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$75 Isamaru: Built by the MTG Burgeoning Community

Commander / EDH Attach Enchant Equip Mono-White

MTGBurgeoning


We're laying down the framework for an Isamaru, Hound of Konda BUDGET EDH/Commander deck with a Voltron strategy. Voltron is a deck archetype with the goal of casting one creature, our General/Commander, and then using other cards such as auras and equipment in order to enhance that creature and make it a true threat to our opponents.

A goal of this deck is to create a balance between auras and equipment. Optimally, we want the first dozen cards included in this deck to help with this aura and equipment engine. Here is an MTG Burgeoning YouTube video discussing the first 12 spells added to the deck:

#1: The best card in the deck. Show

#2: Drawing cards by casting aura and equipment spells. Show

#3: Reducing the casting costs of aura and equipment spells. Show

#4: Drawing cards when equipment ETB and reducing equip costs. Show

#5: Drawing cards by casting enchantment spells. Show

#6: Tutoring for an aura or equipment card. Show

#7: Returning all enchantments and artifacts from graveyard to play. Show

#8: Returning an enchantment or artifact from graveyard to hand. Show

#9: Returning permanents with CMC 3 or less from graveyard to battlefield. Show

#10: Our first aura. Show

#11: Our first equipment. Show

#12: Our second aura. Show

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Our General/Commander and the preceding 12 cards were valued at less than $25, and is a great start! This compilation of spells is the core of our deck. The MTG Burgeoning community will shape the rest of it. Let's continue with equipment spells. Which equipment spells would you include in an Isamaru, Hound of Konda BUDGET EDH/Commander deck and why? We should lean on power/toughness buffing, evasion-granting and other valuable abilities. As we are a BUDGET build, these 12 equipment spells should total less than $10. Preferably, each equipment is less than $1 unless the abilities on the equipment are too powerful to ignore. Even then, NO EQUIPMENT CARD SHOULD COST $2 OR MORE (TCGplayer.com Market Price)! We need some line of demarcation. Leave suggestions for up to 12 equipment spells here or in the comments section of MTG Burgeoning's 197th episode on YouTube (the video directly above).

Thank you in advance!

Since we are dedicating the focus of this deck to a Voltron strategy, it will be necessary to include equipment spells in order to make our doggy more of a threat to our opponents. Big-time props go to MTG Burgeoning subscriber zeffyr for great suggestions for these equipment spells. Here is the MTG Burgeoning YouTube video discussing these 12 equipment spells:

#1: Free equip cost. Show

#2: Another free equip cost. Show

#3: +1 +1 for each land. Show

#4: +1 +1 for each specific land. Show

#5: Power buff, trample, lifelink. Show

#6: +1 +1 for each enchantment. Show

#7: +0 +2 and hexproof. Show

#8: Unblockable. Show

#9: Unblockable 2.0. Show

#10: A lot of evergreen keywords. Show

#11: A lot of evergreen keywords 2.0. Show

#12: Double strike. Show

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The preceding 12 equipment cards were valued at $8.77 according to TCGplayer Market Price (at the time of this list's completion), staying under the aforementioned $10 budget. The MTG Burgeoning community will continue to shape the rest of the deck. Let's continue with aura spells. Which aura spells would you include in an Isamaru, Hound of Konda BUDGET EDH/Commander deck and why? We should lean on power/toughness buffing, evasion-granting and other valuable abilities. As we are a BUDGET build, these 12 aura spells should total less than $10. Preferably, each aura is less than $1 unless the abilities on the auras are too powerful to ignore. Even then, NO AURA CARD SHOULD COST $2 OR MORE (TCGplayer.com Market Price)! We need some line of demarcation. Leave suggestions for up to 12 aura spells here or in the comments section of MTG Burgeoning's 205th episode on YouTube (the video directly above).

Thank you in advance!

Since we are dedicating the focus of this deck to a Voltron strategy, it will be necessary to include aura spells in order to make our doggy more of a threat to our opponents. Big-time props to MTG Burgeoning subscriber zeffyr for some aura suggestions! Here is the MTG Burgeoning YouTube video discussing these 12 aura spells:

