 week ago
This has the makings of an absolutely brutal deck. Now, only because of the sheer hatred it will bring you, I would drop Iona, Shield of Emeria and maybe replace it with Necropolis Regent. Given the amount of flying power in this deck, things could quickly get out of control in your favor.
1 week ago
Also I would look at getting a Necropolis Regent, I have one in my Yahenni deck and it is pretty awesome.
2 weeks ago
Even though it's "Mono-Black" you can still have creatures of other colors in your deck since this is legacy.
I'd suggest playing Iona, Shield of Emeria, it's pretty good to shutdown anyone until you get another card to finish them off.
Another good card to have is Jin-Gitaxias, Core Augur which will give you all the card advantage you can wish for.
If you fear for your life you can also have a Platinum Emperion in there.
Make all your permanents indestructible with Avacyn, Angel of Hope
Not sure about Ob Nixilis, Unshackled, have you play-tested him ?
Hope you have fun, it's one of the best legacy decks there is for the price.
2 weeks ago
I love Marchesa, extremely fun commander especially in a fun casual playgroup. Can be very interactive with itself and make for a hell of a commander game. But I would like to give some suggestions to this deck.
Lands: Im not going to tell you to run every fetch and shock land. What I will say is that you are running too many. You have 38 lands with a four-drop commander and on top of that currently your decks highest point in its mana curve is three. Running less lands will open up a.) for more cards to run. B.) Wont allow for you to be drawing solely into lands every turn. I am a strong believer in 34 lands being the best number except in a few decks like my stax brago.Single Target Removal:Everything except Zealous Conscripts is pretty great. Not necessarily a bad card, it can definitely get a large creature out of your way when you are attacking but I wouldnt really count it as removal. Not necessarily a bad card though it does go infinite with kiki jiki mirror breaker but thats not necessarily a fun win for a casual playgroup and doesnt really fit your theme. Instead of this I would run capsize. Has a buyback effect which is insanely strong and it can be your saving grace in a lot of games.
Creatures:Ok so I cant use your custom categories for this part because yours says you have 8 but in actuality you have 37 so Im going to either say very briefly why I like a card or dislike a card.
Baleful Strix: I dont like this one, a card that would be fantastic for this is Solemn Simulacrum. This card solves a dual purpose. One, it will draw you a card and two, it will get you a land. And with your commanders effect you can get this twice for four mana (Or more if you get more +1s on it) effectively getting to draw a card and search for a land for two mana. Value you town baby! Lol
Blood Tyrant: Dope, fun burn card that they legit cant kill unless they exile it. Might put a bit of a target on your back in a super casual playgroup, but everyone likes to feel powerful haha.
Bloodflow Connoisseur Obvious synergy with your deck, also you can do this at instant speed, so if someone tries to exile one of your strong creatures in response you can sac it.
Burnished Hart Not a fan, never have been. Some disagree, do you dude.
Dack's Duplicate Cause why not, anytime you need to copy a new creature just sac and choose a new target. I love it.Disciple of Bolas Uhm, im just not personally a fan of this card, like it has good effects but it feels pretty eh to play Drana, Liberator of Malakir Dope +1
Exava, Rakdos Blood Witch Meh, its alright but a lot of the things that give +1s isnt fast enough to make use of the haste.
Falkenrath Aristocrat You dont have a surplus of humans to sac to get this.
Flayer of the Hatebound Undying cards with persist are infinite with a sac outlet just saying. If you added Cauldron of Souls you could make this etb infinite and take everyones creatures and swing out.
Grim Haruspex Sure why not
Grimgrin, Corpse-Born Thats pretty value
Hound of Griselbrand Definitelly could find something with better value.
Marchesa's Smuggler Could be good if you do some sac infinites with mikaeus but if you were looking for a card to get rid of this could go.
Mikaeus, the Unhallowed The big daddy, legit love this card. Super good in your deck as-well. A win you can put in with this is Walking Ballista I would highly suggest this just because I feel like at a certain point in some casual games they become almost unwinnable because of everyones super inflated board states.
Molten Primordial Great card, if you can put +1s on the stolen cards then sacrifice them they are permanently yours
Mulldrifter Honestly you could play this with the Laboratory Maniac combo. If you put persist on this card you can infinitely draw your deck with mikaeus on board. Then play lab man and win the game. That combo would be pretty convoluted so your play group probably wouldnt get salty about it. Either way though this card is value town in your deck.
Necropolis Regent Dope
Olivia, Mobilized for War Fantastic in combination with a good draw engine.
Olivia Voldaren Not exactly sure what purpose she serves in this deck.
Oona's Blackguard Dope
River Kelpie Really good
Sage of Fables Only using this card is actually not that good of value, why use this card that pretty much only puts the +1s on your commander when you could run something that gives +1s to everything.
Treasonous Ogre Not worth dude,
Vigean Graftmage Not enough value, what creatures have insane tap abilities that this is worth?
Viscera Seer Goochi
Zealous Conscripts This isnt that great of a card as said before
The only other thing I wouldnt use in this deck is the planeswalker, when the heck are you ever going to get that out hahaha.
Well, that took me about an hour, sorry there arent like a ton of suggestions about cards it was more general about deck building. Keep me updated on what you think of my suggestions or what not and if you dont agree with me on some of my thoughts Im down to talk about it and see if Im wrong!
Also, yes I do realize I suggested some cards you already have. I apologize for any cards that i suggested that were already in the deck.
4 weeks ago
Ok so Josh and Jimmy from the command zone made an episode of top 10 black and top 10 green very recently. Here's the link to the episode, click here. I want to make a similar list with a twist, using only cards with cmc 6 or greater to make this list. (Excluding cards with X in it's cost, "X" doesn't count here). If this is successful I will do every mono color for cards 6 cmc or greater. Btw I'm not bashing the command zone at all I'm a huge fan. (This list will be budget as well) no cards over 20$ US dollars... maybe
So here goes "my" top 10 mono black edh cards with total cmc 6 or greater. With 1 being the best.
All the rest after the are honorable mentions
Every card mentioned above in the top ten are based off my gameplay exp in my kitchen table metta.
I want everyone's feed back on the order, and what cards you think should make the list, and cards I missed.
1 month ago
Captivating Vampire's stealing creatures is neat, it's not my go-to thing, but what I win with him with is giving that +1/+1. He's fodder, and Olivia Voldaren is fodder, because I've noticed how people react to the idea of me stealing their creatures, or other opponents creatures. They'll save their removals, and let me keep pumping up Vampire Nighthawk. This deck stirs up the water so I can catch a big fish, like Necropolis Regent, but in one on one games, I agree Gatekeeper of Malakir is gonna do a lot more for me than his three drop counterpart. Thanks!