Muscle Sliver

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Common
Premium Deck Series: Slivers (PDS) Common
Tempest (TMP) Common
Promo Set (000) Common

Combos Browse all

Muscle Sliver

Creature — Sliver

All Sliver creatures get +1/+1.

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Recent Decks

Muscle Sliver Discussion

Diakaine on A sliver of my true power

1 month ago

Blossoming Sands Tranquil Expanse are cheap good duel lands. Evolving Wilds is also good. Sinew Sliver and Muscle Sliver. Probably cut some of the more expensive slivers. This will make your deck very fast. Even going down a few lands for cards like Mutagenic Growth and Vines of Vastwood

cdkime on The Business

6 months ago

To make your deck as competitive as possible, I recommend cutting every sliver with a converted mana cost greater than 2. Slivers aim to hit the ground running and pump out as many creatures as possible. To that end, every single draw must be playable immediately--you cannot afford to draw a five mana sliver with only two lands in play.

To that end, you should run 4 copies of Muscle Sliver, Predatory Sliver, and Sinew Sliver. Sidewinder Sliver is another great four-of, as Flanking stacks. With two in play, anything blocking your slivers will suffer -2/-2 before damage is dealt. Galerider Sliver is another solid one drop. Even thought multiple copies of flying are redundant with one another, you want to maximize your chance of dropping a Galerider on turn one.

The following slivers have redundant abilities, so you should run three copies (and minimize second draws): Crystalline Sliver and Heart Sliver.

Otherwise, there are a couple other 2 mana options worth considering. Aether Vial is another support card that's invaluable in sliver decks.

_Delta_ on The Queen's Egg

6 months ago

Glad to see your a fan of the wonderous hive also k_drake. I also happen to have a Sliver Overlord deck of my own, although mine is still a lot cheaper. Keep in mind however that LVL_666 has also chosen to bling out this deck nearly entirely, and thus the price you see on here is much more than what it would could actually be with a non-foil, non-masterpiece/expedition version of the decklist.

The first and most obvious things to avoid would be the original duals, (i.e Underground Sea, Volcanic Island, Tropical Island etc...), next you make do without Mana Crypt, Cavern of Souls, Wheel of Fortune, Yawgmoth's Will, and Mana Drain which should bring the deck down by a huge margin.

There's is such a vast amount of lands to choose from that could be suitable early on, including: the vivid cycle (Vivid Crag, Vivid Grove), the tri-lands (Seaside Citadel, Savage Lands, Jungle Shrine, and so on), then there's ones I use to use like Transguild Promenade, Exotic Orchard, Forbidden Orchard, Rupture Spire, Evolving Wilds / Terramorphic Expanse, Ash Barrens (highly recommend), and the panorama cycle (Bant Panorama, Jund Panorama, Esper Panorama, etc).

You can then make use out of the signets, Golgari Signet, Izzet Signet, etc) and perhaps use most of the combinations (prioritize the ones that have green). Anyways I know I have told you a Lot of information to read and consider, and so let me give you a good visual of what a starting point could look like:


A Study In Slivers: Toolkit Sliver Commander

Commander / EDH TolarianCommunityCollege

SCORE: 365 | 70 COMMENTS | 120873 VIEWS | IN 401 FOLDERS


This deck by the Professor I do recommend you consider as a base, and from there start as I have done, which was slowly acquire all the slivers (and imo minus the queen, and legion at least at first), I actually was quite fortunate to receive most of the slivers needed for my list from a friend who had their very own Sliver Overlord deck and he sold/traded me eventually most of it as he was getting out of commander. I picked up stuff like Gemhide Sliver, Manaweft Sliver, Necrotic Sliver, Harmonic Sliver, Heart Sliver, Galerider Sliver and Crystalline Sliver if I recall first by cash and standard trades.

Then I got a few things like a Chromatic Lantern, Merciless Eviction, Heartstone, and Training Grounds for more additions. Eventually I started with getting the shocks and fetches (the khans fetches are cheaper) again the cheaper ones like Windswept Heath, Wooded Foothills, Temple Garden, Overgrown Tomb, Hallowed Fountain, and worked my way up having more than half of them (I'm currently only missing 3 fetches and 3 shocklands).

I got my Sliver Queen and Sliver Legion from the same friend who took apart his sliver list (it's unfortunate he sold it's entire manabase and then just kept the slivers before I even met him at my lgs though), after I had all the rest of the creatures and up until that point I focused more on an aggro/voltron strategy. I bought him some very pricey modern staples (2x Chalice of the Void before there reprint and traded an Ulamog, the Ceaseless Hunger for these 2 slivers and to nearly finish a whole deck to play for modern :)

You can then later like i'm soon about to do myself soon I think, start to buy things like a Mana Crypt, Mana Drain, Demonic Tutor, Wheel of Fortune, etc to make the deck more competitive.To give you an idea where i'm at, here's my decklist (I'm missing 16 cards in all from it) also that's cheaper than what you see here:


Sliver Overlord EDH

Commander / EDH* Delta-117

SCORE: 10 | 10 COMMENTS | 3032 VIEWS | IN 3 FOLDERS


I did not exactly plan on writing essentially a book on this for you lol, and so I apoligize. In summary start by acquiring if you don't already own any these above suggested lands, and start acquiring all the slivers you can, I recommend get ones like Sliver Hivelord, Diffusion Sliver and or Crystalline Sliver, Blur Sliver, Gemhide Sliver + Manaweft Sliver, Bonescythe Sliver, Syphon Sliver, Heart Sliver, Harmonic Sliver, Galerider Sliver + Winged Sliver, and others like Predatory Sliver, Sinew Sliver, Muscle Sliver all of which are pretty cheap. Then you will want Chromatic Lantern, plenty of signets, Darksteel Ingot, Commander's Sphere, Fellwar Stone, maybe the newly reprinted Coalition Relic which is a bit cheaper now. Then start upgrading the manabase(Mana Confluence, City of Brass, Unclaimed Territory, Sliver Hive, Ancient Ziggurat are all a good start. Then go with maybe getting the filterlands which thankfully have been reprinted and are now a lot cheaper,(Flooded Grove, Twilight Mire,...) and the shocks/fetches prioritizing the ones for green like Breeding Pool, Overgrown Tomb, Windswept Heath, Wooded Foothills because you will want green I would say more than any of your colours to cast stuff like Manaweft Sliver + Gemhide Sliver, Kodama's Reach/Rampant Growth/Cultivate etc. Once you have most if not all of the slivers and the mana base then you can go back to refining the deck with medium to high end upgrades like Mana Crypt, Volrath's Stronghold, Demonic Tutor, Vampiric Tutor, Pact of Negation, and such. Personally in my case i'm refraining from the original duels for budget reasons myself as I can't ever see myself getting enough use out of them to make them worth it fully. Anyways I hope this gives you lots to think about!

(Final note), consider Spirit of Resistance at least initially if you think you can either protect it with counterspells or in a meta where enchantment removal won't be an issue :)

cdkime on The Glorious Hive

6 months ago

Couple suggestions:

  • Dormant Sliver is underrated, but absurdly powerful. The amount of card draw it gives is crazy and will win you games. Its downside is easily rectified through Hibernation Sliver.

  • Galerider Sliver - all your slivers get flying for . What's not to love?

  • Muscle Sliver is another great card. Predatory Sliver is powerful as well, but I fully understand not liking the more modern version of Sliver.

  • I am going to second Paradox Engine--it's just that good with Sliver Overlord and Gemhide Sliver. Once you have 5 Slivers in play, you can fetch and cast every Sliver in your deck in the same turn (fetching Heart Sliver first). You should really consider Manaweft Sliver to increase your chances of hitting this combo. As unfortunate as the new Sliver designs may be, this card is too strong to pass up.

cdkime on Slivers

7 months ago

You do not need any slivers with a converted mana cost over 2. They're a hyper-aggressive tribe, and your goal is to flood the board as quickly as possible.

To that end, you should focus on the best of the best.

I would run four copies of the following:

I would run 3 copies of the following, since their abilities are redundant:

The only 3 mana sliver I would consider is Harmonic Sliver, and only run that if you need artifact or enchantment hate.

For your lands, focus on cards that produce all 5 colours: City of Brass, Mana Confluence, Cavern of Souls (budget permitting/if your group allows proxies), Unclaimed Territory. Don't worry about City of Brass/Mana Confluence's damage--your goal is to flood the board with death long before your opponent can whittle you down.

Also, Aether Vial is obscenely good with slivers--probably a bit too expensive for casual play, unless your group allows proxies.

Edit: And be sure to keep your list to 60 cards!

cdkime on Quiver Sliver

7 months ago

Other than Timmy-factor, there is no reason to play any sliver with a converted mana cost of 3 or greater in casual/legacy. Your goal should be to flood the field with slivers as quickly as possible. Likewise, Gemhide Sliver is a trap--unless you are playing commander, your slivers are too busy winning the game to be used as a mana source.

To that end, I would focus on the best of the best:

You can afford to run fewer than 4 copies of Crystalline, Heart, and Striking sliver, since their abilities are not redundant.

Otherwise, 4 Aether Vials and you are set. Collected Company is a decent topdeck option, since it nets you 2 slivers for 4, effectively drawing and playing two cards.

xyr0s on Pattern Recognition #59 - Slivers

7 months ago

@Tyrant-Thanatos define "vast majority", since there's 96 sliver creatures, of which 65 are modern-legal. Sure, Muscle Sliver had been nice, but there are already 2 +1/+1 slivers at 2 cmc in modern, as well as flying-sliver, both mana-slivers, tutor-sliver, and a bunch of other things slivering. What horrors is hiding in un-modern-legal slivers, which makes them the object of such fear?

I actually think that it's only if there were very little removal in the format, they would be intimidating. Other than that, they are a very fair tribe - none of the broken barf-your-cards-everywhere that elves can do, for example. A couple of slivers aren't threatening, just on their own (unless you're playing a game that has gone way too long, and it's some of the really big and many-colored slivers).

So actually, I think it's the card pool, that made slivers fade into just another tribe. Black has a colorshifted wrath of god, some very mana efficient spot removal (neither Doom Blade, Go for the Throat, Fatal Push, or Victim of Night were there during the time when slivers were good), and at least 2 discard spells that wreck any hope of early victory (Thoughtseize and Inquisition of Kozilek (both of these are also new). Red has not just 1, but 2 early game sweepers (Pyroclasm and Anger of the Gods). White doesn't just have sweepers, but also Ghost Quarter. Compared to the anti-cards back when slivers really scared everybody, this is a lot better (although there are similarities, like Ghostly Prison to Propaganda, it is so much easier to find good cards to fight tribals and creature heavy decks with now, especially without having to splash colors for it). So, yeah, I think it's newer cards that has outclassed the slivers, and that they are one of the less scary tribes.

Snips500 on Azorius Sliver's

7 months ago

I like the idea but the reason slivers is always primarily green is because of the slivers that make other slivers bigger such as Muscle Sliver and Predatory Sliver. Also instead of Peek use Gitaxian Probe

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