#1: Flying, power & toughness boost. Show

#2: First strike, power & toughness boost. Show

#3: Protection from creatures, power & toughness boost. Show

#4: Protection from destruction, first strike, power & toughness boost. Show

#5: Mana sink, power & toughness boost. Show

#6: Flying, power boost, recurrible. Show

#7: Vigilance, power & toughness boost, recurrible. Show

#8: A lot of evergreen abilities. Show

#9: Protection from creatures, card draw. Show

#10: Protection by blinking. Show

#11: Protection by damage prevention. Show

#12: Lifelink, Rancor-like recursion. Show

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The preceding 12 aura cards were valued at $6.13 according to TCGplayer Market Price (at the time of this list's completion), staying well under the aforementioned $10.00 budget. To review, the 24 equipment and aura spells added to the deck over the last two videos are valued at under $15. These 24 cards, Isamaru, Hound of Konda and the first 12 core cards of this deck, combined, cost less than $40.00! We're doing a great job! Let's keep it up! The MTG Burgeoning community will continue to shape the rest of the deck. Let's continue with creature spells. Which creature spells would you include in an Isamaru, Hound of Konda BUDGET EDH/Commander deck and why? We should prioritize creatures with evasion, abilities to draw cards and/or ramp in addition to abilities that can hinder our opponents. As we are a BUDGET build, these 12 creature spells should total less than $10.00. Preferably, each creature is less than $1.00 unless the creatures are too powerful to ignore. A creature has been spoiled already. It exceeds the usual $2.00 barrier and will occupy nearly 25% of this sub-budget:

A Must Have. Show

Aside from this creature, NO OTHER CREATURE CARD SHOULD COST $2 OR MORE (TCGplayer.com Market Price). Leave suggestions for up to 11 creature spells here or in the comments section of MTG Burgeoning's 212th episode on YouTube (the video directly above).

Thank you in advance!

Since we are dedicating the focus of this deck to a Voltron strategy, it is important to include some additional auxiliary creatures that can fill offensive and defensive needs. Here is the MTG Burgeoning YouTube video discussing these 12 creature spells:

#1: Breaking the bank Show

#2: Hurts us a little, hurts our opponents more Show

#3: Restrictive removal Show

#4: Hurts us a little more, hurts our opponents most Show

#5: Taxation Show

#6: A perfect addition 1.0 Show

#7: A perfect addition 2.0 Show

#8: Investigate Show

#9: Graveyard shenanigans Show

#10: Fetching a land Show

#11: Drawing cards Show

#12: Double strike Show

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The preceding 12 creature cards were valued at $9.40 according to TCGplayer Market Price (at the time of this list's completion), staying under the aforementioned $10.00 budget. So far, these 48 cards and our General/Commander cost less than $50.00! We're doing an awesome job! Now, let's finish the job MTG Burgeoning community! Which final spells would you include in this Isamaru, Hound of Konda BUDGET EDH/Commander deck and why? We should prioritize ramp, removal and recursion spells (the three Rs of deck-building). As we are a BUDGET build, these spells should total less than $10.00. Preferably, each spell is less than $1.00 unless a spell is too powerful to ignore. Even then, NO CARD SHOULD COST $2 OR MORE (TCGplayer.com Market Price)! We need some line of demarcation. Leave suggestions for up to 12 spells here or in the comments section of MTG Burgeoning's 219th episode on YouTube (the video directly above).

Thank you in advance!

In this subset of cards, we include various ramp, removal and recursion spells in order to balance the deck. Here is the MTG Burgeoning YouTube video discussing these 12 spells:

#1: Fetching multiple lands Show

#2: Ramp & card draw Show

#3: Ramp & card draw 2.0 Show

#4: Sacrificial lands-fetcher Show

#5: Exile nonland permanent Show

#6: Tuck nonland permanent Show

#7: Tuck nonland permanent 2.0 Show

#8: Selective board wipe Show

#9: Selective board wipe 2.0 Show

#10: Exile artifact, enchantment or both Show

#11: Equipment or aura recursion Show

#12: Powerful modal spell Show

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The preceding 12 cards were valued at $5.75 according to TCGplayer Market Price (at the time of this list's completion), staying way under the aforementioned $10.00 budget. So far, the 60 cards added to this deck and our General/Commander cost less than $55.00! AWESOME! Now, MTG Burgeoning community, let's finish the deck! As the majority of our land base will be comprised of basic Plains, which will total around $1, we can add some nonbasic lands to our deck. As we are a BUDGET build, we should not include any land that is $1.00 or more. The total value of these nonbasic lands should not exceed $4.00. Which nonbasic lands would you include in this Isamaru, Hound of Konda BUDGET EDH/Commander deck and why? Leave suggestions for up to 6 nonbasic lands here or in the comments section of MTG Burgeoning's 233rd episode on YouTube (the video directly above).

Thank you in advance!

