|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Magic 2015 (M15)||Rare|
Combos Browse all
Creature — Hippogriff
Flash *(You may cast this spell any time you could cast an instant) *
Creatures entering the battlefield don't cause abilities to trigger.
|Have (4)||Mortiferus_Rosa , metalmagic , orzhov_is_relatively_okay819 , rockleemyhero|
Hushwing Gryff Discussion
1 week ago
Orzhov Signet , Zulaport Cutthroat , and Reassembling Skeleton are some great includes I see you're missing. If you want to keep the deck's power level down I wouldn't add too many tutors otherwise there is Vampiric Tutor and Entomb as some low cost powerful ones that weren't mentioned already.
The deck is lacking instant speed interaction which means you aren't going to be able to stop what your opponent is doing very well. I suggest adding Swords to Plowshares , Path to Exile , Anguished Unmaking , Despark , and Aura of Silence .
Lastly run some disruption because an Orzhov deck can always go the distance, but is SO slow to get there. Hushwing Gryff and Aven Mindcensor are instant speed disruption with a flying body that can really mess with an opponent's plan.
I would honestly rate your deck as more of a 6 power level and no where near a 8-9 as those can compete with cEDH decks or are cEDH decks themselves which can combo off around turns 3-6 and run a million counter spells to prevent your opponent from doing anything... Being in the 7-8 range is really the happy place but its dependent on your meta. If this deck is an 8 in your current meta then I would be hesitant to upgrade it too much because you don't want to leave your playgroup behind or it always turns into arch enemy where everyone kills you off first because your deck is so much more powerful then all of theirs. I actually have a friend who has this problem and even after de-powering his decks the slogan of "Rule 0: Kill Chris" is still said and obeyed a lot of the time.
If you enjoy listening or watching podcasts I suggest you check out The Command Zone podcast on Youtube or itunes. They have a few episodes where they specifically cover balancing your meta and how to avoid these conundrums.
1 week ago
Lastly there are 2 cards you are going to HATE so you have to make sure you have ways to deal with them and they are Torpor Orb and Hushwing Gryff . They can be a real pain when your deck relies on ETBs for removal so having some more spells or activated abilities might be a good idea. I Suggest including a Beast Within and maybe Viridian Longbow , Heart-Piercer Bow , or Thornbite Staff as these paired with Yarok's death touch allow you to remove any creature.
2 weeks ago
@austintayshus: Thanks for the ideas! Just to note, this is a deck using cards that Exile Themselves; only to be recurred from that Zone. Though my big problem now is; how to use ETB Triggers w/ Torpor Orb & even Hushwing Gryff in play, despite not wanting to do so w/ Inverter of Truth , Eater of Days , or even Leveler triggering their own? Quite a Calamity in this case... I'll ponder about this, since I just started just last night w/ an Upgraded Account...
2 weeks ago
hi, just watched the Legendary Creature Podcast and as someone that loves mono white AND Eight-and-a-Half Tails, i'd like to put some input in the deck.
first of all, i would cut ALL of the unsynergistic "lose-less" cards like: Dawn Elemental , Blinding Angel , Guardian of the Gateless , Palisade Giant , Platinum Angel , Selfless Squire , Ghostly Prison , Pariah , and Gideon of the Trials . none of these cards advance your game state, or put you closer to a win. If anything these cards only help you durdle around, hoping you can squeeze out a cheeky win. you already run the 3 circle of protection cards that will more or less synergistically do most of that already, and you can also add Idyllic Tutor as redundancy. i would probably replace the lose-less cards for more hatebears, like Aven Mindcensor , Angel of Jubilation , and Containment Priest . you're also running only 2 creatures with an etb effects, so cards like Torpor Orb and Hushwing Gryff can be very back breaking against other more creature based decks.
snow-covered plains are cheap right now. so possibly investing in Extraplanar Lens (which unfortunately isn't cheap) might be something worth while for the deck.
i noticed you ran Steelshaper's Gift in the video, but it's not in your current list. need an update? if you don't already have it, Open the Armory is also a good way to look for those voltron pieces.
you only have 6 cards in your entire deck that can shuffle your making Sensei's Divining Top mostly a waste of time, at that point Crystal Ball would do you better as you can scry away "bad" cards at the top of your library, unlike SDT. if you add the 5 fetchlands, and more tutors then you can reconsider it.
adding Urborg, Tomb of Yawgmoth in the deck can make temple of the false god and maze of ith tap for mana, BUT it also allows you to run some extra spicy cards like Karma and Royal Decree which, with any of the circle of protection cards, for 1 mana you can make it 1 sided.
