Open the Vaults

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Commander 2015 (C15) Rare
2010 Core Set (M10) Rare

Combos Browse all

Open the Vaults

Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in the graveyards.)

Price & Acquistion Set Price Alerts

C16

C15

M10

Ebay

Open the Vaults Discussion

eliakimras on Estrid, the Masked

1 week ago

Solemnity is a really strong card that shutdowns Atraxa, Praetors' Voice, Vorel of the Hull Clade, Mikaeus, the Unhallowed-Triskelion/Walking Ballista combo, Marchesa, the Black Rose reanimator and general infect decks. Since you're not running any of these strategies, swap in Solemnity. It comboes with Phyrexian Unlife (you can't die since you can't have poison counters), Lost Auramancers (that can be immediately killed with High Market to bring Decree of Silence so no one but you can play Magic), Glen Elendra Archmage (counter every single noncreature spell your opponents cast, since she can't have -1/-1 counters), Dark Depths (the land enters without counters, then immediately turns into Marit Lage - but she can still be easily Swords to Plowshares'd), Glacial Chasm (if it can't get counters, you can keep it forever to never be attacked), Mystic Remora (free draws for the rest of the game) and Arixmethes, Slumbering Isle (it enters as a creature). It also comboes with Elephant Grass (more pillowfort), Force Bubble, Delaying Shield and Kitchen Finks, but they're not that good on their own. However, you need to protect your combo pieces: Solemnity+Decree of Silence win combo cost a whopping 11 mana, and can be disrupted easily. So you need protection of targeted removal. Privileged Position, Sterling Grove and Greater Auramancy can do the trick, and the Grove doubles as a tutor. // Enchanted Evening comboes with Aura Thief+High Market, Cleansing Meditation, Calming Verse, Opalescence+Mirari's Wake (all opponents' lands will be 0/0s and will be put into the graveyard while yours will be 1/1s) and Serra's Sanctum. // Omniscience + an Enchantress + Approach of the Second Sun is a free win if uncountered. // If I can suggest some improvements on your manabase: Exotic Orchard, Rogue's Passage, Prairie Stream and Yavimaya Coast are cheap replacements for Thornwood Falls, Woodland Stream and 2 Islands. Weirding Wood is better than Gift of Paradise, because it can draw you a card via Clue. Card advantage is crucial in EDH, and you should run at least 6 sources of realiable draw. That's why I recommend you to run Mesa Enchantress, Verduran Enchantress, Kruphix's Insight, Mystic Remora, Rhystic Study, Sylvan Library (comboes with Abundance), Argothian Enchantress. // Eladamri's Call tutors your creatures. Ground Seal and Rest in Peace shutdown graveyard stategies. Open the Vaults is a really good budget replacement of Replenish and plays around Ground Seal (better replace Hanna, Ship's Navigator - she's too slow). Courser of Kruphix, Land Tax, Mirari's Wake, Burgeoning and Exploration are great ramp Leyline of Anticipation allows you to play on your opponents' turn. Copy Enchantment gives more utility. Search for Azcanta  Flip fills the graveyard for Open the Vaults and easily flips into a good utility land. Seal of Primordium, Seal of Cleansing, Banishing Light, Stasis Snare, Cast Out, Prison Term, Act of Authority, Detention Sphere, Imprisoned in the Moon, Song of the Dryads, Grasp of Fate and Aura Shards take care of troublesome permanents. Energy Flux, Aura of Silence and Stony Silence deals with artifact decks. Austere Command, Wrath of God, Supreme Verdict and Cyclonic Rift are great boardwipes. Teferi's Protection is the best protection spell ever released. Karmic Justice and Martyr's Bond tell people to don't mess with you. Collective Restraint is another Propaganda effect (comboes with Prismatic Omen).

Scion_of_Darkness on Starfield

2 weeks ago

Open the Vaults just in case.

Ocelot44 on Tiana, the only boros commander that draws

1 month ago

@ZendikariWol - Not every deck needs to be Damia, Sage of Stone or Prossh, Skyraider of Kher, EDH decks should be fun for the player first and foremost

If you're interested in more Tragic Arrogance type effects, Cataclysm is very hard to play against

Sword of the Animist will make sure that you're on curve for the rest of the game, and it goes with your commander as well

Open the Vaults can be risky, but you ARE running 35 enchantments, so you can definitely always benefit from it. A safer way to recur enchantments would be Sun Titan - one of my favorite creatures in the game!

Because you rely on Tiana so much, maybe you could try running more equipment that protect her. Swiftfoot Boots is a good place to start, and I also really like Champion's Helm and Darksteel Plate

Luvnarg on THE Reaper King

1 month ago

Thank you for your comment Echonaut_. We used to have one of each basic land actually! They were replaced with five fetch-lands. We decided to replace the basic lands instead of the artifact-lands because the artifact-lands have synergy with many cards like Metalworker, Tezzeret the Seeker , Tezzeret, Agent of Bolas, and Goblin Welder. Also, with many of our spells requiring two or more hard colors like Clever Impersonator, Deadeye Navigator, Mikaeus, the Unhallowed, Living Death, Open the Vaults, and Scrap Mastery cards like Blood Moon and Back to Basics stop the deck regardless of having one of each basic land type. The rainbow-lands are strictly better in a five-color deck for mana-fixing. Replacing fetch-lands and/or shock-lands with basic lands feels wrong. High risk/high reward mentality I suppose.

Luvnarg on THE Reaper King

1 month ago

Thank you for your comment Echonaut_. We use to have one of each Basic Land actually! They were replaced with five Fetch-Lands. We decided to replaced the Basic Lands instead of the Artifact Lands because the Artifact lands have synergy with many cards like Metalworker, Tezzeret the Seeker , Tezzeret, Agent of Bolas, and Goblin Welder. Also, with many of our spells requiring two or more hard Colors like Clever Impersonator, Deadeye Navigator, Mikaeus, the Unhallowed, Living Death, Open the Vaults, and Scrap Mastery cards like Blood Moon and Back to Basics stop the deck regardless of having one of each Basic Land type. The Rainbow Lands are strictly better in a five-color deck for Mana-fixing. Replacing Fetch-Lands and/or Shock-Lands with Basic Lands feels wrong. High risk/high reward mentality I suppose.

RiledUpWhiteKiddo on Balan... No Longer on a Budget?

1 month ago

Stoneforge Mystic, Stonehewer Giant to tutor and cheat out equipment (budget version: Open the Armory) and cards like Roar of Reclamation (Lower-mana versions: Second Sunrise, Faith's Reward, Open the Vaults) could be really nice to recover from a Vandalblast. Planar Birth might be a worthwhile include because you're only running basics

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