In this subset of cards, we install our land base. Here is the MTG Burgeoning YouTube video discussing the installation of our land base:

#1: Plains Show

#2: Nonbasic land #1 Show

#3: Nonbasic land #2 Show

#4: Nonbasic land #3 Show

#5: Nonbasic land #4 Show

#6: Nonbasic land #5 Show

#7: Nonbasic land #6 Show

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The preceding 34 land cards were valued at $3.68 according to TCGplayer Market Price (at the time of this list's completion), for a cumulative deck value of $60.73. What a great job! Wait. What's that? We've only got 94 cards in our deck?! We still need to add five more cards!?! Yes, yes we do. The MTG Burgeoning community did such a splendid fiscal job of building this deck that it has afforded us the opportunity for some splurging at the end! So, let's add five more cards and set a budget restriction of $15, an average of $3 per card. Very reasonable!! Let's pinpoint cards that will power-up and strengthen our game plan.

In this subset of cards, we make five splurge inclusions with a total budget of $15, which will bring the total value of this deck up to just under $75.

#1: Equipment splurge Show

#2: Aura splurge Show

#3: Ramp splurge Show

#4: Creature splurge #1 Show

#5: Creature splurge #2 Show

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The preceding five cards were valued at $14.54 according to TCGplayer Market Price (at the time of this list's completion). This subset of cards, in addition to all of the previous cards mentioned in this deck list, culminate in a total deck value of $75.27.

And that's the way the news goes Burgeoning community. We have built a $75 Isamaru, Hound of Konda EDH/Commander deck. I look forward to recording results from play-testing and gameplay and posting them on our YouTube channel and on our tappedout.net page.

GAME #1: Isamaru, Hound of Konda vs. The First Sliver (sliver tribal) vs. Niv-Mizzet Reborn (guild-focused)

THE FIRST SLIVER wins the draw. ISAMARU keeps an opening hand with Plains, Sol Ring, Helm of the Gods, Gift of Estates, Mirror Shield, Aven Mindcensor and Open the Vaults.

T1: TFS plays Misty Rainforest, taps it, pays one life, sacrifices it, searches library, puts Breeding Pool into play tapped and passes. NIV-MIZZET plays a Mountain and passes. ISAMARU plays a Plains, casts Isamaru, Hound of Konda and passes.

T2: TFS plays Godless Shrine, pays two life, untaps it and passes. NIV-MIZZET plays Sunpetal Grove tapped and passes. ISAMARU plays a Plains, casts Sol Ring, casts Helm of the Gods, equips Helm of the Gods to Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals two points of General/Commander damage and passes. End of ISAMARU'S turn, TFS casts Vampiric Tutor, pays two life, searches library and puts a card on top of it.

T3: TFS plays Marsh Flats, taps it, pays one life, sacrifices it, searches library, puts a Plains into play, casts Herald's Horn, names SLIVERS and passes. NIV-MIZZET plays Hinterland Harbor tapped and passes. ISAMARU does not play a land, casts Gift of Estates, searches library, reveals and puts into hand Plains, Plains, Idyllic Grange, plays a Plains, casts Aven Mindcensor, attacks TFS with Isamaru, Hound of Konda, deals two points of General/Commander damage and passes.

T4: TFS looks at the top card of his library due to Herald's Horn's upkeep trigger, does not reveal it, plays a Hallowed Fountain tapped and passes. NIV-MIZZET plays Mystic Gate, casts Nissa, Steward of Elements, activates Nissa, Steward of Elements's +2 ability, scrys two and passes. End of NIV-MIZZET'S turn, TFS casts Quick Sliver, casts Necrotic Sliver and NIV-MIZZET'S turn ends. ISAMARU plays Idyllic Grange, puts a +1 +1 counter on Isamaru, Hound of Konda, casts Mirror Shield, equips Mirror Shield to Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, attacks Nissa, Steward of Elements with Aven Mindcensor, deals two points of General/Commander damage to TFS, deals two points of combat damage to Nissa, Steward of Elements, NIV-MIZZET removes two loyalty counters from Nissa, Steward of Elements, ISAMARU casts Bounty Agent and passes.

T5: TFS looks at the top card of his library due to Herald's Horn's upkeep trigger, does not reveal it, plays a Mountain and passes. NIV-MIZZET does not play a land, activates Nissa, Steward of Elements's +2 ability, scrys two and passes. ISAMARU plays a Plains, casts Open the Armory, searches library, reveals Daybreak Coronet, casts Spirit Loop targeting Isamaru, Hound of Konda, casts Daybreak Coronet targeting Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, attacks Nissa, Steward of Elements with Aven Mindcensor and Bounty Agent, TFS casts The First Sliver due to Quick Sliver's flash-enabling ability, exiles Shifting Sliver from the top of his library due to The First Sliver's cascade ability, casts Shifting Sliver, does not block, Isamaru, Hound of Konda deals eight points of General/Commander damage to TFS, ISAMARU gains 16 life, Nissa, Steward of Elements dies, ISAMARU taps and sacrifices Bounty Agent targeting The First Sliver, The First Sliver returns to the Command Zone and ISAMARU passes.

