Umbra Mystic

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Umbra Mystic

Creature — Human Wizard

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy and Aura attached to it.)

Umbra Mystic Discussion

Goodybarsco on The Blue Lion - Bruna Voltron

2 weeks ago

No Winds of Rath ? This is the boardwipe that made me want to play Bruna in the first place.

That is a very good suggestion and is now added to the wishlist. Going to be adding that in.

While walls can buy you some time, they're not going to do much to advance your cause. Maybe keep Fog Bank and either Plumeveil for the ambush factor or Wall of Denial because it keeps almost everything in check and add some better utility creatures like Umbra Mystic or Mother of Runes.

Yeah, the walls were in there to buy me time. I've had the deck built for a long time now, and just getting around to posting it and as I did, I felt like some walls could be cut.

Illusionary Armor is one you'll have to be careful with, once its on your own equipment will kill it. Equipment doesn't really have the same synergies with Bruna that auras do some your equip count may be a bit high here. Armory of Iroas looks like it takes awhile to really get going so would probably be better making this slot ramp, say Azorius Signet . I'd take out at least 2 more pieces of equipment and sub in artifact ramp.

Illusionary Armor always felt dirty. This will be one that gets cut for Umbra Mystic or the signet/artifact ramp.

I appreciate the feedback!

xaarvaxus on The Blue Lion - Bruna Voltron

2 weeks ago

No Winds of Rath ? This is the boardwipe that made me want to play Bruna in the first place.

While walls can buy you some time, they're not going to do much to advance your cause. Maybe keep Fog Bank and either Plumeveil for the ambush factor or Wall of Denial because it keeps almost everything in check and add some better utility creatures like Umbra Mystic or Mother of Runes .

Illusionary Armor is one you'll have to be careful with, once its on your own equipment will kill it. Equipment doesn't really have the same synergies with Bruna that auras do some your equip count may be a bit high here. Armory of Iroas looks like it takes awhile to really get going so would probably be better making this slot ramp, say Azorius Signet . I'd take out at least 2 more pieces of equipment and sub in artifact ramp.

Nemesis on Shes so Evasive! HELP!

1 month ago

Okay, this list will probably be long so I'll see if I can break it up.

Sram, Senior Edificer - basic stuff, card draw when you play an enchant

Kor Spiritdancer - same thing as above

Sphinx's Revelation and other x draw spells like Pull from Tomorrow , or Read the Runes

Curator's Ward - hexproof for your enchanted and draw if it's on bruna

Starfield Mystic - not crazy about this one, but it does reduce the cost of your enchantments when you have to cast them.

Danitha Capashen, Paragon - More Enchantment cost reduction

Hero of Iroas - same as above

Traumatize fast, ableit expensive, way to dump a ton of enchantments into your graveyard for Bruna
Winds of Rath - self explanatory

Divine Reckoning - nice when you have bruna and want to keep her

Single Combat - same as above

Umbra Mystic - good safety net for your auras

Eldrazi Conscription - expensive, but powerful aura

Spectra Ward - usually makes bruna unblockable

Spirit Mantle - usually makes bruna unblockable

Temple of the False God - land ramp, usually nice

Hedron Archive - ramp that turns into card draw if needed

Tons of tons of cards tutor enchantments, so consider those as well.

jakeelephant006 on Uril, Ultimate Bench-Presser

1 month ago

This deck seems to have a couple of weird things and a couple of holes in it. First off, your ramp seems to be through the roof and I don't really see why that's necessary. I would recommend cutting some of, if not all, the cluestones or maybe a sorcery speed ramp spell. Maybe consider switching one of your current sorceries for a Skyshroud Claim and probably switch Druid of the Anima for Sylvan Caryatid . Related to this is your current lack of enchantment cost-reducers. I would recommend adding one or two back in. You can switch some of your ramp for cards like Herald of the Pantheon or the new Starfield Mystic .

Next is card draw and tutors. You're not doing too bad at this, but I'm surprised you're not running Satyr Enchanter , Kor Spiritdancer , Sram, Senior Edificer or Open the Armory . Maybe even Three Dreams or Plea for Guidance are playable as well. Also, I think Harmonize deserves a spot because it can get you back in the game without any help.

Another thing you seem pretty weak on is removal. Both targeted and mass. I think Beast Within or Generous Gift or both would pretty easily fix your targeted removal. Maybe even Decimate or Qasali Pridemage . I think you ought to run at least one more board wipe. Single Combat or Divine Reckoning seem prudent. If you wanted to be able to hit more types of permanents, I'd highly recommend Tragic Arrogance .

