|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Commander 2015 (C15)||Rare|
|2010 Core Set (M10)||Rare|
Combos Browse all
Open the Vaults
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in the graveyards.)
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Open the Vaults Discussion
1 week ago
Solemnity is a really strong card that shutdowns Atraxa, Praetors' Voice, Vorel of the Hull Clade, Mikaeus, the Unhallowed-Triskelion/Walking Ballista combo, Marchesa, the Black Rose reanimator and general infect decks. Since you're not running any of these strategies, swap in Solemnity. It comboes with Phyrexian Unlife (you can't die since you can't have poison counters), Lost Auramancers (that can be immediately killed with High Market to bring Decree of Silence so no one but you can play Magic), Glen Elendra Archmage (counter every single noncreature spell your opponents cast, since she can't have -1/-1 counters), Dark Depths (the land enters without counters, then immediately turns into Marit Lage - but she can still be easily Swords to Plowshares'd), Glacial Chasm (if it can't get counters, you can keep it forever to never be attacked), Mystic Remora (free draws for the rest of the game) and Arixmethes, Slumbering Isle (it enters as a creature). It also comboes with Elephant Grass (more pillowfort), Force Bubble, Delaying Shield and Kitchen Finks, but they're not that good on their own. However, you need to protect your combo pieces: Solemnity+Decree of Silence win combo cost a whopping 11 mana, and can be disrupted easily. So you need protection of targeted removal. Privileged Position, Sterling Grove and Greater Auramancy can do the trick, and the Grove doubles as a tutor. // Enchanted Evening comboes with Aura Thief+High Market, Cleansing Meditation, Calming Verse, Opalescence+Mirari's Wake (all opponents' lands will be 0/0s and will be put into the graveyard while yours will be 1/1s) and Serra's Sanctum. // Omniscience + an Enchantress + Approach of the Second Sun is a free win if uncountered. // If I can suggest some improvements on your manabase: Exotic Orchard, Rogue's Passage, Prairie Stream and Yavimaya Coast are cheap replacements for Thornwood Falls, Woodland Stream and 2 Islands. Weirding Wood is better than Gift of Paradise, because it can draw you a card via Clue. Card advantage is crucial in EDH, and you should run at least 6 sources of realiable draw. That's why I recommend you to run Mesa Enchantress, Verduran Enchantress, Kruphix's Insight, Mystic Remora, Rhystic Study, Sylvan Library (comboes with Abundance), Argothian Enchantress. // Eladamri's Call tutors your creatures. Ground Seal and Rest in Peace shutdown graveyard stategies. Open the Vaults is a really good budget replacement of Replenish and plays around Ground Seal (better replace Hanna, Ship's Navigator - she's too slow). Courser of Kruphix, Land Tax, Mirari's Wake, Burgeoning and Exploration are great ramp Leyline of Anticipation allows you to play on your opponents' turn. Copy Enchantment gives more utility. Search for Azcanta Flip fills the graveyard for Open the Vaults and easily flips into a good utility land. Seal of Primordium, Seal of Cleansing, Banishing Light, Stasis Snare, Cast Out, Prison Term, Act of Authority, Detention Sphere, Imprisoned in the Moon, Song of the Dryads, Grasp of Fate and Aura Shards take care of troublesome permanents. Energy Flux, Aura of Silence and Stony Silence deals with artifact decks. Austere Command, Wrath of God, Supreme Verdict and Cyclonic Rift are great boardwipes. Teferi's Protection is the best protection spell ever released. Karmic Justice and Martyr's Bond tell people to don't mess with you. Collective Restraint is another Propaganda effect (comboes with Prismatic Omen).
2 weeks ago
Tireless Tracker Open the Vaults Fiend Hunter Aviary Mechanic Aerial Responder Windborn Muse Knight of the White Orchid Soul Warden Soul's Attendant Grand Abolisher Essence Warden Hanweir Militia Captain Flip Nyx-Fleece Ram Reveillark Auriok Champion
3 weeks ago
Flip Mesa Enchantress Sphere of Safety Open the Vaults Torment of Scarabs Curse of Exhaustion Curse of the Nightly Hunt Curse of the Pierced Heart Curse of Oblivion
Curse of Vengeance Curse of Shallow Graves Open the Armory Chromatic Lantern Arid Mesa Isolated Chapel Norn's Annex
1 month ago
Sword of the Animist will make sure that you're on curve for the rest of the game, and it goes with your commander as well
Open the Vaults can be risky, but you ARE running 35 enchantments, so you can definitely always benefit from it. A safer way to recur enchantments would be Sun Titan - one of my favorite creatures in the game!
1 month ago
Thank you for your comment Echonaut_. We used to have one of each basic land actually! They were replaced with five fetch-lands. We decided to replace the basic lands instead of the artifact-lands because the artifact-lands have synergy with many cards like Metalworker, Tezzeret the Seeker , Tezzeret, Agent of Bolas, and Goblin Welder. Also, with many of our spells requiring two or more hard colors like Clever Impersonator, Deadeye Navigator, Mikaeus, the Unhallowed, Living Death, Open the Vaults, and Scrap Mastery cards like Blood Moon and Back to Basics stop the deck regardless of having one of each basic land type. The rainbow-lands are strictly better in a five-color deck for mana-fixing. Replacing fetch-lands and/or shock-lands with basic lands feels wrong. High risk/high reward mentality I suppose.
1 month ago
Thank you for your comment Echonaut_. We use to have one of each Basic Land actually! They were replaced with five Fetch-Lands. We decided to replaced the Basic Lands instead of the Artifact Lands because the Artifact lands have synergy with many cards like Metalworker, Tezzeret the Seeker , Tezzeret, Agent of Bolas, and Goblin Welder. Also, with many of our spells requiring two or more hard Colors like Clever Impersonator, Deadeye Navigator, Mikaeus, the Unhallowed, Living Death, Open the Vaults, and Scrap Mastery cards like Blood Moon and Back to Basics stop the deck regardless of having one of each Basic Land type. The Rainbow Lands are strictly better in a five-color deck for Mana-fixing. Replacing Fetch-Lands and/or Shock-Lands with Basic Lands feels wrong. High risk/high reward mentality I suppose.
1 month ago
Stoneforge Mystic, Stonehewer Giant to tutor and cheat out equipment (budget version: Open the Armory) and cards like Roar of Reclamation (Lower-mana versions: Second Sunrise, Faith's Reward, Open the Vaults) could be really nice to recover from a Vandalblast. Planar Birth might be a worthwhile include because you're only running basics