T6: TFS looks at the top card of his library due to Herald's Horn's upkeep trigger, reveals Sliver Legion, does not play a land, casts Sliver Legion and passes. NIV-MIZZET plays a Swamp, casts Niv-Mizzet Reborn, reveals Sigarda, Host of Herons, Rashmi, Eternities Crafter, Drowned Catacomb, Reflecting Pool, Time Wipe, Dragonlord Atarka, Graven Cairns, Merciless Eviction, Island and Keranos, God of Storms due to Niv-Mizzet Reborn's enter the battlefield trigger, NIV-MIZZET puts the six nonland cards into his hand as they are six different color pairs, discards six cards and passes. ISAMARU plays a Plains, attacks TFS with Isamaru, Hound of Konda, TFS blocks Isamaru, Hound of Konda with Necrotic Sliver, ISAMARU gains 16 life and passes.

T7: TFS looks at the top card of his library due to Herald's Horn's upkeep trigger, does not reveal it, plays a Plains, casts The First Sliver, exiles Mirror Entity from the top of his library due to The First Sliver's cascade trigger, casts Mirror Entity, attacks ISAMARU with Quick Sliver, Shifting Sliver and Sliver Legion, deals 22 points of combat damage to ISAMARU and passes. NIV-MIZZET does not play a land, casts Sylvan Reclamation targeting and exiling Spirit Loop and Helm of the Gods, Daybreak Coronet goes to ISAMARU'S graveyard, NIV-MIZZET attacks ISAMARU with Niv-Mizzet Reborn and deals six points of General/Commander damage and passes. ISAMARU does not play a land, casts Fireshrieker, equips Fireshrieker to Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, TFS blocks Isamaru, Hound of Konda with The First Sliver, Isamaru, Hound of Konda returns to the Command Zone, ISAMARU casts Isamaru, Hound of Konda from the Command Zone and passes.

T8: TFS looks at the top card of his library due to Herald's Horn's upkeep trigger, reveals Muscle Sliver, does not play a land, casts Sliver Overlord, exiles Hollowhead Sliver from the top of his library due to Sliver Overlord's cascade trigger, casts Hollowhead Sliver, exiles Path to Exile from the top of his library due to Hollowhead Sliver's cascade trigger, casts Path to Exile targeting Isamaru, Hound of Konda, ISAMARU searches his library and puts a Plains into play tapped. TFS attacks NIV-MIZZET with Quick Sliver, Sliver Legion, Shifting Sliver, Mirror Entity and The First Sliver, deals 48 points of lethal combat damage to NIV-MIZZET, NIV-MIZZET dies and TFS passes. ISAMARU plays a Plains, casts Isamaru, Hound of Konda and passes.

T9: TFS looks at the top card of his library due to Herald's Horn's upkeep trigger, does not reveal it, does not play a land, attacks ISAMARU with everything, deals 69 points of lethal combat damage to ISAMARU and TFS wins. LOSS.

0-1

OBSERVATIONS

LAND-DROPS: Played a land on six of eight turns.

REMOVAL: Bounty Agent slowed down TFS by a turn or two, but in the end TFS was just too powerful.

GAMEPLAY: A great opening hand ALMOST led to a victory. TFS admitted that killing NIV-MIZZET was imperative due to the number of board wipes in his hand after casting Niv-Mizzet Reborn. NIV-MIZZET admitted that his land base hampered the early portion of the game and that he could not recover quickly enough.

GAME #2: Isamaru, Hound of Konda vs. The First Sliver (sliver tribal) vs. Niv-Mizzet Reborn (guild-focused)

NIV-MIZZET wins the draw. NIV-MIZZET takes a free mulligan and then mulligans down to six cards. ISAMARU keeps an opening hand of Plains, Plains, Plains, Sentinel Eyes, Mind Stone, Mesa Enchantress and Husghwing Gryff.

T1: NIV-MIZZET plays a Swamp and passes. ISAMARU plays a Plains, casts Isamaru, Hound of Konda and passes. TFS plays Stomping Ground tapped and passes.

T2: NIV-MIZZET plays a Plains and passes. ISAMARU plays a Plains, casts Sentinel Eyes targeting Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals three points of General/Commander damage to TFS and passes. TFS plays Path of Ancestry tapped and passes.

