Moonring Island


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Uncommon

Combos Browse all

Moonring Island

Land — Island

(Tap: Add (Blue) to your mana pool.)

Moonring Island enters the battlefield tapped.

(Blue), Tap: Look at the top card of target player's library. Play this ability only if you control two or more blue permanents.

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Moonring Island Discussion

Epochalyptik on Does Quicksilver Fountain effect Snow-Covered ...

2 months ago

An Island is any permanent with the basic land type "Island," including Island, Snow-Covered Island, Moonring Island, Underground Sea, etc.

An effect will specify if it cares about a card's name rather than its type.

StopShot on Does Quicksilver Fountain effect Snow-Covered ...

2 months ago

Cards: Quicksilver Fountain, Snow-Covered Island

I know Quicksilver Fountain turns Non-Islands into Islands with no other abilities, but what constitutes as an Island if say on my battlefield I control a Snow-Covered Island, a Breeding Pool and a Moonring Island and I need to put a flood counter on one of my lands. What can I target or can I not target with the flood counter?

Does Quicksilver Fountain only check if "Island" is in the name, or if it has the Island basic land type, or can it always target lands that aren't just regular basic Islands? Thanks for your help.

CrazedPorcupine on The Fat Blue Weirdo

2 months ago

Honestly the only suggestion I have is Moonring Island as All you need to do is take out an island for it, which is fairly easy, and it can act as a repeatable way to look at one of your next draws, and plan around what you'll be getting. You can also use it to scout opponents (especially helpful if they're using top) so that you know if something big is going to be coming that might be worth preparing for.

babushkasara on The Deep Ones

2 months ago

At a glance, you'll probably want more mana. ~34 is what most decks run. If you don't want more plain islands, consider Temple of the False God, Halimar Depths, Moonring Island, Desert of the Mindful, Remote Isle, Faerie Conclave, Skyline Cascade, or Soaring Seacliff.

There's also Shifting Sky for color changing. Caged Sun might be too expensive, but if not, it'd be great.

CrazedPorcupine on Do you REALLY want to play that?

2 months ago

Hey, I'm back, this time suggesting Moonring Island as a land. It allows you to gain a bit of advantage in the form of knowledge of what might be coming up. If you have some way to untap it, you could do it multiple times. Or you could animate it in some form, and then as a creature it'd be easier to untap.

jacemagic2099 on Ingest/Mill

6 months ago

It's funny you say that because I actually do reduce my opponent's life points more often than milling them out. I didn't even know about Moonring Island and I am sure it would be fun to see the pain in their eyes when they actually see beforehand which card is about to get exiled. lol Thanks for the tip.

Funkydiscogod on Ingest/Mill

6 months ago

The problem with ingest, is that exiling a single card from their library is not that great. Just looking at it, Benthic Infiltrator will kill your opponent with damage before it mills them out.

So, here's an idea to maximize the ingest fun you can have: add Wizened Snitches and/or Moonring Island. You can use the ingest ability to control the top card of their deck while you beat them down. It would be like a weird Lantern of Insight aggro deck, since you'd probably win through damage before you win by ingesting their whole library.

Killa556 on Prowess 2.0

7 months ago

For Curious Homunculus  Flip if your going for the cheaper spells route, you could change him out for Baral, Chief of Compliance. This way you will be able to play your instants and sorceries for cheaper without the worry of tapping your creatures. This will give you're Negate a larger effect as well. (On this topic Counterspell covers more ground than Negate does.)

I would change this deck from being Standard legal to Modern.

Lastly you have only 7 lands that enter the battlefield untapped. That slows down the deck a lot. I would recommend changing out your Moonring Islands entirely for regular Islands. Also I would replace the Highland Lakes for 2 more Islands and Mountains

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