|Commander / EDH||Legal|
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|Planar Chaos (PLC)||Common|
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Creature — Sliver
All Sliver creatures get +1/+1.
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Sinew Sliver Discussion
1 month ago
Blossoming Sands Tranquil Expanse are cheap good duel lands. Evolving Wilds is also good. Sinew Sliver and Muscle Sliver. Probably cut some of the more expensive slivers. This will make your deck very fast. Even going down a few lands for cards like Mutagenic Growth and Vines of Vastwood
1 month ago
Cards you could cut / relace with better versions of:
Horned Sliver - You already have enough other evasion methods, trample is the worst of the lot anyway.
Telekinetic Sliver - Far too slow. Remove things which are an issue, much better than tapping.
Toxin Sliver - expensive deathouch is expensive.
Cryptic Gateway - your deck is cheap to play, you don't need this card.
Coat of Arms - Worse sliver legion.
Bident of Thassa - You're better off with unconditional card advantage.
Gilded Lotus - Ramp that costs more than most of your deck isn't efficient ramp.
Descendants' Path - Replace it for more card advantage
Oversold Cemetery - there is better recursion than this, that is much less conditional.
Unnatural Selection - This card is just bad. Untutorable and win more.
Aphetto Dredging - Again, there are better recursion pieces.
Cards to add:
Farseek, Nature's Lore, Birds of Paradise, Avacyn's Pilgrim, Elves of Deep Shadow, Carpet of Flowers, Brainstorm, Impulse, Phyrexian Arena, Mystic Remora, Fellwar Stone, Regrowth, Sensei's Divining Top, Swords to Plowshares, Nature's Claim.
4 months ago
Icesnake15 there is only a minimum number of cards you can have in modern--not a maximum. That said, unless you are running Battle of Wits, you really should not run more than 60 cards. It's basic statistics--the more cards you have, the less likely you are to draw the card you need.
Moving on to deck advice:
You don't need 25 lands. Since you have Manaweft Sliver to help, you can probably get by with 20. That gets you down to 60 cards.
I'd probably make the following changes:
Cut Constricting Sliver - too much mana for too little.
Move Harmonic Sliver to your sideboard.
Run 4 copies of Sinew Sliver.
4 copies of Gemhide Sliver would not hurt.
You need to add some card draw. Generally slivers "draw" cards with Collected Company, but that's not really going to work on a budget.
5 months ago
This is somewhat too much of a theme deck, and too little of a competitive tribal deck. If it's meant for casual play at the kitchen table, that shouldn't stop you though - just play the cards you really like and be happy with it. For use at fnms or similar, you need some upgrades.
Get the full amount of lords - Predatory Sliver and Sinew Sliver. They could easily replace the mana slivers, or some of the keyword slivers (really, how useful are deathtouch or first strike in most games?). Some of the keyword slivers are mainly sideboard material anyway - like Syphon Sliver which is really good against burn.
The enchantments in this deck are way too expensive in mana for what they do. Lose them, and either add 4 Aether Vial or 4 Collected Company. And for a bit more sliver, find some Mutavaults (if vials and vaults work for merfolkfishes, then it should also work for slivers).
5 months ago
For your mana, as others have suggested, focus on the rainbow lands. Here are some other tips:
Cut all your slivers with a converted mana cost over 2. Your goal is to flood the board with slivers as quickly as possible--you don't need to waste time with more flashy creatures.
Sidewinder Sliver is a fantastic 1 drop, as it makes all your slivers harder to block. Multiple instances of Flanking are not redundant, so having multiple fielded can result in your creatures being very hard to kill via blocking.
Necrotic Sliver is a wonderful sideboard card.
6 months ago
Door of Destinies is too slow for modern. Aether Vial and Collected Company would be much faster. you're also missing Sinew Sliver and Sedge Sliver. Sliversmith is also way too slow, and you don't want to be discarding cards anyway.
6 months ago
Thanks for the advice! I see that Aether Vial is a strong choice for this deck. As time goes on I feel the need to make this deck cheaper and faster. The only card in the deck as you saw it that I don't physically own is Cavern of Souls but I think I will add some Aether Vial and Sinew Sliver as proxies until i can get my hands on them :]
6 months ago
To make your deck as competitive as possible, I recommend cutting every sliver with a converted mana cost greater than 2. Slivers aim to hit the ground running and pump out as many creatures as possible. To that end, every single draw must be playable immediately--you cannot afford to draw a five mana sliver with only two lands in play.
To that end, you should run 4 copies of Muscle Sliver, Predatory Sliver, and Sinew Sliver. Sidewinder Sliver is another great four-of, as Flanking stacks. With two in play, anything blocking your slivers will suffer -2/-2 before damage is dealt. Galerider Sliver is another solid one drop. Even thought multiple copies of flying are redundant with one another, you want to maximize your chance of dropping a Galerider on turn one.
Otherwise, there are a couple other 2 mana options worth considering. Aether Vial is another support card that's invaluable in sliver decks.