T3: NIV-MIZZET plays a Plains and passes. ISAMARU plays a Plains, casts Mesa Enchantress, attacks TFS with Isamaru, Hound of Konda, deals three points of General/Commander damage to TFS and passes. TFS plays a Swamp, casts Sentinel Sliver, scrys one due to Path of Ancestry's cast trigger and passes.

T4: NIV-MIZZET plays Fetid Heath and passes. ISAMARU plays a Plains, casts Mind Stone, casts Asha's Favor targeting Isamaru, Hound of Konda, draws a card due to Mesa Enchantress's cast trigger, attacks TFS with Isamaru, Hound of Konda, deals three points of General/Commander damage and passes. TFS plays Arid Mesa, taps it, pays one life, sacrifices it, searches library, puts Sacred Foundry into play, pays two life, untaps Sacred Foundry, casts Spiteful Sliver, casts Swords to Plowshares targeting Isamaru, Hound of Konda, ISAMARU returns Isamaru, Hound of Konda to the Command Zone and gains three life, TFS attacks ISAMARU with Sentinel Sliver, deals two points of combat damage to ISAMARU and passes.

T5: NIV-MIZZET plays Flooded Grove and passes. ISAMARU plays a Plains, casts Bygone Bishop, casts Isamaru, Hound of Konda, creates a clue token and passes. TFS plays Misty Rainforest, taps it, pays one life, sacrifices it, searches library, puts a Forest into play, casts Sliver Overlord, attacks NIV-MIZZET with Sentinel Sliver and Spiteful Sliver, deals four points of combat damage to NIV-MIZZET and passes.

T6: NIV-MIZZET plays Rugged Prairie, casts Bedevil targeting Sliver Overlord and passes. ISAMARU does not play a land, casts Spirit Mantle targeting Isamaru, Hound of Konda, taps , sacrifices clue token, draws a card, casts Knight of the White Orchid, searches library due to Knight of the White Orchid's enter the battlefield trigger (NIV-MIZZET has six lands to ISMARU'S five), puts Idyllic Grange into play, puts a +1 +1 counter on Isamaru, Hound of Konda due to Idyllic Grange's enter the battlefield trigger, attacks TFS with Isamaru, Hound of Konda, deals four points of General/Commander damage to TFS and passes. TFS does not play a land, casts The First Sliver, exiles Lavabelly Sliver from the top of his library due to The First Sliver's cascade trigger, casts Lavabelly Sliver, TFS deals one point of damage to ISAMARU and gains one life due to Lavabelly Sliver's enter the battlefield trigger, attacks NIV-MIZZET with Sentinel Sliver and Spiteful Sliver, deals four points of combat damage to NIV-MIZZET and TFS passes.

T7: NIV-MIZZET does not play a land and passes. ISAMARU plays a Plains, taps , sacrifices clue token, draws a card, casts Tithe Taker, creates a clue token due to Bygone Bishop's cast trigger, taps , sacrifices clue token, draws a card, attacks TFS with Isamaru, Hound of Konda, deals four points of General/Commander damage to TFS and passes. TFS does not play a land, casts Darkheart Sliver, exiles Galerider Sliver from the top of his library due to Darkheart Sliver's cascade ability, casts Galerider Sliver, exiles entire library due to Galerider Sliver's cascade ability (no CMC spells), shuffles it, TFS deals two points of damage to ISAMARU and gains two life due to the enter the battlefield trigger granted by Lavabelly Sliver to Darkheart Sliver and Galerider Sliver, casts Basal Sliver, exiles Predatory Sliver from the top of his library due to Basal Slivers' cascade ability, casts Predatory Sliver, exiles Training Grounds from the top of his library due to Predatory Sliver's cascade ability, casts Training Grounds, TFS deals two points of damage to ISAMARU and gains two life due to the enter the battlefield trigger granted by Lavabelly Sliver to Basal Sliver and Predatory Sliver, TFS attacks NIV-MIZZET with Lavabelly Sliver, Spiteful Sliver, Sentinel Sliver and The First Sliver, deals 17 points of combat damage and passes.

T8: NIV-MIZZET does not play a land and passes. ISAMARU plays a Plains, casts Argivian Find targeting Sentinel Eyes, casts Sentinel Eyes targeting Isamaru, Hound of Konda, draws a card due to Mesa Enchantress's cast trigger, attacks TFS with Isamaru, Hound of Konda, attacks NIV-MIZZET with Bygone Bishop, Tithe Taker and Knight of the White Orchid, deals five points of lethal General/Commander damage to TFS, kills TFS, deals six points of combat damage to NIV-MIZZET, casts Aven Mindcensor, creates a clue token due to Byone Bishop's cast trigger, casts Kinjalli's Sunwing, creates a clue token due to Bygone Bishop's cast trigger and passes.

