Moonring Island

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Shadowmoor Uncommon

Combos Browse all

Moonring Island

Land — Island

(Tap: Add (Blue) to your mana pool.)

Moonring Island enters the battlefield tapped.

(Blue), Tap: Look at the top card of target player's library. Play this ability only if you control two or more blue permanents.

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Moonring Island Discussion

LeaPlath on Talrand Wants Opinions

3 weeks ago

I think you have a lot of low impact spells. Unsummon, Vapor Snag, Boomerang, Peek, Gitaxian Probe, Serum Visions.

Dig Through Time feels like a must. Big dig power. And Merchant Scroll seems like it could be a good option if you change things around a bit. Blue Sun's Zenith gives you some instant speed draw power. Skywise Teachings lets you add some more value to spells too.

Mirrorpool, Moonring Island, cyclelands, manlands,

Athraithe on Gisa and Geralf, Corpses Everywhere!

4 weeks ago

why Grixis Panorama? it only taps for colorless and youll be cracking it in a turn or two anyways, plus early game its literally only good for being cracked as youll need your colors. You may as well use evolving wilds or terramorphic expanse in its place, which yes i see you already are but the point is you may as well replace it with a basic. even Reflecting Pool would be an amazing upgrade. Personally though, id replace it with Moonring Island if you can get it online as it helps know if you need a quick scry effect before casting your commander or milling for another reason

LeaPlath on baral counter spells

1 month ago

Erayo is not legal in commander for obvious reasons. Given how your goal is to play a lot of spells, the lack of cards that reward you for casting spells seems a bit amiss.

Metalurgic summonin and Talrand, Sky Summoner vomit out tokens like no ones business with this many spells, and Metal can also provide advantage.

Drake Haven supports Baral and stuff too.

Adding in Coral Atol, Cyclelands and similar would improve the mana base for sure. As would land destruction effects. I am also quite a fan of the Halimar Depths and Moonring Island for value and infomation. Having creature lands would help with more threats and Maze of Ith can be used politically. You can also include ramp lands such as Thawing Glaciers and Terrain Generator.

dryadson on A Horrible Dream

2 months ago

Threw in two Moonring Islands for flavour. They come in tapped, but until that starts causing me problems I'll leave them. They also have a utility purpose that I might use occasionally.

Upyron on Wizards in Control

3 months ago

just a simple question why u use only basic lad ? why u not use a potential card like Moonring Island and other kind of support land card ?

Nero64 on

8 months ago

yungjigga, I mean...chaos is literally the only way to describe this thing you've made.With the constant resorting of your deck strategy is kind of gamble at best but sometimes theseare the most fun types of decks to play. I love the Niv-Mizzet, the Firemind essential win condition.I really think your mana base is lacking though. With such a crazy deck why not go a lil more ham with yourlands? A Grixis Panorama will even out any mana bubbles, and there's no real reason not to carry a Scalding Tarn into battle. Temple of Epiphany Seems like an easy addition and maybe a Desolate Lighthouseto have even more control over shifting through cards. Also, with such an instant speed deck it might be the perfectopportunity to try out Magosi, the Waterveil, Moonring Island, or Nivix, Aerie of the Firemind.

Moving off lands for a quick sec...how about a pair of Pyromancer's Goggles? A Curious Homunculus  Flip might also provevaluable...

I hope I didn't ramble on too long. Hope the deck works!

tesla323 on Tinkering Around

9 months ago

You've got some of my favorite artifact creatures in here! You're missing Platinum Emperion though. Also, for lands, I really like the extra ability of Moonring Island.

Calliber on U/B Mana base advice.

9 months ago

Raging_Squiggle: Thanks for the link.

Wizno: Urborg, Tomb of Yawgmoth would really fix that swamp mana for me, I'll see about obtaining one. I'm actually going to keep my 2 bounce lands, they are slower mana growth but they give me the ability to re-use (should the set-up allow) my scry land, Halimar, Skyline Cascade, and Mortuary Mire should I get the chance. Life-lands or Basics will get the boot. Though I'm hesitant to get rid of too many basics.

Thoughts on Urborg, Bad River, Magosi, the Waterveil, Moonring Island, Soldevi Excavations, and Shizo, Death's Storehouse?

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