My final category of things to add are other auras/enchantments and recursion/protection. Bear Umbra has been reprinted and it's still not here and Unquestioned Authority is also good. Also, the new Treefolk Umbra seems good enough to run. Maybe add back in Snake Umbra for card draw. Maybe On Serra's Wings or Asha's Favor for the host of abilities they grant and maybe Boar Umbra . For recursion and protection I'd say Hall of Heliod's Generosity , Umbra Mystic and Boros Charm are all cards that belong in here. Adding back in Retether seems like it would be fine and including either Eternal Witness or Auramancer or both might be good too. In general, I think this deck needs to be rebalanced a little bit.

Now, I'm sure you're thinking, "But my deck is already perfect. What am I supposed to take out?". I'm here to tell you, you're wrong and there are a few cards that seem ripe for removal. First off, Gideon's Intervention seems kinda silly in here. Really not what the deck wants to do. Maybe there are one or two cards that you really don't want to see in a game, but I think having single target removal in place of that would be better. Next off is Combat Celebrant . This guy is kinda slow, really vulnerable, and not an enchantment. If you really want this effect go with Aggravated Assault which, in concert with Bear Umbra, can give you infinite combats. Also, I think it's time for Wall of Reverence to bow out. It can gain you a bunch of life, but I don't think that it's worth the slot. As I mentioned before, the Keyrunes are easy pulls for some card draw spells, enchantment cost-reducers, and maybe another (probably basic) land or two. Maybe one or two other ramp spells (I might consider cutting Burgeoning if you don't add in more card draw) are worth cutting. I think 10-12 is a good number of ramp cards for this deck. Some of the weaker auras I'd look at are Scourge of the Nobilis , Felidar Umbra and maybe Mammoth Umbra and Burning Anger . Maybe I'm wrong about most of or all of those auras. That seems like the most difficult category to cut from.

I hope you've had fun reading all of this and that maybe a couple of my suggestions make a difference.

Brutal_B on Shu Yun, the Silent Tempest

2 months ago

Hell yeah! Another heroics deck! I have one too but Daxos the Returned commands mine, same idea tho.

Some creatures that I don't see here that could benefit the deck are Celestial Ancient , Danitha Capashen, Paragon Dawnbringer Charioteers , Graceblade Artisan , Lagonna-Band Trailblazer , Sram, Senior Edificer , Wingsteed Rider , Umbra Mystic and my personal favorite Thran Golem .

Some enchantments I really like in my deck are Celestial Mantle , Daybreak Coronet , Divine Favor , Face of Divinity , Griffin Guide , Hope Against Hope , On Serra's Wings Angelic Destiny and Bonds of Faith can go offensive or defensive. You should look into some umbras like Felidar Umbra and Hyena Umbra .

Windborne Charge is a great little pump spell for a good cost. I'm surprised you're not running any enchantment tutors. Crystal Chimes is great graveyard enchantment recursion.

I noticed you have some token generation. Intangible Virtue could be an option. With that said Sigil of the Empty Throne is an excellent card in decks like this.

I realize I've only suggested white cards but that's the only overlapping color our decks share.

Sorry to spam this comment with so much but I got excited. I love the heroic mechanic and I'm glad to see other people utilizing it. A big enchanted +1 from me!

Jho_on on Bant Enchantress optimized

3 months ago

I've got some to recommend you on overall, but my advice would be for you to focus more on your objective, there somethings that are better on a voltron strategy, others are better on a more controlly deck, so if I were you I would think how I want to win with this deck and then would put more cards that synergyse with this goal and take out the ones that doesn't that much.

Since most of your enchantments are Aura, Umbra Mystic fits well here. Verduran Enchantress because they're never too much. Aura Shards is an excellent piece of removal and Grasp of Fate is also pretty solid. I really like Carpet of Flowers as a most diferent ramp in enchantments, it does varies on your meta, but I think almost always pay off since it cost you just one green. Greater Auramancy for protection. Leyline of Anticipation is pure value. Starfield of Nyx is an auto-include on enchantress decks, just a more affordably Opalescence

Ravenrose on Nothing Compares to Enchantments

3 months ago

Umbra Mystic , Treefolk Umbra , Hyena Umbra , Eland Umbra and Open the Vaults are cards that need to be included in this deck. Arcanum Wings should also be of consideration. Ground Seal may also be of use to you.

Load more

Umbra Mystic occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%