T9: NIV-MIZZET does not play a land, casts Nahiri, the Harbinger, activates Nahiri, the Harbinger's +2 ability, discards a card, draws a card, plays a Plains and passes. ISAMARU plays a Plains, attacks NIV-MIZZET with everything, deals 15 points of lethal combat damage to NIV-MIZZET. WIN.

1-1

OBSERVATIONS

LAND-DROPS: Played a land on nine of nine turns.

REMOVAL: No removal spells were drawn during the course of this game.

GAMEPLAY: Victory! Bygone Bishop provided clue tokens which allowed us to draw cards and keep the heat coming. Spirit Mantle provided necessary evasion for Isamaru, Hound of Konda thereby eliminating TFS before he could completely take-over the game. NIV-MIZZET admits that the land base has been an obstacle thus far.

GAME #3: Isamaru, Hound of Konda vs. The First Sliver (sliver tribal) vs. Niv-Mizzet Reborn (guild-focused)

THE FIRST SLIVER wins the draw. NIV-MIZZET takes a free mulligan, mulligans down to six, and then mulligans down to five. ISAMARU keeps a hand with Plains, Plains, All That Glitters, Spirit Mantle, Blessing, Asha's Favor and Iviolability.

T1: TFS plays a Plains and passes. NIV-MIZZET plays Exotic Orchard and passes. ISAMARU plays a Plains, casts Isamaru, Hound of Konda and passes. \

T2: TFS plays a Forest, casts Sinew Sliver and passes. NIV-MIZZET plays Command Tower and passes. ISAMARU plays a Plains, casts Spirit Mantle on Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, NIV-MIZZET casts Simic Charm, choosing to give target creature +3 +3 until end of turn, targets Isamaru, Hound of Konda, Isamaru, Hound of Konda deals five points of General/Commander damage to TFS and passes.

T3: TFS plays Misty Rainforest, taps it, pays one life, sacrifices it, searches library, puts Steam Vents into play tapped, casts Predatory Sliver and passes. NIV-MIZZET plays a Mountain and passes. ISAMARU plays a Plains , casts Sigarda's Aid, casts All That Glitters targeting Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals six points of General/Commander damage to TFS and passes.

T4: TFS does not play a land, casts Herald's Horn, attacks ISAMARU with Sinew Sliver and Predatory Sliver, deals six points of combat damage and passes. NIV-MIZZET plays a Plains and passes. ISAMARU does not play a land, casts Gryff's Boon targeting Isamaru, Hound of Konda, casts Blessing targeting Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals nine points of lethal General/Commander damage to TFS and passes.

T5: NIV-MIZZET plays Drowned Catacomb and passes. ISAMARU does not play a land, casts Gift of Immortality targeting Isamaru, Hound of Konda, attacks NIV-MIZZET with Isamaru, Hound of Konda, deals ten points of General/Commander damage to NIV-MIZZET and passes.

T6: NIV-MIZZET plays Rugged Prairie, casts Time Wipe, ISAMARU returns Isamaru, Hound of Konda to the battlefield, attaches Gift of Immortality to Isamaru, Hound of Konda and NIV-MIZZET passes. ISAMARU does not play a land, casts Haunted Cloak, attacks NIV-MIZZET with Isamaru, Hound of Konda, deals two points of General/Commander damage to NIV-MIZZET and passes.

T7: NIV-MIZZET plays Cascade Bluffs, casts Niv-Mizzet Reborn, reveals Wooded Bastion, Oona, Queen of the Fae, Rootbound Crag, Xenagos, God of Revels, Decimate, Expansion / Explosion, Reap the Past, Fire-Lit Thicket, Vela the Night-Clad and Hull Breach due to Niv-Mizzet Reborn's enter the battlefield trigger, puts Oona, Queen of the Fae, Decimate and Expansion / Explosion into his hand and passes. ISAMARU does not play a land, casts Oblation targeting Haunted Cloak, draws two cards, plays a Plains and passes.

T8: NIV-MIZZET plays a Plains, casts Gisela, Blade of Goldnight, attacks ISAMARU with Niv-Mizzet Reborn, deals 12 points of General/Commander damage and passes. ISAMARU plays Myriad Landscape tapped, casts Asha's Favor targeting Isamaru, Hound of Konda and passes.

