Shimmer Myr

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Rare
Mirrodin Besieged Rare
Mirrodin Besieged: Mirran Rare

Combos Browse all

Shimmer Myr

Artifact Creature — Myr

Flash

You may cast artifact cards as though they had flash.

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Shimmer Myr Discussion

mauriciocastanho on Breya Utopic

46 minutes ago

cara, eu trocaria o Shimmer Myr pelo Vedalken Orrery ou pela Leyline of Anticipation, porque so bem menos vulnerveis e tb tiraria o Loxodon Warhammer e colocaria algo que contribua mais com a temtica do deck, tipo Time Sieve, que deve entrar de qualquer jeito, mas o restante t jia! Parabns.

SteveHiguita on The Oddities

1 day ago

Reflecting Pool will add colorless due to colorless being a type of mana. Command Tower on the other hand will not produce any mana. As for the absence mana rocks, I figure this deck is just trying to steer well clear of any well defined lines of play! Rings of Brighthearth is a good one though.

Anyway, some weird suggestions to keep with the experimental theme of the deck:

Pyxis of Pandemonium, Eternal Scourge, Serum Powder, Elsewhere Flask, Perpetual Timepiece, Sculpting Steel, Ward of Bones, Thespian's Stage, Mirrorworks and Shimmer Myr. :D

Camel-Senpai on Thopter Arest

2 days ago

Ancient Tomb and Eye of Ugin are pretty big for colorless decks. Void Winnower provides a safety measure against the majority of board wipes in the game. Smokestack is a pretty fun control method for colorless decks, given that you can find a way to generate tokens. Orochi Hatchery is a surprisingly funny way to do this, but you may want to consider something less mana heavy if you want to go that route. Mycosynth Lattice combos with Unwinding Clock by letting you untap all of your lands on other peoples' turns. With Shimmer Myr this gets more than a bit frustrating for your opponents. I'm actually somewhat surprised by the lack of Steel Hellkite in this deck, seeing as you can perform a targeted board wipe on tokens and smaller creatures for a small mana cost.

Flagellum on Goddess of Etherium (Budget)

1 week ago

AER will be introducing Trophy Mage which for me will be tested. Fetches up Ashnod's Altar, Chromatic Lantern, Sculpting Steel, and Shimmer Myr. Kind of limited (I don't run all the cards mentioned) but it does leave a body and fetches a main combo piece.

Also Spire of Industry will be a thing :p

Bolsheviktory on Zur Ad Nauseam Storm

1 week ago

sandman1887

Sure, the two wincons are Laboratory Maniac and Aetherflux Reservoir, so let's discuss the reservoir.

With a T1 god hand that gets you all the cards into your hand you just play free artifacts into Helm of Awakening and Etherium Sculptor. Now you can cast all 2 and lower CMC artifacts for free. Play Aetherflux Reservoir, all free artifacts, net positive spells such as Dark Ritual and Cabal Ritual, and if needed bounce 2 artifacts to replay them with Chain of Vapor saccing your land.

I cover this in the Tendrils vs Aetherflux accordion panel, but the T1 god hand kill requires a total of 23 storm with trigger stacking to win, since you will start at -118 life after the Ad Nauseam.

In a game where you attack with Zur to get Necropotence you have 4+ mana if you didn't cast anything, and you simply tutor for Shimmer Myr on end step and follow the above steps for shenanigans. This requires 15 or fewer spells cast (almost always), nets you rocks/life if you get stopped somehow, happens at instant speed and usually goes mana positive unlike Tendrils. Chain of Vapor is a huge enabler too, you sac all your lands to bounce cheaps rocks for added storm count.

Deepstriker29 on Marchesa, Queen of the Dead

2 weeks ago

If you're looking to expand upon artifacts, you may want to look into the Myr. Shimmer Myr and Myr Retriever are both useful utility creatures that can be recurred. I'd also recommend Grand Abolisher to shut down interruptions during your turn.

StevTheRenegade on Akiri and Bruse, Ally Equipments EDH

2 weeks ago

I like the beginnings of this deck alot! I have some suggestions but none of them are really budget options so just ignore me if that's the case.

Enlightened Tutor and Steelshaper's Gift are some extra equipment tutors.

Sword of Fire and Ice and Sword of Feast and Famine can fix draw and mana issues respectively on top of being power house equips.

Path to Exile and Chaos Warp are strictly more versatile than Journey to Nowhere. Wrath of God > Day of Judgment.Sigarda's Aid is a beast new card for voltron decks, and is probably better than Shimmer Myr. High artifact counts allow Dispatch to be used here.

Everything else is just my opinion. I like Elspeth, Knight-Errant, when trying to rack up commander damage her +3 damage is nice on double strike. Armory Automaton is a great cheap beater if plan A fails. Bastion Protector affects BOTH your partnered commanders.

Super excited to see where this goes! Keep me informed and good luck!

NarejED on [List - Multiplayer] EDH Generals by Tier

3 weeks ago

Paradox Engine is absurd, and will be tested/permanently slotted into a large number of decks. Obviously a snap include in Azami. It'll probably end up a staple in storm lists like Jeleva and Shimmer Myr Zur as well.

Planar Bridge is unplayable competitively. Even if you cheat it into play, it's too much mana.

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