|Commander / EDH||Legal|
Printings View all
|Commander 2014 (C14)||Rare|
|Duel Decks: Garruk vs. Liliana (DDD)||Rare|
|Time Spiral "Timeshifted" (TSB)||Rare|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|Revised Edition (3ED)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Black creatures get +1/+1.
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Bad Moon Discussion
1 day ago
I'd recommend subbing out some of the Bad Moon. It boosts everyone's creatures.
5 days ago
I wonder if a creature count closer to 30 (or more) would help with the tribal synergies (or with Athreos triggers if you keep it). I'm thinking of Knight of Dusk, Knight of Dawn, and the like. Haakon, Stromgald Scourge seems like a great recovery card.
Maybe more anthem effects, as well, and cost reduction cards to help ramp, like Coat of Arms, Door of Destinies, Vanquisher's Banner, Herald's Horn, Semblance Anvil, Urza's Incubator. There's also Crusade, Honor the Pure, Divine Sacrament, Metallic Mimic, Mirror Entity, and Bad Moon.
The big idea, I think, is to increase your creature count, add more anthems, and play a few alt win cons (like Altar + X spells) and a few bring-everything-back spells. Otherwise, you might get caught between your tribal plan and reactivity.
Have fun brewing!
1 week ago
I would say Curse of Bloodletting and Bad Moon for a quick win opt with what you already have here. Olivia Volderan, Olivia, Mobilized for War, and Vampiric Dragon are just some more suggestions sticking to the tribal theme.
4 weeks ago
Best chump-pump black spell in the game, in my opinion, is Bad Moon
While it was originally printed before 8th, and has really only been reprinted in Commander and Dual sets (Not Modern legal), there was a printing in Time Spiral, which makes this bad boy (I immediately regret that decision) Modern legal.
And yet noooobody plays it.
Hope that helps :)
Caution: This WILL pump your opponent's black creatures, too. Probably why it doesn't see play. But in a Tribe that specifically wants to get huge, I'm sure it will be okay.
1 month ago
Simian Spirit Guide doesn't let you cast Myr Superion however (according to the gatherer), even if the other trick works. In any event this makes me want to build a Master of the Feast, Desecration Demon, Abyssal Persecutor deck using Bad Moon and Heartless Summoning. Throw in some Grey Merchant of Asphodel for a little devotion aspect and we have a fun deck.
2 months ago
I'd cut Bad Moon, the excesive Liliana, the Last Hopes and the 2 of creatures for more interaction. (Discard and Removal). I run an MBD deck that I have a lot of success with. It runs 8 MB kill spells and 6 discard spells. Seems to be the sweet spot.
Here's my list if you feel like giving it a spin MONO BL?CK DEVOTION
3 months ago
Cards I might consider cutting:
Cards to look into adding:
I can talk to you about these choices in detail later, if you'd like.
4 months ago
My first deck was mono vampire tribal with a lot of life link. I had a play set of Vampire Nighthawk (still one of my all time favorite cards) among other vampires. Malakir Bloodwitch was my best card in the deck and my main win con.
I ran a lot of cards from the Liliana and Garruk duel decks. Bad Moon, Hideous End, Tendrils of Corruption among others. Mutilate was a fun card and I really liked the art work. Pretty sure I was only targeting other people's creatures for that effect and not my own (which I should have done obviously).
Our decks were not the fine tuned 60 card decks either. We would run around 70 in most cases because it just made sense to us to have all the best cards available. Hell, one player in our group had something close to 100 cards in his deck. Play sets of every elf available at the time of Zendikar's release.
A lot of memories with that deck. Sort of brought it flooding back when they released Edgar Markov. Vampire tribal was the commander I had to run from the new set, obviously.