T9: NIV-MIZZET plays Isolated Chapel, casts Oona, Queen of the Fae, attacks ISAMARU with Gisela, Blade of Goldnight and Niv-Mizzet Reborn, ISAMARU blocks Niv-Mizzet Reborn with Isamaru, Hound of Konda, Gisela, Blade of Goldnight deals ten points of combat damage to ISAMARU, ISAMARU returns Isamaru, Hound of Konda to the battlefield, attaches Gift of Immortality to Isamaru, Hound of Konda and NIV-MIZZET passes. ISAMARU does not play a land, casts Ironclad Slayer, targets Gryff's Boon with Ironclad Slayer's enter the battlefield trigger, returns Gryff's Boon to hand, casts Gryff's Boon targeting Isamaru, Hound of Konda and passes.

T10: NIV-MIZZET plays a Forest, casts Teysa, Envoy of Ghosts, attacks ISAMARU with Gisela, Blade of Goldnight, Oona, Queen of the Fae and Niv-Mizzet Reborn, ISAMARU blocks Niv-Mizzet Reborn with Isamaru, Hound of Konda, Gisela, Blade of Goldnight and Oona, Queen of the Fae deal 20 points of lethal combat damage to ISAMARU and NIV-MIZZET wins. LOSS.

1-2

OBSERVATIONS

LAND-DROPS: Played a land on five of nine turns.

REMOVAL: Oblation was used to target Haunted Cloak in order to draw two cards and to prevent NIV-MIZZET from casting Decimate, which would have sealed the game much sooner. No other removal spells were drawn during the course of this game.

GAMEPLAY: So close! NIV-MIZZET finally demonstrated what his deck is capable of with better land drops. After depleting our resources in an attempt to eliminate TFS as quickly as possible, we were just overpowered by NIV-MIZZET in the end. Gisela, Blade of Goldnight is no joke and Teysa, Envoy of Ghosts would have stopped us in our tracks.

GAME #4: Isamaru, Hound of Konda vs. The First Sliver (sliver tribal) vs. Niv-Mizzet Reborn (guild-focused)

ISAMARU wins the draw. ISAMARU takes a free mulligan. ISAMARU keeps an opening hand of Plains, Idyllic Grange, Knight of the White Orchid, Dawn Charm, Flickerform, Loxodon Warhammer and Haunted Cloak. THE FRIST SLIVER takes a free mulligan. NIV-MIZZET takes a free mulligan.

T1: ISAMARU plays a Plains, casts Isamaru, Hound of Konda and passes. TFS plays Scalding Tarn, taps it, pays one life, sacrifices it, searches library, puts Stomping Ground into play tapped and passes. NIV-MIZZET plays Fetid Heath and passes.

T2: ISAMARU plays a Plains, casts All That Glitters targeting Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals three points of General/Commander damage with Isamaru, Hound of Konda and passes. TFS plays a Swamp and passes. NIV-MIZZET plays a Forest and passes.

T3: ISAMARU plays a Plains, casts Loxodon Warhammer, attacks TFS with Isamaru, Hound of Konda, deals four points of General/Commander damage to TFS and passes. TFS plays a Swamp, casts Hollowhead Sliver and passes. NIV-MIZZET plays Hinterland Harbor and passes.

T4: ISAMARU plays Idyllic Grange, puts a +1 +1 counter on Isamaru, Hound of Konda due to Idyllic Grange's enter the battlefield trigger, equips Loxodon Warhammer to Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals eight points of General/Commander damage to TFS and passes. TFS plays a Forest, casts Beast Whisperer and passes. NIV-MIZZET plays Pillar of the Paruns, casts Teferi, Time Raveler, activates Teferi, Time Raveler's +1 ability, allowing NIV-MIZZET to cast sorcery spells as though they had flash until his next turn and passes.

T5: ISAMARU does not play a land, casts Asha's Favor targeting Isamaru, Hound of Konda, attacks TFS with Isamaru, Hound of Konda, deals nine points of lethal General/Commander damage and passes. NIV-MIZZET does not play a land, activates Teferi, Time Raveler's -3 ability, returns Isamaru, Hound of Konda to ISAMARU'S hand, draws a card and passes.

T6: ISAMARU plays a Plains, casts Isamaru, Hound of Konda, casts Haunted Cloak, equips Haunted Cloak onto Isamaru, Hound of Konda, attacks Teferi, Time Raveler, kills Teferi, Time Raveler and passes. NIV-MIZZET plays Glacial Fortress tapped and passes.

