Wall of Glare

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Destiny (UDS) Common

Combos Browse all

Related Questions

Wall of Glare

Creature — Wall

Defender (This creature can't attack.)

Wall of Glare can block any number of creatures.

Price & Acquistion Set Price Alerts

UDS

Ebay

Wall of Glare Discussion

clees95 on clees95

2 months ago

@ Homelessguy yea your description is fine, im personally not a fan of combos in commander, unless its filled with a bunch of fetch cards or combos with your general, your combos do seem interesting though. if your interested in more one sided board wipes, you can also consider Wave of Reckoning Retribution of the Meek (bury means to sacrafice, meaning those creatures cant be regenerated), Elspeth, Sun's Champion and Fell the Mighty. im not a fan of Angelic Wall or Murmuring Phantasm, as only 4 toughness creatures you may be able to replace them with creatures that offer more toughness or utility, such as Amaranthine Wall, Carven Caryatid, Glacial Wall, Gomazoa, Wakestone Gargoyle, Wall of Glare, or Wall of Mulch. also your deck seems to heavily rely on arcades to be able to swing, maybe consider playing Wakestone Gargoyle, Belligerent Brontodon, and Rolling Stones.

tgambitg on Fitness Gram Pacer Test

3 months ago

Throw in a couple walls that have "indestructible" or "prevent all damage" Like Fog Bank or Wall of Glarewith something giving it indestructible/protection and then add Fortified Area. Believe me, you'll like that.

MarlFox on Fire's light (Firesong and Sunspeaker)

4 months ago

while I haven't got much practice in with my own Firesong and Sunspeaker I firmly believe the best course of play is to not worry about getting attacked and simply burn away all of my opponents creatures. Things like Anger of the Gods, Slagstorm, and Sweltering Suns do a lot of work as they will kill almost all early game creatures. and creatures like AEther Membrane, Wall of Glare, and Wall of Stone can block for days while having toughness highenough to survive most AOE spells.

Phillygreenman007 on Fun with Tainted Remedy

7 months ago

Perimeter Captain instead of Wall of Hope will inevitably get You more life, especially when blocking with Wall of Glare

FlammendesSchwert on Immovable Wall

8 months ago

for more power (4/4 flying) and protection (your artifacs have shroud) use 4x Indomitable Archangel instead of 2x Wall of Glare and 2x Palace Guard

try to playtest: Flammendes Schwert 20

soggybag on Rukh and Roll

8 months ago

Make this deck Modern legal:

-2 Wall of Glare-3 Wall of Hope-4 Wall of Razors

Legendxp on Life with Licia

1 year ago

You can only use cards that have other mana symbols printed on the card if they are in the reminder text. (Like Charmed Pendant).

Wow, I must be blind. I thought you had Wall of Glare and not Wall of Reverence in your deck already. Derp

I'd suggest some cards like Rest for the Weary, Chaplain's Blessing, and Whitesun's Passage to help with getting your commander out early.

rox5tar on Foghat - Slow Ride

1 year ago

Maybe put in Wall of Glare as a last resort to a layer of your protection going down?

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