Creature — Sliver
All Sliver creatures get +1/+1.
Price & Acquistion Set Price Alerts
Muscle Sliver Discussion
3 weeks ago
Yeah I could have added on to that a bit, I'm getting 2x Wurmcoil Engines, a playset of Remands, a 1x Sundering Titan, and 1x Solemn Simulacrum with this as well. All of that is for a modern deck I'm building instead of infect which I'm postponing finishing for now to instead build something cheaper.
But we follow prices of the store Face to Face Games, not sure if you have heard of them however as they are a Canadian store. Wurmcoil Engines for example are about $19-20 CAD/ US $14. While the NM slivers go for about $50 CAD / $36-37 US, and i'm buying him the two chalices for $170 CAD / $125 US for those 10 cards in return.
I was using about $110 Cad/ $80 US store credit I had to pay towards this anyways from a bunch of standard stuff like a foil Chandra, Torch of Defiance, 3 Spirebluff Canals, a Craterhoof Behemoth, etc which was all stuff I was relatively not using so i'm not too sad too see them go to actually pay less of this myself.
Going between these prices all must seem a little confusing sorry about that, and while I didn't still didn't even list everything mentioned the trade is one I'm fine with as I was paying for a good chunk of it with store credit. But thank you for your concern anyways in suggesting the trade might not have been in my favour.
I was building Mono Blue Tron anyways if you have heard of the deck for modern, if your not aware it feature's Urza's Tower, Urza's Power Plant, and Urza's Mine along with Expedition Map to produce tons of mana quickly to play threats like Wurmcoil Engine and Ugin, the Spirit Dragon. It features Treasure Mage which can find a variety of artifact cards like a 1x Platinum Angel, a Sundering Titan the 2x wurmcoils, and Mindslaver which you can use alongside Academy Ruins for some fun for you anyways. Then in the early turns you have Remand, Condescend, Spatial Contortion among other things to slow your opponent down and of course preventing them from killing you before you can play your threats.
I pretty much go to fnm each week for every format, I have a deck for standard, 2 decks for commander, this deck I'm working on for modern as well as my rather budget infect (The friend I mentioned after this trade is going to let me borrow the remainder of what I need for this Mono Blue tron deck at fnms until I either buy/trade for it or acquire my own pieces). Still need an Academy Ruins, a playset of the urza lands (have 1 tower though) and a Oblivion Stone.I as well have even a deck even for pauper ( Slivers featuring playsets of Muscle Sliver, Sinew Sliver, and Predatory Sliver and others bolstered by things like Rancor and Armadillo Cloak it's a lot of fun and is cheap :) ).
1 month ago
2 months ago
This is a good start to the deck. Knowing your collection, I am sure that you must not have many cards.
But I like the way you use Blades of Velis Vel in order to get that sliver synergy. That's a sign of a good player being able to see these unusual interactions. So if I were you, the first thing I would do is to get more slivers.
A good low curve Sliver that gives good buffs would be Predatory Sliver. He's also cheap so that's a plus. Muscle Sliver is the same thing but a little more expensive at a dollar a piece. But having 8 of these guys is pretty good. Blur Sliver is also another really great cheap option as it gives all of your Slivers haste, a great way to close out games quickly. Manaweft Sliver is also an important card as it allows you to ramp up to your Megantic Sliver which is what I am assuming you are trying to do. Gemhide Sliver can also fill the same role. Hibernation Sliver is also a fairly cheap option that can save your Slivers for the low low price of 2 life. Sidewinder Sliver is also really cool, and can make your slivers even harder to block.
What's great is that most of these cards are under a dollar, making a budget deck with these guys extremely viable. The only problem is, the mana base could be more expensive. Having all of these Slivers is great, but if they are stuck in your hand because you need green mana when you have white, that kind of sucks. So in the interest of budget lets make a budget mana base.