T7: ISAMARU does not play a land, equips Loxodon Warhammer onto Isamaru, Hound of Konda, attacks NIV-MIZZET with Isamaru, Hound of Konda, deals five points of General/Commander damage, gains five life and passes. NIV-MIZZET does not play a land, casts Niv-Mizzet Reborn, reveals Gisela, Blade of Goldnight, Lazav, the Multifarious, Master Warcraft, Keranos, God of Storms, Simic Charm, Captain Sisay, Sphinx's Revelation, Mountain, Cascade Bluffs and Command Tower due to Niv-Mizzet Reborn's enter the battlefield trigger, puts Gisela, Blade of Goldnight, Lazav, the Multifarious, Keranos, God of Storms, Captain Sisay, Sphinx's Revelation and Simic Charm into his hand, discards six cards and passes.

T8: ISAMARU plays a Plains, casts Oblation targeting Niv-Mizzet Reborn, NIV-MIZZET puts Niv-Mizzet Reborn into the Command Zone, draws two cards, ISAMARU attacks NIV-MIZZET with Isamaru, Hound of Konda, deals five points of General/Commander damage, gains five life and passes. NIV-MIZZET plays Rootbound Crag, casts Sarkhan Vol, activates Sarkhan Vol's +1 ability and passes.

T9: ISAMARU does not play a land, casts Flickerform targeting Isamaru, Hound of Konda, attacks NIV-MIZZET with Isamaru, Hound of Konda, deals five points of General/Commander damage, gains five life and passes. NIV-MIZZET plays an Island, casts Gisela, Blade of Goldnight, activates Sarkhan Vol's +1 ability and passes. End of NIV-MIZZET'S turn, ISAMARU casts Unexpectedly Absent targeting Gisela, Blade of Goldnight, equals two, NIV-MIZZET puts Gisela, Blade of Goldnight on top of his library beneath the top two cards. NIV-MIZZET'S turn ends.

T10: ISAMARU does not play a land, casts Hyena Umbra targeting Isamaru, Hound of Konda, attacks NIV-MIZZET with Isamaru, Hound of Konda, deals six points of lethal General/Commander damage and gains six life. WIN.

2-2

OBSERVATIONS

LAND-DROPS: Played a land on six of ten turns.

REMOVAL: Without Oblation and Unexpectedly Absent, NIV-MIZZET wins Game #4. These removal spells won the game.

GAMEPLAY: IMPRESSIVE! We eliminated TFS on Turn 4 and hung in there against NIV-MIZZET, winning the day with some timely removal spells.

CONCULSION

Heading into this series of games, the game plan was simple: Attack TFS early and as often as possible with our Voltron General/Commander and eliminate him before he cascaded to victory. Then, through the use of protection, evasion and removal spells drawn during the early portions of these games, subdue NIV-MIZZET and attack with Isamaru, Hound of Konda and eliminate him. This plan was moderately successful. We eliminated TFS on Turn 8, Turn 4 and Turn 5, respectively. Afterwards, turning our attention to NIV-MIZZET provided...mixed results. NIV-MIZZET admitted that check lands and filter lands did not smooth the mana base as much as fetch lands and shock lands would have. NIV-MIZZET'S ability to cast spells regularly was impacted due to the land base's limitations, which proved costly to his opportunities to win Game #2. NIV-MIZZET chose to mulligan six times in three games, each time lamenting the limited lands in his hand. He began two games with less than seven cards in hand, and still won one of these games. TFS had a powerful and dangerous deck, hence the target on his back. If left unpressured, he would have cascaded out of control with little hope to defeat him. These four games averaged nine turns (8, 9, 9, 10). We made land-drops on 26 of 36 turns (72.2%). We only played a land on five of nine turns in Game #3, our lowest percentage (55.5%). This potential outlier aside, the rate of land-drops in the other three games was 77.8% (21/27). We did have spot removal which directly attributed to a victory in Game #4. Although the sample size is small (four games), this budget Isamaru, Hound of Konda deck performed admirably and the MTG Burgeoning Community should feel proud about its achievement. Excellent job! I am happy to present this deck on EDH/Commander Thursdays!

Here is an MTG Burgeoning YouTube video summarizing this Isamaru, Hound of Konda deck's gameplay and some stand-out cards:

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95% Casual

Competitive

Revision 6 See all

(3 years ago)

+1 Buried Ruin main
+1 Daybreak Coronet main
+1 Idyllic Grange main
+1 Leonin Shikari main
+1 Myriad Landscape main
+1 Opal Palace main
-11 Plains main
+1 Rogue's Passage main
+1 Sol Ring main
+1 Swiftfoot Boots main
+1 Temple of the False God main
+1 Umbra Mystic main
Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

29 - 0 Rares

30 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.48
Tokens Clue, Spirit 1/1 WB
Folders MTG Burgeoning's Budget EDH/Commander Decks
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