Illumination a solid counterspell that people won't see coming, and you can stop gross cards like omniscience, and mind over matter.
Renounce the Guilds is also a great way to kill everyone's non-mono color deck commanders.
Cavalier of Dawn is also a strong include.
end notes: try to keep your deck as low to the ground as possible, with a very low mana curve, you want to play cards but also keep as much mana open to do any of your 8.5 shinanigans. if you spend 6+ mana on a spell on your man phase, it really limits what you can and cant do on other people's turns, which you want to mainly be doing with a commander like 8.5 that screams CONTROL.
2 weeks ago
Commander / EDH*
Yep, an "Exile Matters" Deck; though I think I went too far in this case. Stuff like Food Chain are in for stuff like Squee, the Immortal , Misthollow Griffin , & Eternal Scourge to fuel the mana, but I can't find enough stuff that exiles themselves to be reused. Basically, if the card says "Exile (Card Name with this Ability)" on the text, tell me why it needs to be there. Recently, Someone actually decided to use Manifest/Morph/Megamorph effects here for the sake of Inverter of Truth . I also have stuff like Eater of Days , & Leveler ; basically, stuff requiring ETB activations as drawbacks. Even worse, Riftsweeper is an ETB creature requiring this kind of ability; so stuff w/ "Creatures entering the battlefield don’t cause abilities to trigger." like Torpor Orb , Hushwing Gryff , & even Tocatli Honor Guard can't be used. Which is ironic as one theme of my Kykar, Wind's Fury Vorthos Deck is just doing anti-meta; so she can even say "NO" to ETB Triggers. I hope you can understand this BTW.
I need help finging more Cards that Self-Exiles itself to be used again.
Awesome amounts of power, but it also negates everything else when using Anti ETB stuff like Torpor Orb & Hushwing Gryff . Any possible way I can still do ETB effects besides the ones that ends games for me VERY FAST, & prevent any opponent do the same?
Thanks for the help if you wish; I'm quite in a bind right now...
2 weeks ago
As far as some of my favorites for this strategy, Nature's Claim , Teferi's Protection , Cyclonic Rift , Alms Collector , Venser, Shaper Savant , Mystic Snake , Hushwing Gryff , Nimble Obstructionist , Rout , Snapcaster Mage , Stonecloaker , Whitemane Lion , Teferi, Mage of Zhalfir , Rhystic Study , Mystic Remora
2 weeks ago
Hey, saw your forum topic asking for help.
Not sure what kind of advice you're looking for because the deck is bad, but you know that already. Consider more hatebears? Increasing the pillowfort/opponent disruption strategies and decreasing everything else? Teeg is a good Commander for hatebears. You already have a few good ones Ouphe and Honor Guard, but consider more? Instead of playing a lot of lackluster creatures play hatebears that can both attack and disrupt your opponent. You can build a hatebear/pillowfort strategy on a budget especially since you already have Ghostly Prison
Cards ($5 or less each) to consider adding:
- Luminarch Ascension : win condition when you have established a pillowfort and have your opponents disrupted. Repeatable source of 4/4 Angels that gets around many hatebears and disruptive enchantments/artifacts.
- Sun Titan : can reanimate lots of different hatebears including Teeg, disruptive enchantments/artifacts or Wasteland/Strip Mine.
- Aven Mindcensor : Teeg doesn't stop low mana cost tutors this does including Fetch lands.
- Thalia, Heretic Cathar
- Leonin Arbiter
- Containment Priest : prevents opponent reanimation.
- Vryn Wingmare
- Windborn Muse
- Hushwing Gryff
- Phyrexian Revoker
- Loxodon Gatekeeper
- Spirit of the Labyrinth
- Eidolon of Rhetoric
- Alms Collector
- Kataki, War's Wage
- Suture Priest : good against opponent token creation, can stop an infinite token combo.
- Remorseful Cleric
- Scavenging Ooze
- Aura of Silence
- Blind Obedience
- Rule of Law
- Authority of the Consuls
- Suppression Field
- Pithing Needle
If interested in these suggestions I offer more advice including potential cuts. Good luck with your deck.
3 weeks ago
Hoplite I'm not too high on but Retribution I've considered several times honestly. 2 main decks I'd want it against are Xenagos, God of Revels and Kruphix, God of Horizons but I'm not sure I generate counters fast enough to answer either though (and I need them to actually be creatures). Either way it'd be nice for small utility creatures.
I'll try to get Retribution in here to test and Mindcensor maybe, maybe not... my Sisay deck has a hatebears subtheme already.
Hushwing Gryff occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%