First Darksteel Ingot is pretty great. I'd run 4 of them. Transguild Promenade and Evolving Wilds are very cheap options that can get you any color. Lay of the Land can also fix pretty well. Rampant Growth can get it on the battlefield. These are all budget options however. The best option would actually be Birds of Paradise, but at $5 a card, it can be kind of expensive for a new player. What's great about them however is the synergy with Blades of Velis Vel. Play that on your birds and you suddenly have a huge sliver bird swinging in the air. If you have the money definetley get a playset of these birdies. Another option for mana fixing can also be found in the Ravnica Guildgates. All very cheap options to fix your mana. Sliver Hive is more expensive, but works great in a slivers deck.
If you were to build a Slivers deck I would highly recommend upgrading your mana base first. That inclusion will be able to help you do whatever you need to do with your actual creatures. Assuming a budget of $20 this is what I would recommend.
Sinew Sliver x4
Suntail Hawk x4
I'll make a tappedout list of this later, but this should hopefully be under $20. At the very least it is $25 for a very powerful aggro deck that synergizes really well. I took out the bigger cards such as Megantic Sliver in favor of cheaper slivers that are easier to play. The Velis Veil cards are great, and can surprise many opponents. The sideboard includes Spinneret Sliver to deal with flyers, Tormod's Crypt for graveyards (can also deal with Gift of Immortality wink, wink, nudge, nudge). Smash to Smithereens for artifacts, Shock for cheap removal, and Elite Vanguard in case they do run a lot of flyers. Upgrades to the mana base should also be considered.
Wow that was a long post.
2 months ago
So I'm unearthing some cards when i used to play back 5-6 years ago.
I came across a sliver deck i was building but never remember finishing or playing with.
Looks like it's mostly green and white silvers.
Any advice on slimming it down to 60 cards.
Or any cards that would be a good addition. Never played with a deck without any instants or enchanments.. Is this how sliver decks are though. Hard to remember what i was doing 6 years ago when i started building this deck LOL
Not totally sure how this deck wins.
Thanks for any advice you can give me.
Multi colored creature
2 months ago
well first off, Crystalline Sliver and Muscle Sliver are not modern legal. So that would be the first place to start :P Luckily, Muscle Sliver can be easily replaced by Sinew Sliver. There is not a super good direct replacement for Crystalline Sliver though. You also have some slivers that are somewhat sub-par. I would look to take out Venom Sliver (or at least reduce the number -- they are pretty meh in multilpes), Fungus Sliver, and probably also both Sliver Legion, and Sliver Hivelord. Chromatic Lantern also does not seem super needed if you have the manabase. Granted a good mana base is not the cheapest thing in the world. Crazy how fetchlands and shocklands can add up!
Slivers I would consider adding in place of the above cards are Blur Sliver (1 or 2 of), Darkheart Sliver, Necrotic Sliver, Diffusion Sliver, Sedge Sliver, Sentinel Sliver (super good as a 1 or 2 of), Frenzy Sliver, Sidewinder Sliver, and Syphon Sliver (1 or 2 of). Support cards I would evaluate are Collected Company, and Aether Vial.
2 months ago
+1 for creativity.
You need to maximize the amount of lords in the deck.
I would make the following change:
This change will give 12 lords which is standard for tribal decks.
I would go down to 18 lands (from 19) because nothing on your curve is 3 CMC.
Playing the full 8 "free" counter spells is very important for your deck.
3 months ago
Things like Muscle Sliver's or Gemhide Sliver's ability wouldn't be impeded by Steely Resolve but it would prevent you using anything that specifically uses the word "target" such as Crypt Sliver's ability to regenerate a Sliver or Sliver Overlord's second ability to steal something.
4 months ago
Its_Johnny_Bravo, all I can think of is...
However, Metallic Mimic has been suggested before and after careful consideration it just serves as a "Poor Sliver's Muscle Sliver". Let me explain - the "other creatures get an additional +1/+1" ability is just too slow, and only good early game. Sure, it's great that it boosts base power and toughness, but the problem is that it doesn't help slivers already out on the field. Additionally, it's not really tutorable outside of Enlightened Tutor, which would be better put to use for fetching a Mana Crypt or Scroll Rack. Honestly, I think Metallic Mimic would be better off in a Breya, Etherium Shaper style deck. Thanks for the suggestion, though. I think I will actually get the card anyway but not for slivers.